reactos/dll/directx/wine/d3dx9_36/precomp.h
winesync 882cc57c66 [WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=24983
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 376182062ff1ab8e7835fd67bc650da83c2cc75d by Matteo Bruni <mbruni@codeweavers.com>
2021-02-04 16:37:04 +01:00

40 lines
607 B
C

#pragma once
#include <wine/config.h>
#include <wine/port.h>
#include <assert.h>
#include <stdarg.h>
#include <stdio.h>
#define WIN32_NO_STATUS
#define _INC_WINDOWS
#define COM_NO_WINDOWS_H
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#define COBJMACROS
#include <windef.h>
#include <winbase.h>
#include <wingdi.h>
#include <winuser.h>
#include <wine/winternl.h>
#include <wine/list.h>
#include <wine/unicode.h>
#include "d3dx9_private.h"
#include "txc_dxtn.h"
#include <dxfile.h>
#include <rmxfguid.h>
#include <d3dcommon.h>
#include <d3dcompiler.h>
#include <ole2.h>
#include <wincodec.h>