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![Jérôme Gardou](/assets/img/avatar_default.png)
There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two.
29 lines
644 B
CMake
29 lines
644 B
CMake
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add_definitions(
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-D_WINE
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-D_USE_MATH_DEFINES
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-D__WINESRC__)
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include_directories(BEFORE ${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
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spec2def(dsound.dll dsound.spec ADD_IMPORTLIB)
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add_library(dsound MODULE
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buffer.c
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capture.c
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dsound.c
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dsound_convert.c
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dsound_main.c
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duplex.c
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mixer.c
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primary.c
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propset.c
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sound3d.c
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guid.c
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version.rc
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${CMAKE_CURRENT_BINARY_DIR}/dsound.def)
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set_module_type(dsound win32dll)
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target_link_libraries(dsound dxguid uuid wine)
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add_importlibs(dsound winmm advapi32 msvcrt kernel32 ntdll)
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add_cd_file(TARGET dsound DESTINATION reactos/system32 FOR all)
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