mirror of
https://github.com/reactos/reactos.git
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558 lines
18 KiB
C
558 lines
18 KiB
C
/*
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* PROJECT: ReactOS Windows-Compatible Session Manager
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* LICENSE: BSD 2-Clause License
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* FILE: base/system/smss/smutil.c
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* PURPOSE: Main SMSS Code
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* PROGRAMMERS: Alex Ionescu
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*/
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/* INCLUDES *******************************************************************/
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#include "smss.h"
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#include <ndk/sefuncs.h>
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#define NDEBUG
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#include <debug.h>
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/* GLOBALS ********************************************************************/
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//
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// Taken from an ASSERT
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//
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#define VALUE_BUFFER_SIZE (sizeof(KEY_VALUE_PARTIAL_INFORMATION) + 512)
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typedef struct _SMP_PRIVILEGE_STATE
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{
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HANDLE TokenHandle;
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PTOKEN_PRIVILEGES OldPrivileges;
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PTOKEN_PRIVILEGES NewPrivileges;
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UCHAR OldBuffer[1024];
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TOKEN_PRIVILEGES NewBuffer;
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} SMP_PRIVILEGE_STATE, *PSMP_PRIVILEGE_STATE;
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UNICODE_STRING SmpDebugKeyword, SmpASyncKeyword, SmpAutoChkKeyword;
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/* FUNCTIONS ******************************************************************/
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NTSTATUS
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NTAPI
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SmpAcquirePrivilege(IN ULONG Privilege,
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OUT PVOID *PrivilegeState)
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{
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PSMP_PRIVILEGE_STATE State;
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ULONG Size;
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NTSTATUS Status;
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/* Assume failure */
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*PrivilegeState = NULL;
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/* Acquire the state structure to hold everything we need */
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State = RtlAllocateHeap(SmpHeap,
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0,
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sizeof(SMP_PRIVILEGE_STATE) +
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sizeof(TOKEN_PRIVILEGES) +
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sizeof(LUID_AND_ATTRIBUTES));
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if (!State) return STATUS_NO_MEMORY;
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/* Open our token */
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Status = NtOpenProcessToken(NtCurrentProcess(),
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TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY,
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&State->TokenHandle);
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if (!NT_SUCCESS(Status))
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{
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/* Fail */
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RtlFreeHeap(SmpHeap, 0, State);
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return Status;
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}
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/* Set one privilege in the enabled state */
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State->NewPrivileges = &State->NewBuffer;
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State->OldPrivileges = (PTOKEN_PRIVILEGES)&State->OldBuffer;
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State->NewPrivileges->PrivilegeCount = 1;
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State->NewPrivileges->Privileges[0].Luid = RtlConvertUlongToLuid(Privilege);
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State->NewPrivileges->Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
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/* Adjust the privileges in the token */
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Size = sizeof(State->OldBuffer);
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Status = NtAdjustPrivilegesToken(State->TokenHandle,
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FALSE,
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State->NewPrivileges,
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Size,
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State->OldPrivileges,
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&Size);
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if (Status == STATUS_BUFFER_TOO_SMALL)
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{
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/* Our static buffer is not big enough, allocate a bigger one */
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State->OldPrivileges = RtlAllocateHeap(SmpHeap, 0, Size);
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if (!State->OldPrivileges)
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{
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/* Out of memory, fail */
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Status = STATUS_NO_MEMORY;
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goto Quickie;
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}
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/* Now try again */
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Status = NtAdjustPrivilegesToken(State->TokenHandle,
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FALSE,
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State->NewPrivileges,
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Size,
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State->OldPrivileges,
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&Size);
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}
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/* Normalize failure code and check for success */
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if (Status == STATUS_NOT_ALL_ASSIGNED) Status = STATUS_PRIVILEGE_NOT_HELD;
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if (NT_SUCCESS(Status))
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{
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/* We got the privilege, return */
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*PrivilegeState = State;
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return STATUS_SUCCESS;
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}
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Quickie:
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/* Check if we used a dynamic buffer */
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if (State->OldPrivileges != (PTOKEN_PRIVILEGES)&State->OldBuffer)
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{
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/* Free it */
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RtlFreeHeap(SmpHeap, 0, State->OldPrivileges);
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}
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/* Close the token handle and free the state structure */
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NtClose(State->TokenHandle);
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RtlFreeHeap(SmpHeap, 0, State);
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return Status;
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}
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VOID
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NTAPI
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SmpReleasePrivilege(IN PVOID PrivState)
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{
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PSMP_PRIVILEGE_STATE State = (PSMP_PRIVILEGE_STATE)PrivState;
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/* Adjust the privileges in the token */
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NtAdjustPrivilegesToken(State->TokenHandle,
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FALSE,
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State->OldPrivileges,
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0,
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NULL,
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NULL);
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/* Check if we used a dynamic buffer */
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if (State->OldPrivileges != (PTOKEN_PRIVILEGES)&State->OldBuffer)
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{
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/* Free it */
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RtlFreeHeap(SmpHeap, 0, State->OldPrivileges);
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}
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/* Close the token handle and free the state structure */
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NtClose(State->TokenHandle);
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RtlFreeHeap(SmpHeap, 0, State);
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}
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NTSTATUS
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NTAPI
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SmpParseToken(IN PUNICODE_STRING Input,
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IN BOOLEAN SecondPass,
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OUT PUNICODE_STRING Token)
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{
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PWCHAR p, pp;
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ULONG Length, TokenLength, InputLength;
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/* Initialize to NULL to start with */
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RtlInitUnicodeString(Token, NULL);
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/* Save the input length */
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InputLength = Input->Length;
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/* If the input string is empty, just return */
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if (InputLength == 0) return STATUS_SUCCESS;
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/* Parse the buffer until the first character */
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p = Input->Buffer;
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Length = 0;
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while (Length < InputLength)
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{
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if (*p > L' ') break;
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++p;
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Length += sizeof(WCHAR);
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}
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/* Are we being called for argument pick-up? */
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if (SecondPass)
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{
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/* Then assume everything else is an argument */
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TokenLength = InputLength - Length * sizeof(WCHAR);
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pp = (PWSTR)((ULONG_PTR)p + TokenLength);
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}
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else
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{
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/* No -- so loop until the next space */
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pp = p;
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while (Length < InputLength)
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{
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if (*pp <= L' ') break;
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++pp;
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Length += sizeof(WCHAR);
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}
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/* Now compute how long this token is, and loop until the next char */
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TokenLength = (ULONG_PTR)pp - (ULONG_PTR)p;
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while (Length < InputLength)
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{
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if (*pp > L' ') break;
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++pp;
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Length += sizeof(WCHAR);
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}
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}
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/* Did we find a token? */
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if (TokenLength)
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{
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/* Allocate a buffer for it */
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Token->Buffer = RtlAllocateHeap(SmpHeap,
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SmBaseTag,
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TokenLength + sizeof(UNICODE_NULL));
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if (!Token->Buffer) return STATUS_NO_MEMORY;
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/* Fill in the unicode string to hold it */
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Token->MaximumLength = (USHORT)(TokenLength + sizeof(UNICODE_NULL));
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Token->Length = (USHORT)TokenLength;
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RtlCopyMemory(Token->Buffer, p, TokenLength);
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Token->Buffer[TokenLength / sizeof(WCHAR)] = UNICODE_NULL;
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}
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/* Modify the input string with the position of where the next token begins */
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Input->Length -= (USHORT)((ULONG_PTR)pp - (ULONG_PTR)Input->Buffer);
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Input->Buffer = pp;
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return STATUS_SUCCESS;
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}
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NTSTATUS
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NTAPI
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SmpParseCommandLine(IN PUNICODE_STRING CommandLine,
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OUT PULONG Flags,
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OUT PUNICODE_STRING FileName,
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OUT PUNICODE_STRING Directory,
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OUT PUNICODE_STRING Arguments)
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{
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ULONG Length;
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UNICODE_STRING EnvString, PathString, CmdLineCopy, Token;
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WCHAR PathBuffer[MAX_PATH];
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PWCHAR FilePart;
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NTSTATUS Status;
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UNICODE_STRING FullPathString;
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/* Initialize output arguments to NULL */
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RtlInitUnicodeString(FileName, NULL);
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RtlInitUnicodeString(Arguments, NULL);
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if (Directory) RtlInitUnicodeString(Directory, NULL);
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/* Check if we haven't yet built a full default path or system root yet */
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if (!SmpSystemRoot.Length)
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{
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/* Initialize it based on shared user data string */
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RtlInitUnicodeString(&SmpSystemRoot, SharedUserData->NtSystemRoot);
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/* Allocate an empty string for the path */
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Length = SmpDefaultLibPath.MaximumLength + SmpSystemRoot.MaximumLength +
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sizeof(L"\\system32;");
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RtlInitEmptyUnicodeString(&FullPathString,
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RtlAllocateHeap(SmpHeap, SmBaseTag, Length),
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(USHORT)Length);
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if (FullPathString.Buffer)
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{
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/* Append the root, system32;, and then the current library path */
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RtlAppendUnicodeStringToString(&FullPathString, &SmpSystemRoot);
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RtlAppendUnicodeToString(&FullPathString, L"\\system32;");
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RtlAppendUnicodeStringToString(&FullPathString, &SmpDefaultLibPath);
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RtlFreeHeap(SmpHeap, 0, SmpDefaultLibPath.Buffer);
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SmpDefaultLibPath = FullPathString;
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}
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}
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/* Consume the command line */
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CmdLineCopy = *CommandLine;
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while (TRUE)
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{
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/* Parse the first token and check for modifiers/specifiers */
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Status = SmpParseToken(&CmdLineCopy, FALSE, &Token);
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if (!(NT_SUCCESS(Status)) || !(Token.Buffer)) return STATUS_UNSUCCESSFUL;
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if (!Flags) break;
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/* Debug requested? */
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if (RtlEqualUnicodeString(&Token, &SmpDebugKeyword, TRUE))
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{
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/* Convert into a flag */
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*Flags |= SMP_DEBUG_FLAG;
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}
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else if (RtlEqualUnicodeString(&Token, &SmpASyncKeyword, TRUE))
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{
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/* Asynch requested, convert into a flag */
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*Flags |= SMP_ASYNC_FLAG;
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}
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else if (RtlEqualUnicodeString(&Token, &SmpAutoChkKeyword, TRUE))
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{
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/* Autochk requested, convert into a flag */
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*Flags |= SMP_AUTOCHK_FLAG;
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}
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else
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{
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/* No specifier found, keep going */
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break;
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}
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/* Get rid of this token and get the next */
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RtlFreeHeap(SmpHeap, 0, Token.Buffer);
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}
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/* Initialize a string to hold the current path */
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RtlInitUnicodeString(&EnvString, L"Path");
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Length = PAGE_SIZE;
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RtlInitEmptyUnicodeString(&PathString,
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RtlAllocateHeap(SmpHeap, SmBaseTag, Length),
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(USHORT)Length);
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if (!PathString.Buffer)
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{
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/* Fail if we have no memory for this */
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RtlFreeHeap(SmpHeap, 0, Token.Buffer);
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return STATUS_INSUFFICIENT_RESOURCES;
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}
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/* Query the path from the environment */
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Status = RtlQueryEnvironmentVariable_U(SmpDefaultEnvironment,
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&EnvString,
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&PathString);
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if (Status == STATUS_BUFFER_TOO_SMALL)
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{
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/* Our buffer was too small, free it */
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RtlFreeHeap(SmpHeap, 0, PathString.Buffer);
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/* And allocate one big enough */
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Length = PathString.Length + sizeof(UNICODE_NULL);
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RtlInitEmptyUnicodeString(&PathString,
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RtlAllocateHeap(SmpHeap, SmBaseTag, Length),
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(USHORT)Length);
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if (!PathString.Buffer)
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{
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/* Fail if we have no memory for this */
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RtlFreeHeap(SmpHeap, 0, Token.Buffer);
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return STATUS_INSUFFICIENT_RESOURCES;
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}
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/* Now try again, this should work */
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Status = RtlQueryEnvironmentVariable_U(SmpDefaultEnvironment,
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&EnvString,
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&PathString);
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}
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if (!NT_SUCCESS(Status))
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{
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/* Another failure means that the kernel hasn't passed the path correctly */
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DPRINT1("SMSS: %wZ environment variable not defined.\n", &EnvString);
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Status = STATUS_OBJECT_NAME_NOT_FOUND;
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}
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else
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{
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/* Check if the caller expects any flags out of here */
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if (Flags)
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{
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/* We can return the image not found flag -- so does the image exist */
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if (!(RtlDosSearchPath_U(PathString.Buffer,
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Token.Buffer,
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L".exe",
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sizeof(PathBuffer),
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PathBuffer,
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&FilePart)) &&
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!(RtlDosSearchPath_U(SmpDefaultLibPath.Buffer,
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Token.Buffer,
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L".exe",
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sizeof(PathBuffer),
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PathBuffer,
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&FilePart)))
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{
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/* It doesn't, let the caller know about it and exit */
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*Flags |= SMP_INVALID_PATH;
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*FileName = Token;
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RtlFreeHeap(SmpHeap, 0, PathString.Buffer);
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return STATUS_SUCCESS;
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}
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}
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else
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{
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/* Caller doesn't want flags, probably wants the image itself */
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RtlStringCbCopyW(PathBuffer, sizeof(PathBuffer), Token.Buffer);
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}
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}
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/* Free tokens and such, all that's left is to convert the image name */
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RtlFreeHeap(SmpHeap, 0, Token.Buffer);
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RtlFreeHeap(SmpHeap, 0, PathString.Buffer);
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if (!NT_SUCCESS(Status)) return Status;
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/* Convert it and bail out if this failed */
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if (!RtlDosPathNameToNtPathName_U(PathBuffer, FileName, NULL, NULL))
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{
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DPRINT1("SMSS: Unable to translate %ws into an NT File Name\n",
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&PathBuffer);
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Status = STATUS_OBJECT_PATH_INVALID;
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}
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if (!NT_SUCCESS(Status)) return Status;
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/* Finally, check if the caller also wanted the directory */
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if (Directory)
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{
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/* Is the file a relative name with no directory? */
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if (FilePart <= PathBuffer)
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{
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/* Clear it */
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RtlInitUnicodeString(Directory, NULL);
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}
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else
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{
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/* There is a directory, and a filename -- separate those two */
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*--FilePart = UNICODE_NULL;
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RtlCreateUnicodeString(Directory, PathBuffer);
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}
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}
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/* We are done -- move on to the second pass to get the arguments */
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return SmpParseToken(&CmdLineCopy, TRUE, Arguments);
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}
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BOOLEAN
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NTAPI
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SmpQueryRegistrySosOption(VOID)
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{
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NTSTATUS Status;
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UNICODE_STRING KeyName, ValueName;
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OBJECT_ATTRIBUTES ObjectAttributes;
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HANDLE KeyHandle;
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ULONG Length;
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WCHAR ValueBuffer[VALUE_BUFFER_SIZE];
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PKEY_VALUE_PARTIAL_INFORMATION PartialInfo = (PVOID)ValueBuffer;
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/* Open the key */
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RtlInitUnicodeString(&KeyName,
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L"\\Registry\\Machine\\System\\CurrentControlSet\\Control");
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InitializeObjectAttributes(&ObjectAttributes,
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&KeyName,
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OBJ_CASE_INSENSITIVE,
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NULL,
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NULL);
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Status = NtOpenKey(&KeyHandle, KEY_READ, &ObjectAttributes);
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if (!NT_SUCCESS(Status))
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{
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DPRINT1("SMSS: Cannot open control key (Status 0x%x)\n", Status);
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return FALSE;
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}
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/* Query the value */
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RtlInitUnicodeString(&ValueName, L"SystemStartOptions");
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Status = NtQueryValueKey(KeyHandle,
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&ValueName,
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KeyValuePartialInformation,
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PartialInfo,
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sizeof(ValueBuffer),
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&Length);
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ASSERT(Length < VALUE_BUFFER_SIZE);
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NtClose(KeyHandle);
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if (!NT_SUCCESS(Status) ||
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((PartialInfo->Type != REG_SZ) && (PartialInfo->Type != REG_EXPAND_SZ)))
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{
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DPRINT1("SMSS: Cannot query value key (Type %lu, Status 0x%x)\n",
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PartialInfo->Type, Status);
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return FALSE;
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}
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/* Check if it's set to SOS or sos */
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if (!(wcsstr((PWCHAR)PartialInfo->Data, L"SOS")) ||
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(wcsstr((PWCHAR)PartialInfo->Data, L"sos")))
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{
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/* It's not set, return FALSE */
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return FALSE;
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}
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/* It's set, return TRUE */
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return TRUE;
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}
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BOOLEAN
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NTAPI
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SmpSaveAndClearBootStatusData(OUT PBOOLEAN BootOkay,
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OUT PBOOLEAN ShutdownOkay)
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{
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NTSTATUS Status;
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BOOLEAN Value = TRUE;
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PVOID BootStatusDataHandle;
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/* Assume failure */
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*BootOkay = FALSE;
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*ShutdownOkay = FALSE;
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/* Lock the BSD and fail if we couldn't */
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Status = RtlLockBootStatusData(&BootStatusDataHandle);
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if (!NT_SUCCESS(Status)) return FALSE;
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/* Read the old settings */
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RtlGetSetBootStatusData(BootStatusDataHandle,
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TRUE,
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RtlBsdItemBootGood,
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BootOkay,
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sizeof(BOOLEAN),
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NULL);
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RtlGetSetBootStatusData(BootStatusDataHandle,
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TRUE,
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RtlBsdItemBootShutdown,
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ShutdownOkay,
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sizeof(BOOLEAN),
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NULL);
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/* Set new ones indicating we got at least this far */
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RtlGetSetBootStatusData(BootStatusDataHandle,
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FALSE,
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RtlBsdItemBootGood,
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&Value,
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sizeof(Value),
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NULL);
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RtlGetSetBootStatusData(BootStatusDataHandle,
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FALSE,
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RtlBsdItemBootShutdown,
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&Value,
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sizeof(Value),
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NULL);
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/* Unlock the BSD and return */
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RtlUnlockBootStatusData(BootStatusDataHandle);
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return TRUE;
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}
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VOID
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NTAPI
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SmpRestoreBootStatusData(IN BOOLEAN BootOkay,
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IN BOOLEAN ShutdownOkay)
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{
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NTSTATUS Status;
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PVOID BootState;
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/* Lock the BSD */
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Status = RtlLockBootStatusData(&BootState);
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if (NT_SUCCESS(Status))
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{
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/* Write the bootokay and bootshutdown values */
|
|
RtlGetSetBootStatusData(BootState,
|
|
FALSE,
|
|
RtlBsdItemBootGood,
|
|
&BootOkay,
|
|
sizeof(BootOkay),
|
|
NULL);
|
|
RtlGetSetBootStatusData(BootState,
|
|
FALSE,
|
|
RtlBsdItemBootShutdown,
|
|
&ShutdownOkay,
|
|
sizeof(ShutdownOkay),
|
|
NULL);
|
|
|
|
/* Unlock the BSD and return */
|
|
RtlUnlockBootStatusData(BootState);
|
|
}
|
|
}
|