reactos/win32ss/user/winsrv/consrv/handle.c

1106 lines
38 KiB
C

/*
* LICENSE: GPL - See COPYING in the top level directory
* PROJECT: ReactOS Console Server DLL
* FILE: win32ss/user/winsrv/consrv/handle.c
* PURPOSE: Console I/O Handles functions
* PROGRAMMERS: David Welch
* Jeffrey Morlan
* Hermes Belusca-Maito (hermes.belusca@sfr.fr)
*/
/* INCLUDES *******************************************************************/
#include "consrv.h"
#include <win/console.h>
#define NDEBUG
#include <debug.h>
/* GLOBALS ********************************************************************/
/* Console handle */
typedef struct _CONSOLE_IO_HANDLE
{
PCONSOLE_IO_OBJECT Object; /* The object on which the handle points to */
ULONG Access;
ULONG ShareMode;
BOOLEAN Inheritable;
} CONSOLE_IO_HANDLE, *PCONSOLE_IO_HANDLE;
/* PRIVATE FUNCTIONS **********************************************************/
static LONG
AdjustHandleCounts(IN PCONSOLE_IO_HANDLE Handle,
IN LONG Change)
{
PCONSOLE_IO_OBJECT Object = Handle->Object;
DPRINT("AdjustHandleCounts(0x%p, %d), Object = 0x%p\n",
Handle, Change, Object);
DPRINT("\tAdjustHandleCounts(0x%p, %d), Object = 0x%p, Object->ReferenceCount = %d, Object->Type = %lu\n",
Handle, Change, Object, Object->ReferenceCount, Object->Type);
if (Handle->Access & GENERIC_READ) Object->AccessRead += Change;
if (Handle->Access & GENERIC_WRITE) Object->AccessWrite += Change;
if (!(Handle->ShareMode & FILE_SHARE_READ)) Object->ExclusiveRead += Change;
if (!(Handle->ShareMode & FILE_SHARE_WRITE)) Object->ExclusiveWrite += Change;
Object->ReferenceCount += Change;
return Object->ReferenceCount;
}
static VOID
ConSrvCloseHandle(IN PCONSOLE_IO_HANDLE Handle)
{
PCONSOLE_IO_OBJECT Object = Handle->Object;
if (Object != NULL)
{
/*
* If this is a input handle, notify and dereference
* all the waits related to this handle.
*/
if (Object->Type == INPUT_BUFFER)
{
// PCONSOLE_INPUT_BUFFER InputBuffer = (PCONSOLE_INPUT_BUFFER)Object;
PCONSOLE Console = Object->Console;
/*
* Wake up all the writing waiters related to this handle for this
* input buffer, if any, then dereference them and purge them all
* from the list.
* To select them amongst all the waiters for this input buffer,
* pass the handle pointer to the waiters, then they will check
* whether or not they are related to this handle and if so, they
* return.
*/
CsrNotifyWait(&Console->ReadWaitQueue,
TRUE,
NULL,
(PVOID)Handle);
if (!IsListEmpty(&Console->ReadWaitQueue))
{
CsrDereferenceWait(&Console->ReadWaitQueue);
}
}
/* If the last handle to a screen buffer is closed, delete it... */
if (AdjustHandleCounts(Handle, -1) == 0)
{
if (Object->Type == TEXTMODE_BUFFER || Object->Type == GRAPHICS_BUFFER)
{
PCONSOLE_SCREEN_BUFFER Buffer = (PCONSOLE_SCREEN_BUFFER)Object;
/* ...unless it's the only buffer left. Windows allows deletion
* even of the last buffer, but having to deal with a lack of
* any active buffer might be error-prone. */
if (Buffer->ListEntry.Flink != Buffer->ListEntry.Blink)
ConDrvDeleteScreenBuffer(Buffer);
}
else if (Object->Type == INPUT_BUFFER)
{
DPRINT("Closing the input buffer\n");
}
else
{
DPRINT1("Invalid object type %d\n", Object->Type);
}
}
/* Invalidate (zero-out) this handle entry */
// Handle->Object = NULL;
// RtlZeroMemory(Handle, sizeof(*Handle));
}
RtlZeroMemory(Handle, sizeof(*Handle)); // Be sure the whole entry is invalidated.
}
/* Forward declaration, used in ConSrvInitHandlesTable */
static VOID ConSrvFreeHandlesTable(PCONSOLE_PROCESS_DATA ProcessData);
static NTSTATUS
ConSrvInitHandlesTable(IN OUT PCONSOLE_PROCESS_DATA ProcessData,
IN PCONSOLE Console,
OUT PHANDLE pInputHandle,
OUT PHANDLE pOutputHandle,
OUT PHANDLE pErrorHandle)
{
NTSTATUS Status;
HANDLE InputHandle = INVALID_HANDLE_VALUE,
OutputHandle = INVALID_HANDLE_VALUE,
ErrorHandle = INVALID_HANDLE_VALUE;
/*
* Initialize the handles table. Use temporary variables to store
* the handles values in such a way that, if we fail, we don't
* return to the caller invalid handle values.
*
* Insert the IO handles.
*/
RtlEnterCriticalSection(&ProcessData->HandleTableLock);
/* Insert the Input handle */
Status = ConSrvInsertObject(ProcessData,
&InputHandle,
&Console->InputBuffer.Header,
GENERIC_READ | GENERIC_WRITE,
TRUE,
FILE_SHARE_READ | FILE_SHARE_WRITE);
if (!NT_SUCCESS(Status))
{
DPRINT1("Failed to insert the input handle\n");
RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
ConSrvFreeHandlesTable(ProcessData);
return Status;
}
/* Insert the Output handle */
Status = ConSrvInsertObject(ProcessData,
&OutputHandle,
&Console->ActiveBuffer->Header,
GENERIC_READ | GENERIC_WRITE,
TRUE,
FILE_SHARE_READ | FILE_SHARE_WRITE);
if (!NT_SUCCESS(Status))
{
DPRINT1("Failed to insert the output handle\n");
RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
ConSrvFreeHandlesTable(ProcessData);
return Status;
}
/* Insert the Error handle */
Status = ConSrvInsertObject(ProcessData,
&ErrorHandle,
&Console->ActiveBuffer->Header,
GENERIC_READ | GENERIC_WRITE,
TRUE,
FILE_SHARE_READ | FILE_SHARE_WRITE);
if (!NT_SUCCESS(Status))
{
DPRINT1("Failed to insert the error handle\n");
RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
ConSrvFreeHandlesTable(ProcessData);
return Status;
}
/* Return the newly created handles */
*pInputHandle = InputHandle;
*pOutputHandle = OutputHandle;
*pErrorHandle = ErrorHandle;
RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
return STATUS_SUCCESS;
}
NTSTATUS
ConSrvInheritHandlesTable(IN PCONSOLE_PROCESS_DATA SourceProcessData,
IN PCONSOLE_PROCESS_DATA TargetProcessData)
{
NTSTATUS Status = STATUS_SUCCESS;
ULONG i, j;
RtlEnterCriticalSection(&SourceProcessData->HandleTableLock);
/* Inherit a handles table only if there is no already */
if (TargetProcessData->HandleTable != NULL /* || TargetProcessData->HandleTableSize != 0 */)
{
Status = STATUS_UNSUCCESSFUL;
goto Quit;
}
/* Allocate a new handle table for the child process */
TargetProcessData->HandleTable = ConsoleAllocHeap(HEAP_ZERO_MEMORY,
SourceProcessData->HandleTableSize
* sizeof(CONSOLE_IO_HANDLE));
if (TargetProcessData->HandleTable == NULL)
{
Status = STATUS_NO_MEMORY;
goto Quit;
}
TargetProcessData->HandleTableSize = SourceProcessData->HandleTableSize;
/*
* Parse the parent process' handles table and, for each handle,
* do a copy of it and reference it, if the handle is inheritable.
*/
for (i = 0, j = 0; i < SourceProcessData->HandleTableSize; i++)
{
if (SourceProcessData->HandleTable[i].Object != NULL &&
SourceProcessData->HandleTable[i].Inheritable)
{
/*
* Copy the handle data and increment the reference count of the
* pointed object (via the call to ConSrvCreateHandleEntry == AdjustHandleCounts).
*/
TargetProcessData->HandleTable[j] = SourceProcessData->HandleTable[i];
AdjustHandleCounts(&TargetProcessData->HandleTable[j], +1);
++j;
}
}
Quit:
RtlLeaveCriticalSection(&SourceProcessData->HandleTableLock);
return Status;
}
static VOID
ConSrvFreeHandlesTable(IN PCONSOLE_PROCESS_DATA ProcessData)
{
RtlEnterCriticalSection(&ProcessData->HandleTableLock);
if (ProcessData->HandleTable != NULL)
{
ULONG i;
/*
* ProcessData->ConsoleHandle is NULL (and the assertion fails) when
* ConSrvFreeHandlesTable is called in ConSrvConnect during the
* allocation of a new console.
*/
// ASSERT(ProcessData->ConsoleHandle);
if (ProcessData->ConsoleHandle != NULL)
{
/* Close all the console handles */
for (i = 0; i < ProcessData->HandleTableSize; i++)
{
ConSrvCloseHandle(&ProcessData->HandleTable[i]);
}
}
/* Free the handles table memory */
ConsoleFreeHeap(ProcessData->HandleTable);
ProcessData->HandleTable = NULL;
}
ProcessData->HandleTableSize = 0;
RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
}
// ConSrvCreateObject
VOID
ConSrvInitObject(IN OUT PCONSOLE_IO_OBJECT Object,
IN CONSOLE_IO_OBJECT_TYPE Type,
IN PCONSOLE Console)
{
ASSERT(Object);
// if (!Object) return;
Object->Type = Type;
Object->Console = Console;
Object->ReferenceCount = 0;
Object->AccessRead = Object->AccessWrite = 0;
Object->ExclusiveRead = Object->ExclusiveWrite = 0;
}
NTSTATUS
ConSrvInsertObject(IN PCONSOLE_PROCESS_DATA ProcessData,
OUT PHANDLE Handle,
IN PCONSOLE_IO_OBJECT Object,
IN ULONG Access,
IN BOOLEAN Inheritable,
IN ULONG ShareMode)
{
#define IO_HANDLES_INCREMENT 2 * 3
ULONG i = 0;
PCONSOLE_IO_HANDLE Block;
// NOTE: Commented out because calling code always lock HandleTableLock before.
// RtlEnterCriticalSection(&ProcessData->HandleTableLock);
ASSERT( (ProcessData->HandleTable == NULL && ProcessData->HandleTableSize == 0) ||
(ProcessData->HandleTable != NULL && ProcessData->HandleTableSize != 0) );
if (ProcessData->HandleTable)
{
for (i = 0; i < ProcessData->HandleTableSize; i++)
{
if (ProcessData->HandleTable[i].Object == NULL)
break;
}
}
if (i >= ProcessData->HandleTableSize)
{
/* Allocate a new handles table */
Block = ConsoleAllocHeap(HEAP_ZERO_MEMORY,
(ProcessData->HandleTableSize +
IO_HANDLES_INCREMENT) * sizeof(CONSOLE_IO_HANDLE));
if (Block == NULL)
{
// RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
return STATUS_UNSUCCESSFUL;
}
/* If we previously had a handles table, free it and use the new one */
if (ProcessData->HandleTable)
{
/* Copy the handles from the old table to the new one */
RtlCopyMemory(Block,
ProcessData->HandleTable,
ProcessData->HandleTableSize * sizeof(CONSOLE_IO_HANDLE));
ConsoleFreeHeap(ProcessData->HandleTable);
}
ProcessData->HandleTable = Block;
ProcessData->HandleTableSize += IO_HANDLES_INCREMENT;
}
ProcessData->HandleTable[i].Object = Object;
ProcessData->HandleTable[i].Access = Access;
ProcessData->HandleTable[i].Inheritable = Inheritable;
ProcessData->HandleTable[i].ShareMode = ShareMode;
AdjustHandleCounts(&ProcessData->HandleTable[i], +1);
*Handle = ULongToHandle((i << 2) | 0x3);
// RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
return STATUS_SUCCESS;
}
NTSTATUS
ConSrvRemoveObject(IN PCONSOLE_PROCESS_DATA ProcessData,
IN HANDLE Handle)
{
ULONG Index = HandleToULong(Handle) >> 2;
RtlEnterCriticalSection(&ProcessData->HandleTableLock);
ASSERT(ProcessData->HandleTable);
// ASSERT( (ProcessData->HandleTable == NULL && ProcessData->HandleTableSize == 0) ||
// (ProcessData->HandleTable != NULL && ProcessData->HandleTableSize != 0) );
if (Index >= ProcessData->HandleTableSize ||
ProcessData->HandleTable[Index].Object == NULL)
{
RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
return STATUS_INVALID_HANDLE;
}
ASSERT(ProcessData->ConsoleHandle);
ConSrvCloseHandle(&ProcessData->HandleTable[Index]);
RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
return STATUS_SUCCESS;
}
NTSTATUS
ConSrvGetObject(IN PCONSOLE_PROCESS_DATA ProcessData,
IN HANDLE Handle,
OUT PCONSOLE_IO_OBJECT* Object,
OUT PVOID* Entry OPTIONAL,
IN ULONG Access,
IN BOOLEAN LockConsole,
IN CONSOLE_IO_OBJECT_TYPE Type)
{
// NTSTATUS Status;
ULONG Index = HandleToULong(Handle) >> 2;
PCONSOLE_IO_HANDLE HandleEntry = NULL;
PCONSOLE_IO_OBJECT ObjectEntry = NULL;
// PCONSOLE ObjectConsole;
ASSERT(Object);
if (Entry) *Entry = NULL;
DPRINT("ConSrvGetObject -- Object: 0x%x, Handle: 0x%x\n", Object, Handle);
RtlEnterCriticalSection(&ProcessData->HandleTableLock);
if ( IsConsoleHandle(Handle) &&
Index < ProcessData->HandleTableSize )
{
HandleEntry = &ProcessData->HandleTable[Index];
ObjectEntry = HandleEntry->Object;
}
if ( HandleEntry == NULL ||
ObjectEntry == NULL ||
(HandleEntry->Access & Access) == 0 ||
/*(Type != 0 && ObjectEntry->Type != Type)*/
(Type != 0 && (ObjectEntry->Type & Type) == 0) )
{
DPRINT("ConSrvGetObject -- Invalid handle 0x%x of type %lu with access %lu ; retrieved object 0x%x (handle 0x%x) of type %lu with access %lu\n",
Handle, Type, Access, ObjectEntry, HandleEntry, (ObjectEntry ? ObjectEntry->Type : 0), (HandleEntry ? HandleEntry->Access : 0));
RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
return STATUS_INVALID_HANDLE;
}
RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
// Status = ConSrvGetConsole(ProcessData, &ObjectConsole, LockConsole);
// if (NT_SUCCESS(Status))
if (ConDrvValidateConsoleUnsafe(ObjectEntry->Console, CONSOLE_RUNNING, LockConsole))
{
_InterlockedIncrement(&ObjectEntry->Console->ReferenceCount);
/* Return the objects to the caller */
*Object = ObjectEntry;
if (Entry) *Entry = HandleEntry;
// RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
return STATUS_SUCCESS;
}
else
{
// RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
return STATUS_INVALID_HANDLE;
}
}
VOID
ConSrvReleaseObject(IN PCONSOLE_IO_OBJECT Object,
IN BOOLEAN IsConsoleLocked)
{
ConSrvReleaseConsole(Object->Console, IsConsoleLocked);
}
NTSTATUS
ConSrvAllocateConsole(PCONSOLE_PROCESS_DATA ProcessData,
PHANDLE pInputHandle,
PHANDLE pOutputHandle,
PHANDLE pErrorHandle,
PCONSOLE_INIT_INFO ConsoleInitInfo)
{
NTSTATUS Status = STATUS_SUCCESS;
HANDLE ConsoleHandle;
PCONSRV_CONSOLE Console;
/*
* We are about to create a new console. However when ConSrvNewProcess
* was called, we didn't know that we wanted to create a new console and
* therefore, we by default inherited the handles table from our parent
* process. It's only now that we notice that in fact we do not need
* them, because we've created a new console and thus we must use it.
*
* Therefore, free the handles table so that we can recreate
* a new one later on.
*/
ConSrvFreeHandlesTable(ProcessData);
/* Initialize a new Console owned by this process */
DPRINT("Initialization of console '%S' for process '%S' on desktop '%S'\n",
ConsoleInitInfo->ConsoleTitle ? ConsoleInitInfo->ConsoleTitle : L"n/a",
ConsoleInitInfo->AppName ? ConsoleInitInfo->AppName : L"n/a",
ConsoleInitInfo->Desktop ? ConsoleInitInfo->Desktop : L"n/a");
Status = ConSrvInitConsole(&ConsoleHandle,
&Console,
ConsoleInitInfo,
ProcessData->Process);
if (!NT_SUCCESS(Status))
{
DPRINT1("Console initialization failed\n");
return Status;
}
/* Assign the new console handle */
ProcessData->ConsoleHandle = ConsoleHandle;
/* Initialize the handles table */
Status = ConSrvInitHandlesTable(ProcessData,
Console,
pInputHandle,
pOutputHandle,
pErrorHandle);
if (!NT_SUCCESS(Status))
{
DPRINT1("Failed to initialize the handles table\n");
ConSrvDeleteConsole(Console);
ProcessData->ConsoleHandle = NULL;
return Status;
}
/* Duplicate the Initialization Events */
Status = NtDuplicateObject(NtCurrentProcess(),
Console->InitEvents[INIT_SUCCESS],
ProcessData->Process->ProcessHandle,
&ConsoleInitInfo->ConsoleStartInfo->InitEvents[INIT_SUCCESS],
EVENT_ALL_ACCESS, 0, 0);
if (!NT_SUCCESS(Status))
{
DPRINT1("NtDuplicateObject(InitEvents[INIT_SUCCESS]) failed: %lu\n", Status);
ConSrvFreeHandlesTable(ProcessData);
ConSrvDeleteConsole(Console);
ProcessData->ConsoleHandle = NULL;
return Status;
}
Status = NtDuplicateObject(NtCurrentProcess(),
Console->InitEvents[INIT_FAILURE],
ProcessData->Process->ProcessHandle,
&ConsoleInitInfo->ConsoleStartInfo->InitEvents[INIT_FAILURE],
EVENT_ALL_ACCESS, 0, 0);
if (!NT_SUCCESS(Status))
{
DPRINT1("NtDuplicateObject(InitEvents[INIT_FAILURE]) failed: %lu\n", Status);
NtDuplicateObject(ProcessData->Process->ProcessHandle,
ConsoleInitInfo->ConsoleStartInfo->InitEvents[INIT_SUCCESS],
NULL, NULL, 0, 0, DUPLICATE_CLOSE_SOURCE);
ConSrvFreeHandlesTable(ProcessData);
ConSrvDeleteConsole(Console);
ProcessData->ConsoleHandle = NULL;
return Status;
}
/* Duplicate the Input Event */
Status = NtDuplicateObject(NtCurrentProcess(),
Console->InputBuffer.ActiveEvent,
ProcessData->Process->ProcessHandle,
&ConsoleInitInfo->ConsoleStartInfo->InputWaitHandle,
EVENT_ALL_ACCESS, 0, 0);
if (!NT_SUCCESS(Status))
{
DPRINT1("NtDuplicateObject(InputWaitHandle) failed: %lu\n", Status);
NtDuplicateObject(ProcessData->Process->ProcessHandle,
ConsoleInitInfo->ConsoleStartInfo->InitEvents[INIT_FAILURE],
NULL, NULL, 0, 0, DUPLICATE_CLOSE_SOURCE);
NtDuplicateObject(ProcessData->Process->ProcessHandle,
ConsoleInitInfo->ConsoleStartInfo->InitEvents[INIT_SUCCESS],
NULL, NULL, 0, 0, DUPLICATE_CLOSE_SOURCE);
ConSrvFreeHandlesTable(ProcessData);
ConSrvDeleteConsole(Console);
ProcessData->ConsoleHandle = NULL;
return Status;
}
/* Mark the process as having a console */
ProcessData->ConsoleApp = TRUE;
ProcessData->Process->Flags |= CsrProcessIsConsoleApp;
/* Return the console handle to the caller */
ConsoleInitInfo->ConsoleStartInfo->ConsoleHandle = ProcessData->ConsoleHandle;
/*
* Insert the process into the processes list of the console,
* and set its foreground priority.
*/
InsertHeadList(&Console->ProcessList, &ProcessData->ConsoleLink);
ConSrvSetProcessFocus(ProcessData->Process, Console->HasFocus);
/* Add a reference count because the process is tied to the console */
_InterlockedIncrement(&Console->ReferenceCount);
/* Update the internal info of the terminal */
TermRefreshInternalInfo(Console);
return STATUS_SUCCESS;
}
NTSTATUS
ConSrvInheritConsole(PCONSOLE_PROCESS_DATA ProcessData,
HANDLE ConsoleHandle,
BOOLEAN CreateNewHandlesTable,
PHANDLE pInputHandle,
PHANDLE pOutputHandle,
PHANDLE pErrorHandle,
PCONSOLE_START_INFO ConsoleStartInfo)
{
NTSTATUS Status = STATUS_SUCCESS;
PCONSOLE Console;
/* Validate and lock the console */
if (!ConSrvValidateConsole(&Console,
ConsoleHandle,
CONSOLE_RUNNING, TRUE))
{
// FIXME: Find another status code
return STATUS_UNSUCCESSFUL;
}
/* Inherit the console */
ProcessData->ConsoleHandle = ConsoleHandle;
if (CreateNewHandlesTable)
{
/*
* We are about to create a new console. However when ConSrvNewProcess
* was called, we didn't know that we wanted to create a new console and
* therefore, we by default inherited the handles table from our parent
* process. It's only now that we notice that in fact we do not need
* them, because we've created a new console and thus we must use it.
*
* Therefore, free the handles table so that we can recreate
* a new one later on.
*/
ConSrvFreeHandlesTable(ProcessData);
/* Initialize the handles table */
Status = ConSrvInitHandlesTable(ProcessData,
Console,
pInputHandle,
pOutputHandle,
pErrorHandle);
if (!NT_SUCCESS(Status))
{
DPRINT1("Failed to initialize the handles table\n");
ProcessData->ConsoleHandle = NULL;
goto Quit;
}
}
/* Duplicate the Initialization Events */
Status = NtDuplicateObject(NtCurrentProcess(),
Console->InitEvents[INIT_SUCCESS],
ProcessData->Process->ProcessHandle,
&ConsoleStartInfo->InitEvents[INIT_SUCCESS],
EVENT_ALL_ACCESS, 0, 0);
if (!NT_SUCCESS(Status))
{
DPRINT1("NtDuplicateObject(InitEvents[INIT_SUCCESS]) failed: %lu\n", Status);
ConSrvFreeHandlesTable(ProcessData);
ProcessData->ConsoleHandle = NULL;
goto Quit;
}
Status = NtDuplicateObject(NtCurrentProcess(),
Console->InitEvents[INIT_FAILURE],
ProcessData->Process->ProcessHandle,
&ConsoleStartInfo->InitEvents[INIT_FAILURE],
EVENT_ALL_ACCESS, 0, 0);
if (!NT_SUCCESS(Status))
{
DPRINT1("NtDuplicateObject(InitEvents[INIT_FAILURE]) failed: %lu\n", Status);
NtDuplicateObject(ProcessData->Process->ProcessHandle,
ConsoleStartInfo->InitEvents[INIT_SUCCESS],
NULL, NULL, 0, 0, DUPLICATE_CLOSE_SOURCE);
ConSrvFreeHandlesTable(ProcessData);
ProcessData->ConsoleHandle = NULL;
goto Quit;
}
/* Duplicate the Input Event */
Status = NtDuplicateObject(NtCurrentProcess(),
Console->InputBuffer.ActiveEvent,
ProcessData->Process->ProcessHandle,
&ConsoleStartInfo->InputWaitHandle,
EVENT_ALL_ACCESS, 0, 0);
if (!NT_SUCCESS(Status))
{
DPRINT1("NtDuplicateObject(InputWaitHandle) failed: %lu\n", Status);
NtDuplicateObject(ProcessData->Process->ProcessHandle,
ConsoleStartInfo->InitEvents[INIT_FAILURE],
NULL, NULL, 0, 0, DUPLICATE_CLOSE_SOURCE);
NtDuplicateObject(ProcessData->Process->ProcessHandle,
ConsoleStartInfo->InitEvents[INIT_SUCCESS],
NULL, NULL, 0, 0, DUPLICATE_CLOSE_SOURCE);
ConSrvFreeHandlesTable(ProcessData); // NOTE: Always free the handles table.
ProcessData->ConsoleHandle = NULL;
goto Quit;
}
/* Mark the process as having a console */
ProcessData->ConsoleApp = TRUE;
ProcessData->Process->Flags |= CsrProcessIsConsoleApp;
/* Return the console handle to the caller */
ConsoleStartInfo->ConsoleHandle = ProcessData->ConsoleHandle;
/*
* Insert the process into the processes list of the console,
* and set its foreground priority.
*/
InsertHeadList(&Console->ProcessList, &ProcessData->ConsoleLink);
ConSrvSetProcessFocus(ProcessData->Process, Console->HasFocus);
/* Add a reference count because the process is tied to the console */
_InterlockedIncrement(&Console->ReferenceCount);
/* Update the internal info of the terminal */
TermRefreshInternalInfo(Console);
Status = STATUS_SUCCESS;
Quit:
/* Unlock the console and return */
LeaveCriticalSection(&Console->Lock);
return Status;
}
NTSTATUS
ConSrvRemoveConsole(PCONSOLE_PROCESS_DATA ProcessData)
{
PCONSOLE Console;
PCONSOLE_PROCESS_DATA ConsoleLeaderProcess;
DPRINT("ConSrvRemoveConsole\n");
/* Mark the process as not having a console anymore */
ProcessData->ConsoleApp = FALSE;
ProcessData->Process->Flags &= ~CsrProcessIsConsoleApp;
/* Validate and lock the console */
if (!ConSrvValidateConsole(&Console,
ProcessData->ConsoleHandle,
CONSOLE_RUNNING, TRUE))
{
// FIXME: Find another status code
return STATUS_UNSUCCESSFUL;
}
DPRINT("ConSrvRemoveConsole - Locking OK\n");
/* Retrieve the console leader process */
ConsoleLeaderProcess = ConSrvGetConsoleLeaderProcess(Console);
/* Close all console handles and free the handles table */
ConSrvFreeHandlesTable(ProcessData);
/* Detach the process from the console */
ProcessData->ConsoleHandle = NULL;
/* Remove the process from the console's list of processes */
RemoveEntryList(&ProcessData->ConsoleLink);
/* Check whether the console should send a last close notification */
if (Console->NotifyLastClose)
{
/* If we are removing the process which wants the last close notification... */
if (ProcessData == Console->NotifiedLastCloseProcess)
{
/* ... just reset the flag and the pointer... */
Console->NotifyLastClose = FALSE;
Console->NotifiedLastCloseProcess = NULL;
}
/*
* ... otherwise, if we are removing the console leader process
* (that cannot be the process wanting the notification, because
* the previous case already dealt with it)...
*/
else if (ProcessData == ConsoleLeaderProcess)
{
/*
* ... reset the flag first (so that we avoid multiple notifications)
* and then send the last close notification.
*/
Console->NotifyLastClose = FALSE;
ConSrvConsoleCtrlEvent(CTRL_LAST_CLOSE_EVENT, Console->NotifiedLastCloseProcess);
/* Only now, reset the pointer */
Console->NotifiedLastCloseProcess = NULL;
}
}
/* Update the internal info of the terminal */
TermRefreshInternalInfo(Console);
/* Release the console */
DPRINT("ConSrvRemoveConsole - Decrement Console->ReferenceCount = %lu\n", Console->ReferenceCount);
ConSrvReleaseConsole(Console, TRUE);
return STATUS_SUCCESS;
}
/* PUBLIC SERVER APIS *********************************************************/
CSR_API(SrvOpenConsole)
{
/*
* This API opens a handle to either the input buffer or to
* a screen-buffer of the console of the current process.
*/
NTSTATUS Status;
PCONSOLE_OPENCONSOLE OpenConsoleRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.OpenConsoleRequest;
PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(CsrGetClientThread()->Process);
PCONSOLE Console;
DWORD DesiredAccess = OpenConsoleRequest->DesiredAccess;
DWORD ShareMode = OpenConsoleRequest->ShareMode;
PCONSOLE_IO_OBJECT Object;
OpenConsoleRequest->Handle = INVALID_HANDLE_VALUE;
Status = ConSrvGetConsole(ProcessData, &Console, TRUE);
if (!NT_SUCCESS(Status))
{
DPRINT1("Can't get console, status %lx\n", Status);
return Status;
}
RtlEnterCriticalSection(&ProcessData->HandleTableLock);
/*
* Open a handle to either the active screen buffer or the input buffer.
*/
if (OpenConsoleRequest->HandleType == HANDLE_OUTPUT)
{
Object = &Console->ActiveBuffer->Header;
}
else // HANDLE_INPUT
{
Object = &Console->InputBuffer.Header;
}
if (((DesiredAccess & GENERIC_READ) && Object->ExclusiveRead != 0) ||
((DesiredAccess & GENERIC_WRITE) && Object->ExclusiveWrite != 0) ||
(!(ShareMode & FILE_SHARE_READ) && Object->AccessRead != 0) ||
(!(ShareMode & FILE_SHARE_WRITE) && Object->AccessWrite != 0))
{
DPRINT1("Sharing violation\n");
Status = STATUS_SHARING_VIOLATION;
}
else
{
Status = ConSrvInsertObject(ProcessData,
&OpenConsoleRequest->Handle,
Object,
DesiredAccess,
OpenConsoleRequest->InheritHandle,
ShareMode);
}
RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
ConSrvReleaseConsole(Console, TRUE);
return Status;
}
CSR_API(SrvDuplicateHandle)
{
NTSTATUS Status;
PCONSOLE_DUPLICATEHANDLE DuplicateHandleRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.DuplicateHandleRequest;
PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(CsrGetClientThread()->Process);
PCONSOLE Console;
HANDLE SourceHandle = DuplicateHandleRequest->SourceHandle;
ULONG Index = HandleToULong(SourceHandle) >> 2;
PCONSOLE_IO_HANDLE Entry;
DWORD DesiredAccess;
DuplicateHandleRequest->TargetHandle = INVALID_HANDLE_VALUE;
Status = ConSrvGetConsole(ProcessData, &Console, TRUE);
if (!NT_SUCCESS(Status))
{
DPRINT1("Can't get console, status %lx\n", Status);
return Status;
}
RtlEnterCriticalSection(&ProcessData->HandleTableLock);
// ASSERT( (ProcessData->HandleTable == NULL && ProcessData->HandleTableSize == 0) ||
// (ProcessData->HandleTable != NULL && ProcessData->HandleTableSize != 0) );
if ( /** !IsConsoleHandle(SourceHandle) || **/
Index >= ProcessData->HandleTableSize ||
(Entry = &ProcessData->HandleTable[Index])->Object == NULL)
{
DPRINT1("Couldn't duplicate invalid handle 0x%p\n", SourceHandle);
Status = STATUS_INVALID_HANDLE;
goto Quit;
}
if (DuplicateHandleRequest->Options & DUPLICATE_SAME_ACCESS)
{
DesiredAccess = Entry->Access;
}
else
{
DesiredAccess = DuplicateHandleRequest->DesiredAccess;
/* Make sure the source handle has all the desired flags */
if ((Entry->Access & DesiredAccess) == 0)
{
DPRINT1("Handle 0x%p only has access %X; requested %X\n",
SourceHandle, Entry->Access, DesiredAccess);
Status = STATUS_INVALID_PARAMETER;
goto Quit;
}
}
/* Insert the new handle inside the process handles table */
Status = ConSrvInsertObject(ProcessData,
&DuplicateHandleRequest->TargetHandle,
Entry->Object,
DesiredAccess,
DuplicateHandleRequest->InheritHandle,
Entry->ShareMode);
if (NT_SUCCESS(Status) &&
(DuplicateHandleRequest->Options & DUPLICATE_CLOSE_SOURCE))
{
/* Close the original handle if needed */
ConSrvCloseHandle(Entry);
}
Quit:
RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
ConSrvReleaseConsole(Console, TRUE);
return Status;
}
CSR_API(SrvGetHandleInformation)
{
NTSTATUS Status;
PCONSOLE_GETHANDLEINFO GetHandleInfoRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.GetHandleInfoRequest;
PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(CsrGetClientThread()->Process);
PCONSOLE Console;
HANDLE Handle = GetHandleInfoRequest->Handle;
ULONG Index = HandleToULong(Handle) >> 2;
PCONSOLE_IO_HANDLE Entry;
Status = ConSrvGetConsole(ProcessData, &Console, TRUE);
if (!NT_SUCCESS(Status))
{
DPRINT1("Can't get console, status %lx\n", Status);
return Status;
}
RtlEnterCriticalSection(&ProcessData->HandleTableLock);
ASSERT(ProcessData->HandleTable);
// ASSERT( (ProcessData->HandleTable == NULL && ProcessData->HandleTableSize == 0) ||
// (ProcessData->HandleTable != NULL && ProcessData->HandleTableSize != 0) );
if (!IsConsoleHandle(Handle) ||
Index >= ProcessData->HandleTableSize ||
(Entry = &ProcessData->HandleTable[Index])->Object == NULL)
{
Status = STATUS_INVALID_HANDLE;
goto Quit;
}
/*
* Retrieve the handle information flags. The console server
* doesn't support HANDLE_FLAG_PROTECT_FROM_CLOSE.
*/
GetHandleInfoRequest->Flags = 0;
if (Entry->Inheritable) GetHandleInfoRequest->Flags |= HANDLE_FLAG_INHERIT;
Status = STATUS_SUCCESS;
Quit:
RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
ConSrvReleaseConsole(Console, TRUE);
return Status;
}
CSR_API(SrvSetHandleInformation)
{
NTSTATUS Status;
PCONSOLE_SETHANDLEINFO SetHandleInfoRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.SetHandleInfoRequest;
PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(CsrGetClientThread()->Process);
PCONSOLE Console;
HANDLE Handle = SetHandleInfoRequest->Handle;
ULONG Index = HandleToULong(Handle) >> 2;
PCONSOLE_IO_HANDLE Entry;
Status = ConSrvGetConsole(ProcessData, &Console, TRUE);
if (!NT_SUCCESS(Status))
{
DPRINT1("Can't get console, status %lx\n", Status);
return Status;
}
RtlEnterCriticalSection(&ProcessData->HandleTableLock);
ASSERT(ProcessData->HandleTable);
// ASSERT( (ProcessData->HandleTable == NULL && ProcessData->HandleTableSize == 0) ||
// (ProcessData->HandleTable != NULL && ProcessData->HandleTableSize != 0) );
if (!IsConsoleHandle(Handle) ||
Index >= ProcessData->HandleTableSize ||
(Entry = &ProcessData->HandleTable[Index])->Object == NULL)
{
Status = STATUS_INVALID_HANDLE;
goto Quit;
}
/*
* Modify the handle information flags. The console server
* doesn't support HANDLE_FLAG_PROTECT_FROM_CLOSE.
*/
if (SetHandleInfoRequest->Mask & HANDLE_FLAG_INHERIT)
{
Entry->Inheritable = ((SetHandleInfoRequest->Flags & HANDLE_FLAG_INHERIT) != 0);
}
Status = STATUS_SUCCESS;
Quit:
RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
ConSrvReleaseConsole(Console, TRUE);
return Status;
}
CSR_API(SrvCloseHandle)
{
NTSTATUS Status;
PCONSOLE_CLOSEHANDLE CloseHandleRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.CloseHandleRequest;
PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(CsrGetClientThread()->Process);
PCONSOLE Console;
Status = ConSrvGetConsole(ProcessData, &Console, TRUE);
if (!NT_SUCCESS(Status))
{
DPRINT1("Can't get console, status %lx\n", Status);
return Status;
}
Status = ConSrvRemoveObject(ProcessData, CloseHandleRequest->Handle);
ConSrvReleaseConsole(Console, TRUE);
return Status;
}
CSR_API(SrvVerifyConsoleIoHandle)
{
NTSTATUS Status;
PCONSOLE_VERIFYHANDLE VerifyHandleRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.VerifyHandleRequest;
PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(CsrGetClientThread()->Process);
PCONSOLE Console;
HANDLE IoHandle = VerifyHandleRequest->Handle;
ULONG Index = HandleToULong(IoHandle) >> 2;
VerifyHandleRequest->IsValid = FALSE;
Status = ConSrvGetConsole(ProcessData, &Console, TRUE);
if (!NT_SUCCESS(Status))
{
DPRINT1("Can't get console, status %lx\n", Status);
return Status;
}
RtlEnterCriticalSection(&ProcessData->HandleTableLock);
// ASSERT( (ProcessData->HandleTable == NULL && ProcessData->HandleTableSize == 0) ||
// (ProcessData->HandleTable != NULL && ProcessData->HandleTableSize != 0) );
if (!IsConsoleHandle(IoHandle) ||
Index >= ProcessData->HandleTableSize ||
ProcessData->HandleTable[Index].Object == NULL)
{
DPRINT("SrvVerifyConsoleIoHandle failed\n");
}
else
{
VerifyHandleRequest->IsValid = TRUE;
}
RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
ConSrvReleaseConsole(Console, TRUE);
return STATUS_SUCCESS;
}
/* EOF */