mirror of
https://github.com/reactos/reactos.git
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b2f64ac552
svn path=/branches/cmake-bringup/; revision=49307
477 lines
13 KiB
C
477 lines
13 KiB
C
/*
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* PROJECT: Win32 subsystem
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* LICENSE: See COPYING in the top level directory
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* FILE: subsystems/win32/win32k/dib/dib1bpp.c
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* PURPOSE: Device Independant Bitmap functions, 1bpp
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* PROGRAMMERS: Jason Filby
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*/
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#include <win32k.h>
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#define NDEBUG
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#include <debug.h>
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VOID
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DIB_1BPP_PutPixel(SURFOBJ *SurfObj, LONG x, LONG y, ULONG c)
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{
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PBYTE addr = (PBYTE)SurfObj->pvScan0 + y * SurfObj->lDelta + (x >> 3);
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if (0 == (c & 0x01))
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*addr &= ~MASK1BPP(x);
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else
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*addr |= MASK1BPP(x);
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}
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ULONG
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DIB_1BPP_GetPixel(SURFOBJ *SurfObj, LONG x, LONG y)
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{
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PBYTE addr = (PBYTE)SurfObj->pvScan0 + y * SurfObj->lDelta + (x >> 3);
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return (*addr & MASK1BPP(x) ? 1 : 0);
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}
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VOID
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DIB_1BPP_HLine(SURFOBJ *SurfObj, LONG x1, LONG x2, LONG y, ULONG c)
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{
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while(x1 < x2)
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{
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DIB_1BPP_PutPixel(SurfObj, x1, y, c);
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x1++;
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}
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}
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VOID
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DIB_1BPP_VLine(SURFOBJ *SurfObj, LONG x, LONG y1, LONG y2, ULONG c)
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{
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while(y1 < y2)
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{
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DIB_1BPP_PutPixel(SurfObj, x, y1, c);
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y1++;
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}
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}
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static
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void
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DIB_1BPP_BitBltSrcCopy_From1BPP (
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SURFOBJ* DestSurf,
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SURFOBJ* SourceSurf,
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XLATEOBJ* pxlo,
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PRECTL DestRect,
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POINTL *SourcePoint )
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{
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// the 'window' in this sense is the x-position that corresponds
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// to the left-edge of the 8-pixel byte we are currently working with.
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// dwx is current x-window, dwx2 is the 'last' window we need to process
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int dwx, dwx2; // destination window x-position
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int swx; // source window y-position
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// left and right edges of source and dest rectangles
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int dl = DestRect->left; // dest left
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int dr = DestRect->right-1; // dest right (inclusive)
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int sl = SourcePoint->x; // source left
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int sr = sl + dr - dl; // source right (inclusive)
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// which direction are we going?
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int xinc;
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int yinc;
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int ySrcDelta, yDstDelta;
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// following 4 variables are used for the y-sweep
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int dy; // dest y
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int dy1; // dest y start
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int dy2; // dest y end
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int sy1; // src y start
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int shift;
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BYTE srcmask, dstmask, xormask;
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// 'd' and 's' are the dest & src buffer pointers that I use on my x-sweep
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// 'pd' and 'ps' are the dest & src buffer pointers used on the inner y-sweep
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PBYTE d, pd; // dest ptrs
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PBYTE s, ps; // src ptrs
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shift = (dl-sl)&7;
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xormask = 0xFF * XLATEOBJ_iXlate(pxlo, 0);
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if ( DestRect->top <= SourcePoint->y )
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{
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// moving up ( scan top -> bottom )
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dy1 = DestRect->top;
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dy2 = DestRect->bottom - 1;
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sy1 = SourcePoint->y;
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yinc = 1;
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ySrcDelta = SourceSurf->lDelta;
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yDstDelta = DestSurf->lDelta;
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}
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else
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{
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// moving down ( scan bottom -> top )
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dy1 = DestRect->bottom - 1;
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dy2 = DestRect->top;
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sy1 = SourcePoint->y + dy1 - dy2;
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yinc = -1;
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ySrcDelta = -SourceSurf->lDelta;
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yDstDelta = -DestSurf->lDelta;
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}
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if ( DestRect->left <= SourcePoint->x )
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{
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// moving left ( scan left->right )
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dwx = dl&~7;
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swx = (sl-(dl&7))&~7;
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dwx2 = dr&~7;
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xinc = 1;
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}
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else
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{
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// moving right ( scan right->left )
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dwx = dr&~7;
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swx = (sr-(dr&7))&~7; //(sr-7)&~7; // we need the left edge of this block... thus the -7
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dwx2 = dl&~7;
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xinc = -1;
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}
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d = &(((PBYTE)DestSurf->pvScan0)[dy1*DestSurf->lDelta + (dwx>>3)]);
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s = &(((PBYTE)SourceSurf->pvScan0)[sy1*SourceSurf->lDelta + (swx>>3)]);
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for ( ;; )
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{
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dy = dy1;
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pd = d;
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ps = s;
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srcmask = 0xff;
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if ( dwx < dl )
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{
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int diff = dl-dwx;
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srcmask &= (1<<(8-diff))-1;
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}
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if ( dwx+7 > dr )
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{
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int diff = dr-dwx+1;
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srcmask &= ~((1<<(8-diff))-1);
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}
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dstmask = ~srcmask;
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// we unfortunately *must* have 5 different versions of the inner
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// loop to be certain we don't try to read from memory that is not
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// needed and may in fact be invalid
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if ( !shift )
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{
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for ( ;; )
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{
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*pd = (BYTE)((*pd & dstmask) | ((ps[0]^xormask) & srcmask));
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// this *must* be here, because we could be going up *or* down...
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if ( dy == dy2 )
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break;
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dy += yinc;
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pd += yDstDelta;
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ps += ySrcDelta;
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}
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}
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else if ( !(0xFF00 & (srcmask<<shift) ) ) // check if ps[0] not needed...
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{
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for ( ;; )
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{
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*pd = (BYTE)((*pd & dstmask)
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| ( ( (ps[1]^xormask) >> shift ) & srcmask ));
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// this *must* be here, because we could be going up *or* down...
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if ( dy == dy2 )
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break;
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dy += yinc;
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pd += yDstDelta;
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ps += ySrcDelta;
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}
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}
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else if ( !(0xFF & (srcmask<<shift) ) ) // check if ps[1] not needed...
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{
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for ( ;; )
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{
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*pd = (*pd & dstmask)
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| ( ( (ps[0]^xormask) << ( 8 - shift ) ) & srcmask );
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// this *must* be here, because we could be going up *or* down...
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if ( dy == dy2 )
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break;
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dy += yinc;
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pd += yDstDelta;
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ps += ySrcDelta;
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}
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}
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else // both ps[0] and ps[1] are needed
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{
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for ( ;; )
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{
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*pd = (*pd & dstmask)
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| ( ( ( ((ps[1]^xormask))|((ps[0]^xormask)<<8) ) >> shift ) & srcmask );
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// this *must* be here, because we could be going up *or* down...
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if ( dy == dy2 )
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break;
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dy += yinc;
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pd += yDstDelta;
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ps += ySrcDelta;
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}
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}
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// this *must* be here, because we could be going right *or* left...
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if ( dwx == dwx2 )
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break;
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d += xinc;
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s += xinc;
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dwx += xinc<<3;
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swx += xinc<<3;
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}
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}
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BOOLEAN
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DIB_1BPP_BitBltSrcCopy(PBLTINFO BltInfo)
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{
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ULONG Color;
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LONG i, j, sx, sy = BltInfo->SourcePoint.y;
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switch ( BltInfo->SourceSurface->iBitmapFormat )
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{
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case BMF_1BPP:
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DIB_1BPP_BitBltSrcCopy_From1BPP ( BltInfo->DestSurface, BltInfo->SourceSurface, BltInfo->XlateSourceToDest, &BltInfo->DestRect, &BltInfo->SourcePoint );
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break;
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case BMF_4BPP:
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for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
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{
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sx = BltInfo->SourcePoint.x;
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for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
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{
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Color = XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, DIB_4BPP_GetPixel(BltInfo->SourceSurface, sx, sy));
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DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, Color);
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sx++;
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}
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sy++;
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}
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break;
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case BMF_8BPP:
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for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
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{
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sx = BltInfo->SourcePoint.x;
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for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
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{
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Color = XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, DIB_8BPP_GetPixel(BltInfo->SourceSurface, sx, sy));
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DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, Color);
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sx++;
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}
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sy++;
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}
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break;
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case BMF_16BPP:
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for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
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{
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sx = BltInfo->SourcePoint.x;
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for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
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{
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Color = XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, DIB_16BPP_GetPixel(BltInfo->SourceSurface, sx, sy));
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DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, Color);
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sx++;
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}
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sy++;
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}
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break;
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case BMF_24BPP:
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for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
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{
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sx = BltInfo->SourcePoint.x;
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for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
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{
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Color = XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, DIB_24BPP_GetPixel(BltInfo->SourceSurface, sx, sy));
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DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, Color);
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sx++;
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}
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sy++;
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}
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break;
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case BMF_32BPP:
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for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
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{
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sx = BltInfo->SourcePoint.x;
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for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
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{
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Color = XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, DIB_32BPP_GetPixel(BltInfo->SourceSurface, sx, sy));
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DIB_1BPP_PutPixel(BltInfo->DestSurface, i, j, Color);
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sx++;
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}
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sy++;
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}
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break;
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default:
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DbgPrint("DIB_1BPP_BitBlt: Unhandled Source BPP: %u\n", BitsPerFormat(BltInfo->SourceSurface->iBitmapFormat));
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return FALSE;
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}
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return TRUE;
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}
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BOOLEAN
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DIB_1BPP_BitBlt(PBLTINFO BltInfo)
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{
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ULONG DestX, DestY;
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ULONG SourceX, SourceY;
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ULONG PatternY = 0;
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ULONG Dest, Source = 0, Pattern = 0;
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ULONG Index;
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BOOLEAN UsesSource;
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BOOLEAN UsesPattern;
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PULONG DestBits;
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ULONG RoundedRight;
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UsesSource = ROP4_USES_SOURCE(BltInfo->Rop4);
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UsesPattern = ROP4_USES_PATTERN(BltInfo->Rop4);
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RoundedRight = BltInfo->DestRect.right -
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((BltInfo->DestRect.right - BltInfo->DestRect.left) & 31);
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SourceY = BltInfo->SourcePoint.y;
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if (UsesPattern)
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{
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if (BltInfo->PatternSurface)
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{
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PatternY = (BltInfo->DestRect.top + BltInfo->BrushOrigin.y) %
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BltInfo->PatternSurface->sizlBitmap.cy;
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}
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else
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{
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/* FIXME: Shouldn't it be expanded? */
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if (BltInfo->Brush)
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Pattern = BltInfo->Brush->iSolidColor;
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}
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}
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for (DestY = BltInfo->DestRect.top; DestY < BltInfo->DestRect.bottom; DestY++)
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{
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DestX = BltInfo->DestRect.left;
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SourceX = BltInfo->SourcePoint.x;
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DestBits = (PULONG)(
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(PBYTE)BltInfo->DestSurface->pvScan0 +
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(BltInfo->DestRect.left >> 3) +
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DestY * BltInfo->DestSurface->lDelta);
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if (DestX & 31)
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{
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#if 0
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/* FIXME: This case is completely untested!!! */
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Dest = *((PBYTE)DestBits);
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NoBits = 31 - (DestX & 31);
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if (UsesSource)
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{
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Source = 0;
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/* FIXME: This is incorrect! */
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for (Index = 31 - NoBits; Index >= 0; Index++)
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Source |= (DIB_GetSource(SourceSurf, SourceX + Index, SourceY, ColorTranslation) << (31 - Index));
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}
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if (BltInfo->PatternSurface)
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{
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Pattern = 0;
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for (k = 31 - NoBits; k >= 0; k++)
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Pattern |= (DIB_GetSourceIndex(PatternObj, (X + BrushOrigin.x + k) % PatternWidth, PatternY) << (31 - k));
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}
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Dest = DIB_DoRop(Rop4, Dest, Source, Pattern);
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Dest &= ~((1 << (31 - NoBits)) - 1);
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Dest |= *((PBYTE)DestBits) & ((1 << (31 - NoBits)) - 1);
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*DestBits = Dest;
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DestX += NoBits;
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SourceX += NoBits;
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#endif
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}
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for (; DestX < RoundedRight; DestX += 32, DestBits++, SourceX += 32)
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{
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Dest = *DestBits;
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if (UsesSource)
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{
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Source = 0;
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for (Index = 0; Index < 8; Index++)
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{
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Source |= DIB_GetSource(BltInfo->SourceSurface, SourceX + Index, SourceY, BltInfo->XlateSourceToDest) << (7 - Index);
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Source |= DIB_GetSource(BltInfo->SourceSurface, SourceX + Index + 8, SourceY, BltInfo->XlateSourceToDest) << (8 + (7 - Index));
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Source |= DIB_GetSource(BltInfo->SourceSurface, SourceX + Index + 16, SourceY, BltInfo->XlateSourceToDest) << (16 + (7 - Index));
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Source |= DIB_GetSource(BltInfo->SourceSurface, SourceX + Index + 24, SourceY, BltInfo->XlateSourceToDest) << (24 + (7 - Index));
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}
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}
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if (BltInfo->PatternSurface)
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{
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Pattern = 0;
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for (Index = 0; Index < 8; Index++)
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{
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Pattern |= DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + Index) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY) << (7 - Index);
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Pattern |= DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + Index + 8) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY) << (8 + (7 - Index));
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Pattern |= DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + Index + 16) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY) << (16 + (7 - Index));
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Pattern |= DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + Index + 24) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY) << (24 + (7 - Index));
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}
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}
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*DestBits = DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern);
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}
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if (DestX < BltInfo->DestRect.right)
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{
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for (; DestX < BltInfo->DestRect.right; DestX++, SourceX++)
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{
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Dest = DIB_1BPP_GetPixel(BltInfo->DestSurface, DestX, DestY);
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if (UsesSource)
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{
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Source = DIB_GetSource(BltInfo->SourceSurface, SourceX, SourceY, BltInfo->XlateSourceToDest);
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}
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if (BltInfo->PatternSurface)
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{
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Pattern = DIB_GetSourceIndex(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY);
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}
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DIB_1BPP_PutPixel(BltInfo->DestSurface, DestX, DestY, DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern) & 0xF);
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}
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}
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SourceY++;
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if (BltInfo->PatternSurface)
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{
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PatternY++;
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PatternY %= BltInfo->PatternSurface->sizlBitmap.cy;
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}
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}
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return TRUE;
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}
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/* BitBlt Optimize */
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BOOLEAN
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DIB_1BPP_ColorFill(SURFOBJ* DestSurface, RECTL* DestRect, ULONG color)
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{
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ULONG DestY;
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for (DestY = DestRect->top; DestY< DestRect->bottom; DestY++)
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{
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DIB_1BPP_HLine(DestSurface, DestRect->left, DestRect->right, DestY, color);
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}
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return TRUE;
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}
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BOOLEAN
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DIB_1BPP_TransparentBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
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RECTL* DestRect, RECTL *SourceRect,
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XLATEOBJ *ColorTranslation, ULONG iTransColor)
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{
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return FALSE;
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}
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/* EOF */
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