reactos/dll/directx/wine/d3d8
Joachim Henze bb4c55d650 [0.4.10] Avoid regression CORE-14955 "Ddraw fullscreen crashes"
This reverts commit 0.4.10-dev-55-g
7af3969e9f

and therefore downgrades D3D8,D3D9,DDRAW,WINED3D from 3.9 to 3.3 for this rls.

This is still newer than last release where we had to go back to 3.0 even.

Purpose of this revert is to fix crashes when Ddraw apps switch
into fullscreen with VBEMP and inbuilt Mesa.
I tested, before:
 DxDiag crashed when switching to fullscreen,
 Diablo II crashed immediately,
 Monster-Truck-Madness 2 demo crashed after main menu

Afterwards all of these apps do run.
DXTN does still work after that, even with VBEMP and inbuilt Mesa.

This will be the interim fix, which I will keep for rls at least
until someone manages to fix CORE-14955 properly in master with Wine 3.9.
2018-08-28 15:16:10 +02:00
..
buffer.c
CMakeLists.txt
d3d8.spec
d3d8_main.c
d3d8_private.h [0.4.10] Avoid regression CORE-14955 "Ddraw fullscreen crashes" 2018-08-28 15:16:10 +02:00
device.c [0.4.10] Avoid regression CORE-14955 "Ddraw fullscreen crashes" 2018-08-28 15:16:10 +02:00
directx.c [0.4.10] Avoid regression CORE-14955 "Ddraw fullscreen crashes" 2018-08-28 15:16:10 +02:00
guid.c
precomp.h
shader.c
surface.c
swapchain.c [0.4.10] Avoid regression CORE-14955 "Ddraw fullscreen crashes" 2018-08-28 15:16:10 +02:00
texture.c
version.rc
vertexdeclaration.c
volume.c