.. |
arb_program_shader.c
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
ati_fragment_shader.c
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
buffer.c
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
CMakeLists.txt
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[GDI32_VISTA] Move D3DKMT functions out of gdi32. CORE-17433
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2022-01-01 12:42:04 -05:00 |
context.c
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
cs.c
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
device.c
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
directx.c
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
dxtn.c
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[D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434
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2018-03-08 13:15:18 +01:00 |
gl_compat.c
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[D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434
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2018-03-08 13:15:18 +01:00 |
glsl_shader.c
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
nvidia_texture_shader.c
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
palette.c
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[D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434
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2018-03-08 13:15:18 +01:00 |
precomp.h
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[D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434
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2018-03-08 13:15:18 +01:00 |
query.c
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[D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434
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2018-03-08 13:15:18 +01:00 |
resource.c
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
roshacks.txt
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[FORMATTING] Remove trailing whitespace. Addendum to 34593d93 .
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2021-09-13 03:52:22 +02:00 |
sampler.c
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[D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434
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2018-03-08 13:15:18 +01:00 |
shader.c
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
shader_sm1.c
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[D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434
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2018-03-08 13:15:18 +01:00 |
shader_sm4.c
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
state.c
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[WINED3D] Do not declare global variables in a header
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2022-04-26 03:38:37 +03:00 |
stateblock.c
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
surface.c
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
swapchain.c
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
texture.c
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
utils.c
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[WINED3D] Workaround regression CORE-15408
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2019-10-22 03:07:09 +02:00 |
version.rc
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Git conversion: Make reactos the root directory, move rosapps, rostests, wallpapers into modules, and delete rossubsys.
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2017-10-03 07:45:34 +00:00 |
vertexdeclaration.c
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[D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434
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2018-03-08 13:15:18 +01:00 |
view.c
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
wined3d.spec
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
wined3d_gl.h
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[WINED3D] Do not declare global variables in a header
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2022-04-26 03:38:37 +03:00 |
wined3d_main.c
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |
wined3d_private.h
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[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
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2019-10-03 18:38:29 +02:00 |