reactos/sdk/lib/atl/atlsimpcoll.h

454 lines
9.5 KiB
C++

// PROJECT: ReactOS ATL Simple Collection
// LICENSE: Public Domain
// PURPOSE: Provides compatibility to Microsoft ATL
// PROGRAMMERS: Katayama Hirofumi MZ (katayama.hirofumi.mz@gmail.com)
#ifndef __ATLSIMPCOLL_H__
#define __ATLSIMPCOLL_H__
#pragma once
#include "atlcore.h" // for ATL Core
namespace ATL
{
template <typename T>
class CSimpleArrayEqualHelper
{
public:
static bool IsEqual(const T& t1, const T& t2)
{
return t1 == t2;
}
};
// This class exists for the element types of no comparison.
template <typename T>
class CSimpleArrayEqualHelperFalse
{
public:
static bool IsEqual(const T&, const T&)
{
ATLASSERT(FALSE);
return false;
}
};
template <typename T, typename TEqual = CSimpleArrayEqualHelper<T> >
class CSimpleArray
{
public:
typedef T _ArrayElementType;
CSimpleArray() : m_pData(NULL), m_nCount(0), m_nCapacity(0)
{
}
CSimpleArray(const CSimpleArray<T, TEqual>& src) :
m_pData(NULL), m_nCount(0), m_nCapacity(0)
{
*this = src;
}
~CSimpleArray()
{
RemoveAll();
}
BOOL Add(const T& t)
{
// is the capacity enough?
if (m_nCapacity < m_nCount + 1)
{
// allocate extra capacity for optimization
const int nNewCapacity = (m_nCount + 1) + c_nGrow;
T *pNewData = (T *)realloc(m_pData, nNewCapacity * sizeof(T));
if (pNewData == NULL)
return FALSE; // failure
m_pData = pNewData;
m_nCapacity = nNewCapacity;
}
// call constructor
ConstructItemInPlace(m_nCount, t);
// increment
++m_nCount;
return TRUE;
}
int Find(const T& t) const
{
for (int nIndex = 0; nIndex < m_nCount; ++nIndex)
{
if (TEqual::IsEqual(m_pData[nIndex], t))
{
return nIndex; // success
}
}
return -1; // failure
}
T* GetData()
{
return m_pData;
}
const T* GetData() const
{
return m_pData;
}
int GetSize() const
{
return m_nCount;
}
BOOL Remove(const T& t)
{
return RemoveAt(Find(t));
}
void RemoveAll()
{
if (m_pData)
{
// call destructor
const int nCount = m_nCount;
for (int nIndex = 0; nIndex < nCount; ++nIndex)
{
DestructItem(nIndex);
}
free(m_pData);
m_pData = NULL;
}
m_nCount = 0;
m_nCapacity = 0;
}
BOOL RemoveAt(int nIndex)
{
// boundary check
if (nIndex < 0 || m_nCount <= nIndex)
return FALSE; // failure
// call destructor
DestructItem(nIndex);
// move range [nIndex + 1, m_nCount) to nIndex
const int nRightCount = m_nCount - (nIndex + 1);
const int nRightSize = nRightCount * sizeof(T);
memmove(&m_pData[nIndex], &m_pData[nIndex + 1], nRightSize);
// decrement
--m_nCount;
return TRUE;
}
BOOL SetAtIndex(int nIndex, const T& t)
{
// boundary check
if (nIndex < 0 || m_nCount <= nIndex)
return FALSE; // failure
// store it
m_pData[nIndex] = t;
return TRUE;
}
T& operator[](int nIndex)
{
ATLASSERT(0 <= nIndex && nIndex < m_nCount);
return m_pData[nIndex];
}
const T& operator[](int nIndex) const
{
ATLASSERT(0 <= nIndex && nIndex < m_nCount);
return m_pData[nIndex];
}
CSimpleArray<T, TEqual>& operator=(const CSimpleArray<T, TEqual>& src)
{
// don't copy if two objects are same
if (this == &src)
return *this;
if (src.GetSize() != GetSize())
{
RemoveAll();
int nNewCount = src.GetSize();
T *pNewData = (T *)realloc(m_pData, nNewCount * sizeof(T));
ATLASSERT(pNewData);
if (pNewData == NULL)
return *this; // failure
// store new
m_pData = pNewData;
m_nCount = nNewCount;
m_nCapacity = nNewCount;
}
else
{
for (int nIndex = 0; nIndex < m_nCount; ++nIndex)
{
DestructItem(nIndex);
}
}
ATLASSERT(GetSize() == src.GetSize());
for (int nIndex = 0; nIndex < src.GetSize(); ++nIndex)
{
ConstructItemInPlace(nIndex, src[nIndex]);
}
return *this;
}
protected:
T * m_pData; // malloc'ed
int m_nCount; // # of items of type T
int m_nCapacity; // for optimization
static const int c_nGrow = 8; // for optimization
// NOTE: Range m_pData[0] .. m_pData[m_nCapacity - 1] are accessible.
// NOTE: Range [0, m_nCount) are constructed.
// NOTE: Range [m_nCount, m_nCapacity) are not constructed.
// NOTE: 0 <= m_nCount && m_nCount <= m_nCapacity.
// call constructor at nIndex
void ConstructItemInPlace(int nIndex, const T& src)
{
new(&m_pData[nIndex]) ConstructImpl(src);
}
// call destructor at nIndex
void DestructItem(int nIndex)
{
m_pData[nIndex].~T();
}
private:
struct ConstructImpl
{
ConstructImpl(const T& obj)
:m_ConstructHelper(obj)
{
}
static void *operator new(size_t, void *ptr)
{
return ptr;
}
static void operator delete(void *p, void* )
{
}
T m_ConstructHelper;
};
};
template <typename TKey, typename TVal>
class CSimpleMapEqualHelper
{
public:
static bool IsEqualKey(const TKey& k1, const TKey& k2)
{
return k1 == k2;
}
static bool IsEqualValue(const TVal& v1, const TVal& v2)
{
return v1 == v2;
}
};
// This class exists for the keys and the values of no comparison.
template <typename TKey, typename TVal>
class CSimpleMapEqualHelperFalse
{
public:
static bool IsEqualKey(const TKey& k1, const TKey& k2)
{
ATLASSERT(FALSE);
return false;
}
static bool IsEqualValue(const TVal& v1, const TVal& v2)
{
ATLASSERT(FALSE);
return false;
}
};
template <typename TKey, typename TVal,
typename TEqual = CSimpleMapEqualHelper<TKey, TVal> >
class CSimpleMap
{
public:
typedef TKey _ArrayKeyType;
typedef TVal _ArrayElementType;
CSimpleMap()
{
}
~CSimpleMap()
{
}
BOOL Add(const TKey& key, const TVal& val)
{
Pair pair(key, val);
return m_Pairs.Add(pair);
}
int FindKey(const TKey& key) const
{
const int nCount = GetSize();
for (int nIndex = 0; nIndex < nCount; ++nIndex)
{
if (TEqual::IsEqualKey(m_Pairs[nIndex].key, key))
{
return nIndex; // success
}
}
return -1; // failure
}
int FindVal(const TVal& val) const
{
const int nCount = GetSize();
for (int nIndex = 0; nIndex < nCount; ++nIndex)
{
if (TEqual::IsEqualValue(m_Pairs[nIndex].val, val))
{
return nIndex; // success
}
}
return -1; // failure
}
TKey& GetKeyAt(int nIndex)
{
ATLASSERT(0 <= nIndex && nIndex < GetSize());
return m_Pairs[nIndex].key;
}
const TKey& GetKeyAt(int nIndex) const
{
ATLASSERT(0 <= nIndex && nIndex < GetSize());
return m_Pairs[nIndex].key;
}
int GetSize() const
{
return m_Pairs.GetSize();
}
TVal& GetValueAt(int nIndex)
{
ATLASSERT(0 <= nIndex && nIndex < GetSize());
return m_Pairs[nIndex].val;
}
const TVal& GetValueAt(int nIndex) const
{
ATLASSERT(0 <= nIndex && nIndex < GetSize());
return m_Pairs[nIndex].val;
}
TVal Lookup(const TKey& key) const
{
int nIndex = FindKey(key);
if (nIndex < 0)
return TVal();
return m_Pairs[nIndex].val;
}
BOOL Remove(const TKey& key)
{
int nIndex = FindKey(key);
return RemoveAt(nIndex);
}
void RemoveAll()
{
m_Pairs.RemoveAll();
}
BOOL RemoveAt(int nIndex)
{
return m_Pairs.RemoveAt(nIndex);
}
TKey ReverseLookup(const TVal& val) const
{
int nIndex = FindVal(val);
if (nIndex < 0)
return TKey();
return m_Pairs[nIndex].key;
}
BOOL SetAt(const TKey& key, const TVal& val)
{
int nIndex = FindKey(key);
if (nIndex < 0)
return Add(key, val);
m_Pairs[nIndex].val = val;
return TRUE;
}
BOOL SetAtIndex(int nIndex, const TKey& key, const TVal& val)
{
// boundary check
if (nIndex < 0 || GetSize() <= nIndex)
return FALSE;
m_Pairs[nIndex].key = key;
m_Pairs[nIndex].val = val;
return TRUE;
}
protected:
struct Pair
{
TKey key;
TVal val;
Pair()
{
}
Pair(const TKey& k, const TVal& v) : key(k), val(v)
{
}
Pair(const Pair& pair) : key(pair.key), val(pair.val)
{
}
Pair& operator=(const Pair& pair)
{
key = pair.key;
val = pair.val;
return *this;
}
};
CSimpleArray<Pair, CSimpleArrayEqualHelperFalse<Pair> > m_Pairs;
};
}
#endif