mirror of
https://github.com/reactos/reactos.git
synced 2024-11-09 08:08:38 +00:00
a7fddf9c07
svn path=/trunk/; revision=29689
1263 lines
37 KiB
C++
1263 lines
37 KiB
C++
// CDIBSectionLite.cpp : implementation file
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//
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// General purpose DIBsection wrapper class for Win9x, NT 4.0, W2K and WinCE.
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//
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// Author : Chris Maunder (cmaunder@mail.com)
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// Date : 17 May 1999
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//
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// Copyright © Dundas Software Ltd. 1999, All Rights Reserved
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//
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// This code may be used in compiled form in any way you desire. This
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// file may be redistributed unmodified by any means PROVIDING it is
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// not sold for profit without the authors written consent, and
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// providing that this notice and the authors name is included. If
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// the source code in this file is used in any commercial application
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// then a simple email would be nice.
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//
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// This file is provided "as is" with no expressed or implied warranty.
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// The author accepts no liability for any damage, in any form, caused
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// by this code. Use it at your own risk and as with all code expect bugs!
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// It's been tested but I'm not perfect.
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//
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// Please use and enjoy. Please let me know of any bugs/mods/improvements
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// that you have found/implemented and I will fix/incorporate them into this
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// file.
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//
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// History : 25 May 1999 - First release
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// 4 Jun 1999 - Fixed SetBitmap bug
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// 4 May 2000 - 16 or 32 bit compression bug fix (Jim Miller <jam@3dfx.com>)
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// Bug fix in Save() (saving 4 bytes too many - Tadeusz Dracz)
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// 12 Dec 2000 - KennyG@magenic.com - Massive MFC extraxtion, remove that bloat!
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//
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#include "stdafx.h"
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#include "CDIB.h"
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// Standard colors
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RGBQUAD CDIB::ms_StdColors[] = {
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{ 0x00, 0x00, 0x00, 0 }, // System palette - first 10 colors
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{ 0x80, 0x00, 0x00, 0 },
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{ 0x00, 0x80, 0x00, 0 },
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{ 0x80, 0x80, 0x00, 0 },
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{ 0x00, 0x00, 0x80, 0 },
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{ 0x80, 0x00, 0x80, 0 },
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{ 0x00, 0x80, 0x80, 0 },
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{ 0xC0, 0xC0, 0xC0, 0 },
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{ 0xC0, 0xDC, 0xC0, 0 },
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{ 0xA6, 0xCA, 0xF0, 0 },
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{ 0x2C, 0x00, 0x00, 0 },
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{ 0x56, 0x00, 0x00, 0 },
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{ 0x87, 0x00, 0x00, 0 },
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{ 0xC0, 0x00, 0x00, 0 },
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{ 0xFF, 0x00, 0x00, 0 },
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{ 0x00, 0x2C, 0x00, 0 },
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{ 0x2C, 0x2C, 0x00, 0 },
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{ 0x56, 0x2C, 0x00, 0 },
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{ 0x87, 0x2C, 0x00, 0 },
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{ 0xC0, 0x2C, 0x00, 0 },
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{ 0xFF, 0x2C, 0x00, 0 },
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{ 0x00, 0x56, 0x00, 0 },
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{ 0x2C, 0x56, 0x00, 0 },
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{ 0x56, 0x56, 0x00, 0 },
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{ 0x87, 0x56, 0x00, 0 },
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{ 0xC0, 0x56, 0x00, 0 },
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{ 0xFF, 0x56, 0x00, 0 },
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{ 0x00, 0x87, 0x00, 0 },
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{ 0x2C, 0x87, 0x00, 0 },
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{ 0x56, 0x87, 0x00, 0 },
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{ 0x87, 0x87, 0x00, 0 },
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{ 0xC0, 0x87, 0x00, 0 },
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{ 0xFF, 0x87, 0x00, 0 },
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{ 0x00, 0xC0, 0x00, 0 },
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{ 0x2C, 0xC0, 0x00, 0 },
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{ 0x56, 0xC0, 0x00, 0 },
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{ 0x87, 0xC0, 0x00, 0 },
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{ 0xC0, 0xC0, 0x00, 0 },
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{ 0xFF, 0xC0, 0x00, 0 },
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{ 0x00, 0xFF, 0x00, 0 },
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{ 0x2C, 0xFF, 0x00, 0 },
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{ 0x56, 0xFF, 0x00, 0 },
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{ 0x87, 0xFF, 0x00, 0 },
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{ 0xC0, 0xFF, 0x00, 0 },
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{ 0xFF, 0xFF, 0x00, 0 },
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{ 0x00, 0x00, 0x2C, 0 },
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{ 0x2C, 0x00, 0x2C, 0 },
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{ 0x56, 0x00, 0x2C, 0 },
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{ 0x87, 0x00, 0x2C, 0 },
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{ 0xC0, 0x00, 0x2C, 0 },
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{ 0xFF, 0x00, 0x2C, 0 },
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{ 0x00, 0x2C, 0x2C, 0 },
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{ 0x2C, 0x2C, 0x2C, 0 },
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{ 0x56, 0x2C, 0x2C, 0 },
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{ 0x87, 0x2C, 0x2C, 0 },
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{ 0xC0, 0x2C, 0x2C, 0 },
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{ 0xFF, 0x2C, 0x2C, 0 },
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{ 0x00, 0x56, 0x2C, 0 },
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{ 0x2C, 0x56, 0x2C, 0 },
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{ 0x56, 0x56, 0x2C, 0 },
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{ 0x87, 0x56, 0x2C, 0 },
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{ 0xC0, 0x56, 0x2C, 0 },
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{ 0xFF, 0x56, 0x2C, 0 },
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{ 0x00, 0x87, 0x2C, 0 },
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{ 0x2C, 0x87, 0x2C, 0 },
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{ 0x56, 0x87, 0x2C, 0 },
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{ 0x87, 0x87, 0x2C, 0 },
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{ 0xC0, 0x87, 0x2C, 0 },
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{ 0xFF, 0x87, 0x2C, 0 },
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{ 0x00, 0xC0, 0x2C, 0 },
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{ 0x2C, 0xC0, 0x2C, 0 },
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{ 0x56, 0xC0, 0x2C, 0 },
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{ 0x87, 0xC0, 0x2C, 0 },
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{ 0xC0, 0xC0, 0x2C, 0 },
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{ 0xFF, 0xC0, 0x2C, 0 },
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{ 0x00, 0xFF, 0x2C, 0 },
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{ 0x2C, 0xFF, 0x2C, 0 },
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{ 0x56, 0xFF, 0x2C, 0 },
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{ 0x87, 0xFF, 0x2C, 0 },
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{ 0xC0, 0xFF, 0x2C, 0 },
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{ 0xFF, 0xFF, 0x2C, 0 },
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{ 0x00, 0x00, 0x56, 0 },
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{ 0x2C, 0x00, 0x56, 0 },
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{ 0x56, 0x00, 0x56, 0 },
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{ 0x87, 0x00, 0x56, 0 },
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{ 0xC0, 0x00, 0x56, 0 },
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{ 0xFF, 0x00, 0x56, 0 },
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{ 0x00, 0x2C, 0x56, 0 },
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{ 0x2C, 0x2C, 0x56, 0 },
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{ 0x56, 0x2C, 0x56, 0 },
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{ 0x87, 0x2C, 0x56, 0 },
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{ 0xC0, 0x2C, 0x56, 0 },
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{ 0xFF, 0x2C, 0x56, 0 },
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{ 0x00, 0x56, 0x56, 0 },
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{ 0x2C, 0x56, 0x56, 0 },
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{ 0x56, 0x56, 0x56, 0 },
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{ 0x87, 0x56, 0x56, 0 },
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{ 0xC0, 0x56, 0x56, 0 },
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{ 0xFF, 0x56, 0x56, 0 },
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{ 0x00, 0x87, 0x56, 0 },
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{ 0x2C, 0x87, 0x56, 0 },
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{ 0x56, 0x87, 0x56, 0 },
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{ 0x87, 0x87, 0x56, 0 },
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{ 0xC0, 0x87, 0x56, 0 },
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{ 0xFF, 0x87, 0x56, 0 },
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{ 0x00, 0xC0, 0x56, 0 },
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{ 0x2C, 0xC0, 0x56, 0 },
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{ 0x56, 0xC0, 0x56, 0 },
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{ 0x87, 0xC0, 0x56, 0 },
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{ 0xC0, 0xC0, 0x56, 0 },
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{ 0xFF, 0xC0, 0x56, 0 },
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{ 0x00, 0xFF, 0x56, 0 },
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{ 0x2C, 0xFF, 0x56, 0 },
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{ 0x56, 0xFF, 0x56, 0 },
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{ 0x87, 0xFF, 0x56, 0 },
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{ 0xC0, 0xFF, 0x56, 0 },
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{ 0xFF, 0xFF, 0x56, 0 },
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{ 0x00, 0x00, 0x87, 0 },
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{ 0x2C, 0x00, 0x87, 0 },
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{ 0x56, 0x00, 0x87, 0 },
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{ 0x87, 0x00, 0x87, 0 },
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{ 0xC0, 0x00, 0x87, 0 },
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{ 0xFF, 0x00, 0x87, 0 },
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{ 0x00, 0x2C, 0x87, 0 },
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{ 0x2C, 0x2C, 0x87, 0 },
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{ 0x56, 0x2C, 0x87, 0 },
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{ 0x87, 0x2C, 0x87, 0 },
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{ 0xC0, 0x2C, 0x87, 0 },
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{ 0xFF, 0x2C, 0x87, 0 },
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{ 0x00, 0x56, 0x87, 0 },
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{ 0x2C, 0x56, 0x87, 0 },
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{ 0x56, 0x56, 0x87, 0 },
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{ 0x87, 0x56, 0x87, 0 },
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{ 0xC0, 0x56, 0x87, 0 },
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{ 0xFF, 0x56, 0x87, 0 },
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{ 0x00, 0x87, 0x87, 0 },
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{ 0x2C, 0x87, 0x87, 0 },
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{ 0x56, 0x87, 0x87, 0 },
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{ 0x87, 0x87, 0x87, 0 },
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{ 0xC0, 0x87, 0x87, 0 },
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{ 0xFF, 0x87, 0x87, 0 },
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{ 0x00, 0xC0, 0x87, 0 },
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{ 0x2C, 0xC0, 0x87, 0 },
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{ 0x56, 0xC0, 0x87, 0 },
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{ 0x87, 0xC0, 0x87, 0 },
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{ 0xC0, 0xC0, 0x87, 0 },
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{ 0xFF, 0xC0, 0x87, 0 },
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{ 0x00, 0xFF, 0x87, 0 },
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{ 0x2C, 0xFF, 0x87, 0 },
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{ 0x56, 0xFF, 0x87, 0 },
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{ 0x87, 0xFF, 0x87, 0 },
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{ 0xC0, 0xFF, 0x87, 0 },
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{ 0xFF, 0xFF, 0x87, 0 },
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{ 0x00, 0x00, 0xC0, 0 },
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{ 0x2C, 0x00, 0xC0, 0 },
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{ 0x56, 0x00, 0xC0, 0 },
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{ 0x87, 0x00, 0xC0, 0 },
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{ 0xC0, 0x00, 0xC0, 0 },
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{ 0xFF, 0x00, 0xC0, 0 },
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{ 0x00, 0x2C, 0xC0, 0 },
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{ 0x2C, 0x2C, 0xC0, 0 },
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{ 0x56, 0x2C, 0xC0, 0 },
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{ 0x87, 0x2C, 0xC0, 0 },
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{ 0xC0, 0x2C, 0xC0, 0 },
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{ 0xFF, 0x2C, 0xC0, 0 },
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{ 0x00, 0x56, 0xC0, 0 },
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{ 0x2C, 0x56, 0xC0, 0 },
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{ 0x56, 0x56, 0xC0, 0 },
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{ 0x87, 0x56, 0xC0, 0 },
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{ 0xC0, 0x56, 0xC0, 0 },
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{ 0xFF, 0x56, 0xC0, 0 },
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{ 0x00, 0x87, 0xC0, 0 },
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{ 0x2C, 0x87, 0xC0, 0 },
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{ 0x56, 0x87, 0xC0, 0 },
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{ 0x87, 0x87, 0xC0, 0 },
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{ 0xC0, 0x87, 0xC0, 0 },
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{ 0xFF, 0x87, 0xC0, 0 },
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{ 0x00, 0xC0, 0xC0, 0 },
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{ 0x2C, 0xC0, 0xC0, 0 },
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{ 0x56, 0xC0, 0xC0, 0 },
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{ 0x87, 0xC0, 0xC0, 0 },
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{ 0xFF, 0xC0, 0xC0, 0 },
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{ 0x00, 0xFF, 0xC0, 0 },
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{ 0x2C, 0xFF, 0xC0, 0 },
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{ 0x56, 0xFF, 0xC0, 0 },
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{ 0x87, 0xFF, 0xC0, 0 },
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{ 0xC0, 0xFF, 0xC0, 0 },
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{ 0xFF, 0xFF, 0xC0, 0 },
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{ 0x00, 0x00, 0xFF, 0 },
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{ 0x2C, 0x00, 0xFF, 0 },
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{ 0x56, 0x00, 0xFF, 0 },
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{ 0x87, 0x00, 0xFF, 0 },
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{ 0xC0, 0x00, 0xFF, 0 },
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{ 0xFF, 0x00, 0xFF, 0 },
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{ 0x00, 0x2C, 0xFF, 0 },
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{ 0x2C, 0x2C, 0xFF, 0 },
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{ 0x56, 0x2C, 0xFF, 0 },
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{ 0x87, 0x2C, 0xFF, 0 },
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{ 0xC0, 0x2C, 0xFF, 0 },
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{ 0xFF, 0x2C, 0xFF, 0 },
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{ 0x00, 0x56, 0xFF, 0 },
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{ 0x2C, 0x56, 0xFF, 0 },
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{ 0x56, 0x56, 0xFF, 0 },
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{ 0x87, 0x56, 0xFF, 0 },
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{ 0xC0, 0x56, 0xFF, 0 },
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{ 0xFF, 0x56, 0xFF, 0 },
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{ 0x00, 0x87, 0xFF, 0 },
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{ 0x2C, 0x87, 0xFF, 0 },
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{ 0x56, 0x87, 0xFF, 0 },
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{ 0x87, 0x87, 0xFF, 0 },
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{ 0xC0, 0x87, 0xFF, 0 },
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{ 0xFF, 0x87, 0xFF, 0 },
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{ 0x00, 0xC0, 0xFF, 0 },
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{ 0x2C, 0xC0, 0xFF, 0 },
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{ 0x56, 0xC0, 0xFF, 0 },
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{ 0x87, 0xC0, 0xFF, 0 },
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{ 0xC0, 0xC0, 0xFF, 0 },
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{ 0xFF, 0xC0, 0xFF, 0 },
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{ 0x2C, 0xFF, 0xFF, 0 },
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{ 0x56, 0xFF, 0xFF, 0 },
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{ 0x87, 0xFF, 0xFF, 0 },
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{ 0xC0, 0xFF, 0xFF, 0 },
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{ 0xFF, 0xFF, 0xFF, 0 },
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{ 0x11, 0x11, 0x11, 0 },
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{ 0x18, 0x18, 0x18, 0 },
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{ 0x1E, 0x1E, 0x1E, 0 },
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{ 0x25, 0x25, 0x25, 0 },
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{ 0x2C, 0x2C, 0x2C, 0 },
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{ 0x34, 0x34, 0x34, 0 },
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{ 0x3C, 0x3C, 0x3C, 0 },
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{ 0x44, 0x44, 0x44, 0 },
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{ 0x4D, 0x4D, 0x4D, 0 },
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{ 0x56, 0x56, 0x56, 0 },
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{ 0x5F, 0x5F, 0x5F, 0 },
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{ 0x69, 0x69, 0x69, 0 },
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{ 0x72, 0x72, 0x72, 0 },
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{ 0x7D, 0x7D, 0x7D, 0 },
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{ 0x92, 0x92, 0x92, 0 },
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{ 0x9D, 0x9D, 0x9D, 0 },
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{ 0xA8, 0xA8, 0xA8, 0 },
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{ 0xB4, 0xB4, 0xB4, 0 },
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{ 0xCC, 0xCC, 0xCC, 0 },
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{ 0xD8, 0xD8, 0xD8, 0 },
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{ 0xE5, 0xE5, 0xE5, 0 },
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{ 0xF2, 0xF2, 0xF2, 0 },
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{ 0xFF, 0xFF, 0xFF, 0 },
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{ 0xFF, 0xFB, 0xF0, 0 }, // System palette - last 10 colors
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{ 0xA0, 0xA0, 0xA4, 0 },
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{ 0x80, 0x80, 0x80, 0 },
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{ 0xFF, 0x00, 0x00, 0 },
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{ 0x00, 0xFF, 0x00, 0 },
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{ 0xFF, 0xFF, 0x00, 0 },
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{ 0x00, 0x00, 0xFF, 0 },
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{ 0xFF, 0x00, 0xFF, 0 },
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{ 0x00, 0xFF, 0xFF, 0 },
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{ 0xFF, 0xFF, 0xFF, 0 },
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};
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/////////////////////////////////////////////////////////////////////////////
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// CE DIBSection global functions
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#ifdef _WIN32_WCE
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UINT CEGetDIBColorTable(HDC hdc, UINT uStartIndex, UINT cEntries, RGBQUAD *pColors);
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CDIB static functions
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//
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// --- In : nBitsPerPixel - bits per pixel
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// nCompression - type of compression
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// --- Out :
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// --- Returns :The number of colors for this color depth
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// --- Effect : Returns the number of color table entries given the number
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// of bits per pixel of a bitmap
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/*static*/ int CDIB::NumColorEntries(int nBitsPerPixel, int nCompression)
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{
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int nColors = 0;
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switch (nBitsPerPixel)
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{
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case 1:
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nColors = 2;
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break;
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#ifdef _WIN32_WCE
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case 2:
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nColors = 4;
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break; // winCE only
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#endif
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case 4:
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nColors = 16;
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break;
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case 8:
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nColors = 256;
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break;
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case 24:
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nColors = 0;
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break;
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case 16:
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case 32:
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if (nCompression == BI_BITFIELDS)
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nColors = 3; // 16 or 32 bpp have 3 colors(masks) in the color table if bitfield compression
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else
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nColors = 0; // 16 or 32 bpp have no color table if no bitfield compression
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break;
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default:
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ASSERT(FALSE);
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}
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return nColors;
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}
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//
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// --- In : nWidth - image width in pixels
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// nBitsPerPixel - bits per pixel
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// --- Out :
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// --- Returns : Returns the number of storage bytes needed for each scanline
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// in the bitmap
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// --- Effect :
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/*static*/ int CDIB::BytesPerLine(int nWidth, int nBitsPerPixel)
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{
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return ( (nWidth * nBitsPerPixel + 31) & (~31) ) / 8;
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}
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#ifndef DIBSECTION_NO_PALETTE
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// --- In : palette - reference to a palette object which will be filled
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// nNumColors - number of color entries to fill
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// --- Out :
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// --- Returns : TRUE on success, false otherwise
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// --- Effect : Creates a halftone color palette independant of screen color depth.
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// palette will be filled with the colors, and nNumColors is the No.
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// of colors to file. If nNumColorsis 0 or > 256, then 256 colors are used.
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/*static*/
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BOOL CDIB::CreateHalftonePalette(HPALETTE hPal, int nNumColors)
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{
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::DeleteObject(hPal);
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// Sanity check on requested number of colours.
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if (nNumColors <= 0 || nNumColors > 256)
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nNumColors = 256;
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else if (nNumColors <= 2)
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nNumColors = 2;
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else if (nNumColors <= 16)
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nNumColors = 16;
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else if (nNumColors <= 256)
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nNumColors = 256;
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PALETTEINFO pi;
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pi.palNumEntries = (WORD) nNumColors;
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if (nNumColors == 2)
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{
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// According to the MS article "The Palette Manager: How and Why"
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// monochrome palettes not really needed (will use B&W)
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pi.palPalEntry[0].peRed = ms_StdColors[0].rgbRed;
|
||
pi.palPalEntry[0].peGreen = ms_StdColors[0].rgbGreen;
|
||
pi.palPalEntry[0].peBlue = ms_StdColors[0].rgbBlue;
|
||
pi.palPalEntry[0].peFlags = 0;
|
||
pi.palPalEntry[1].peRed = ms_StdColors[255].rgbRed;
|
||
pi.palPalEntry[1].peGreen = ms_StdColors[255].rgbGreen;
|
||
pi.palPalEntry[1].peBlue = ms_StdColors[255].rgbBlue;
|
||
pi.palPalEntry[1].peFlags = 0;
|
||
}
|
||
else if (nNumColors == 16)
|
||
{
|
||
// According to the MS article "The Palette Manager: How and Why"
|
||
// 4-bit palettes not really needed (will use VGA palette)
|
||
for (int i = 0; i < 8; i++)
|
||
{
|
||
pi.palPalEntry[i].peRed = ms_StdColors[i].rgbRed;
|
||
pi.palPalEntry[i].peGreen = ms_StdColors[i].rgbGreen;
|
||
pi.palPalEntry[i].peBlue = ms_StdColors[i].rgbBlue;
|
||
pi.palPalEntry[i].peFlags = 0;
|
||
}
|
||
for (i = 8; i < 16; i++)
|
||
{
|
||
pi.palPalEntry[i].peRed = ms_StdColors[248+i].rgbRed;
|
||
pi.palPalEntry[i].peGreen = ms_StdColors[248+i].rgbGreen;
|
||
pi.palPalEntry[i].peBlue = ms_StdColors[248+i].rgbBlue;
|
||
pi.palPalEntry[i].peFlags = 0;
|
||
}
|
||
}
|
||
else // if (nNumColors == 256)
|
||
{
|
||
// Fill palette with full halftone palette
|
||
for (int i = 0; i < 256; i++)
|
||
{
|
||
pi.palPalEntry[i].peRed = ms_StdColors[i].rgbRed;
|
||
pi.palPalEntry[i].peGreen = ms_StdColors[i].rgbGreen;
|
||
pi.palPalEntry[i].peBlue = ms_StdColors[i].rgbBlue;
|
||
pi.palPalEntry[i].peFlags = 0;
|
||
}
|
||
}
|
||
|
||
hPal = ::CreatePalette((LPLOGPALETTE) pi);
|
||
return (hPal != NULL);
|
||
}
|
||
#endif // DIBSECTION_NO_PALETTE
|
||
|
||
|
||
/////////////////////////////////////////////////////////////////////////////
|
||
// CDIB
|
||
|
||
CDIB::CDIB()
|
||
{
|
||
// Just in case...
|
||
ASSERT(sizeof(ms_StdColors) / sizeof(ms_StdColors[0]) == 256);
|
||
|
||
m_hBitmap = NULL;
|
||
m_hOldBitmap = NULL;
|
||
|
||
#ifndef DIBSECTION_NO_MEMDC_REUSE
|
||
m_bReuseMemDC = FALSE;
|
||
#endif
|
||
|
||
#ifndef DIBSECTION_NO_PALETTE
|
||
m_hOldPal = NULL;
|
||
#endif
|
||
}
|
||
|
||
|
||
CDIB::~CDIB()
|
||
{
|
||
// Unselect the bitmap out of the memory DC before deleting bitmap
|
||
ReleaseMemoryDC(TRUE);
|
||
|
||
if (m_hBitmap)
|
||
::DeleteObject(m_hBitmap);
|
||
m_hBitmap = NULL;
|
||
m_ppvBits = NULL;
|
||
|
||
#ifndef DIBSECTION_NO_PALETTE
|
||
DeleteObject((HGDIOBJ) m_hPal);
|
||
#endif
|
||
|
||
memset(&m_DIBinfo, 0, sizeof(m_DIBinfo));
|
||
|
||
m_iColorDataType = DIB_RGB_COLORS;
|
||
m_iColorTableSize = 0;
|
||
}
|
||
|
||
|
||
/////////////////////////////////////////////////////////////////////////////
|
||
//
|
||
// CDIB operations
|
||
//
|
||
// --- In : pDC - Pointer to a device context
|
||
// ptDest - point at which the topleft corner of the image is drawn
|
||
// --- Out :
|
||
// --- Returns : TRUE on success
|
||
// --- Effect : Draws the image 1:1 on the device context
|
||
//
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
|
||
BOOL CDIB::Draw(HDC hDC, POINT& ptDest, BOOL bForceBackground /*=FALSE*/)
|
||
{
|
||
if (!m_hBitmap)
|
||
return FALSE;
|
||
|
||
SIZE size; // = GetSize();
|
||
POINT ptOrigin = {0,0};
|
||
BOOL bResult = FALSE;
|
||
|
||
// Create a memory DC compatible with the destination DC
|
||
HDC hMemDC = GetMemoryDC(hDC, FALSE);
|
||
if (!hMemDC)
|
||
return FALSE;
|
||
|
||
#ifndef DIBSECTION_NO_PALETTE
|
||
// Select and realize the palette
|
||
HPALETTE hOldPalette = NULL;
|
||
if (m_hPal && UsesPalette(hDC))
|
||
{
|
||
hOldPalette = SelectPalette(hDC, m_hPal, bForceBackground );
|
||
RealizePalette(hDC);
|
||
}
|
||
#endif // DIBSECTION_NO_PALETTE
|
||
|
||
bResult = BitBlt(hDC, ptDest.x, ptDest.y, size.cx, size.cy, hMemDC,
|
||
ptOrigin.x, ptOrigin.y, SRCCOPY);
|
||
|
||
#ifndef DIBSECTION_NO_PALETTE
|
||
if (hOldPalette)
|
||
SelectPalette(hDC, hOldPalette, FALSE);
|
||
#endif // DIBSECTION_NO_PALETTE
|
||
|
||
ReleaseMemoryDC();
|
||
|
||
return bResult;
|
||
}
|
||
|
||
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
//
|
||
// --- In : pDC - Pointer to a device context
|
||
// ptDest - point at which the topleft corner of the image is drawn
|
||
// size - size to stretch the image
|
||
// --- Out :
|
||
// --- Returns : TRUE on success
|
||
// --- Effect : Stretch draws the image to the desired size on the device context
|
||
//
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
|
||
BOOL CDIB::Stretch(HDC hDC, POINT& ptDest, SIZE& size, BOOL bForceBackground /*=FALSE*/)
|
||
{
|
||
if (!m_hBitmap)
|
||
return FALSE;
|
||
|
||
BOOL bResult = FALSE;
|
||
|
||
POINT ptOrigin = {0,0};
|
||
SIZE imagesize;
|
||
GetSize(imagesize);
|
||
|
||
#ifndef _WIN32_WCE
|
||
//pDC->SetStretchBltMode(COLORONCOLOR);
|
||
#endif
|
||
|
||
// Create a memory DC compatible with the destination DC
|
||
HDC hMemDC = GetMemoryDC(hDC, FALSE);
|
||
if (!hMemDC)
|
||
return FALSE;
|
||
|
||
#ifndef DIBSECTION_NO_PALETTE
|
||
// Select and realize the palette
|
||
HPALETTE hOldPalette = NULL;
|
||
if (m_hPal && UsesPalette(hDC))
|
||
{
|
||
hOldPalette = SelectPalette(hDC, m_hPal, bForceBackground);
|
||
RealizePalette(hDC);
|
||
}
|
||
#endif // DIBSECTION_NO_PALETTE
|
||
|
||
bResult = StretchBlt(hDC, ptDest.x, ptDest.y, size.cx, size.cy,
|
||
hMemDC, ptOrigin.x, ptOrigin.y, imagesize.cx, imagesize.cy, SRCCOPY);
|
||
|
||
#ifndef DIBSECTION_NO_PALETTE
|
||
if (hOldPalette)
|
||
SelectPalette(hDC, hOldPalette, FALSE);
|
||
#endif // DIBSECTION_NO_PALETTE
|
||
|
||
ReleaseMemoryDC();
|
||
|
||
return bResult;
|
||
}
|
||
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
// Setting the bitmap...
|
||
//
|
||
// --- In : nIDResource - resource ID
|
||
// --- Out :
|
||
// --- Returns : Returns TRUE on success, FALSE otherwise
|
||
// --- Effect : Initialises the bitmap from a resource. If failure, then object is
|
||
// initialised back to an empty bitmap.
|
||
//
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
|
||
BOOL CDIB::SetBitmap(UINT nIDResource, HINSTANCE hInst /*= NULL*/ )
|
||
{
|
||
return SetBitmap(MAKEINTRESOURCE(nIDResource), hInst);
|
||
}
|
||
|
||
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
//
|
||
// --- In : lpszResourceName - resource name
|
||
// --- Out :
|
||
// --- Returns : Returns TRUE on success, FALSE otherwise
|
||
// --- Effect : Initialises the bitmap from a resource. If failure, then object is
|
||
// initialised back to an empty bitmap.
|
||
//
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
|
||
BOOL CDIB::SetBitmap(LPCTSTR lpszRes, HINSTANCE hInst /*= NULL*/ )
|
||
{
|
||
HBITMAP hBmp = (HBITMAP)::LoadImage(hInst, lpszRes, IMAGE_BITMAP, 0,0,0);
|
||
if (!hBmp)
|
||
{
|
||
TRACE0("Unable to LoadImage");
|
||
return FALSE;
|
||
}
|
||
|
||
BOOL bResult = SetBitmap(hBmp);
|
||
::DeleteObject(hBmp);
|
||
return bResult;
|
||
}
|
||
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
//
|
||
// --- In : lpBitmapInfo - pointer to a BITMAPINFO structure
|
||
// lpBits - pointer to image bits
|
||
// --- Out :
|
||
// --- Returns : Returns TRUE on success, FALSE otherwise
|
||
// --- Effect : Initialises the bitmap using the information in lpBitmapInfo to determine
|
||
// the dimensions and colors, and the then sets the bits from the bits in
|
||
// lpBits. If failure, then object is initialised back to an empty bitmap.
|
||
//
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
|
||
BOOL CDIB::SetBitmap(LPBITMAPINFO lpBitmapInfo, LPVOID lpBits)
|
||
{
|
||
// DeleteObject();
|
||
|
||
if (!lpBitmapInfo || !lpBits)
|
||
return FALSE;
|
||
|
||
HDC hDC = NULL;
|
||
BITMAPINFOHEADER& bmih = lpBitmapInfo->bmiHeader;
|
||
|
||
// Compute the number of colors in the color table
|
||
m_iColorTableSize = NumColorEntries(bmih.biBitCount, bmih.biCompression);
|
||
|
||
DWORD dwBitmapInfoSize = sizeof(BITMAPINFO) + m_iColorTableSize*sizeof(RGBQUAD);
|
||
|
||
// Copy over BITMAPINFO contents
|
||
memcpy(&m_DIBinfo, lpBitmapInfo, dwBitmapInfoSize);
|
||
|
||
// Should now have all the info we need to create the sucker.
|
||
//TRACE(_T("Width %d, Height %d, Bits/pixel %d, Image Size %d\n"),
|
||
// bmih.biWidth, bmih.biHeight, bmih.biBitCount, bmih.biSizeImage);
|
||
|
||
// Create a DC which will be used to get DIB, then create DIBsection
|
||
hDC = ::GetDC(NULL);
|
||
if (!hDC)
|
||
{
|
||
TRACE0("Unable to get DC\n");
|
||
return FALSE;
|
||
}
|
||
|
||
m_hBitmap = CreateDIBSection(hDC, (const BITMAPINFO*) m_DIBinfo, m_iColorDataType, &m_ppvBits, NULL, 0);
|
||
::ReleaseDC(NULL, hDC);
|
||
if (!m_hBitmap)
|
||
{
|
||
TRACE0("CreateDIBSection failed\n");
|
||
return FALSE;
|
||
}
|
||
|
||
if (m_DIBinfo.bmiHeader.biSizeImage == 0)
|
||
{
|
||
int nBytesPerLine = BytesPerLine(lpBitmapInfo->bmiHeader.biWidth,
|
||
lpBitmapInfo->bmiHeader.biBitCount);
|
||
m_DIBinfo.bmiHeader.biSizeImage = nBytesPerLine * lpBitmapInfo->bmiHeader.biHeight;
|
||
}
|
||
|
||
memcpy(m_ppvBits, lpBits, m_DIBinfo.bmiHeader.biSizeImage);
|
||
|
||
#ifndef DIBSECTION_NO_PALETTE
|
||
if (!CreatePalette())
|
||
{
|
||
TRACE0("Unable to create palette\n");
|
||
return FALSE;
|
||
}
|
||
#endif // DIBSECTION_NO_PALETTE
|
||
|
||
return TRUE;
|
||
}
|
||
|
||
|
||
//////////////////////////////////////////////////////////////////////////////////
|
||
//
|
||
// --- In : hBitmap - handle to image
|
||
// pPalette - optional palette to use when setting image
|
||
// --- Out :
|
||
// --- Returns : Returns TRUE on success, FALSE otherwise
|
||
// --- Effect : Initialises the bitmap from the HBITMAP supplied. If failure, then
|
||
// object is initialised back to an empty bitmap.
|
||
//
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
|
||
BOOL CDIB::SetBitmap(HBITMAP hBitmap, HPALETTE hPal /*= NULL*/)
|
||
{
|
||
// DeleteObject();
|
||
|
||
if (!hBitmap)
|
||
return FALSE;
|
||
|
||
// Get dimensions of bitmap
|
||
BITMAP bm;
|
||
if (!::GetObject(hBitmap, sizeof(bm),(LPVOID)&bm))
|
||
return FALSE;
|
||
bm.bmHeight = abs(bm.bmHeight);
|
||
|
||
HDC hDC = GetWindowDC(NULL);
|
||
HPALETTE hOldPal = NULL;
|
||
|
||
m_iColorTableSize = NumColorEntries(bm.bmBitsPixel, BI_RGB);
|
||
|
||
// Initialize the BITMAPINFOHEADER in m_DIBinfo
|
||
BITMAPINFOHEADER& bih = m_DIBinfo.bmiHeader;
|
||
bih.biSize = sizeof(BITMAPINFOHEADER);
|
||
bih.biWidth = bm.bmWidth;
|
||
bih.biHeight = bm.bmHeight;
|
||
bih.biPlanes = 1; // Must always be 1 according to docs
|
||
bih.biBitCount = bm.bmBitsPixel;
|
||
bih.biCompression = BI_RGB;
|
||
bih.biSizeImage = BytesPerLine(bm.bmWidth, bm.bmBitsPixel) * bm.bmHeight;
|
||
bih.biXPelsPerMeter = 0;
|
||
bih.biYPelsPerMeter = 0;
|
||
bih.biClrUsed = 0;
|
||
bih.biClrImportant = 0;
|
||
|
||
GetColorTableEntries(hDC, hBitmap);
|
||
|
||
// If we have a palette supplied, then set the palette (and hance DIB color
|
||
// table) using this palette
|
||
if (hPal)
|
||
SetPalette(hPal);
|
||
|
||
if (hPal)
|
||
{
|
||
hOldPal = SelectPalette(hDC, m_hPal, FALSE);
|
||
RealizePalette(hDC);
|
||
}
|
||
|
||
// Create it!
|
||
m_hBitmap = CreateDIBSection(hDC, (const BITMAPINFO*) m_DIBinfo, m_iColorDataType, &m_ppvBits, NULL, 0);
|
||
if (hOldPal)
|
||
SelectPalette(hDC, hOldPal, FALSE);
|
||
hOldPal = NULL;
|
||
|
||
if (! m_hBitmap)
|
||
{
|
||
TRACE0("Unable to CreateDIBSection\n");
|
||
return FALSE;
|
||
}
|
||
|
||
// If palette was supplied then create a palette using the entries in the DIB
|
||
// color table.
|
||
if (! hPal)
|
||
CreatePalette();
|
||
|
||
// Need to copy the supplied bitmap onto the newly created DIBsection
|
||
HDC hMemDC = CreateCompatibleDC(hDC);
|
||
HDC hCopyDC = CreateCompatibleDC(hDC);
|
||
|
||
if (! hMemDC || ! hCopyDC)
|
||
{
|
||
TRACE0("Unable to create compatible DC's\n");
|
||
//AfxThrowResourceException();
|
||
}
|
||
|
||
if (m_hPal)
|
||
{
|
||
SelectPalette(hMemDC, m_hPal, FALSE); RealizePalette(hMemDC);
|
||
SelectPalette(hCopyDC, m_hPal, FALSE); RealizePalette(hCopyDC);
|
||
}
|
||
|
||
HBITMAP hOldMemBitmap = (HBITMAP) SelectObject(hMemDC, hBitmap);
|
||
HBITMAP hOldCopyBitmap = (HBITMAP) SelectObject(hCopyDC, m_hBitmap);
|
||
|
||
BitBlt(hCopyDC, 0, 0, bm.bmWidth, bm.bmHeight, hMemDC, 0, 0, SRCCOPY);
|
||
|
||
SelectObject(hMemDC, hOldMemBitmap);
|
||
SelectObject(hCopyDC, hOldCopyBitmap);
|
||
|
||
if (m_hPal)
|
||
{
|
||
HGDIOBJ hObj = ::GetStockObject(DEFAULT_PALETTE);
|
||
SelectObject(hMemDC, hObj);
|
||
SelectObject(hCopyDC, hObj);
|
||
}
|
||
|
||
ReleaseDC(NULL, hDC);
|
||
return TRUE;
|
||
}
|
||
|
||
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
//
|
||
// CDIB palette stuff
|
||
//
|
||
// --- In : nNumColors - number of colors to set
|
||
// pColors - array of RGBQUAD's containing colors to set
|
||
// --- Out :
|
||
// --- Returns : Returns TRUE on success, FALSE otherwise
|
||
// --- Effect : Sets the colors used by the image. Only works if # colors <= 256
|
||
//
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
|
||
BOOL CDIB::SetColorTable(UINT nNumColors, RGBQUAD *pColors)
|
||
{
|
||
if (!m_hBitmap ||!pColors || !nNumColors || m_iColorTableSize == 0 || nNumColors > 256)
|
||
return FALSE;
|
||
|
||
LPRGBQUAD pColorTable = GetColorTable();
|
||
ASSERT(pColorTable);
|
||
|
||
int nCount = min(m_iColorTableSize, nNumColors);
|
||
::memset(pColorTable, 0, m_iColorTableSize*sizeof(RGBQUAD));
|
||
::memcpy(pColorTable, pColors, nCount*sizeof(RGBQUAD));
|
||
|
||
return TRUE;
|
||
}
|
||
|
||
|
||
// --- In :
|
||
// --- Out :
|
||
// --- Returns : TRUE on success
|
||
// --- Effect : Creates the palette from the DIBSection's color table. Assumes
|
||
// m_iColorTableSize has been set and the DIBsection m_hBitmap created
|
||
//
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
|
||
BOOL CDIB::CreatePalette()
|
||
{
|
||
//m_hPal DeleteObject();
|
||
|
||
if (!m_hBitmap)
|
||
return FALSE;
|
||
|
||
// Create a 256 color halftone palette if there is no color table in the DIBSection
|
||
if (m_iColorTableSize == 0)
|
||
return CreateHalftonePalette(m_hPal, 256);
|
||
|
||
// Get space for the color entries
|
||
RGBQUAD *pRGB = new RGBQUAD[m_iColorTableSize];
|
||
if (!pRGB)
|
||
return CreateHalftonePalette(m_hPal, m_iColorTableSize);
|
||
|
||
HDC hDC = ::GetDC(NULL);
|
||
if (!hDC)
|
||
{
|
||
delete [] pRGB;
|
||
return FALSE;
|
||
}
|
||
|
||
// Create a memory DC compatible with the current DC
|
||
HDC hMemDC = CreateCompatibleDC(hDC);
|
||
if (!hMemDC)
|
||
{
|
||
delete [] pRGB;
|
||
ReleaseDC(NULL, hDC);
|
||
return CreateHalftonePalette(m_hPal, m_iColorTableSize);
|
||
}
|
||
ReleaseDC(NULL, hDC);
|
||
|
||
HBITMAP hOldBitmap = (HBITMAP) SelectObject(hMemDC, m_hBitmap);
|
||
if (!hOldBitmap)
|
||
{
|
||
delete [] pRGB;
|
||
return CreateHalftonePalette(m_hPal, m_iColorTableSize);
|
||
}
|
||
|
||
// Get the colors used. WinCE does not support GetDIBColorTable so if you
|
||
// are using this on a CE device with palettes, then you need to replace
|
||
// the call with code that manually gets the color table from the m_DIBinfo structure.
|
||
int nColors = CEGetDIBColorTable(hDC, 0, m_iColorTableSize, pRGB);
|
||
|
||
// Clean up
|
||
SelectObject(hMemDC, hOldBitmap);
|
||
|
||
if (!nColors) // No colors retrieved => the bitmap in the DC is not a DIB section
|
||
{
|
||
delete [] pRGB;
|
||
return CreateHalftonePalette(m_hPal, m_iColorTableSize);
|
||
}
|
||
|
||
// Create and fill a LOGPALETTE structure with the colors used.
|
||
PALETTEINFO PaletteInfo;
|
||
PaletteInfo.palNumEntries = m_iColorTableSize;
|
||
|
||
for (int ii = 0; ii < nColors; ii++)
|
||
{
|
||
PaletteInfo.palPalEntry[ii].peRed = pRGB[ii].rgbRed;
|
||
PaletteInfo.palPalEntry[ii].peGreen = pRGB[ii].rgbGreen;
|
||
PaletteInfo.palPalEntry[ii].peBlue = pRGB[ii].rgbBlue;
|
||
PaletteInfo.palPalEntry[ii].peFlags = 0;
|
||
}
|
||
|
||
delete [] pRGB;
|
||
|
||
// Create Palette!
|
||
m_hPal = ::CreatePalette( &PaletteInfo );
|
||
return (NULL != m_hPal);
|
||
}
|
||
|
||
// --- In : pPalette - new palette to use
|
||
// --- Out :
|
||
// --- Returns : TRUE on success
|
||
// --- Effect : Sets the current palette used by the image from the supplied CPalette,
|
||
// and sets the color table in the DIBSection
|
||
//
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
|
||
BOOL CDIB::SetPalette(HPALETTE hPal)
|
||
{
|
||
// m_Palette.DeleteObject();
|
||
|
||
if (!hPal)
|
||
return FALSE;
|
||
|
||
WORD nColors;
|
||
::GetObject(hPal, sizeof(WORD), &nColors);
|
||
|
||
if (nColors <= 0 || nColors > 256)
|
||
return FALSE;
|
||
|
||
// Get palette entries
|
||
PALETTEINFO pi;
|
||
pi.palNumEntries = (WORD) ::GetPaletteEntries(hPal, 0, nColors, (LPPALETTEENTRY) pi);
|
||
return SetLogPalette(&pi);
|
||
}
|
||
|
||
// --- In : pLogPalette - new palette to use
|
||
// --- Out :
|
||
// --- Returns : TRUE on success
|
||
// --- Effect : Sets the current palette used by the image from the supplied LOGPALETTE
|
||
//
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
|
||
BOOL CDIB::SetLogPalette(LOGPALETTE* pLogPalette)
|
||
{
|
||
if (!pLogPalette)
|
||
{
|
||
CreatePalette();
|
||
return FALSE;
|
||
}
|
||
|
||
ASSERT(pLogPalette->palVersion == (WORD) 0x300);
|
||
|
||
UINT nColors = pLogPalette->palNumEntries;
|
||
if (nColors <= 0 || nColors > 256)
|
||
{
|
||
CreatePalette();
|
||
return FALSE;
|
||
}
|
||
|
||
// Create new palette
|
||
DeleteObject( m_hPal );
|
||
m_hPal = ::CreatePalette(pLogPalette);
|
||
if (!m_hPal)
|
||
{
|
||
CreatePalette();
|
||
return FALSE;
|
||
}
|
||
|
||
if (m_iColorTableSize == 0)
|
||
return TRUE;
|
||
|
||
// Set the DIB colors
|
||
RGBQUAD RGBquads[256];
|
||
for (UINT i = 0; i < nColors; i++)
|
||
{
|
||
RGBquads[i].rgbRed = pLogPalette->palPalEntry[i].peRed;
|
||
RGBquads[i].rgbGreen = pLogPalette->palPalEntry[i].peGreen;
|
||
RGBquads[i].rgbBlue = pLogPalette->palPalEntry[i].peBlue;
|
||
RGBquads[i].rgbReserved = 0;
|
||
}
|
||
|
||
return FillDIBColorTable(nColors, RGBquads);
|
||
}
|
||
|
||
// --- In : nNumColors - number of colors to set
|
||
// pRGB - colors to fill
|
||
// --- Out :
|
||
// --- Returns : Returns TRUE on success
|
||
// --- Effect : Sets the colors used by the image. Only works if # colors <= 256
|
||
//
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
|
||
BOOL CDIB::FillDIBColorTable(UINT nNumColors, RGBQUAD *pRGB)
|
||
{
|
||
if (!pRGB || !nNumColors || !m_iColorTableSize || nNumColors > 256)
|
||
return FALSE;
|
||
|
||
// get the number of colors to return per BITMAPINFOHEADER docs
|
||
UINT nColors;
|
||
LPBITMAPINFOHEADER pBmih = GetBitmapInfoHeader();
|
||
if (pBmih->biClrUsed)
|
||
nColors = pBmih->biClrUsed;
|
||
else
|
||
nColors = 1 << (pBmih->biBitCount*pBmih->biPlanes);
|
||
|
||
// Initialize the loop variables
|
||
nColors = min(nNumColors, nColors);
|
||
|
||
LPRGBQUAD pColorTable = GetColorTable();
|
||
for (UINT iColor = 0; iColor < nColors; iColor++)
|
||
{
|
||
pColorTable[iColor].rgbReserved = 0;
|
||
pColorTable[iColor].rgbBlue = pRGB[iColor].rgbBlue;
|
||
pColorTable[iColor].rgbRed = pRGB[iColor].rgbRed;
|
||
pColorTable[iColor].rgbGreen = pRGB[iColor].rgbGreen;
|
||
}
|
||
|
||
return TRUE;
|
||
}
|
||
|
||
//#endif // DIBSECTION_NO_PALETTE
|
||
|
||
|
||
// --- In : hdc - the Device Context in which the DIBSection is selected
|
||
// hBitmap - the bitmap whose solor entries are to be queried
|
||
// lpbi - a pointer to a BITMAPINFO structure that will have it's
|
||
// color table filled.
|
||
// --- Out :
|
||
// --- Returns : the number of colors placed in the color table
|
||
// --- Effect : This function is a replacement for GetDIBits, in that it retrieves
|
||
// (or synthesizes) the color table from the given bitmap, and stores
|
||
// the values in the BITMAPINFO structure supplied.
|
||
//
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
|
||
UINT CDIB::GetColorTableEntries(HDC hdc, HBITMAP hBitmap)
|
||
{
|
||
if (!m_iColorTableSize)
|
||
return 0;
|
||
|
||
// Fill the color table with the colors from the bitmap's color table
|
||
LPRGBQUAD pColorTable = GetColorTable();
|
||
|
||
// Get the color table from the HBITMAP and copy them over.
|
||
UINT nCount;
|
||
RGBQUAD* pRGB = new RGBQUAD[m_iColorTableSize];
|
||
if (pRGB)
|
||
{
|
||
HBITMAP hOldBitmap = (HBITMAP) SelectObject(hdc, hBitmap);
|
||
nCount = CEGetDIBColorTable(hdc, 0, m_iColorTableSize, pRGB);
|
||
SelectObject(hdc, hOldBitmap);
|
||
if (nCount)
|
||
{
|
||
// m_iColorTableSize = nCount;
|
||
memcpy(pColorTable, pRGB, nCount*sizeof(RGBQUAD));
|
||
}
|
||
}
|
||
delete [] pRGB;
|
||
|
||
// Didn't work - so synthesize one.
|
||
if (!nCount)
|
||
{
|
||
nCount = min( m_iColorTableSize, sizeof(ms_StdColors) / sizeof(ms_StdColors[0]) );
|
||
memcpy(pColorTable, ms_StdColors, nCount*sizeof(RGBQUAD));
|
||
}
|
||
|
||
return nCount;
|
||
}
|
||
|
||
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
//
|
||
// This function is from the MS KB article "HOWTO: Get the Color Table of
|
||
// DIBSection in Windows CE".
|
||
//
|
||
// PARAMETERS:
|
||
// HDC - the Device Context in which the DIBSection is selected
|
||
/// UINT - the index of the first color table entry to retrieve
|
||
// UINT - the number of color table entries to retrieve
|
||
// RGBQUAD - a buffer large enough to hold the number of RGBQUAD
|
||
// entries requested
|
||
//
|
||
// RETURNS:
|
||
// UINT - the number of colors placed in the buffer
|
||
//
|
||
//
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
|
||
UINT CEGetDIBColorTable(HDC hdc, UINT uStartIndex, UINT cEntries, RGBQUAD *pColors)
|
||
{
|
||
if (pColors == NULL)
|
||
return 0; // No place to put them, fail
|
||
|
||
// Get a description of the DIB Section
|
||
HBITMAP hDIBSection = (HBITMAP) GetCurrentObject( hdc, OBJ_BITMAP );
|
||
|
||
DIBSECTION ds;
|
||
DWORD dwSize = GetObject( hDIBSection, sizeof(DIBSECTION), &ds );
|
||
|
||
if (dwSize != sizeof(DIBSECTION))
|
||
return 0; // Must not be a DIBSection, fail
|
||
|
||
if (ds.dsBmih.biBitCount > 8)
|
||
return 0; // Not Palettized, fail
|
||
|
||
// get the number of colors to return per BITMAPINFOHEADER docs
|
||
UINT cColors;
|
||
if (ds.dsBmih.biClrUsed)
|
||
cColors = ds.dsBmih.biClrUsed;
|
||
else
|
||
cColors = 1 << (ds.dsBmih.biBitCount * ds.dsBmih.biPlanes);
|
||
|
||
// Create a mask for the palette index bits for 1, 2, 4, and 8 bpp
|
||
WORD wIndexMask = (0xFF << (8 - ds.dsBmih.biBitCount)) & 0x00FF;
|
||
|
||
// Get the pointer to the image bits
|
||
LPBYTE pBits = (LPBYTE) ds.dsBm.bmBits;
|
||
|
||
// Initialize the loop variables
|
||
cColors = min( cColors, cEntries );
|
||
BYTE OldPalIndex = *pBits;
|
||
|
||
UINT TestPixelY;
|
||
if (ds.dsBmih.biHeight > 0 )
|
||
// If button up DIB, pBits points to last row
|
||
TestPixelY = ds.dsBm.bmHeight-1;
|
||
else
|
||
// If top down DIB, pBits points to first row
|
||
TestPixelY = 0;
|
||
|
||
for (UINT iColor = uStartIndex; iColor < cColors; iColor++)
|
||
{
|
||
COLORREF rgbColor;
|
||
|
||
// Set the palette index for the test pixel,
|
||
// modifying only the bits for one pixel
|
||
*pBits = (iColor << (8 - ds.dsBmih.biBitCount)) | (*pBits & ~wIndexMask);
|
||
|
||
// now get the resulting color
|
||
rgbColor = GetPixel( hdc, 0, TestPixelY );
|
||
|
||
pColors[iColor - uStartIndex].rgbReserved = 0;
|
||
pColors[iColor - uStartIndex].rgbBlue = GetBValue(rgbColor);
|
||
pColors[iColor - uStartIndex].rgbRed = GetRValue(rgbColor);
|
||
pColors[iColor - uStartIndex].rgbGreen = GetGValue(rgbColor);
|
||
}
|
||
|
||
// Restore the test pixel
|
||
*pBits = OldPalIndex;
|
||
|
||
return cColors;
|
||
}
|
||
|
||
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
//
|
||
// --- In : pDC - device context to use when calling CreateCompatibleDC
|
||
// bSelectPalette - if TRUE, the current palette will be preselected
|
||
// --- Out :
|
||
// --- Returns : A pointer to a memory DC
|
||
// --- Effect : Creates a memory DC and selects in the current bitmap so it can be
|
||
// modified using the GDI functions. Only one memDC can be created for
|
||
// a given CDIB object. If you have a memDC but wish to recreate it
|
||
// as compatible with a different DC, then call ReleaseMemoryDC first.
|
||
// If the memory DC has already been created then it will be recycled.
|
||
// Note that if using this in an environment where the color depth of
|
||
// the screen may change, then you will need to set "m_bReuseMemDC" to FALSE
|
||
//
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
|
||
HDC CDIB::GetMemoryDC(HDC hDC /*=NULL*/, BOOL bSelectPalette /*=TRUE*/)
|
||
{
|
||
#ifdef DIBSECTION_NO_MEMDC_REUSE
|
||
ReleaseMemoryDC(TRUE);
|
||
#else
|
||
if (!m_bReuseMemDC)
|
||
{
|
||
ReleaseMemoryDC(TRUE);
|
||
}
|
||
else if (m_hMemDC) // Already created?
|
||
{
|
||
return m_hMemDC;
|
||
}
|
||
#endif // DIBSECTION_NO_MEMDC_REUSE
|
||
|
||
// Create a memory DC compatible with the given DC
|
||
m_hMemDC = CreateCompatibleDC(hDC);
|
||
if (!m_hMemDC)
|
||
return NULL;
|
||
|
||
// Select in the bitmap
|
||
m_hOldBitmap = (HBITMAP) ::SelectObject(m_hMemDC, m_hBitmap);
|
||
|
||
// Select in the palette
|
||
if (bSelectPalette && UsesPalette(m_hMemDC))
|
||
{
|
||
// Palette should already have been created - but just in case...
|
||
if (!m_hPal)
|
||
CreatePalette();
|
||
|
||
m_hOldPal = SelectPalette( m_hMemDC, m_hPal, FALSE );
|
||
RealizePalette( m_hMemDC );
|
||
}
|
||
else
|
||
m_hOldPal = NULL;
|
||
|
||
return m_hMemDC;
|
||
}
|
||
|
||
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
//
|
||
// --- In : bForceRelease - if TRUE, then the memory DC is forcibly released
|
||
// --- Out :
|
||
// --- Returns : TRUE on success
|
||
// --- Effect : Selects out the current bitmap and deletes the mem dc. If bForceRelease
|
||
// is FALSE, then the DC release will not actually occur. This is provided
|
||
// so you can have
|
||
//
|
||
// GetMemoryDC(...)
|
||
// ... do something
|
||
// ReleaseMemoryDC()
|
||
//
|
||
// bracketed calls. If m_bReuseMemDC is subsequently set to FALSE, then
|
||
// the same code fragment will still work.
|
||
//
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
|
||
BOOL CDIB::ReleaseMemoryDC(BOOL bForceRelease /*=FALSE*/)
|
||
{
|
||
if ( !m_hMemDC
|
||
#ifndef DIBSECTION_NO_MEMDC_REUSE
|
||
|| (m_bReuseMemDC && !bForceRelease)
|
||
#endif // DIBSECTION_NO_MEMDC_REUSE
|
||
)
|
||
return TRUE; // Nothing to do
|
||
|
||
// Select out the current bitmap
|
||
if (m_hOldBitmap)
|
||
::SelectObject(m_hMemDC, m_hOldBitmap);
|
||
|
||
m_hOldBitmap = NULL;
|
||
|
||
#ifndef DIBSECTION_NO_PALETTE
|
||
// Select out the current palette
|
||
if (m_hOldPal)
|
||
SelectPalette(m_hMemDC, m_hOldPal, FALSE);
|
||
|
||
m_hOldPal = NULL;
|
||
#endif // DIBSECTION_NO_PALETTE
|
||
|
||
// Delete the memory DC
|
||
return DeleteDC(m_hMemDC);
|
||
}
|
||
|