mirror of
https://github.com/reactos/reactos.git
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454 lines
9.5 KiB
C++
454 lines
9.5 KiB
C++
// PROJECT: ReactOS ATL Simple Collection
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// LICENSE: Public Domain
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// PURPOSE: Provides compatibility to Microsoft ATL
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// PROGRAMMERS: Katayama Hirofumi MZ (katayama.hirofumi.mz@gmail.com)
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#ifndef __ATLSIMPCOLL_H__
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#define __ATLSIMPCOLL_H__
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#pragma once
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#include "atlcore.h" // for ATL Core
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namespace ATL
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{
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template <typename T>
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class CSimpleArrayEqualHelper
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{
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public:
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static bool IsEqual(const T& t1, const T& t2)
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{
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return t1 == t2;
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}
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};
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// This class exists for the element types of no comparison.
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template <typename T>
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class CSimpleArrayEqualHelperFalse
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{
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public:
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static bool IsEqual(const T&, const T&)
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{
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ATLASSERT(FALSE);
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return false;
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}
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};
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template <typename T, typename TEqual = CSimpleArrayEqualHelper<T> >
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class CSimpleArray
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{
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public:
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typedef T _ArrayElementType;
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CSimpleArray() : m_pData(NULL), m_nCount(0), m_nCapacity(0)
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{
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}
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CSimpleArray(const CSimpleArray<T, TEqual>& src) :
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m_pData(NULL), m_nCount(0), m_nCapacity(0)
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{
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*this = src;
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}
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~CSimpleArray()
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{
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RemoveAll();
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}
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BOOL Add(const T& t)
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{
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// is the capacity enough?
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if (m_nCapacity < m_nCount + 1)
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{
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// allocate extra capacity for optimization
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const int nNewCapacity = (m_nCount + 1) + c_nGrow;
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T *pNewData = (T *)realloc(static_cast<void *>(m_pData), nNewCapacity * sizeof(T));
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if (pNewData == NULL)
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return FALSE; // failure
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m_pData = pNewData;
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m_nCapacity = nNewCapacity;
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}
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// call constructor
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ConstructItemInPlace(m_nCount, t);
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// increment
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++m_nCount;
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return TRUE;
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}
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int Find(const T& t) const
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{
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for (int nIndex = 0; nIndex < m_nCount; ++nIndex)
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{
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if (TEqual::IsEqual(m_pData[nIndex], t))
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{
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return nIndex; // success
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}
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}
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return -1; // failure
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}
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T* GetData()
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{
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return m_pData;
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}
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const T* GetData() const
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{
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return m_pData;
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}
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int GetSize() const
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{
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return m_nCount;
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}
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BOOL Remove(const T& t)
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{
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return RemoveAt(Find(t));
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}
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void RemoveAll()
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{
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if (m_pData)
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{
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// call destructor
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const int nCount = m_nCount;
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for (int nIndex = 0; nIndex < nCount; ++nIndex)
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{
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DestructItem(nIndex);
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}
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free(m_pData);
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m_pData = NULL;
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}
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m_nCount = 0;
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m_nCapacity = 0;
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}
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BOOL RemoveAt(int nIndex)
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{
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// boundary check
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if (nIndex < 0 || m_nCount <= nIndex)
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return FALSE; // failure
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// call destructor
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DestructItem(nIndex);
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// move range [nIndex + 1, m_nCount) to nIndex
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const int nRightCount = m_nCount - (nIndex + 1);
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const int nRightSize = nRightCount * sizeof(T);
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memmove(static_cast<void *>(&m_pData[nIndex]), &m_pData[nIndex + 1], nRightSize);
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// decrement
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--m_nCount;
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return TRUE;
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}
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BOOL SetAtIndex(int nIndex, const T& t)
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{
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// boundary check
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if (nIndex < 0 || m_nCount <= nIndex)
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return FALSE; // failure
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// store it
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m_pData[nIndex] = t;
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return TRUE;
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}
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T& operator[](int nIndex)
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{
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ATLASSERT(0 <= nIndex && nIndex < m_nCount);
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return m_pData[nIndex];
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}
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const T& operator[](int nIndex) const
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{
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ATLASSERT(0 <= nIndex && nIndex < m_nCount);
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return m_pData[nIndex];
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}
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CSimpleArray<T, TEqual>& operator=(const CSimpleArray<T, TEqual>& src)
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{
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// don't copy if two objects are same
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if (this == &src)
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return *this;
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if (src.GetSize() != GetSize())
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{
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RemoveAll();
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int nNewCount = src.GetSize();
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T *pNewData = (T *)realloc(static_cast<void *>(m_pData), nNewCount * sizeof(T));
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ATLASSERT(pNewData);
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if (pNewData == NULL)
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return *this; // failure
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// store new
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m_pData = pNewData;
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m_nCount = nNewCount;
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m_nCapacity = nNewCount;
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}
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else
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{
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for (int nIndex = 0; nIndex < m_nCount; ++nIndex)
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{
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DestructItem(nIndex);
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}
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}
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ATLASSERT(GetSize() == src.GetSize());
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for (int nIndex = 0; nIndex < src.GetSize(); ++nIndex)
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{
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ConstructItemInPlace(nIndex, src[nIndex]);
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}
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return *this;
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}
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protected:
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T * m_pData; // malloc'ed
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int m_nCount; // # of items of type T
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int m_nCapacity; // for optimization
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static const int c_nGrow = 8; // for optimization
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// NOTE: Range m_pData[0] .. m_pData[m_nCapacity - 1] are accessible.
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// NOTE: Range [0, m_nCount) are constructed.
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// NOTE: Range [m_nCount, m_nCapacity) are not constructed.
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// NOTE: 0 <= m_nCount && m_nCount <= m_nCapacity.
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// call constructor at nIndex
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void ConstructItemInPlace(int nIndex, const T& src)
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{
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new(&m_pData[nIndex]) ConstructImpl(src);
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}
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// call destructor at nIndex
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void DestructItem(int nIndex)
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{
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m_pData[nIndex].~T();
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}
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private:
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struct ConstructImpl
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{
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ConstructImpl(const T& obj)
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:m_ConstructHelper(obj)
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{
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}
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static void *operator new(size_t, void *ptr)
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{
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return ptr;
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}
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static void operator delete(void *p, void* )
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{
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}
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T m_ConstructHelper;
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};
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};
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template <typename TKey, typename TVal>
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class CSimpleMapEqualHelper
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{
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public:
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static bool IsEqualKey(const TKey& k1, const TKey& k2)
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{
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return k1 == k2;
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}
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static bool IsEqualValue(const TVal& v1, const TVal& v2)
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{
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return v1 == v2;
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}
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};
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// This class exists for the keys and the values of no comparison.
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template <typename TKey, typename TVal>
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class CSimpleMapEqualHelperFalse
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{
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public:
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static bool IsEqualKey(const TKey& k1, const TKey& k2)
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{
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ATLASSERT(FALSE);
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return false;
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}
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static bool IsEqualValue(const TVal& v1, const TVal& v2)
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{
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ATLASSERT(FALSE);
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return false;
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}
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};
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template <typename TKey, typename TVal,
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typename TEqual = CSimpleMapEqualHelper<TKey, TVal> >
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class CSimpleMap
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{
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public:
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typedef TKey _ArrayKeyType;
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typedef TVal _ArrayElementType;
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CSimpleMap()
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{
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}
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~CSimpleMap()
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{
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}
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BOOL Add(const TKey& key, const TVal& val)
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{
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Pair pair(key, val);
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return m_Pairs.Add(pair);
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}
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int FindKey(const TKey& key) const
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{
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const int nCount = GetSize();
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for (int nIndex = 0; nIndex < nCount; ++nIndex)
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{
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if (TEqual::IsEqualKey(m_Pairs[nIndex].key, key))
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{
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return nIndex; // success
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}
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}
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return -1; // failure
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}
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int FindVal(const TVal& val) const
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{
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const int nCount = GetSize();
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for (int nIndex = 0; nIndex < nCount; ++nIndex)
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{
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if (TEqual::IsEqualValue(m_Pairs[nIndex].val, val))
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{
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return nIndex; // success
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}
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}
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return -1; // failure
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}
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TKey& GetKeyAt(int nIndex)
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{
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ATLASSERT(0 <= nIndex && nIndex < GetSize());
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return m_Pairs[nIndex].key;
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}
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const TKey& GetKeyAt(int nIndex) const
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{
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ATLASSERT(0 <= nIndex && nIndex < GetSize());
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return m_Pairs[nIndex].key;
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}
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int GetSize() const
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{
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return m_Pairs.GetSize();
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}
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TVal& GetValueAt(int nIndex)
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{
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ATLASSERT(0 <= nIndex && nIndex < GetSize());
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return m_Pairs[nIndex].val;
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}
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const TVal& GetValueAt(int nIndex) const
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{
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ATLASSERT(0 <= nIndex && nIndex < GetSize());
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return m_Pairs[nIndex].val;
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}
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TVal Lookup(const TKey& key) const
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{
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int nIndex = FindKey(key);
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if (nIndex < 0)
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return TVal();
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return m_Pairs[nIndex].val;
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}
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BOOL Remove(const TKey& key)
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{
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int nIndex = FindKey(key);
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return RemoveAt(nIndex);
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}
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void RemoveAll()
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{
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m_Pairs.RemoveAll();
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}
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BOOL RemoveAt(int nIndex)
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{
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return m_Pairs.RemoveAt(nIndex);
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}
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TKey ReverseLookup(const TVal& val) const
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{
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int nIndex = FindVal(val);
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if (nIndex < 0)
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return TKey();
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return m_Pairs[nIndex].key;
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}
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BOOL SetAt(const TKey& key, const TVal& val)
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{
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int nIndex = FindKey(key);
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if (nIndex < 0)
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return Add(key, val);
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m_Pairs[nIndex].val = val;
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return TRUE;
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}
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BOOL SetAtIndex(int nIndex, const TKey& key, const TVal& val)
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{
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// boundary check
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if (nIndex < 0 || GetSize() <= nIndex)
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return FALSE;
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m_Pairs[nIndex].key = key;
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m_Pairs[nIndex].val = val;
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return TRUE;
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}
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protected:
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struct Pair
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{
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TKey key;
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TVal val;
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Pair()
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{
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}
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Pair(const TKey& k, const TVal& v) : key(k), val(v)
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{
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}
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Pair(const Pair& pair) : key(pair.key), val(pair.val)
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{
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}
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Pair& operator=(const Pair& pair)
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{
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key = pair.key;
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val = pair.val;
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return *this;
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}
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};
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CSimpleArray<Pair, CSimpleArrayEqualHelperFalse<Pair> > m_Pairs;
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};
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}
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#endif
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