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23373acbb9
There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two.
44 lines
1 KiB
CMake
44 lines
1 KiB
CMake
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add_definitions(-D__WINESRC__)
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include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
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spec2def(riched20.dll riched20.spec ADD_IMPORTLIB)
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list(APPEND SOURCE
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caret.c
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clipboard.c
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context.c
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editor.c
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list.c
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paint.c
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para.c
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reader.c
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richole.c
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row.c
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run.c
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string.c
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style.c
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table.c
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txthost.c
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txtsrv.c
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undo.c
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wrap.c
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writer.c
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precomp.h)
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list(APPEND riched20_rc_deps
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${CMAKE_CURRENT_SOURCE_DIR}/riched_tom.rgs
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${CMAKE_CURRENT_BINARY_DIR}/riched_tom.tlb)
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set_source_files_properties(version.rc PROPERTIES OBJECT_DEPENDS "${riched20_rc_deps}")
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add_library(riched20 MODULE
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${SOURCE}
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version.rc
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${CMAKE_CURRENT_BINARY_DIR}/riched20.def)
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add_typelib(riched_tom.idl)
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add_dependencies(riched20 stdole2)
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set_module_type(riched20 win32dll)
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target_link_libraries(riched20 wine uuid)
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add_importlibs(riched20 ole32 oleaut32 usp10 imm32 user32 gdi32 msvcrt kernel32 ntdll)
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add_pch(riched20 precomp.h SOURCE)
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add_cd_file(TARGET riched20 DESTINATION reactos/system32 FOR all)
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