reactos/base/applications/mspaint/fullscreen.cpp
Katayama Hirofumi MZ e8c7e30030
[MSPAINT] Establish Undo/Redo management (#5347)
- Painting the canvas is done by overlaying the multiple layers.
- Drawing each overlay is implemented as polymorphism of OOP.
- Refine the Undo/Redo mechanism.
- Some adjustments.
CORE-17969
2023-06-17 21:15:35 +09:00

58 lines
1.7 KiB
C++

/*
* PROJECT: PAINT for ReactOS
* LICENSE: LGPL
* FILE: base/applications/mspaint/fullscreen.cpp
* PURPOSE: Window for fullscreen view
* PROGRAMMERS: Benedikt Freisen
*/
#include "precomp.h"
CFullscreenWindow fullscreenWindow;
/* FUNCTIONS ********************************************************/
HWND CFullscreenWindow::DoCreate()
{
if (m_hWnd)
return m_hWnd;
RECT rc = {0, 0, 0, 0}; // Rely on SW_SHOWMAXIMIZED
return Create(HWND_DESKTOP, rc, NULL, WS_POPUPWINDOW, WS_EX_TOPMOST);
}
LRESULT CFullscreenWindow::OnCreate(UINT nMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled)
{
SendMessage(WM_SETICON, ICON_BIG, (LPARAM) LoadIcon(g_hinstExe, MAKEINTRESOURCE(IDI_APPICON)));
SendMessage(WM_SETICON, ICON_SMALL, (LPARAM) LoadIcon(g_hinstExe, MAKEINTRESOURCE(IDI_APPICON)));
return 0;
}
LRESULT CFullscreenWindow::OnCloseOrKeyDownOrLButtonDown(UINT nMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled)
{
mainWindow.ShowWindow(SW_SHOW);
ShowWindow(SW_HIDE);
return 0;
}
LRESULT CFullscreenWindow::OnPaint(UINT nMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled)
{
PAINTSTRUCT ps;
HDC hDC = BeginPaint(&ps);
RECT rcWnd;
GetWindowRect(&rcWnd);
INT cxDest = imageModel.GetWidth();
INT cyDest = imageModel.GetHeight();
INT xDest = (rcWnd.right - rcWnd.left - cxDest) / 2;
INT yDest = (rcWnd.bottom - rcWnd.top - cyDest) / 2;
BitBlt(hDC, xDest, yDest, cxDest, cyDest, imageModel.GetDC(), 0, 0, SRCCOPY);
EndPaint(&ps);
return 0;
}
LRESULT CFullscreenWindow::OnGetText(UINT nMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled)
{
// return caption of the main window, instead
return mainWindow.SendMessage(nMsg, wParam, lParam);
}