reactos/sdk/include
Joachim Henze be54d69f5c [0.4.12] Avoid regression CORE-14955 "Ddraw fullscreen crashes"
This brings us back to before commit 0.4.10-dev-55-g
7af3969e9f

and therefore downgrades D3D8,D3D9,DDRAW,WINED3D to 3.3 for this rls.

This is same versions as we had in 0.4.10rls (I used same revert then)

Purpose of this revert is to fix crashes when Ddraw apps switch
into fullscreen with VBEMP and inbuilt Mesa.
I tested, before:
 DxDiag crashed when switching to fullscreen,
 Diablo II crashed immediately,
 Monster-Truck-Madness 2 demo crashed after main menu

Afterwards all of these apps do run.
DXTN does still work after that, even with VBEMP and inbuilt Mesa.

This will be the interim fix, which I will keep for rls at least
until someone manages to fix CORE-14955 properly in master with current Wine.

analog to 0.4.10-RC-17-g
bb4c55d650
2019-04-10 13:25:10 +02:00
..
asm [CMAKE] Use modules instead of shared libraries 2019-04-06 17:43:38 +02:00
c++ [STLPORT] Fix MSVC x64 build. 2018-12-15 20:19:31 +01:00
crt [SDK] Remove double declaration of _alloca 2019-04-07 18:32:28 +02:00
ddk [RDBSS][RXCE] Implement IRP cancellation 2019-01-02 15:02:15 +01:00
dxsdk
GL
host [WIDL] Sync with Wine Staging 4.0. CORE-15682 2019-01-29 13:18:09 +01:00
ndk [SDK][SHIMENG] Ensure that module entrypoints are not called while loading the shim engine 2019-03-14 20:02:01 +01:00
psdk [PSDK] Remove throw specifiers, deprecated in C++11 2019-04-01 11:38:32 +02:00
reactos [0.4.12] Avoid regression CORE-14955 "Ddraw fullscreen crashes" 2019-04-10 13:25:10 +02:00
xdk [XDK] Remove _M_AMD64 special case 2019-02-25 20:00:35 +01:00