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
* sumatrapdf - vendor import * everything compiles (libjpeg, poppler, fitz, sumatrapdf) * does NOT link (remove the comment tags in the parent directory.rbuild file (rosapps dir) to build it) svn path=/trunk/; revision=29295
404 lines
7.1 KiB
C
404 lines
7.1 KiB
C
#include "fitz-base.h"
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#include "fitz-world.h"
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#include "fitz-draw.h"
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/*
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* polygon clipping
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*/
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enum { IN, OUT, ENTER, LEAVE };
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enum { MAXV = 3 + 4 };
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enum { MAXN = 2 + FZ_MAXCOLORS };
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static int clipx(float val, int ismax, float *v1, float *v2, int n)
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{
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float t;
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int i;
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int v1o = ismax ? v1[0] > val : v1[0] < val;
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int v2o = ismax ? v2[0] > val : v2[0] < val;
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if (v1o + v2o == 0)
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return IN;
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if (v1o + v2o == 2)
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return OUT;
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if (v2o)
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{
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t = (val - v1[0]) / (v2[0] - v1[0]);
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v2[0] = val;
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v2[1] = v1[1] + t * (v2[1] - v1[1]);
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for (i = 2; i < n; i++)
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v2[i] = v1[i] + t * (v2[i] - v1[i]);
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return LEAVE;
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}
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else
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{
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t = (val - v2[0]) / (v1[0] - v2[0]);
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v1[0] = val;
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v1[1] = v2[1] + t * (v1[1] - v2[1]);
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for (i = 2; i < n; i++)
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v1[i] = v2[i] + t * (v1[i] - v2[i]);
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return ENTER;
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}
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}
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static int clipy(float val, int ismax, float *v1, float *v2, int n)
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{
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float t;
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int i;
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int v1o = ismax ? v1[1] > val : v1[1] < val;
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int v2o = ismax ? v2[1] > val : v2[1] < val;
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if (v1o + v2o == 0)
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return IN;
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if (v1o + v2o == 2)
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return OUT;
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if (v2o)
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{
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t = (val - v1[1]) / (v2[1] - v1[1]);
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v2[0] = v1[0] + t * (v2[0] - v1[0]);
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v2[1] = val;
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for (i = 2; i < n; i++)
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v2[i] = v1[i] + t * (v2[i] - v1[i]);
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return LEAVE;
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}
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else
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{
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t = (val - v2[1]) / (v1[1] - v2[1]);
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v1[0] = v2[0] + t * (v1[0] - v2[0]);
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v1[1] = val;
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for (i = 2; i < n; i++)
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v1[i] = v2[i] + t * (v1[i] - v2[i]);
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return ENTER;
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}
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}
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static inline void copyvert(float *dst, float *src, int n)
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{
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while (n--)
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*dst++ = *src++;
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}
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static int clippoly(float src[MAXV][MAXN],
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float dst[MAXV][MAXN], int len, int n,
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float val, int isy, int ismax)
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{
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float cv1[MAXN];
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float cv2[MAXN];
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int v1, v2, cp;
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int r;
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v1 = len - 1;
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cp = 0;
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for (v2 = 0; v2 < len; v2++)
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{
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copyvert(cv1, src[v1], n);
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copyvert(cv2, src[v2], n);
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if (isy)
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r = clipy(val, ismax, cv1, cv2, n);
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else
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r = clipx(val, ismax, cv1, cv2, n);
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switch (r)
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{
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case IN:
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copyvert(dst[cp++], cv2, n);
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break;
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case OUT:
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break;
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case LEAVE:
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copyvert(dst[cp++], cv2, n);
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break;
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case ENTER:
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copyvert(dst[cp++], cv1, n);
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copyvert(dst[cp++], cv2, n);
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break;
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}
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v1 = v2;
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}
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return cp;
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}
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/*
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* gouraud shaded polygon scan conversion
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*/
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static inline void
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drawscan(fz_pixmap *pix, int y, int x1, int x2, int *v1, int *v2, int n)
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{
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unsigned char *p = pix->samples + ((y - pix->y) * pix->w + (x1 - pix->x)) * pix->n;
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int v[FZ_MAXCOLORS];
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int dv[FZ_MAXCOLORS];
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int w = x2 - x1;
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int k;
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assert(w >= 0);
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assert(y >= pix->y);
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assert(y < pix->y + pix->h);
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assert(x1 >= pix->x);
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assert(x2 <= pix->x + pix->w);
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if (w == 0)
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return;
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for (k = 0; k < n; k++)
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{
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v[k] = v1[k];
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dv[k] = (v2[k] - v1[k]) / w;
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}
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while (w--)
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{
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*p++ = 255;
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for (k = 0; k < n; k++)
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{
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*p++ = v[k] >> 16;
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v[k] += dv[k];
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}
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}
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}
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static inline int
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findnext(int gel[MAXV][MAXN], int len, int a, int *s, int *e, int d)
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{
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int b;
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while (1)
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{
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b = a + d;
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if (b == len)
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b = 0;
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if (b == -1)
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b = len - 1;
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if (gel[b][1] == gel[a][1])
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{
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a = b;
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continue;
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}
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if (gel[b][1] > gel[a][1])
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{
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*s = a;
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*e = b;
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return 0;
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}
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return 1;
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}
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}
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static inline void
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loadedge(int gel[MAXV][MAXN], int s, int e, int *ael, int *del, int n)
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{
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int swp, k, dy;
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if (gel[s][1] > gel[s][1])
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{
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swp = s; s = e; e = swp;
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}
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dy = gel[e][1] - gel[s][1];
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ael[0] = gel[s][0];
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del[0] = (gel[e][0] - gel[s][0]) / dy;
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for (k = 2; k < n; k++)
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{
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ael[k] = gel[s][k];
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del[k] = (gel[e][k] - gel[s][k]) / dy;
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}
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}
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static inline void
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stepedge(int *ael, int *del, int n)
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{
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int k;
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ael[0] += del[0];
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for (k = 2; k < n; k++)
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ael[k] += del[k];
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}
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void
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fz_drawtriangle(fz_pixmap *pix, float *av, float *bv, float *cv, int n)
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{
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float poly[MAXV][MAXN];
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float temp[MAXV][MAXN];
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float cx0 = pix->x;
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float cy0 = pix->y;
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float cx1 = pix->x + pix->w;
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float cy1 = pix->y + pix->h;
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int gel[MAXV][MAXN];
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int ael[2][MAXN];
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int del[2][MAXN];
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int y, s0, s1, e0, e1;
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int top, bot, len;
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int i, k;
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copyvert(poly[0], av, n);
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copyvert(poly[1], bv, n);
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copyvert(poly[2], cv, n);
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len = clippoly(poly, temp, 3, n, cx0, 0, 0);
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len = clippoly(temp, poly, len, n, cx1, 0, 1);
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len = clippoly(poly, temp, len, n, cy0, 1, 0);
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len = clippoly(temp, poly, len, n, cy1, 1, 1);
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if (len < 3)
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return;
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for (i = 0; i < len; i++)
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{
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gel[i][0] = fz_floor(poly[i][0] + 0.5) * 65536; /* trunc and fix */
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gel[i][1] = fz_floor(poly[i][1] + 0.5); /* y is not fixpoint */
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for (k = 2; k < n; k++)
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gel[i][k] = poly[i][k] * 65536; /* fix with precision */
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}
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top = bot = 0;
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for (i = 0; i < len; i++)
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{
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if (gel[i][1] < gel[top][1])
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top = i;
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if (gel[i][1] > gel[bot][1])
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bot = i;
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}
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if (gel[bot][1] - gel[top][1] == 0)
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return;
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y = gel[top][1];
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if (findnext(gel, len, top, &s0, &e0, 1))
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return;
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if (findnext(gel, len, top, &s1, &e1, -1))
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return;
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loadedge(gel, s0, e0, ael[0], del[0], n);
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loadedge(gel, s1, e1, ael[1], del[1], n);
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while (1)
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{
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int x0 = ael[0][0] >> 16;
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int x1 = ael[1][0] >> 16;
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if (ael[0][0] < ael[1][0])
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drawscan(pix, y, x0, x1, ael[0]+2, ael[1]+2, n-2);
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else
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drawscan(pix, y, x1, x0, ael[1]+2, ael[0]+2, n-2);
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stepedge(ael[0], del[0], n);
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stepedge(ael[1], del[1], n);
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y ++;
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if (y >= gel[e0][1])
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{
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if (findnext(gel, len, e0, &s0, &e0, 1))
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return;
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loadedge(gel, s0, e0, ael[0], del[0], n);
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}
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if (y >= gel[e1][1])
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{
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if (findnext(gel, len, e1, &s1, &e1, -1))
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return;
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loadedge(gel, s1, e1, ael[1], del[1], n);
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}
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}
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}
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/*
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* mesh drawing
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*/
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fz_error *
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fz_rendershade(fz_shade *shade, fz_matrix ctm, fz_colorspace *destcs, fz_pixmap *dest)
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{
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unsigned char clut[256][3];
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unsigned char *s, *d;
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fz_error *error;
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fz_pixmap *temp;
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float rgb[3];
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float tri[3][MAXN];
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fz_point p;
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int i, j, k, n;
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assert(dest->n == 4);
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ctm = fz_concat(shade->matrix, ctm);
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if (shade->usefunction)
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{
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n = 3;
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error = fz_newpixmap(&temp, dest->x, dest->y, dest->w, dest->h, 2);
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if (error)
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return error;
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}
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else if (shade->cs != destcs)
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{
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n = 2 + shade->cs->n;
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error = fz_newpixmap(&temp, dest->x, dest->y, dest->w, dest->h,
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shade->cs->n + 1);
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if (error)
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return error;
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}
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else
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{
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n = 2 + shade->cs->n;
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temp = dest;
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}
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fz_clearpixmap(temp);
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for (i = 0; i < shade->meshlen; i++)
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{
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for (k = 0; k < 3; k++)
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{
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p.x = shade->mesh[(i * 3 + k) * n + 0];
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p.y = shade->mesh[(i * 3 + k) * n + 1];
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p = fz_transformpoint(ctm, p);
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tri[k][0] = p.x;
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tri[k][1] = p.y;
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for (j = 2; j < n; j++)
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tri[k][j] = shade->mesh[( i * 3 + k) * n + j] * 255;
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}
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fz_drawtriangle(temp, tri[0], tri[1], tri[2], n);
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}
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if (shade->usefunction)
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{
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for (i = 0; i < 256; i++)
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{
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fz_convertcolor(shade->cs, shade->function[i], destcs, rgb);
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clut[i][0] = rgb[0] * 255;
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clut[i][1] = rgb[1] * 255;
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clut[i][2] = rgb[2] * 255;
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}
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n = temp->w * temp->h;
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s = temp->samples;
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d = dest->samples;
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while (n--)
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{
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d[0] = s[0];
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d[1] = fz_mul255(s[0], clut[s[1]][0]);
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d[2] = fz_mul255(s[0], clut[s[1]][1]);
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d[3] = fz_mul255(s[0], clut[s[1]][2]);
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s += 2;
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d += 4;
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}
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fz_droppixmap(temp);
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}
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else if (shade->cs != destcs)
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{
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fz_convertpixmap(shade->cs, temp, destcs, dest);
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fz_droppixmap(temp);
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}
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return nil;
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}
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