reactos/dll/directx/wine
Joachim Henze 9c4feddb23 [0.4.9][WINED3D] Workaround regression CORE-15408
Many 3D applications crashed with 'WineD3D fake window' msgbox
if they were used in VirtualBox with graphics driver
'VBoxDisp.sys from VM guest additions + installed 3D acceleration'

That was a regression of SVN r75847 == git 0.4.7-dev-319-g
3d13ed394e

Contrary we had no such issues with the SW emulation.
The reason for the bug is that
VBoxDisp only supports OpenGL 2.1 (GLSL 120) and WineD3D
tried to use shaders for OpenGL 3.2 (GLSL 150).

This workaround disables the usage in a hard-coded way for
all graphics adapters. Should be ok for now, as ros does not
really support any modern GPU drivers yet.
Proper working runtime detection would be better ofc.

Thx to Doug Lyons & Fabian Maurer

Fix cherry picked from 0.4.14-dev-113-g
082f230ac7
2020-10-04 17:11:45 +02:00
..
amstream [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
d3d8 [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
d3d9 [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
d3dcompiler_43 [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
d3drm [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
d3dx9_24
d3dx9_25
d3dx9_26
d3dx9_27
d3dx9_28
d3dx9_29
d3dx9_30
d3dx9_31
d3dx9_32
d3dx9_33
d3dx9_34
d3dx9_35
d3dx9_36 [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
d3dx9_37 [D3DX9_24 => 43] Sync with Wine Staging 2.16. CORE-13762 2017-10-08 11:48:29 +01:00
d3dx9_38
d3dx9_39
d3dx9_40
d3dx9_41
d3dx9_42
d3dx9_43
d3dxof [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
ddraw [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
devenum [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
dinput [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
dinput8 [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
dmusic [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
dplay [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
dplayx [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
dsound [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
dxdiagn [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
msdmo [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
qedit [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
quartz [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534 2018-05-21 17:14:08 +02:00
wined3d [0.4.9][WINED3D] Workaround regression CORE-15408 2020-10-04 17:11:45 +02:00
CMakeLists.txt
readme.txt

This Is wine DirectX support.
It works in reactos and windows
When ReactOS own ReactX are inplace 
this file will be remove from our SVN
for now they stay as tempary sovlotions


People that have help getting this thing 
to working in ReactOS Building system

Roderick Colenbrander - thunderbird2k at gmx dot net
The  informations how to build it and done 
the windows port in wine (wine devloper)

Magnus Olsen aka GreatLord 
Did import it to ReactOS and setupup
the build

GedMurphy
Did help with minor issue, info how to
make DllMain being call