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520 lines
14 KiB
C
520 lines
14 KiB
C
/*******************************************************************************
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*
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* Module Name: nsobject - Utilities for objects attached to namespace
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* table entries
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*
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******************************************************************************/
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/*
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* Copyright (C) 2000 - 2022, Intel Corp.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions, and the following disclaimer,
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* without modification.
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* 2. Redistributions in binary form must reproduce at minimum a disclaimer
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* substantially similar to the "NO WARRANTY" disclaimer below
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* ("Disclaimer") and any redistribution must be conditioned upon
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* including a substantially similar Disclaimer requirement for further
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* binary redistribution.
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* 3. Neither the names of the above-listed copyright holders nor the names
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* of any contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* Alternatively, this software may be distributed under the terms of the
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* GNU General Public License ("GPL") version 2 as published by the Free
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* Software Foundation.
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*
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* NO WARRANTY
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
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* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGES.
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*/
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#include "acpi.h"
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#include "accommon.h"
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#include "acnamesp.h"
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#define _COMPONENT ACPI_NAMESPACE
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ACPI_MODULE_NAME ("nsobject")
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/*******************************************************************************
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*
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* FUNCTION: AcpiNsAttachObject
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*
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* PARAMETERS: Node - Parent Node
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* Object - Object to be attached
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* Type - Type of object, or ACPI_TYPE_ANY if not
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* known
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*
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* RETURN: Status
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*
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* DESCRIPTION: Record the given object as the value associated with the
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* name whose ACPI_HANDLE is passed. If Object is NULL
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* and Type is ACPI_TYPE_ANY, set the name as having no value.
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* Note: Future may require that the Node->Flags field be passed
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* as a parameter.
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*
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* MUTEX: Assumes namespace is locked
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiNsAttachObject (
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ACPI_NAMESPACE_NODE *Node,
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ACPI_OPERAND_OBJECT *Object,
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ACPI_OBJECT_TYPE Type)
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{
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ACPI_OPERAND_OBJECT *ObjDesc;
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ACPI_OPERAND_OBJECT *LastObjDesc;
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ACPI_OBJECT_TYPE ObjectType = ACPI_TYPE_ANY;
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ACPI_FUNCTION_TRACE (NsAttachObject);
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/*
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* Parameter validation
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*/
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if (!Node)
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{
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/* Invalid handle */
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ACPI_ERROR ((AE_INFO, "Null NamedObj handle"));
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return_ACPI_STATUS (AE_BAD_PARAMETER);
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}
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if (!Object && (ACPI_TYPE_ANY != Type))
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{
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/* Null object */
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ACPI_ERROR ((AE_INFO,
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"Null object, but type not ACPI_TYPE_ANY"));
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return_ACPI_STATUS (AE_BAD_PARAMETER);
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}
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if (ACPI_GET_DESCRIPTOR_TYPE (Node) != ACPI_DESC_TYPE_NAMED)
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{
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/* Not a name handle */
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ACPI_ERROR ((AE_INFO, "Invalid handle %p [%s]",
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Node, AcpiUtGetDescriptorName (Node)));
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return_ACPI_STATUS (AE_BAD_PARAMETER);
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}
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/* Check if this object is already attached */
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if (Node->Object == Object)
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{
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ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
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"Obj %p already installed in NameObj %p\n",
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Object, Node));
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return_ACPI_STATUS (AE_OK);
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}
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/* If null object, we will just install it */
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if (!Object)
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{
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ObjDesc = NULL;
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ObjectType = ACPI_TYPE_ANY;
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}
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/*
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* If the source object is a namespace Node with an attached object,
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* we will use that (attached) object
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*/
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else if ((ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED) &&
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((ACPI_NAMESPACE_NODE *) Object)->Object)
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{
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/*
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* Value passed is a name handle and that name has a
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* non-null value. Use that name's value and type.
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*/
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ObjDesc = ((ACPI_NAMESPACE_NODE *) Object)->Object;
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ObjectType = ((ACPI_NAMESPACE_NODE *) Object)->Type;
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}
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/*
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* Otherwise, we will use the parameter object, but we must type
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* it first
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*/
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else
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{
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ObjDesc = (ACPI_OPERAND_OBJECT *) Object;
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/* Use the given type */
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ObjectType = Type;
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}
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ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Installing %p into Node %p [%4.4s]\n",
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ObjDesc, Node, AcpiUtGetNodeName (Node)));
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/* Detach an existing attached object if present */
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if (Node->Object)
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{
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AcpiNsDetachObject (Node);
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}
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if (ObjDesc)
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{
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/*
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* Must increment the new value's reference count
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* (if it is an internal object)
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*/
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AcpiUtAddReference (ObjDesc);
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/*
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* Handle objects with multiple descriptors - walk
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* to the end of the descriptor list
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*/
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LastObjDesc = ObjDesc;
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while (LastObjDesc->Common.NextObject)
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{
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LastObjDesc = LastObjDesc->Common.NextObject;
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}
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/* Install the object at the front of the object list */
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LastObjDesc->Common.NextObject = Node->Object;
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}
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Node->Type = (UINT8) ObjectType;
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Node->Object = ObjDesc;
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return_ACPI_STATUS (AE_OK);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiNsDetachObject
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*
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* PARAMETERS: Node - A Namespace node whose object will be detached
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*
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* RETURN: None.
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*
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* DESCRIPTION: Detach/delete an object associated with a namespace node.
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* if the object is an allocated object, it is freed.
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* Otherwise, the field is simply cleared.
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*
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******************************************************************************/
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void
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AcpiNsDetachObject (
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ACPI_NAMESPACE_NODE *Node)
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{
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ACPI_OPERAND_OBJECT *ObjDesc;
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ACPI_FUNCTION_TRACE (NsDetachObject);
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ObjDesc = Node->Object;
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if (!ObjDesc ||
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(ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
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{
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return_VOID;
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}
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if (Node->Flags & ANOBJ_ALLOCATED_BUFFER)
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{
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/* Free the dynamic aml buffer */
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if (ObjDesc->Common.Type == ACPI_TYPE_METHOD)
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{
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ACPI_FREE (ObjDesc->Method.AmlStart);
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}
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}
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if (ObjDesc->Common.Type == ACPI_TYPE_REGION)
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{
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AcpiUtRemoveAddressRange(ObjDesc->Region.SpaceId, Node);
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}
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/* Clear the Node entry in all cases */
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Node->Object = NULL;
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if (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc) == ACPI_DESC_TYPE_OPERAND)
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{
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/* Unlink object from front of possible object list */
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Node->Object = ObjDesc->Common.NextObject;
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/* Handle possible 2-descriptor object */
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if (Node->Object &&
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(Node->Object->Common.Type != ACPI_TYPE_LOCAL_DATA))
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{
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Node->Object = Node->Object->Common.NextObject;
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}
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/*
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* Detach the object from any data objects (which are still held by
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* the namespace node)
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*/
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if (ObjDesc->Common.NextObject &&
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((ObjDesc->Common.NextObject)->Common.Type == ACPI_TYPE_LOCAL_DATA))
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{
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ObjDesc->Common.NextObject = NULL;
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}
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}
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/* Reset the node type to untyped */
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Node->Type = ACPI_TYPE_ANY;
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ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Node %p [%4.4s] Object %p\n",
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Node, AcpiUtGetNodeName (Node), ObjDesc));
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/* Remove one reference on the object (and all subobjects) */
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AcpiUtRemoveReference (ObjDesc);
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return_VOID;
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiNsGetAttachedObject
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*
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* PARAMETERS: Node - Namespace node
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*
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* RETURN: Current value of the object field from the Node whose
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* handle is passed
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*
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* DESCRIPTION: Obtain the object attached to a namespace node.
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*
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******************************************************************************/
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ACPI_OPERAND_OBJECT *
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AcpiNsGetAttachedObject (
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ACPI_NAMESPACE_NODE *Node)
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{
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ACPI_FUNCTION_TRACE_PTR (NsGetAttachedObject, Node);
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if (!Node)
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{
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ACPI_WARNING ((AE_INFO, "Null Node ptr"));
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return_PTR (NULL);
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}
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if (!Node->Object ||
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((ACPI_GET_DESCRIPTOR_TYPE (Node->Object) != ACPI_DESC_TYPE_OPERAND) &&
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(ACPI_GET_DESCRIPTOR_TYPE (Node->Object) != ACPI_DESC_TYPE_NAMED)) ||
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((Node->Object)->Common.Type == ACPI_TYPE_LOCAL_DATA))
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{
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return_PTR (NULL);
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}
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return_PTR (Node->Object);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiNsGetSecondaryObject
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*
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* PARAMETERS: Node - Namespace node
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*
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* RETURN: Current value of the object field from the Node whose
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* handle is passed.
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*
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* DESCRIPTION: Obtain a secondary object associated with a namespace node.
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*
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******************************************************************************/
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ACPI_OPERAND_OBJECT *
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AcpiNsGetSecondaryObject (
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ACPI_OPERAND_OBJECT *ObjDesc)
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{
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ACPI_FUNCTION_TRACE_PTR (NsGetSecondaryObject, ObjDesc);
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if ((!ObjDesc) ||
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(ObjDesc->Common.Type== ACPI_TYPE_LOCAL_DATA) ||
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(!ObjDesc->Common.NextObject) ||
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((ObjDesc->Common.NextObject)->Common.Type == ACPI_TYPE_LOCAL_DATA))
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{
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return_PTR (NULL);
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}
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return_PTR (ObjDesc->Common.NextObject);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiNsAttachData
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*
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* PARAMETERS: Node - Namespace node
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* Handler - Handler to be associated with the data
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* Data - Data to be attached
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*
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* RETURN: Status
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*
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* DESCRIPTION: Low-level attach data. Create and attach a Data object.
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiNsAttachData (
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ACPI_NAMESPACE_NODE *Node,
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ACPI_OBJECT_HANDLER Handler,
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void *Data)
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{
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ACPI_OPERAND_OBJECT *PrevObjDesc;
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ACPI_OPERAND_OBJECT *ObjDesc;
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ACPI_OPERAND_OBJECT *DataDesc;
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/* We only allow one attachment per handler */
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PrevObjDesc = NULL;
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ObjDesc = Node->Object;
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while (ObjDesc)
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{
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if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
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(ObjDesc->Data.Handler == Handler))
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{
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return (AE_ALREADY_EXISTS);
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}
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PrevObjDesc = ObjDesc;
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ObjDesc = ObjDesc->Common.NextObject;
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}
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/* Create an internal object for the data */
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DataDesc = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_DATA);
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if (!DataDesc)
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{
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return (AE_NO_MEMORY);
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}
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DataDesc->Data.Handler = Handler;
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DataDesc->Data.Pointer = Data;
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/* Install the data object */
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if (PrevObjDesc)
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{
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PrevObjDesc->Common.NextObject = DataDesc;
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}
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else
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{
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Node->Object = DataDesc;
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}
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return (AE_OK);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiNsDetachData
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*
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* PARAMETERS: Node - Namespace node
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* Handler - Handler associated with the data
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*
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* RETURN: Status
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*
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* DESCRIPTION: Low-level detach data. Delete the data node, but the caller
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* is responsible for the actual data.
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiNsDetachData (
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ACPI_NAMESPACE_NODE *Node,
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ACPI_OBJECT_HANDLER Handler)
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{
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ACPI_OPERAND_OBJECT *ObjDesc;
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ACPI_OPERAND_OBJECT *PrevObjDesc;
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PrevObjDesc = NULL;
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ObjDesc = Node->Object;
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while (ObjDesc)
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{
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if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
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(ObjDesc->Data.Handler == Handler))
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{
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if (PrevObjDesc)
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{
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PrevObjDesc->Common.NextObject = ObjDesc->Common.NextObject;
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}
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else
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{
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Node->Object = ObjDesc->Common.NextObject;
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}
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AcpiUtRemoveReference (ObjDesc);
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return (AE_OK);
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}
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PrevObjDesc = ObjDesc;
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ObjDesc = ObjDesc->Common.NextObject;
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}
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return (AE_NOT_FOUND);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiNsGetAttachedData
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*
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* PARAMETERS: Node - Namespace node
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* Handler - Handler associated with the data
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* Data - Where the data is returned
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*
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* RETURN: Status
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*
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* DESCRIPTION: Low level interface to obtain data previously associated with
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* a namespace node.
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiNsGetAttachedData (
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ACPI_NAMESPACE_NODE *Node,
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ACPI_OBJECT_HANDLER Handler,
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void **Data)
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{
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ACPI_OPERAND_OBJECT *ObjDesc;
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ObjDesc = Node->Object;
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while (ObjDesc)
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{
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if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
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(ObjDesc->Data.Handler == Handler))
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{
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*Data = ObjDesc->Data.Pointer;
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return (AE_OK);
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}
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ObjDesc = ObjDesc->Common.NextObject;
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}
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return (AE_NOT_FOUND);
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}
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