reactos/ntoskrnl/se/priv.c
George Bișoc 8b75dce45a
[NTOS:SE][FORMATTING] Fix the file header
This fixes the copyright file header at the top of the file, reflecting
the Coding Style rules. No code changes!
2023-03-07 18:39:46 +01:00

995 lines
29 KiB
C

/*
* PROJECT: ReactOS Kernel
* LICENSE: GPL-2.0-or-later (https://spdx.org/licenses/GPL-2.0-or-later)
* PURPOSE: Security privileges support
* COPYRIGHT: Copyright Alex Ionescu <alex@relsoft.net>
* Copyright Timo Kreuzer <timo.kreuzer@reactos.org>
* Copyright Eric Kohl
*/
/* INCLUDES ******************************************************************/
#include <ntoskrnl.h>
#define NDEBUG
#include <debug.h>
/* GLOBALS ********************************************************************/
#define SE_MAXIMUM_PRIVILEGE_LIMIT 0x3C
#define CONST_LUID(x1, x2) {x1, x2}
const LUID SeCreateTokenPrivilege = CONST_LUID(SE_CREATE_TOKEN_PRIVILEGE, 0);
const LUID SeAssignPrimaryTokenPrivilege = CONST_LUID(SE_ASSIGNPRIMARYTOKEN_PRIVILEGE, 0);
const LUID SeLockMemoryPrivilege = CONST_LUID(SE_LOCK_MEMORY_PRIVILEGE, 0);
const LUID SeIncreaseQuotaPrivilege = CONST_LUID(SE_INCREASE_QUOTA_PRIVILEGE, 0);
const LUID SeUnsolicitedInputPrivilege = CONST_LUID(6, 0);
const LUID SeTcbPrivilege = CONST_LUID(SE_TCB_PRIVILEGE, 0);
const LUID SeSecurityPrivilege = CONST_LUID(SE_SECURITY_PRIVILEGE, 0);
const LUID SeTakeOwnershipPrivilege = CONST_LUID(SE_TAKE_OWNERSHIP_PRIVILEGE, 0);
const LUID SeLoadDriverPrivilege = CONST_LUID(SE_LOAD_DRIVER_PRIVILEGE, 0);
const LUID SeSystemProfilePrivilege = CONST_LUID(SE_SYSTEM_PROFILE_PRIVILEGE, 0);
const LUID SeSystemtimePrivilege = CONST_LUID(SE_SYSTEMTIME_PRIVILEGE, 0);
const LUID SeProfileSingleProcessPrivilege = CONST_LUID(SE_PROF_SINGLE_PROCESS_PRIVILEGE, 0);
const LUID SeIncreaseBasePriorityPrivilege = CONST_LUID(SE_INC_BASE_PRIORITY_PRIVILEGE, 0);
const LUID SeCreatePagefilePrivilege = CONST_LUID(SE_CREATE_PAGEFILE_PRIVILEGE, 0);
const LUID SeCreatePermanentPrivilege = CONST_LUID(SE_CREATE_PERMANENT_PRIVILEGE, 0);
const LUID SeBackupPrivilege = CONST_LUID(SE_BACKUP_PRIVILEGE, 0);
const LUID SeRestorePrivilege = CONST_LUID(SE_RESTORE_PRIVILEGE, 0);
const LUID SeShutdownPrivilege = CONST_LUID(SE_SHUTDOWN_PRIVILEGE, 0);
const LUID SeDebugPrivilege = CONST_LUID(SE_DEBUG_PRIVILEGE, 0);
const LUID SeAuditPrivilege = CONST_LUID(SE_AUDIT_PRIVILEGE, 0);
const LUID SeSystemEnvironmentPrivilege = CONST_LUID(SE_SYSTEM_ENVIRONMENT_PRIVILEGE, 0);
const LUID SeChangeNotifyPrivilege = CONST_LUID(SE_CHANGE_NOTIFY_PRIVILEGE, 0);
const LUID SeRemoteShutdownPrivilege = CONST_LUID(SE_REMOTE_SHUTDOWN_PRIVILEGE, 0);
const LUID SeUndockPrivilege = CONST_LUID(SE_UNDOCK_PRIVILEGE, 0);
const LUID SeSyncAgentPrivilege = CONST_LUID(SE_SYNC_AGENT_PRIVILEGE, 0);
const LUID SeEnableDelegationPrivilege = CONST_LUID(SE_ENABLE_DELEGATION_PRIVILEGE, 0);
const LUID SeManageVolumePrivilege = CONST_LUID(SE_MANAGE_VOLUME_PRIVILEGE, 0);
const LUID SeImpersonatePrivilege = CONST_LUID(SE_IMPERSONATE_PRIVILEGE, 0);
const LUID SeCreateGlobalPrivilege = CONST_LUID(SE_CREATE_GLOBAL_PRIVILEGE, 0);
const LUID SeTrustedCredmanPrivilege = CONST_LUID(SE_TRUSTED_CREDMAN_ACCESS_PRIVILEGE, 0);
const LUID SeRelabelPrivilege = CONST_LUID(SE_RELABEL_PRIVILEGE, 0);
const LUID SeIncreaseWorkingSetPrivilege = CONST_LUID(SE_INC_WORKING_SET_PRIVILEGE, 0);
const LUID SeTimeZonePrivilege = CONST_LUID(SE_TIME_ZONE_PRIVILEGE, 0);
const LUID SeCreateSymbolicLinkPrivilege = CONST_LUID(SE_CREATE_SYMBOLIC_LINK_PRIVILEGE, 0);
/* PRIVATE FUNCTIONS **********************************************************/
/**
* @brief
* Initializes the privileges during the startup phase of the security
* manager module. This function serves as a placeholder as it currently
* does nothing.
*
* @return
* Nothing.
*/
CODE_SEG("INIT")
VOID
NTAPI
SepInitPrivileges(VOID)
{
}
/**
* @brief
* Checks the privileges pointed by Privileges array argument if they exist and
* match with the privileges from an access token.
*
* @param[in] Token
* An access token where privileges are to be checked.
*
* @param[in] Privileges
* An array of privileges with attributes used as checking indicator for
* the function.
*
* @param[in] PrivilegeCount
* The total number count of privileges in the array.
*
* @param[in] PrivilegeControl
* Privilege control bit mask to determine if we should check all the
* privileges based on the number count of privileges or not.
*
* @param[in] PreviousMode
* Processor level access mode.
*
* @return
* Returns TRUE if the required privileges exist and that they do match.
* Otherwise the functions returns FALSE.
*/
BOOLEAN
NTAPI
SepPrivilegeCheck(
_In_ PTOKEN Token,
_In_ PLUID_AND_ATTRIBUTES Privileges,
_In_ ULONG PrivilegeCount,
_In_ ULONG PrivilegeControl,
_In_ KPROCESSOR_MODE PreviousMode)
{
ULONG i;
ULONG j;
ULONG Required;
DPRINT("SepPrivilegeCheck() called\n");
PAGED_CODE();
if (PreviousMode == KernelMode)
return TRUE;
/* Get the number of privileges that are required to match */
Required = (PrivilegeControl & PRIVILEGE_SET_ALL_NECESSARY) ? PrivilegeCount : 1;
/* Acquire a shared token lock */
SepAcquireTokenLockShared(Token);
/* Loop all requested privileges until we found the required ones */
for (i = 0; i < PrivilegeCount; i++)
{
/* Loop the privileges of the token */
for (j = 0; j < Token->PrivilegeCount; j++)
{
/* Check if the LUIDs match */
if (RtlEqualLuid(&Token->Privileges[j].Luid, &Privileges[i].Luid))
{
DPRINT("Found privilege. Attributes: %lx\n",
Token->Privileges[j].Attributes);
/* Check if the privilege is enabled */
if (Token->Privileges[j].Attributes & SE_PRIVILEGE_ENABLED)
{
Privileges[i].Attributes |= SE_PRIVILEGE_USED_FOR_ACCESS;
Required--;
/* Check if we have found all privileges */
if (Required == 0)
{
/* We're done! */
SepReleaseTokenLock(Token);
return TRUE;
}
}
/* Leave the inner loop */
break;
}
}
}
/* Release the token lock */
SepReleaseTokenLock(Token);
/* When we reached this point, we did not find all privileges */
ASSERT(Required > 0);
return FALSE;
}
/**
* @brief
* Checks only single privilege based upon the privilege pointed by a LUID and
* if it matches with the one from an access token.
*
* @param[in] PrivilegeValue
* The privilege to be checked.
*
* @param[in] Token
* An access token where its privilege is to be checked against the one
* provided by the caller.
*
* @param[in] PreviousMode
* Processor level access mode.
*
* @return
* Returns TRUE if the required privilege exists and that it matches
* with the one from the access token, FALSE otherwise.
*/
BOOLEAN
NTAPI
SepSinglePrivilegeCheck(
_In_ LUID PrivilegeValue,
_In_ PTOKEN Token,
_In_ KPROCESSOR_MODE PreviousMode)
{
LUID_AND_ATTRIBUTES Privilege;
PAGED_CODE();
ASSERT(!RtlEqualLuid(&PrivilegeValue, &SeTcbPrivilege));
Privilege.Luid = PrivilegeValue;
Privilege.Attributes = SE_PRIVILEGE_ENABLED;
return SepPrivilegeCheck(Token,
&Privilege,
1,
PRIVILEGE_SET_ALL_NECESSARY,
PreviousMode);
}
/**
* @brief
* Checks the security policy and returns a set of privileges
* based upon the said security policy context.
*
* @param[in,out] DesiredAccess
* The desired access right mask.
*
* @param[in,out] GrantedAccess
* The granted access rights masks. The rights are granted depending
* on the desired access rights requested by the calling thread.
*
* @param[in] SubjectContext
* Security subject context. If the caller supplies one, the access token
* supplied by the caller will be assigned to one of client or primary tokens
* of the subject context in question.
*
* @param[in] Token
* An access token.
*
* @param[out] OutPrivilegeSet
* An array set of privileges to be reported to the caller, if the actual
* calling thread wants such set of privileges in the first place.
*
* @param[in] PreviousMode
* Processor level access mode.
*
* @return
* Returns STATUS_PRIVILEGE_NOT_HELD if the respective operations have succeeded
* without problems. STATUS_PRIVILEGE_NOT_HELD is returned if the access token
* doesn't have SeSecurityPrivilege privilege to warrant ACCESS_SYSTEM_SECURITY
* access right. STATUS_INSUFFICIENT_RESOURCES is returned if we failed
* to allocate block of memory pool for the array set of privileges.
*/
NTSTATUS
NTAPI
SePrivilegePolicyCheck(
_Inout_ PACCESS_MASK DesiredAccess,
_Inout_ PACCESS_MASK GrantedAccess,
_In_ PSECURITY_SUBJECT_CONTEXT SubjectContext,
_In_ PTOKEN Token,
_Out_opt_ PPRIVILEGE_SET *OutPrivilegeSet,
_In_ KPROCESSOR_MODE PreviousMode)
{
SIZE_T PrivilegeSize;
PPRIVILEGE_SET PrivilegeSet;
ULONG PrivilegeCount = 0, Index = 0;
ACCESS_MASK AccessMask = 0;
PAGED_CODE();
/* Check if we have a security subject context */
if (SubjectContext != NULL)
{
/* Check if there is a client impersonation token */
if (SubjectContext->ClientToken != NULL)
Token = SubjectContext->ClientToken;
else
Token = SubjectContext->PrimaryToken;
}
/* Check if the caller wants ACCESS_SYSTEM_SECURITY access */
if (*DesiredAccess & ACCESS_SYSTEM_SECURITY)
{
/* Do the privilege check */
if (SepSinglePrivilegeCheck(SeSecurityPrivilege, Token, PreviousMode))
{
/* Remember this access flag */
AccessMask |= ACCESS_SYSTEM_SECURITY;
PrivilegeCount++;
}
else
{
return STATUS_PRIVILEGE_NOT_HELD;
}
}
/* Check if the caller wants WRITE_OWNER access */
if (*DesiredAccess & WRITE_OWNER)
{
/* Do the privilege check */
if (SepSinglePrivilegeCheck(SeTakeOwnershipPrivilege, Token, PreviousMode))
{
/* Remember this access flag */
AccessMask |= WRITE_OWNER;
PrivilegeCount++;
}
}
/* Update the access masks */
*GrantedAccess |= AccessMask;
*DesiredAccess &= ~AccessMask;
/* Does the caller want a privilege set? */
if (OutPrivilegeSet != NULL)
{
/* Do we have any privileges to report? */
if (PrivilegeCount > 0)
{
/* Calculate size and allocate the structure */
PrivilegeSize = FIELD_OFFSET(PRIVILEGE_SET, Privilege[PrivilegeCount]);
PrivilegeSet = ExAllocatePoolWithTag(PagedPool, PrivilegeSize, TAG_PRIVILEGE_SET);
*OutPrivilegeSet = PrivilegeSet;
if (PrivilegeSet == NULL)
{
return STATUS_INSUFFICIENT_RESOURCES;
}
PrivilegeSet->PrivilegeCount = PrivilegeCount;
PrivilegeSet->Control = 0;
if (AccessMask & WRITE_OWNER)
{
PrivilegeSet->Privilege[Index].Luid = SeTakeOwnershipPrivilege;
PrivilegeSet->Privilege[Index].Attributes = SE_PRIVILEGE_USED_FOR_ACCESS;
Index++;
}
if (AccessMask & ACCESS_SYSTEM_SECURITY)
{
PrivilegeSet->Privilege[Index].Luid = SeSecurityPrivilege;
PrivilegeSet->Privilege[Index].Attributes = SE_PRIVILEGE_USED_FOR_ACCESS;
}
}
else
{
/* No privileges, no structure */
*OutPrivilegeSet = NULL;
}
}
return STATUS_SUCCESS;
}
/**
* @brief
* Checks a single privilege and performs an audit
* against a privileged service based on a security subject
* context.
*
* @param[in] DesiredAccess
* Security subject context used for privileged service
* auditing.
*
* @param[in] PreviousMode
* Processor level access mode.
*
* @return
* Returns TRUE if service auditing and privilege checking
* tests have succeeded, FALSE otherwise.
*/
BOOLEAN
NTAPI
SeCheckAuditPrivilege(
_In_ PSECURITY_SUBJECT_CONTEXT SubjectContext,
_In_ KPROCESSOR_MODE PreviousMode)
{
PRIVILEGE_SET PrivilegeSet;
BOOLEAN Result;
PAGED_CODE();
/* Initialize the privilege set with the single privilege */
PrivilegeSet.PrivilegeCount = 1;
PrivilegeSet.Control = PRIVILEGE_SET_ALL_NECESSARY;
PrivilegeSet.Privilege[0].Luid = SeAuditPrivilege;
PrivilegeSet.Privilege[0].Attributes = 0;
/* Check against the primary token! */
Result = SepPrivilegeCheck(SubjectContext->PrimaryToken,
&PrivilegeSet.Privilege[0],
1,
PRIVILEGE_SET_ALL_NECESSARY,
PreviousMode);
if (PreviousMode != KernelMode)
{
SePrivilegedServiceAuditAlarm(NULL,
SubjectContext,
&PrivilegeSet,
Result);
}
return Result;
}
/**
* @brief
* Captures a LUID with attributes structure. This function is mainly
* tied in the context of privileges.
*
* @param[in] Src
* Source of a valid LUID with attributes structure.
*
* @param[in] PrivilegeCount
* Count number of privileges to be captured.
*
* @param[in] PreviousMode
* Processor level access mode.
*
* @param[in] AllocatedMem
* If specified, the function will use this allocated block memory
* buffer for the captured LUID and attributes structure. Otherwise
* the function will automatically allocate some buffer for it.
*
* @param[in] AllocatedLength
* The length of the buffer, pointed by AllocatedMem.
*
* @param[in] PoolType
* Pool type of the memory allocation.
*
* @param[in] CaptureIfKernel
* If set to TRUE, the capturing is done in the kernel itself.
* FALSE if the capturing is done in a kernel mode driver instead.
*
* @param[out] Dest
* The captured LUID with attributes buffer.
*
* @param[in,out] Length
* The length of the captured privileges count.
*
* @return
* Returns STATUS_SUCCESS if the LUID and attributes array
* has been captured successfully. STATUS_INSUFFICIENT_RESOURCES is returned
* if memory pool allocation for the captured buffer has failed.
* STATUS_BUFFER_TOO_SMALL is returned if the buffer size is less than the
* required size. STATUS_INVALID_PARAMETER is returned if the caller has
* submitted a privilege count that exceeds that maximum threshold the
* kernel can permit, for the purpose to avoid an integer overflow.
*/
NTSTATUS
NTAPI
SeCaptureLuidAndAttributesArray(
_In_ PLUID_AND_ATTRIBUTES Src,
_In_ ULONG PrivilegeCount,
_In_ KPROCESSOR_MODE PreviousMode,
_In_opt_ PLUID_AND_ATTRIBUTES AllocatedMem,
_In_opt_ ULONG AllocatedLength,
_In_ POOL_TYPE PoolType,
_In_ BOOLEAN CaptureIfKernel,
_Out_ PLUID_AND_ATTRIBUTES *Dest,
_Inout_ PULONG Length)
{
ULONG BufferSize;
NTSTATUS Status = STATUS_SUCCESS;
PAGED_CODE();
if (PrivilegeCount == 0)
{
*Dest = 0;
*Length = 0;
return STATUS_SUCCESS;
}
if (PrivilegeCount > SE_MAXIMUM_PRIVILEGE_LIMIT)
{
return STATUS_INVALID_PARAMETER;
}
if (PreviousMode == KernelMode && !CaptureIfKernel)
{
*Dest = Src;
return STATUS_SUCCESS;
}
BufferSize = PrivilegeCount * sizeof(LUID_AND_ATTRIBUTES);
*Length = ROUND_UP(BufferSize, 4); /* round up to a 4 byte alignment */
/* probe the buffer */
if (PreviousMode != KernelMode)
{
_SEH2_TRY
{
ProbeForRead(Src,
BufferSize,
sizeof(ULONG));
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
/* Return the exception code */
_SEH2_YIELD(return _SEH2_GetExceptionCode());
}
_SEH2_END;
}
/* allocate enough memory or check if the provided buffer is
large enough to hold the array */
if (AllocatedMem != NULL)
{
if (AllocatedLength < BufferSize)
{
return STATUS_BUFFER_TOO_SMALL;
}
*Dest = AllocatedMem;
}
else
{
*Dest = ExAllocatePoolWithTag(PoolType,
BufferSize,
TAG_LUID);
if (*Dest == NULL)
{
return STATUS_INSUFFICIENT_RESOURCES;
}
}
/* copy the array to the buffer */
_SEH2_TRY
{
RtlCopyMemory(*Dest,
Src,
BufferSize);
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
Status = _SEH2_GetExceptionCode();
}
_SEH2_END;
if (!NT_SUCCESS(Status) && AllocatedMem == NULL)
{
ExFreePoolWithTag(*Dest, TAG_LUID);
}
return Status;
}
/**
* @brief
* Releases a LUID with attributes structure.
*
* @param[in] Privilege
* Array of a LUID and attributes that represents a privilege.
*
* @param[in] PreviousMode
* Processor level access mode.
*
* @param[in] CaptureIfKernel
* If set to TRUE, the releasing is done in the kernel itself.
* FALSE if the releasing is done in a kernel mode driver instead.
*
* @return
* Nothing.
*/
VOID
NTAPI
SeReleaseLuidAndAttributesArray(
_In_ PLUID_AND_ATTRIBUTES Privilege,
_In_ KPROCESSOR_MODE PreviousMode,
_In_ BOOLEAN CaptureIfKernel)
{
PAGED_CODE();
if (Privilege != NULL &&
(PreviousMode != KernelMode || CaptureIfKernel))
{
ExFreePoolWithTag(Privilege, TAG_LUID);
}
}
/* PUBLIC FUNCTIONS ***********************************************************/
/**
* @brief
* Appends additional privileges.
*
* @param[in] AccessState
* Access request to append.
*
* @param[in] Privileges
* Set of new privileges to append.
*
* @return
* Returns STATUS_SUCCESS if the privileges have been successfully
* appended. Otherwise STATUS_INSUFFICIENT_RESOURCES is returned,
* indicating that pool allocation has failed for the buffer to hold
* the new set of privileges.
*/
NTSTATUS
NTAPI
SeAppendPrivileges(
_Inout_ PACCESS_STATE AccessState,
_In_ PPRIVILEGE_SET Privileges)
{
PAUX_ACCESS_DATA AuxData;
ULONG OldPrivilegeSetSize;
ULONG NewPrivilegeSetSize;
PPRIVILEGE_SET PrivilegeSet;
PAGED_CODE();
/* Get the Auxiliary Data */
AuxData = AccessState->AuxData;
/* Calculate the size of the old privilege set */
OldPrivilegeSetSize = sizeof(PRIVILEGE_SET) +
(AuxData->PrivilegeSet->PrivilegeCount - 1) * sizeof(LUID_AND_ATTRIBUTES);
if (AuxData->PrivilegeSet->PrivilegeCount +
Privileges->PrivilegeCount > INITIAL_PRIVILEGE_COUNT)
{
/* Calculate the size of the new privilege set */
NewPrivilegeSetSize = OldPrivilegeSetSize +
Privileges->PrivilegeCount * sizeof(LUID_AND_ATTRIBUTES);
/* Allocate a new privilege set */
PrivilegeSet = ExAllocatePoolWithTag(PagedPool,
NewPrivilegeSetSize,
TAG_PRIVILEGE_SET);
if (PrivilegeSet == NULL)
return STATUS_INSUFFICIENT_RESOURCES;
/* Copy original privileges from the acess state */
RtlCopyMemory(PrivilegeSet,
AuxData->PrivilegeSet,
OldPrivilegeSetSize);
/* Append privileges from the privilege set*/
RtlCopyMemory((PVOID)((ULONG_PTR)PrivilegeSet + OldPrivilegeSetSize),
(PVOID)((ULONG_PTR)Privileges + sizeof(PRIVILEGE_SET) - sizeof(LUID_AND_ATTRIBUTES)),
Privileges->PrivilegeCount * sizeof(LUID_AND_ATTRIBUTES));
/* Adjust the number of privileges in the new privilege set */
PrivilegeSet->PrivilegeCount += Privileges->PrivilegeCount;
/* Free the old privilege set if it was allocated */
if (AccessState->PrivilegesAllocated != FALSE)
ExFreePoolWithTag(AuxData->PrivilegeSet, TAG_PRIVILEGE_SET);
/* Now we are using an allocated privilege set */
AccessState->PrivilegesAllocated = TRUE;
/* Assign the new privileges to the access state */
AuxData->PrivilegeSet = PrivilegeSet;
}
else
{
/* Append privileges */
RtlCopyMemory((PVOID)((ULONG_PTR)AuxData->PrivilegeSet + OldPrivilegeSetSize),
(PVOID)((ULONG_PTR)Privileges + sizeof(PRIVILEGE_SET) - sizeof(LUID_AND_ATTRIBUTES)),
Privileges->PrivilegeCount * sizeof(LUID_AND_ATTRIBUTES));
/* Adjust the number of privileges in the target privilege set */
AuxData->PrivilegeSet->PrivilegeCount += Privileges->PrivilegeCount;
}
return STATUS_SUCCESS;
}
/**
* @brief
* Frees a set of privileges.
*
* @param[in] Privileges
* Set of privileges array to be freed.
*
* @return
* Nothing.
*/
VOID
NTAPI
SeFreePrivileges(
_In_ PPRIVILEGE_SET Privileges)
{
PAGED_CODE();
ExFreePoolWithTag(Privileges, TAG_PRIVILEGE_SET);
}
/**
* @brief
* Checks if a set of privileges exist and match within a
* security subject context.
*
* @param[in] Privileges
* A set of privileges where the check must be performed
* against the subject context.
*
* @param[in] SubjectContext
* A subject security context.
*
* @param[in] PreviousMode
* Processor level access mode.
*
* @return
* Returns TRUE if all the privileges do exist and match
* with the ones specified by the caller and subject
* context, FALSE otherwise.
*/
BOOLEAN
NTAPI
SePrivilegeCheck(
_In_ PPRIVILEGE_SET Privileges,
_In_ PSECURITY_SUBJECT_CONTEXT SubjectContext,
_In_ KPROCESSOR_MODE PreviousMode)
{
PACCESS_TOKEN Token = NULL;
PAGED_CODE();
if (SubjectContext->ClientToken == NULL)
{
Token = SubjectContext->PrimaryToken;
}
else
{
Token = SubjectContext->ClientToken;
if (SubjectContext->ImpersonationLevel < 2)
{
return FALSE;
}
}
return SepPrivilegeCheck(Token,
Privileges->Privilege,
Privileges->PrivilegeCount,
Privileges->Control,
PreviousMode);
}
/**
* @brief
* Checks if a single privilege is present in the context
* of the calling thread.
*
* @param[in] PrivilegeValue
* The specific privilege to be checked.
*
* @param[in] PreviousMode
* Processor level access mode.
*
* @return
* Returns TRUE if the privilege is present, FALSE
* otherwise.
*/
BOOLEAN
NTAPI
SeSinglePrivilegeCheck(
_In_ LUID PrivilegeValue,
_In_ KPROCESSOR_MODE PreviousMode)
{
SECURITY_SUBJECT_CONTEXT SubjectContext;
PRIVILEGE_SET Priv;
BOOLEAN Result;
PAGED_CODE();
SeCaptureSubjectContext(&SubjectContext);
Priv.PrivilegeCount = 1;
Priv.Control = PRIVILEGE_SET_ALL_NECESSARY;
Priv.Privilege[0].Luid = PrivilegeValue;
Priv.Privilege[0].Attributes = SE_PRIVILEGE_ENABLED;
Result = SePrivilegeCheck(&Priv,
&SubjectContext,
PreviousMode);
if (PreviousMode != KernelMode)
{
SePrivilegedServiceAuditAlarm(NULL,
&SubjectContext,
&Priv,
Result);
}
SeReleaseSubjectContext(&SubjectContext);
return Result;
}
/**
* @brief
* Checks a privileged object if such object has
* the specific privilege submitted by the caller.
*
* @param[in] PrivilegeValue
* A privilege to be checked against the one from
* the object.
*
* @param[in] ObjectHandle
* A handle to any kind of object.
*
* @param[in] DesiredAccess
* Desired access right mask requested by the caller.
*
* @param[in] PreviousMode
* Processor level access mode.
*
* @return
* Returns TRUE if the privilege is present, FALSE
* otherwise.
*/
BOOLEAN
NTAPI
SeCheckPrivilegedObject(
_In_ LUID PrivilegeValue,
_In_ HANDLE ObjectHandle,
_In_ ACCESS_MASK DesiredAccess,
_In_ KPROCESSOR_MODE PreviousMode)
{
SECURITY_SUBJECT_CONTEXT SubjectContext;
PRIVILEGE_SET Priv;
BOOLEAN Result;
PAGED_CODE();
SeCaptureSubjectContext(&SubjectContext);
Priv.PrivilegeCount = 1;
Priv.Control = PRIVILEGE_SET_ALL_NECESSARY;
Priv.Privilege[0].Luid = PrivilegeValue;
Priv.Privilege[0].Attributes = SE_PRIVILEGE_ENABLED;
Result = SePrivilegeCheck(&Priv, &SubjectContext, PreviousMode);
if (PreviousMode != KernelMode)
{
#if 0
SePrivilegeObjectAuditAlarm(ObjectHandle,
&SubjectContext,
DesiredAccess,
&PrivilegeValue,
Result,
PreviousMode);
#endif
}
SeReleaseSubjectContext(&SubjectContext);
return Result;
}
/* SYSTEM CALLS ***************************************************************/
/**
* @brief
* Checks a client access token if it has the required set of
* privileges.
*
* @param[in] ClientToken
* A handle to an access client token.
*
* @param[in] RequiredPrivileges
* A set of required privileges to be checked against the privileges
* of the access token.
*
* @param[out] Result
* The result, as a boolean value. If TRUE, the token has all the required
* privileges, FALSE otherwise.
*
* @return
* Returns STATUS_SUCCESS if the function has completed successfully.
* STATUS_INVALID_PARAMETER is returned if the set array of required
* privileges has a bogus number of privileges, that is, the array
* has a count of privileges that exceeds the maximum threshold
* (or in other words, an integer overflow). A failure NTSTATUS code
* is returned otherwise.
*/
NTSTATUS
NTAPI
NtPrivilegeCheck(
_In_ HANDLE ClientToken,
_In_ PPRIVILEGE_SET RequiredPrivileges,
_Out_ PBOOLEAN Result)
{
PLUID_AND_ATTRIBUTES Privileges;
PTOKEN Token;
ULONG PrivilegeCount = 0;
ULONG PrivilegeControl = 0;
ULONG Length;
BOOLEAN CheckResult;
KPROCESSOR_MODE PreviousMode;
NTSTATUS Status;
PAGED_CODE();
PreviousMode = KeGetPreviousMode();
/* probe the buffers */
if (PreviousMode != KernelMode)
{
_SEH2_TRY
{
ProbeForWrite(RequiredPrivileges,
FIELD_OFFSET(PRIVILEGE_SET,
Privilege),
sizeof(ULONG));
PrivilegeCount = RequiredPrivileges->PrivilegeCount;
PrivilegeControl = RequiredPrivileges->Control;
/* Check PrivilegeCount to avoid an integer overflow! */
if (FIELD_OFFSET(PRIVILEGE_SET,
Privilege[PrivilegeCount]) /
sizeof(RequiredPrivileges->Privilege[0]) != PrivilegeCount)
{
_SEH2_YIELD(return STATUS_INVALID_PARAMETER);
}
/* probe all of the array */
ProbeForWrite(RequiredPrivileges,
FIELD_OFFSET(PRIVILEGE_SET,
Privilege[PrivilegeCount]),
sizeof(ULONG));
ProbeForWriteBoolean(Result);
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
/* Return the exception code */
_SEH2_YIELD(return _SEH2_GetExceptionCode());
}
_SEH2_END;
}
else
{
PrivilegeCount = RequiredPrivileges->PrivilegeCount;
PrivilegeControl = RequiredPrivileges->Control;
}
/* reference the token and make sure we're
not doing an anonymous impersonation */
Status = ObReferenceObjectByHandle(ClientToken,
TOKEN_QUERY,
SeTokenObjectType,
PreviousMode,
(PVOID*)&Token,
NULL);
if (!NT_SUCCESS(Status))
{
return Status;
}
if (Token->TokenType == TokenImpersonation &&
Token->ImpersonationLevel < SecurityIdentification)
{
ObDereferenceObject(Token);
return STATUS_BAD_IMPERSONATION_LEVEL;
}
/* capture the privileges */
Status = SeCaptureLuidAndAttributesArray(RequiredPrivileges->Privilege,
PrivilegeCount,
PreviousMode,
NULL,
0,
PagedPool,
TRUE,
&Privileges,
&Length);
if (!NT_SUCCESS(Status))
{
ObDereferenceObject (Token);
return Status;
}
CheckResult = SepPrivilegeCheck(Token,
Privileges,
PrivilegeCount,
PrivilegeControl,
PreviousMode);
ObDereferenceObject(Token);
/* return the array */
_SEH2_TRY
{
RtlCopyMemory(RequiredPrivileges->Privilege,
Privileges,
PrivilegeCount * sizeof(LUID_AND_ATTRIBUTES));
*Result = CheckResult;
Status = STATUS_SUCCESS;
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
Status = _SEH2_GetExceptionCode();
}
_SEH2_END;
SeReleaseLuidAndAttributesArray(Privileges,
PreviousMode,
TRUE);
return Status;
}
/* EOF */