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Just code formatting. CORE-16585 $ clang-format -style=file -i sdk/include/psdk/gdiplus[a-z]*
824 lines
14 KiB
C++
824 lines
14 KiB
C++
/*
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* GdiPlusPath.h
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*
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* Windows GDI+
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*
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* This file is part of the w32api package.
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*
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* THIS SOFTWARE IS NOT COPYRIGHTED
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*
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* This source code is offered for use in the public domain. You may
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* use, modify or distribute it freely.
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*
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* This code is distributed in the hope that it will be useful but
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* WITHOUT ANY WARRANTY. ALL WARRANTIES, EXPRESS OR IMPLIED ARE HEREBY
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* DISCLAIMED. This includes but is not limited to warranties of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*/
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#ifndef _GDIPLUSPATH_H
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#define _GDIPLUSPATH_H
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class FontFamily;
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class Graphics;
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class GraphicsPath : public GdiplusBase
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{
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friend class Region;
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public:
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GraphicsPath(const Point *points, const BYTE *types, INT count, FillMode fillMode)
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{
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}
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GraphicsPath(FillMode fillMode)
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{
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}
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GraphicsPath(const PointF *points, const BYTE *types, INT count, FillMode fillMode)
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{
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}
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Status
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AddArc(const Rect &rect, REAL startAngle, REAL sweepAngle)
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{
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return NotImplemented;
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}
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Status
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AddArc(const RectF &rect, REAL startAngle, REAL sweepAngle)
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{
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return NotImplemented;
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}
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Status
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AddArc(INT x, INT y, INT width, INT height, REAL startAngle, REAL sweepAngle)
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{
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return NotImplemented;
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}
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Status
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AddArc(REAL x, REAL y, REAL width, REAL height, REAL startAngle, REAL sweepAngle)
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{
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return NotImplemented;
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}
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Status
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AddBezier(const Point &pt1, const Point &pt2, const Point &pt3, const Point &pt4)
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{
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return NotImplemented;
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}
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Status
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AddBezier(REAL x1, REAL y1, REAL x2, REAL y2, REAL x3, REAL y3, REAL x4, REAL y4)
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{
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return NotImplemented;
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}
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Status
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AddBezier(const PointF &pt1, const PointF &pt2, const PointF &pt3, const PointF &pt4)
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{
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return NotImplemented;
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}
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Status
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AddBezier(INT x1, INT y1, INT x2, INT y2, INT x3, INT y3, INT x4, INT y4)
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{
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return NotImplemented;
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}
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Status
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AddBeziers(const Point *points, INT count)
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{
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return NotImplemented;
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}
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Status
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AddBeziers(const PointF *points, INT count)
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{
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return NotImplemented;
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}
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Status
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AddClosedCurve(const Point *points, INT count)
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{
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return NotImplemented;
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}
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Status
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AddClosedCurve(const Point *points, INT count, REAL tension)
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{
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return NotImplemented;
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}
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Status
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AddClosedCurve(const PointF *points, INT count, REAL tension)
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{
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return NotImplemented;
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}
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Status
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AddClosedCurve(const PointF *points, INT count)
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{
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return NotImplemented;
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}
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Status
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AddCurve(const Point *points, INT count)
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{
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return NotImplemented;
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}
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Status
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AddCurve(const PointF *points, INT count, REAL tension)
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{
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return NotImplemented;
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}
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Status
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AddCurve(const PointF *points, INT count)
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{
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return NotImplemented;
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}
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Status
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AddCurve(const Point *points, INT count, INT offset, INT numberOfSegments, REAL tension)
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{
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return NotImplemented;
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}
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Status
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AddCurve(const Point *points, INT count, REAL tension)
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{
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return NotImplemented;
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}
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Status
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AddCurve(const PointF *points, INT count, INT offset, INT numberOfSegments, REAL tension)
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{
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return NotImplemented;
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}
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Status
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AddEllipse(const Rect &rect)
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{
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return NotImplemented;
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}
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Status
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AddEllipse(const RectF &rect)
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{
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return NotImplemented;
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}
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Status
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AddEllipse(INT x, INT y, INT width, INT height)
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{
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return NotImplemented;
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}
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Status
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AddEllipse(REAL x, REAL y, REAL width, REAL height)
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{
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return NotImplemented;
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}
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Status
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AddLine(const Point &pt1, const Point &pt2)
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{
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return NotImplemented;
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}
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Status
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AddLine(const PointF &pt1, const PointF &pt2)
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{
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return NotImplemented;
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}
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Status
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AddLine(REAL x1, REAL y1, REAL x2, REAL y2)
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{
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return NotImplemented;
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}
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Status
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AddLine(INT x1, INT y1, INT x2, INT y2)
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{
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return NotImplemented;
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}
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Status
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AddLines(const Point *points, INT count)
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{
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return NotImplemented;
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}
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Status
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AddLines(const PointF *points, INT count)
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{
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return NotImplemented;
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}
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Status
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AddPath(const GraphicsPath *addingPath, BOOL connect)
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{
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return NotImplemented;
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}
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Status
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AddPie(const Rect &rect, REAL startAngle, REAL sweepAngle)
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{
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return NotImplemented;
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}
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Status
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AddPie(INT x, INT y, INT width, INT height, REAL startAngle, REAL sweepAngle)
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{
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return NotImplemented;
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}
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Status
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AddPie(REAL x, REAL y, REAL width, REAL height, REAL startAngle, REAL sweepAngle)
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{
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return NotImplemented;
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}
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Status
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AddPie(const RectF &rect, REAL startAngle, REAL sweepAngle)
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{
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return NotImplemented;
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}
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Status
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AddPolygon(const Point *points, INT count)
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{
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return NotImplemented;
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}
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Status
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AddPolygon(const PointF *points, INT count)
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{
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return NotImplemented;
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}
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Status
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AddRectangle(const Rect &rect)
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{
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return NotImplemented;
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}
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Status
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AddRectangle(const RectF &rect)
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{
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return NotImplemented;
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}
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Status
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AddRectangles(const Rect *rects, INT count)
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{
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return NotImplemented;
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}
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Status
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AddRectangles(const RectF *rects, INT count)
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{
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return NotImplemented;
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}
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Status
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AddString(
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const WCHAR *string,
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INT length,
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const FontFamily *family,
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INT style,
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REAL emSize,
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const Rect &layoutRect,
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const StringFormat *format)
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{
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return NotImplemented;
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}
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Status
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AddString(
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const WCHAR *string,
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INT length,
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const FontFamily *family,
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INT style,
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REAL emSize,
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const PointF &origin,
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const StringFormat *format)
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{
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return NotImplemented;
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}
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Status
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AddString(
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const WCHAR *string,
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INT length,
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const FontFamily *family,
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INT style,
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REAL emSize,
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const Point &origin,
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const StringFormat *format)
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{
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return NotImplemented;
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}
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Status
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AddString(
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const WCHAR *string,
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INT length,
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const FontFamily *family,
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INT style,
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REAL emSize,
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const RectF &layoutRect,
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const StringFormat *format)
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{
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return NotImplemented;
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}
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Status ClearMarkers(VOID)
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{
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return NotImplemented;
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}
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GraphicsPath *Clone(VOID)
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{
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return NULL;
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}
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Status CloseAllFigures(VOID)
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{
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return NotImplemented;
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}
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Status CloseFigure(VOID)
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{
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return NotImplemented;
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}
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Status
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Flatten(const Matrix *matrix, REAL flatness)
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{
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return NotImplemented;
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}
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Status
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GetBounds(Rect *bounds, const Matrix *matrix, const Pen *pen)
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{
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return NotImplemented;
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}
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Status
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GetBounds(RectF *bounds, const Matrix *matrix, const Pen *pen)
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{
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return NotImplemented;
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}
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FillMode GetFillMode(VOID)
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{
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return FillModeAlternate;
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}
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Status
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GetLastPoint(PointF *lastPoint)
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{
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return NotImplemented;
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}
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Status GetLastStatus(VOID)
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{
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return NotImplemented;
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}
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Status
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GetPathData(PathData *pathData)
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{
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return NotImplemented;
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}
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Status
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GetPathPoints(Point *points, INT count)
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{
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return NotImplemented;
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}
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Status
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GetPathPoints(PointF *points, INT count)
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{
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return NotImplemented;
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}
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Status
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GetPathTypes(BYTE *types, INT count)
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{
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return NotImplemented;
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}
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INT GetPointCount(VOID)
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{
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return 0;
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}
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BOOL
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IsOutlineVisible(const Point &point, const Pen *pen, const Graphics *g)
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{
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return FALSE;
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}
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BOOL
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IsOutlineVisible(REAL x, REAL y, const Pen *pen, const Graphics *g)
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{
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return FALSE;
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}
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BOOL
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IsOutlineVisible(INT x, INT y, const Pen *pen, const Graphics *g)
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{
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return FALSE;
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}
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BOOL
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IsOutlineVisible(const PointF &point, const Pen *pen, const Graphics *g)
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{
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return FALSE;
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}
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BOOL
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IsVisible(REAL x, REAL y, const Graphics *g)
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{
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return FALSE;
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}
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BOOL
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IsVisible(const PointF &point, const Graphics *g)
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{
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return FALSE;
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}
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BOOL
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IsVisible(INT x, INT y, const Graphics *g)
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{
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return FALSE;
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}
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BOOL
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IsVisible(const Point &point, const Graphics *g)
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{
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return NotImplemented;
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}
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Status
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Outline(const Matrix *matrix, REAL flatness)
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{
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return NotImplemented;
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}
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Status Reset(VOID)
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{
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return NotImplemented;
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}
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Status Reverse(VOID)
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{
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return NotImplemented;
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}
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Status
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SetFillMode(FillMode fillmode)
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{
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return NotImplemented;
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}
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Status SetMarker(VOID)
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{
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return NotImplemented;
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}
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Status StartFigure(VOID)
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{
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return NotImplemented;
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}
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Status
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Transform(const Matrix *matrix)
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{
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return NotImplemented;
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}
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Status
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Warp(
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const PointF *destPoints,
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INT count,
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const RectF &srcRect,
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const Matrix *matrix,
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WarpMode warpMode,
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REAL flatness)
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{
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return NotImplemented;
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}
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Status
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Widen(const Pen *pen, const Matrix *matrix, REAL flatness)
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{
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return NotImplemented;
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}
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private:
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GpPath *path;
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};
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class GraphicsPathIterator : public GdiplusBase
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{
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public:
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GraphicsPathIterator(GraphicsPath *path)
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{
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}
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INT
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CopyData(PointF *points, BYTE *types, INT startIndex, INT endIndex)
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{
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return 0;
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}
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INT
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Enumerate(PointF *points, BYTE *types, INT count)
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{
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return 0;
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}
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INT GetCount(VOID)
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{
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return 0;
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}
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Status GetLastStatus(VOID)
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{
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return NotImplemented;
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}
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INT GetSubpathCount(VOID)
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{
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return 0;
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}
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BOOL HasCurve(VOID)
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{
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return FALSE;
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}
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INT
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NextMarker(GraphicsPath *path)
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{
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return 0;
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}
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INT
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NextMarker(INT *startIndex, INT *endIndex)
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{
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return 0;
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}
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INT
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NextPathType(BYTE *pathType, INT *startIndex, INT *endIndex)
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{
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return 0;
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}
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INT
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NextSubpath(GraphicsPath *path, BOOL *isClosed)
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{
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return 0;
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}
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INT
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NextSubpath(INT *startIndex, INT *endIndex, BOOL *isClosed)
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{
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return 0;
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}
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VOID Rewind(VOID)
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{
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|
}
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};
|
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|
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class PathGradientBrush : public Brush
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|
{
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public:
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PathGradientBrush(const Point *points, INT count, WrapMode wrapMode)
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{
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|
}
|
|
|
|
PathGradientBrush(const PointF *points, INT count, WrapMode wrapMode)
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{
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|
}
|
|
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|
PathGradientBrush(const GraphicsPath *path)
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|
{
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|
}
|
|
|
|
INT GetBlendCount(VOID)
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{
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return 0;
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|
}
|
|
|
|
Status
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|
GetBlend(REAL *blendFactors, REAL *blendPositions, INT count)
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|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
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|
GetCenterColor(Color *color)
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|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
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|
GetCenterPoint(Point *point)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
GetCenterPoint(PointF *point)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
GetFocusScales(REAL *xScale, REAL *yScale)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
BOOL GetGammaCorrection(VOID)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
Status
|
|
GetGraphicsPath(GraphicsPath *path)
|
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{
|
|
return NotImplemented;
|
|
}
|
|
|
|
INT GetInterpolationColorCount(VOID)
|
|
{
|
|
return 0;
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|
}
|
|
|
|
Status
|
|
GetInterpolationColors(Color *presetColors, REAL *blendPositions, INT count)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
INT GetPointCount(VOID)
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|
{
|
|
return 0;
|
|
}
|
|
|
|
Status
|
|
GetRectangle(RectF *rect)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
GetRectangle(Rect *rect)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
INT GetSurroundColorCount(VOID)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
Status
|
|
GetSurroundColors(Color *colors, INT *count)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
GetTransform(Matrix *matrix)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
WrapMode GetWrapMode(VOID)
|
|
{
|
|
return WrapModeTile;
|
|
}
|
|
|
|
Status
|
|
MultiplyTransform(Matrix *matrix, MatrixOrder order)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status ResetTransform(VOID)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
RotateTransform(REAL angle, MatrixOrder order)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
ScaleTransform(REAL sx, REAL sy, MatrixOrder order)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
SetBlend(REAL *blendFactors, REAL *blendPositions, INT count)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
SetBlendBellShape(REAL focus, REAL scale)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
SetBlendTriangularShape(REAL focus, REAL scale)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
SetCenterColor(const Color &color)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
SetCenterPoint(const Point &point)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
SetCenterPoint(const PointF &point)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
SetFocusScales(REAL xScale, REAL yScale)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
SetGammaCorrection(BOOL useGammaCorrection)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
SetGraphicsPath(const GraphicsPath *path)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
SetInterpolationColors(const Color *presetColors, REAL *blendPositions, INT count)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
SetSurroundColors(const Color *colors, INT *count)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
SetTransform(const Matrix *matrix)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
SetWrapMode(WrapMode wrapMode)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
|
|
Status
|
|
TranslateTransform(REAL dx, REAL dy, MatrixOrder order)
|
|
{
|
|
return NotImplemented;
|
|
}
|
|
};
|
|
|
|
#endif /* _GDIPLUSPATH_H */
|