mirror of
https://github.com/reactos/reactos.git
synced 2024-12-30 19:14:31 +00:00
9dab4509fa
svn path=/trunk/; revision=13064
210 lines
5.6 KiB
C#
210 lines
5.6 KiB
C#
// PendingBuffer.cs
|
|
// Copyright (C) 2001 Mike Krueger
|
|
//
|
|
// This file was translated from java, it was part of the GNU Classpath
|
|
// Copyright (C) 2001 Free Software Foundation, Inc.
|
|
//
|
|
// This program is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU General Public License
|
|
// as published by the Free Software Foundation; either version 2
|
|
// of the License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
//
|
|
// Linking this library statically or dynamically with other modules is
|
|
// making a combined work based on this library. Thus, the terms and
|
|
// conditions of the GNU General Public License cover the whole
|
|
// combination.
|
|
//
|
|
// As a special exception, the copyright holders of this library give you
|
|
// permission to link this library with independent modules to produce an
|
|
// executable, regardless of the license terms of these independent
|
|
// modules, and to copy and distribute the resulting executable under
|
|
// terms of your choice, provided that you also meet, for each linked
|
|
// independent module, the terms and conditions of the license of that
|
|
// module. An independent module is a module which is not derived from
|
|
// or based on this library. If you modify this library, you may extend
|
|
// this exception to your version of the library, but you are not
|
|
// obligated to do so. If you do not wish to do so, delete this
|
|
// exception statement from your version.
|
|
|
|
using System;
|
|
|
|
namespace ICSharpCode.SharpZipLib.Zip.Compression
|
|
{
|
|
|
|
/// <summary>
|
|
/// This class is general purpose class for writing data to a buffer.
|
|
///
|
|
/// It allows you to write bits as well as bytes
|
|
/// Based on DeflaterPending.java
|
|
///
|
|
/// author of the original java version : Jochen Hoenicke
|
|
/// </summary>
|
|
public class PendingBuffer
|
|
{
|
|
protected byte[] buf;
|
|
int start;
|
|
int end;
|
|
|
|
uint bits;
|
|
int bitCount;
|
|
|
|
public PendingBuffer() : this( 4096 )
|
|
{
|
|
|
|
}
|
|
|
|
public PendingBuffer(int bufsize)
|
|
{
|
|
buf = new byte[bufsize];
|
|
}
|
|
|
|
public void Reset()
|
|
{
|
|
start = end = bitCount = 0;
|
|
}
|
|
|
|
public void WriteByte(int b)
|
|
{
|
|
if (DeflaterConstants.DEBUGGING && start != 0) {
|
|
throw new Exception();
|
|
}
|
|
buf[end++] = (byte) b;
|
|
}
|
|
|
|
public void WriteShort(int s)
|
|
{
|
|
if (DeflaterConstants.DEBUGGING && start != 0) {
|
|
throw new Exception();
|
|
}
|
|
buf[end++] = (byte) s;
|
|
buf[end++] = (byte) (s >> 8);
|
|
}
|
|
|
|
public void WriteInt(int s)
|
|
{
|
|
if (DeflaterConstants.DEBUGGING && start != 0) {
|
|
throw new Exception();
|
|
}
|
|
buf[end++] = (byte) s;
|
|
buf[end++] = (byte) (s >> 8);
|
|
buf[end++] = (byte) (s >> 16);
|
|
buf[end++] = (byte) (s >> 24);
|
|
}
|
|
|
|
public void WriteBlock(byte[] block, int offset, int len)
|
|
{
|
|
if (DeflaterConstants.DEBUGGING && start != 0) {
|
|
throw new Exception();
|
|
}
|
|
System.Array.Copy(block, offset, buf, end, len);
|
|
end += len;
|
|
}
|
|
|
|
public int BitCount {
|
|
get {
|
|
return bitCount;
|
|
}
|
|
}
|
|
|
|
public void AlignToByte()
|
|
{
|
|
if (DeflaterConstants.DEBUGGING && start != 0) {
|
|
throw new Exception();
|
|
}
|
|
if (bitCount > 0) {
|
|
buf[end++] = (byte) bits;
|
|
if (bitCount > 8) {
|
|
buf[end++] = (byte) (bits >> 8);
|
|
}
|
|
}
|
|
bits = 0;
|
|
bitCount = 0;
|
|
}
|
|
|
|
public void WriteBits(int b, int count)
|
|
{
|
|
if (DeflaterConstants.DEBUGGING && start != 0) {
|
|
throw new Exception();
|
|
}
|
|
// if (DeflaterConstants.DEBUGGING) {
|
|
// //Console.WriteLine("writeBits("+b+","+count+")");
|
|
// }
|
|
bits |= (uint)(b << bitCount);
|
|
bitCount += count;
|
|
if (bitCount >= 16) {
|
|
buf[end++] = (byte) bits;
|
|
buf[end++] = (byte) (bits >> 8);
|
|
bits >>= 16;
|
|
bitCount -= 16;
|
|
}
|
|
}
|
|
|
|
public void WriteShortMSB(int s)
|
|
{
|
|
if (DeflaterConstants.DEBUGGING && start != 0) {
|
|
throw new Exception();
|
|
}
|
|
buf[end++] = (byte) (s >> 8);
|
|
buf[end++] = (byte) s;
|
|
}
|
|
|
|
public bool IsFlushed {
|
|
get {
|
|
return end == 0;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Flushes the pending buffer into the given output array. If the
|
|
/// output array is to small, only a partial flush is done.
|
|
/// </summary>
|
|
/// <param name="output">
|
|
/// the output array;
|
|
/// </param>
|
|
/// <param name="offset">
|
|
/// the offset into output array;
|
|
/// </param>
|
|
/// <param name="length">
|
|
/// length the maximum number of bytes to store;
|
|
/// </param>
|
|
/// <exception name="ArgumentOutOfRangeException">
|
|
/// IndexOutOfBoundsException if offset or length are invalid.
|
|
/// </exception>
|
|
public int Flush(byte[] output, int offset, int length)
|
|
{
|
|
if (bitCount >= 8) {
|
|
buf[end++] = (byte) bits;
|
|
bits >>= 8;
|
|
bitCount -= 8;
|
|
}
|
|
if (length > end - start) {
|
|
length = end - start;
|
|
System.Array.Copy(buf, start, output, offset, length);
|
|
start = 0;
|
|
end = 0;
|
|
} else {
|
|
System.Array.Copy(buf, start, output, offset, length);
|
|
start += length;
|
|
}
|
|
return length;
|
|
}
|
|
|
|
public byte[] ToByteArray()
|
|
{
|
|
byte[] ret = new byte[end - start];
|
|
System.Array.Copy(buf, start, ret, 0, ret.Length);
|
|
start = 0;
|
|
end = 0;
|
|
return ret;
|
|
}
|
|
}
|
|
}
|