mirror of
https://github.com/reactos/reactos.git
synced 2024-11-09 16:20:37 +00:00
321bcc056d
svn path=/branches/GSoC_2016/AHCI/; revision=71203
466 lines
15 KiB
C
466 lines
15 KiB
C
/*
|
|
* Copyright 2007,2010 Vijay Kiran Kamuju
|
|
* Copyright 2007 David ADAM
|
|
* Copyright 2010 Christian Costa
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#ifndef __D3DRMDEFS_H__
|
|
#define __D3DRMDEFS_H__
|
|
|
|
#include <stddef.h>
|
|
#include <d3dtypes.h>
|
|
|
|
#if defined(__cplusplus)
|
|
extern "C" {
|
|
#endif
|
|
|
|
typedef struct _D3DRMVECTOR4D
|
|
{
|
|
D3DVALUE x;
|
|
D3DVALUE y;
|
|
D3DVALUE z;
|
|
D3DVALUE w;
|
|
} D3DRMVECTOR4D, *LPD3DRMVECTOR4D;
|
|
|
|
typedef D3DVALUE D3DRMMATRIX4D[4][4];
|
|
|
|
typedef struct _D3DRMQUATERNION {
|
|
D3DVALUE s;
|
|
D3DVECTOR v;
|
|
} D3DRMQUATERNION, *LPD3DRMQUATERNION;
|
|
|
|
typedef struct _D3DRMRAY {
|
|
D3DVECTOR dvDir;
|
|
D3DVECTOR dvPos;
|
|
} D3DRMRAY, *LPD3DRMRAY;
|
|
|
|
typedef struct _D3DRMBOX {
|
|
D3DVECTOR min;
|
|
D3DVECTOR max;
|
|
} D3DRMBOX, *LPD3DRMBOX;
|
|
|
|
typedef void (*D3DRMWRAPCALLBACK)(D3DVECTOR *vec, int *u, int *v, D3DVECTOR *a, D3DVECTOR *b, void *ctx);
|
|
|
|
typedef enum _D3DRMLIGHTTYPE {
|
|
D3DRMLIGHT_AMBIENT,
|
|
D3DRMLIGHT_POINT,
|
|
D3DRMLIGHT_SPOT,
|
|
D3DRMLIGHT_DIRECTIONAL,
|
|
D3DRMLIGHT_PARALLELPOINT
|
|
} D3DRMLIGHTTYPE, *LPD3DRMLIGHTTYPE;
|
|
|
|
typedef enum _D3DRMSHADEMODE {
|
|
D3DRMSHADE_FLAT = 0,
|
|
D3DRMSHADE_GOURAUD = 1,
|
|
D3DRMSHADE_PHONG = 2,
|
|
D3DRMSHADE_MASK = 7,
|
|
D3DRMSHADE_MAX = 8
|
|
} D3DRMSHADEMODE, *LPD3DRMSHADEMODE;
|
|
|
|
typedef enum _D3DRMLIGHTMODE {
|
|
D3DRMLIGHT_OFF = 0 * D3DRMSHADE_MAX,
|
|
D3DRMLIGHT_ON = 1 * D3DRMSHADE_MAX,
|
|
D3DRMLIGHT_MASK = 7 * D3DRMSHADE_MAX,
|
|
D3DRMLIGHT_MAX = 8 * D3DRMSHADE_MAX
|
|
} D3DRMLIGHTMODE, *LPD3DRMLIGHTMODE;
|
|
|
|
typedef enum _D3DRMFILLMODE {
|
|
D3DRMFILL_POINTS = 0 * D3DRMLIGHT_MAX,
|
|
D3DRMFILL_WIREFRAME = 1 * D3DRMLIGHT_MAX,
|
|
D3DRMFILL_SOLID = 2 * D3DRMLIGHT_MAX,
|
|
D3DRMFILL_MASK = 7 * D3DRMLIGHT_MAX,
|
|
D3DRMFILL_MAX = 8 * D3DRMLIGHT_MAX
|
|
} D3DRMFILLMODE, *LPD3DRMFILLMODE;
|
|
|
|
typedef DWORD D3DRMRENDERQUALITY, *LPD3DRMRENDERQUALITY;
|
|
|
|
#define D3DRMRENDER_WIREFRAME (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_WIREFRAME)
|
|
#define D3DRMRENDER_UNLITFLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_SOLID)
|
|
#define D3DRMRENDER_FLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
|
|
#define D3DRMRENDER_GOURAUD (D3DRMSHADE_GOURAUD+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
|
|
#define D3DRMRENDER_PHONG (D3DRMSHADE_PHONG+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
|
|
|
|
#define D3DRMRENDERMODE_BLENDEDTRANSPARENCY 1
|
|
#define D3DRMRENDERMODE_SORTEDTRANSPARENCY 2
|
|
#define D3DRMRENDERMODE_LIGHTINMODELSPACE 8
|
|
#define D3DRMRENDERMODE_VIEWDEPENDENTSPECULAR 16
|
|
#define D3DRMRENDERMODE_DISABLESORTEDALPHAZWRITE 32
|
|
|
|
typedef enum _D3DRMTEXTUREQUALITY {
|
|
D3DRMTEXTURE_NEAREST,
|
|
D3DRMTEXTURE_LINEAR,
|
|
D3DRMTEXTURE_MIPNEAREST,
|
|
D3DRMTEXTURE_MIPLINEAR,
|
|
D3DRMTEXTURE_LINEARMIPNEAREST,
|
|
D3DRMTEXTURE_LINEARMIPLINEAR
|
|
} D3DRMTEXTUREQUALITY, *LPD3DRMTEXTUREQUALITY;
|
|
|
|
#define D3DRMTEXTURE_FORCERESIDENT 0x00000001
|
|
#define D3DRMTEXTURE_STATIC 0x00000002
|
|
#define D3DRMTEXTURE_DOWNSAMPLEPOINT 0x00000004
|
|
#define D3DRMTEXTURE_DOWNSAMPLEBILINEAR 0x00000008
|
|
#define D3DRMTEXTURE_DOWNSAMPLEREDUCEDEPTH 0x00000010
|
|
#define D3DRMTEXTURE_DOWNSAMPLENONE 0x00000020
|
|
#define D3DRMTEXTURE_CHANGEDPIXELS 0x00000040
|
|
#define D3DRMTEXTURE_CHANGEDPALETTE 0x00000080
|
|
#define D3DRMTEXTURE_INVALIDATEONLY 0x00000100
|
|
|
|
#define D3DRMSHADOW_TRUEALPHA 0x00000001
|
|
|
|
typedef enum _D3DRMCOMBINETYPE {
|
|
D3DRMCOMBINE_REPLACE,
|
|
D3DRMCOMBINE_BEFORE,
|
|
D3DRMCOMBINE_AFTER
|
|
} D3DRMCOMBINETYPE, *LPD3DRMCOMBINETYPE;
|
|
|
|
typedef D3DCOLORMODEL D3DRMCOLORMODEL, *LPD3DRMCOLORMODEL;
|
|
|
|
typedef enum _D3DRMPALETTEFLAGS
|
|
{
|
|
D3DRMPALETTE_FREE,
|
|
D3DRMPALETTE_READONLY,
|
|
D3DRMPALETTE_RESERVED
|
|
} D3DRMPALETTEFLAGS, *LPD3DRMPALETTEFLAGS;
|
|
|
|
typedef struct _D3DRMPALETTEENTRY {
|
|
unsigned char red;
|
|
unsigned char green;
|
|
unsigned char blue;
|
|
unsigned char flags;
|
|
} D3DRMPALETTEENTRY, *LPD3DRMPALETTEENTRY;
|
|
|
|
typedef struct _D3DRMIMAGE {
|
|
int width;
|
|
int height;
|
|
int aspectx;
|
|
int aspecty;
|
|
int depth;
|
|
int rgb;
|
|
int bytes_per_line;
|
|
void* buffer1;
|
|
void* buffer2;
|
|
ULONG red_mask;
|
|
ULONG green_mask;
|
|
ULONG blue_mask;
|
|
ULONG alpha_mask;
|
|
int palette_size;
|
|
D3DRMPALETTEENTRY* palette;
|
|
} D3DRMIMAGE, *LPD3DRMIMAGE;
|
|
|
|
typedef enum _D3DRMWRAPTYPE {
|
|
D3DRMWRAP_FLAT,
|
|
D3DRMWRAP_CYLINDER,
|
|
D3DRMWRAP_SPHERE,
|
|
D3DRMWRAP_CHROME,
|
|
D3DRMWRAP_SHEET,
|
|
D3DRMWRAP_BOX
|
|
} D3DRMWRAPTYPE, *LPD3DRMWRAPTYPE;
|
|
|
|
#define D3DRMWIREFRAME_CULL 1
|
|
#define D3DRMWIREFRAME_HIDDENLINE 2
|
|
|
|
typedef enum _D3DRMPROJECTIONTYPE
|
|
{
|
|
D3DRMPROJECT_PERSPECTIVE,
|
|
D3DRMPROJECT_ORTHOGRAPHIC,
|
|
D3DRMPROJECT_RIGHTHANDPERSPECTIVE,
|
|
D3DRMPROJECT_RIGHTHANDORTHOGRAPHIC
|
|
} D3DRMPROJECTIONTYPE, *LPD3DRMPROJECTIONTYPE;
|
|
|
|
#define D3DRMOPTIONS_LEFTHANDED 0x00000001
|
|
#define D3DRMOPTIONS_RIGHTHANDED 0x00000002
|
|
|
|
typedef enum _D3DRMXOFFORMAT {
|
|
D3DRMXOF_BINARY,
|
|
D3DRMXOF_COMPRESSED,
|
|
D3DRMXOF_TEXT
|
|
} D3DRMXOFFORMAT, *LPD3DRMXOFFORMAT;
|
|
|
|
typedef DWORD D3DRMSAVEOPTIONS;
|
|
#define D3DRMXOFSAVE_NORMALS 1
|
|
#define D3DRMXOFSAVE_TEXTURECOORDINATES 2
|
|
#define D3DRMXOFSAVE_MATERIALS 4
|
|
#define D3DRMXOFSAVE_TEXTURENAMES 8
|
|
#define D3DRMXOFSAVE_ALL 15
|
|
#define D3DRMXOFSAVE_TEMPLATES 16
|
|
#define D3DRMXOFSAVE_TEXTURETOPOLOGY 32
|
|
|
|
typedef enum _D3DRMCOLORSOURCE {
|
|
D3DRMCOLOR_FROMFACE,
|
|
D3DRMCOLOR_FROMVERTEX
|
|
} D3DRMCOLORSOURCE, *LPD3DRMCOLORSOURCE;
|
|
|
|
typedef enum _D3DRMFRAMECONSTRAINT {
|
|
D3DRMCONSTRAIN_Z,
|
|
D3DRMCONSTRAIN_Y,
|
|
D3DRMCONSTRAIN_X
|
|
} D3DRMFRAMECONSTRAINT, *LPD3DRMFRAMECONSTRAINT;
|
|
|
|
typedef enum _D3DRMMATERIALMODE {
|
|
D3DRMMATERIAL_FROMMESH,
|
|
D3DRMMATERIAL_FROMPARENT,
|
|
D3DRMMATERIAL_FROMFRAME
|
|
} D3DRMMATERIALMODE, *LPD3DRMMATERIALMODE;
|
|
|
|
typedef enum _D3DRMFOGMODE {
|
|
D3DRMFOG_LINEAR,
|
|
D3DRMFOG_EXPONENTIAL,
|
|
D3DRMFOG_EXPONENTIALSQUARED
|
|
} D3DRMFOGMODE, *LPD3DRMFOGMODE;
|
|
|
|
typedef enum _D3DRMZBUFFERMODE {
|
|
D3DRMZBUFFER_FROMPARENT,
|
|
D3DRMZBUFFER_ENABLE,
|
|
D3DRMZBUFFER_DISABLE
|
|
} D3DRMZBUFFERMODE, *LPD3DRMZBUFFERMODE;
|
|
|
|
typedef enum _D3DRMSORTMODE {
|
|
D3DRMSORT_FROMPARENT,
|
|
D3DRMSORT_NONE,
|
|
D3DRMSORT_FRONTTOBACK,
|
|
D3DRMSORT_BACKTOFRONT
|
|
} D3DRMSORTMODE, *LPD3DRMSORTMODE;
|
|
|
|
typedef struct _D3DRMMATERIALOVERRIDE {
|
|
DWORD dwSize;
|
|
DWORD dwFlags;
|
|
D3DCOLORVALUE dcDiffuse;
|
|
D3DCOLORVALUE dcAmbient;
|
|
D3DCOLORVALUE dcEmissive;
|
|
D3DCOLORVALUE dcSpecular;
|
|
D3DVALUE dvPower;
|
|
IUnknown *lpD3DRMTex;
|
|
} D3DRMMATERIALOVERRIDE, *LPD3DRMMATERIALOVERRIDE;
|
|
|
|
#define D3DRMMATERIALOVERRIDE_DIFFUSE_ALPHAONLY 0x00000001
|
|
#define D3DRMMATERIALOVERRIDE_DIFFUSE_RGBONLY 0x00000002
|
|
#define D3DRMMATERIALOVERRIDE_DIFFUSE 0x00000003
|
|
#define D3DRMMATERIALOVERRIDE_AMBIENT 0x00000004
|
|
#define D3DRMMATERIALOVERRIDE_EMISSIVE 0x00000008
|
|
#define D3DRMMATERIALOVERRIDE_SPECULAR 0x00000010
|
|
#define D3DRMMATERIALOVERRIDE_POWER 0x00000020
|
|
#define D3DRMMATERIALOVERRIDE_TEXTURE 0x00000040
|
|
#define D3DRMMATERIALOVERRIDE_DIFFUSE_ALPHAMULTIPLY 0x00000080
|
|
#define D3DRMMATERIALOVERRIDE_ALL 0x000000FF
|
|
|
|
#define D3DRMFPTF_ALPHA 0x00000001
|
|
#define D3DRMFPTF_NOALPHA 0x00000002
|
|
#define D3DRMFPTF_PALETTIZED 0x00000004
|
|
#define D3DRMFPTF_NOTPALETTIZED 0x00000008
|
|
|
|
#define D3DRMSTATECHANGE_UPDATEONLY 0x000000001
|
|
#define D3DRMSTATECHANGE_VOLATILE 0x000000002
|
|
#define D3DRMSTATECHANGE_NONVOLATILE 0x000000004
|
|
#define D3DRMSTATECHANGE_RENDER 0x000000020
|
|
#define D3DRMSTATECHANGE_LIGHT 0x000000040
|
|
|
|
#define D3DRMDEVICE_NOZBUFFER 0x00000001
|
|
|
|
#define D3DRMCALLBACK_PREORDER 0
|
|
#define D3DRMCALLBACK_POSTORDER 1
|
|
|
|
#define D3DRMRAYPICK_ONLYBOUNDINGBOXES 0x01
|
|
#define D3DRMRAYPICK_IGNOREFURTHERPRIMITIVES 0x02
|
|
#define D3DRMRAYPICK_INTERPOLATEUV 0x04
|
|
#define D3DRMRAYPICK_INTERPOLATECOLOR 0x08
|
|
#define D3DRMRAYPICK_INTERPOLATENORMAL 0x10
|
|
|
|
#define D3DRMADDFACES_VERTICESONLY 1
|
|
|
|
#define D3DRMGENERATENORMALS_PRECOMPACT 1
|
|
#define D3DRMGENERATENORMALS_USECREASEANGLE 2
|
|
|
|
#define D3DRMMESHBUILDER_DIRECTPARENT 1
|
|
#define D3DRMMESHBUILDER_ROOTMESH 2
|
|
|
|
#define D3DRMMESHBUILDER_RENDERENABLE 0x00000001
|
|
#define D3DRMMESHBUILDER_PICKENABLE 0x00000002
|
|
|
|
#define D3DRMADDMESHBUILDER_DONTCOPYAPPDATA 1
|
|
#define D3DRMADDMESHBUILDER_FLATTENSUBMESHES 2
|
|
#define D3DRMADDMESHBUILDER_NOSUBMESHES 4
|
|
|
|
#define D3DRMMESHBUILDERAGE_GEOMETRY 0x00000001
|
|
#define D3DRMMESHBUILDERAGE_MATERIALS 0x00000002
|
|
#define D3DRMMESHBUILDERAGE_TEXTURES 0x00000004
|
|
|
|
#define D3DRMFVF_TYPE 0x00000001
|
|
#define D3DRMFVF_NORMAL 0x00000002
|
|
#define D3DRMFVF_COLOR 0x00000004
|
|
#define D3DRMFVF_TEXTURECOORDS 0x00000008
|
|
|
|
#define D3DRMVERTEX_STRIP 0x00000001
|
|
#define D3DRMVERTEX_FAN 0x00000002
|
|
#define D3DRMVERTEX_LIST 0x00000004
|
|
|
|
#define D3DRMCLEAR_TARGET 0x00000001
|
|
#define D3DRMCLEAR_ZBUFFER 0x00000002
|
|
#define D3DRMCLEAR_DIRTYRECTS 0x00000004
|
|
#define D3DRMCLEAR_ALL (D3DRMCLEAR_TARGET | D3DRMCLEAR_ZBUFFER | D3DRMCLEAR_DIRTYRECTS)
|
|
|
|
#define D3DRMFOGMETHOD_VERTEX 0x00000001
|
|
#define D3DRMFOGMETHOD_TABLE 0x00000002
|
|
#define D3DRMFOGMETHOD_ANY 0x00000004
|
|
|
|
#define D3DRMFRAME_RENDERENABLE 0x00000001
|
|
#define D3DRMFRAME_PICKENABLE 0x00000002
|
|
|
|
typedef DWORD D3DRMANIMATIONOPTIONS;
|
|
#define D3DRMANIMATION_OPEN 0x00000001
|
|
#define D3DRMANIMATION_CLOSED 0x00000002
|
|
#define D3DRMANIMATION_LINEARPOSITION 0x00000004
|
|
#define D3DRMANIMATION_SPLINEPOSITION 0x00000008
|
|
#define D3DRMANIMATION_SCALEANDROTATION 0x00000010
|
|
#define D3DRMANIMATION_POSITION 0x00000020
|
|
|
|
typedef DWORD D3DRMINTERPOLATIONOPTIONS;
|
|
#define D3DRMINTERPOLATION_OPEN 0x0001
|
|
#define D3DRMINTERPOLATION_CLOSED 0x0002
|
|
#define D3DRMINTERPOLATION_NEAREST 0x0100
|
|
#define D3DRMINTERPOLATION_LINEAR 0x0004
|
|
#define D3DRMINTERPOLATION_SPLINE 0x0008
|
|
#define D3DRMINTERPOLATION_VERTEXCOLOR 0x0040
|
|
#define D3DRMINTERPOLATION_SLERPNORMALS 0x0080
|
|
|
|
typedef DWORD D3DRMLOADOPTIONS;
|
|
|
|
#define D3DRMLOAD_FROMFILE 0x000L
|
|
#define D3DRMLOAD_FROMRESOURCE 0x001L
|
|
#define D3DRMLOAD_FROMMEMORY 0x002L
|
|
#define D3DRMLOAD_FROMSTREAM 0x004L
|
|
#define D3DRMLOAD_FROMURL 0x008L
|
|
|
|
#define D3DRMLOAD_BYNAME 0x010L
|
|
#define D3DRMLOAD_BYPOSITION 0x020L
|
|
#define D3DRMLOAD_BYGUID 0x040L
|
|
#define D3DRMLOAD_FIRST 0x080L
|
|
|
|
#define D3DRMLOAD_INSTANCEBYREFERENCE 0x100L
|
|
#define D3DRMLOAD_INSTANCEBYCOPYING 0x200L
|
|
|
|
#define D3DRMLOAD_ASYNCHRONOUS 0x400L
|
|
|
|
typedef struct _D3DRMLOADRESOURCE
|
|
{
|
|
HMODULE hModule;
|
|
const char *lpName;
|
|
const char *lpType;
|
|
} D3DRMLOADRESOURCE, *LPD3DRMLOADRESOURCE;
|
|
|
|
typedef struct _D3DRMLOADMEMORY
|
|
{
|
|
void *lpMemory;
|
|
DWORD dSize;
|
|
} D3DRMLOADMEMORY, *LPD3DRMLOADMEMORY;
|
|
|
|
#define D3DRMPMESHSTATUS_VALID 0x01
|
|
#define D3DRMPMESHSTATUS_INTERRUPTED 0x02
|
|
#define D3DRMPMESHSTATUS_BASEMESHCOMPLETE 0x04
|
|
#define D3DRMPMESHSTATUS_COMPLETE 0x08
|
|
#define D3DRMPMESHSTATUS_RENDERABLE 0x10
|
|
|
|
#define D3DRMPMESHEVENT_BASEMESH 0x01
|
|
#define D3DRMPMESHEVENT_COMPLETE 0x02
|
|
|
|
typedef struct _D3DRMPMESHLOADSTATUS {
|
|
DWORD dwSize;
|
|
DWORD dwPMeshSize;
|
|
DWORD dwBaseMeshSize;
|
|
DWORD dwBytesLoaded;
|
|
DWORD dwVerticesLoaded;
|
|
DWORD dwFacesLoaded;
|
|
HRESULT dwLoadResult;
|
|
DWORD dwFlags;
|
|
} D3DRMPMESHLOADSTATUS, *LPD3DRMPMESHLOADSTATUS;
|
|
|
|
typedef enum _D3DRMUSERVISUALREASON {
|
|
D3DRMUSERVISUAL_CANSEE,
|
|
D3DRMUSERVISUAL_RENDER
|
|
} D3DRMUSERVISUALREASON, *LPD3DRMUSERVISUALREASON;
|
|
|
|
typedef struct _D3DRMANIMATIONKEY
|
|
{
|
|
DWORD dwSize;
|
|
DWORD dwKeyType;
|
|
D3DVALUE dvTime;
|
|
DWORD dwID;
|
|
#if !defined(__cplusplus) || !defined(D3D_OVERLOADS)
|
|
union
|
|
{
|
|
D3DRMQUATERNION dqRotateKey;
|
|
D3DVECTOR dvScaleKey;
|
|
D3DVECTOR dvPositionKey;
|
|
} DUMMYUNIONNAME;
|
|
#else
|
|
D3DVALUE dvK[4];
|
|
#endif
|
|
} D3DRMANIMATIONKEY;
|
|
typedef D3DRMANIMATIONKEY *LPD3DRMANIMATIONKEY;
|
|
|
|
#define D3DRMANIMATION_ROTATEKEY 0x01
|
|
#define D3DRMANIMATION_SCALEKEY 0x02
|
|
#define D3DRMANIMATION_POSITIONKEY 0x03
|
|
|
|
typedef DWORD D3DRMMAPPING, D3DRMMAPPINGFLAG, *LPD3DRMMAPPING;
|
|
static const D3DRMMAPPINGFLAG D3DRMMAP_WRAPU = 1;
|
|
static const D3DRMMAPPINGFLAG D3DRMMAP_WRAPV = 2;
|
|
static const D3DRMMAPPINGFLAG D3DRMMAP_PERSPCORRECT = 4;
|
|
|
|
typedef struct _D3DRMVERTEX {
|
|
D3DVECTOR position;
|
|
D3DVECTOR normal;
|
|
D3DVALUE tu;
|
|
D3DVALUE tv;
|
|
D3DCOLOR color;
|
|
} D3DRMVERTEX, *LPD3DRMVERTEX;
|
|
|
|
typedef LONG D3DRMGROUPINDEX;
|
|
static const D3DRMGROUPINDEX D3DRMGROUP_ALLGROUPS = -1;
|
|
|
|
void WINAPI D3DRMMatrixFromQuaternion(D3DRMMATRIX4D m, D3DRMQUATERNION *q);
|
|
|
|
D3DRMQUATERNION * WINAPI D3DRMQuaternionFromRotation(D3DRMQUATERNION *x, D3DVECTOR *axis, D3DVALUE theta);
|
|
D3DRMQUATERNION * WINAPI D3DRMQuaternionMultiply(D3DRMQUATERNION *ret, D3DRMQUATERNION *x, D3DRMQUATERNION *y);
|
|
D3DRMQUATERNION * WINAPI D3DRMQuaternionSlerp(D3DRMQUATERNION *ret,
|
|
D3DRMQUATERNION *x, D3DRMQUATERNION *y, D3DVALUE alpha);
|
|
|
|
D3DVECTOR * WINAPI D3DRMVectorAdd(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *y);
|
|
D3DVECTOR * WINAPI D3DRMVectorCrossProduct(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *y);
|
|
D3DVALUE WINAPI D3DRMVectorDotProduct(D3DVECTOR *x, D3DVECTOR *y);
|
|
D3DVECTOR * WINAPI D3DRMVectorNormalize(D3DVECTOR *x);
|
|
|
|
#define D3DRMVectorNormalise D3DRMVectorNormalize
|
|
|
|
D3DVALUE WINAPI D3DRMVectorModulus(D3DVECTOR *x);
|
|
D3DVECTOR * WINAPI D3DRMVectorRandom(D3DVECTOR *ret);
|
|
D3DVECTOR * WINAPI D3DRMVectorRotate(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *axis, D3DVALUE theta);
|
|
D3DVECTOR * WINAPI D3DRMVectorReflect(D3DVECTOR *ret, D3DVECTOR *ray, D3DVECTOR *normal);
|
|
D3DVECTOR * WINAPI D3DRMVectorScale(D3DVECTOR *ret, D3DVECTOR *x, D3DVALUE scale);
|
|
D3DVECTOR * WINAPI D3DRMVectorSubtract(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *y);
|
|
|
|
D3DCOLOR WINAPI D3DRMCreateColorRGB(D3DVALUE, D3DVALUE, D3DVALUE);
|
|
D3DCOLOR WINAPI D3DRMCreateColorRGBA(D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE);
|
|
D3DVALUE WINAPI D3DRMColorGetAlpha(D3DCOLOR);
|
|
D3DVALUE WINAPI D3DRMColorGetBlue(D3DCOLOR);
|
|
D3DVALUE WINAPI D3DRMColorGetGreen(D3DCOLOR);
|
|
D3DVALUE WINAPI D3DRMColorGetRed(D3DCOLOR);
|
|
|
|
#if defined(__cplusplus)
|
|
}
|
|
#endif
|
|
|
|
#endif
|