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3af5202966
Although the new layout that I committed in the previous commit was favored by community ratings votes 8:0, some devs still preferred the old layout with the bigger logo because they liked the easteregg. So this commit restores that. But it syncs to that features latest&greatest implementation we have in 0.4.15-dev-1685-gd0c237a instead of reverting the previous commit to not unnecessarily have many bugs with it that were still affecting the older releases beforehand. Aside from the general tabs dialogs layout this commit does also fix some minor issues in the translations for the oldest branches in pl-PL, jp-JA, zh-CN and zh-TW. And it fixes an x64 issue in general.c for 0.4.7 and 0.4.8.
77 lines
2.5 KiB
Text
77 lines
2.5 KiB
Text
========================
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ReactOS™ Version 0.4.x
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Updated August 31, 2016
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========================
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1. What is ReactOS?
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-------------------
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ReactOS™ is an Open Source effort to develop a quality operating system that is
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compatible with applications and drivers written for the Microsoft® Windows™ NT
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family of operating systems (NT4, 2000, XP, 2003, Vista, Seven).
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More information is available at: https://reactos.org/
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2. Relationship with the WINE project
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-------------------------------------
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ReactOS has always intended to work with the WINE project to share as much
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programming effort as possible. This mainly concerns User Mode DLLs and
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still happens to a degree today. Other areas of cooperation lie in
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applications and testing suites.
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3. Future compatibility
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-----------------------
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The ReactOS project, although currently focused on Windows Server 2003
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compatibility, is always keeping an eye toward compatibility with
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Windows Vista and future Windows NT releases.
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4. Supporting other System Applications
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---------------------------------------
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The Windows NT architecture allows for subsystems, as does the ReactOS
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architecture. A subsystem is an implementation of the APIs of another
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operating system, allowing ReactOS to run applications from other systems.
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We are already looking at subsystems for: Java, OS/2, and DOS and possibly
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others in the future.
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5. Is ReactOS legal?
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--------------------
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Yes we are.
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All the code of ReactOS has been written from scratch by our developers.
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We go to great lengths to ensure that the code our developers create is clean,
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same applies to the variety of methods we use to understand Windows internals,
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including clean room reverse engineering, using existing documentation freely
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available both in books and on the web, using extensive tests (tens of millions)
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which apply black box engineering methods against both public and private APIs
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exposed by the operating system.
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6. Tutorials
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------------
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Developer and User Tutorials: https://reactos.org/wiki
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The tutorials contain more information on the project, compiling and testing
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ReactOS - amongst other topics. Contributors to the project are always welcome.
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7. Frequently Asked Questions
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-----------------------------
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Some of your questions may be answered in: https://reactos.org/faq/
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In addition, the ReactOS forum: https://reactos.org/forum/ may contain
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complementary, yet non-official, information.
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8. Authors
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----------
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This document was originally written by Jason Filby (jasonfilby@yahoo.com)
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and is now occasionally updated by various contributors.
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