mirror of
https://github.com/reactos/reactos.git
synced 2024-11-18 13:01:40 +00:00
1699 lines
57 KiB
C
1699 lines
57 KiB
C
/*
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* PROJECT: ReactOS Kernel
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* LICENSE: GPL - See COPYING in the top level directory
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* FILE: ntoskrnl/include/internal/ke_x.h
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* PURPOSE: Internal Inlined Functions for the Kernel
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* PROGRAMMERS: Alex Ionescu (alex.ionescu@reactos.org)
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*/
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#ifndef _M_ARM
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FORCEINLINE
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KPROCESSOR_MODE
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KeGetPreviousMode(VOID)
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{
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/* Return the current mode */
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return KeGetCurrentThread()->PreviousMode;
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}
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#endif
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//
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// Enters a Guarded Region
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//
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#define KeEnterGuardedRegionThread(_Thread) \
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{ \
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/* Sanity checks */ \
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ASSERT(KeGetCurrentIrql() <= APC_LEVEL); \
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ASSERT(_Thread == KeGetCurrentThread()); \
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ASSERT((_Thread->SpecialApcDisable <= 0) && \
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(_Thread->SpecialApcDisable != -32768)); \
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\
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/* Disable Special APCs */ \
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_Thread->SpecialApcDisable--; \
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}
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#define KeEnterGuardedRegion() \
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{ \
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PKTHREAD _Thread = KeGetCurrentThread(); \
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KeEnterGuardedRegionThread(_Thread); \
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}
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//
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// Leaves a Guarded Region
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//
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#define KeLeaveGuardedRegionThread(_Thread) \
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{ \
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/* Sanity checks */ \
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ASSERT(KeGetCurrentIrql() <= APC_LEVEL); \
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ASSERT(_Thread == KeGetCurrentThread()); \
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ASSERT(_Thread->SpecialApcDisable < 0); \
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\
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/* Leave region and check if APCs are OK now */ \
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if (!(++_Thread->SpecialApcDisable)) \
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{ \
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/* Check for Kernel APCs on the list */ \
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if (!IsListEmpty(&_Thread->ApcState. \
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ApcListHead[KernelMode])) \
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{ \
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/* Check for APC Delivery */ \
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KiCheckForKernelApcDelivery(); \
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} \
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} \
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}
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#define KeLeaveGuardedRegion() \
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{ \
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PKTHREAD _Thread = KeGetCurrentThread(); \
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KeLeaveGuardedRegionThread(_Thread); \
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}
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//
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// Enters a Critical Region
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//
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#define KeEnterCriticalRegionThread(_Thread) \
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{ \
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/* Sanity checks */ \
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ASSERT(_Thread == KeGetCurrentThread()); \
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ASSERT((_Thread->KernelApcDisable <= 0) && \
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(_Thread->KernelApcDisable != -32768)); \
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\
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/* Disable Kernel APCs */ \
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_Thread->KernelApcDisable--; \
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}
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#define KeEnterCriticalRegion() \
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{ \
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PKTHREAD _Thread = KeGetCurrentThread(); \
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KeEnterCriticalRegionThread(_Thread); \
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}
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//
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// Leaves a Critical Region
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//
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#define KeLeaveCriticalRegionThread(_Thread) \
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{ \
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/* Sanity checks */ \
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ASSERT(_Thread == KeGetCurrentThread()); \
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ASSERT(_Thread->KernelApcDisable < 0); \
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\
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/* Enable Kernel APCs */ \
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_Thread->KernelApcDisable++; \
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\
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/* Check if Kernel APCs are now enabled */ \
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if (!(_Thread->KernelApcDisable)) \
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{ \
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/* Check if we need to request an APC Delivery */ \
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if (!(IsListEmpty(&_Thread->ApcState.ApcListHead[KernelMode])) && \
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!(_Thread->SpecialApcDisable)) \
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{ \
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/* Check for the right environment */ \
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KiCheckForKernelApcDelivery(); \
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} \
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} \
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}
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#define KeLeaveCriticalRegion() \
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{ \
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PKTHREAD _Thread = KeGetCurrentThread(); \
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KeLeaveCriticalRegionThread(_Thread); \
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}
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#ifndef CONFIG_SMP
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//
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// This routine protects against multiple CPU acquires, it's meaningless on UP.
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//
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FORCEINLINE
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VOID
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KiAcquireDispatcherObject(IN DISPATCHER_HEADER* Object)
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{
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UNREFERENCED_PARAMETER(Object);
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}
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//
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// This routine protects against multiple CPU acquires, it's meaningless on UP.
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//
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FORCEINLINE
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VOID
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KiReleaseDispatcherObject(IN DISPATCHER_HEADER* Object)
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{
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UNREFERENCED_PARAMETER(Object);
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}
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FORCEINLINE
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KIRQL
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KiAcquireDispatcherLock(VOID)
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{
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/* Raise to synch level */
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return KfRaiseIrql(SYNCH_LEVEL);
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}
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FORCEINLINE
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VOID
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KiReleaseDispatcherLock(IN KIRQL OldIrql)
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{
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/* Just exit the dispatcher */
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KiExitDispatcher(OldIrql);
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}
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FORCEINLINE
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VOID
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KiAcquireDispatcherLockAtDpcLevel(VOID)
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{
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/* This is a no-op at DPC Level for UP systems */
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return;
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}
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FORCEINLINE
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VOID
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KiReleaseDispatcherLockFromDpcLevel(VOID)
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{
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/* This is a no-op at DPC Level for UP systems */
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return;
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}
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//
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// This routine makes the thread deferred ready on the boot CPU.
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//
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FORCEINLINE
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VOID
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KiInsertDeferredReadyList(IN PKTHREAD Thread)
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{
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/* Set the thread to deferred state and boot CPU */
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Thread->State = DeferredReady;
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Thread->DeferredProcessor = 0;
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/* Make the thread ready immediately */
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KiDeferredReadyThread(Thread);
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}
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FORCEINLINE
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VOID
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KiRescheduleThread(IN BOOLEAN NewThread,
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IN ULONG Cpu)
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{
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/* This is meaningless on UP systems */
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UNREFERENCED_PARAMETER(NewThread);
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UNREFERENCED_PARAMETER(Cpu);
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}
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//
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// This routine protects against multiple CPU acquires, it's meaningless on UP.
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//
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FORCEINLINE
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VOID
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KiSetThreadSwapBusy(IN PKTHREAD Thread)
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{
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UNREFERENCED_PARAMETER(Thread);
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}
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//
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// This routine protects against multiple CPU acquires, it's meaningless on UP.
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//
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FORCEINLINE
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VOID
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KiAcquirePrcbLock(IN PKPRCB Prcb)
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{
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UNREFERENCED_PARAMETER(Prcb);
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}
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//
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// This routine protects against multiple CPU acquires, it's meaningless on UP.
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//
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FORCEINLINE
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VOID
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KiReleasePrcbLock(IN PKPRCB Prcb)
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{
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UNREFERENCED_PARAMETER(Prcb);
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}
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//
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// This routine protects against multiple CPU acquires, it's meaningless on UP.
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//
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FORCEINLINE
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VOID
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KiAcquireThreadLock(IN PKTHREAD Thread)
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{
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UNREFERENCED_PARAMETER(Thread);
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}
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//
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// This routine protects against multiple CPU acquires, it's meaningless on UP.
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//
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FORCEINLINE
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VOID
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KiReleaseThreadLock(IN PKTHREAD Thread)
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{
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UNREFERENCED_PARAMETER(Thread);
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}
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//
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// This routine protects against multiple CPU acquires, it's meaningless on UP.
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//
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FORCEINLINE
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BOOLEAN
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KiTryThreadLock(IN PKTHREAD Thread)
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{
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UNREFERENCED_PARAMETER(Thread);
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return FALSE;
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}
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FORCEINLINE
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VOID
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KiCheckDeferredReadyList(IN PKPRCB Prcb)
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{
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/* There are no deferred ready lists on UP systems */
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UNREFERENCED_PARAMETER(Prcb);
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}
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FORCEINLINE
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VOID
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KiRequestApcInterrupt(IN BOOLEAN NeedApc,
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IN UCHAR Processor)
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{
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/* We deliver instantly on UP */
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UNREFERENCED_PARAMETER(NeedApc);
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UNREFERENCED_PARAMETER(Processor);
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}
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FORCEINLINE
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PKSPIN_LOCK_QUEUE
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KiAcquireTimerLock(IN ULONG Hand)
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{
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ASSERT(KeGetCurrentIrql() >= DISPATCH_LEVEL);
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/* Nothing to do on UP */
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UNREFERENCED_PARAMETER(Hand);
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return NULL;
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}
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FORCEINLINE
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VOID
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KiReleaseTimerLock(IN PKSPIN_LOCK_QUEUE LockQueue)
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{
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ASSERT(KeGetCurrentIrql() >= DISPATCH_LEVEL);
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/* Nothing to do on UP */
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UNREFERENCED_PARAMETER(LockQueue);
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}
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#else
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FORCEINLINE
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VOID
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KiAcquireDispatcherObject(IN DISPATCHER_HEADER* Object)
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{
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LONG OldValue;
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/* Make sure we're at a safe level to touch the lock */
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ASSERT(KeGetCurrentIrql() >= DISPATCH_LEVEL);
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/* Start acquire loop */
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do
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{
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/* Loop until the other CPU releases it */
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while (TRUE)
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{
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/* Check if it got released */
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OldValue = Object->Lock;
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if ((OldValue & KOBJECT_LOCK_BIT) == 0) break;
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/* Let the CPU know that this is a loop */
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YieldProcessor();
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}
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/* Try acquiring the lock now */
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} while (InterlockedCompareExchange(&Object->Lock,
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OldValue | KOBJECT_LOCK_BIT,
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OldValue) != OldValue);
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}
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FORCEINLINE
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VOID
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KiReleaseDispatcherObject(IN DISPATCHER_HEADER* Object)
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{
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/* Make sure we're at a safe level to touch the lock */
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ASSERT(KeGetCurrentIrql() >= DISPATCH_LEVEL);
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/* Release it */
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InterlockedAnd(&Object->Lock, ~KOBJECT_LOCK_BIT);
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}
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FORCEINLINE
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KIRQL
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KiAcquireDispatcherLock(VOID)
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{
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/* Raise to synchronization level and acquire the dispatcher lock */
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return KeAcquireQueuedSpinLockRaiseToSynch(LockQueueDispatcherLock);
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}
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FORCEINLINE
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VOID
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KiReleaseDispatcherLock(IN KIRQL OldIrql)
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{
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/* First release the lock */
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KeReleaseQueuedSpinLockFromDpcLevel(&KeGetCurrentPrcb()->
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LockQueue[LockQueueDispatcherLock]);
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/* Then exit the dispatcher */
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KiExitDispatcher(OldIrql);
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}
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FORCEINLINE
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VOID
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KiAcquireDispatcherLockAtDpcLevel(VOID)
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{
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/* Acquire the dispatcher lock */
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KeAcquireQueuedSpinLockAtDpcLevel(&KeGetCurrentPrcb()->
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LockQueue[LockQueueDispatcherLock]);
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}
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FORCEINLINE
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VOID
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KiReleaseDispatcherLockFromDpcLevel(VOID)
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{
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/* Release the dispatcher lock */
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KeReleaseQueuedSpinLockFromDpcLevel(&KeGetCurrentPrcb()->
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LockQueue[LockQueueDispatcherLock]);
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}
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//
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// This routine inserts a thread into the deferred ready list of the current CPU
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//
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FORCEINLINE
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VOID
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KiInsertDeferredReadyList(IN PKTHREAD Thread)
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{
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PKPRCB Prcb = KeGetCurrentPrcb();
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/* Set the thread to deferred state and CPU */
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Thread->State = DeferredReady;
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Thread->DeferredProcessor = Prcb->Number;
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/* Add it on the list */
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PushEntryList(&Prcb->DeferredReadyListHead, &Thread->SwapListEntry);
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}
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FORCEINLINE
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VOID
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KiRescheduleThread(IN BOOLEAN NewThread,
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IN ULONG Cpu)
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{
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/* Check if a new thread needs to be scheduled on a different CPU */
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if ((NewThread) && !(KeGetCurrentPrcb()->Number == Cpu))
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{
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/* Send an IPI to request delivery */
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KiIpiSend(AFFINITY_MASK(Cpu), IPI_DPC);
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}
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}
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//
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// This routine sets the current thread in a swap busy state, which ensure that
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// nobody else tries to swap it concurrently.
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//
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FORCEINLINE
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VOID
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KiSetThreadSwapBusy(IN PKTHREAD Thread)
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{
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/* Make sure nobody already set it */
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ASSERT(Thread->SwapBusy == FALSE);
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/* Set it ourselves */
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Thread->SwapBusy = TRUE;
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}
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//
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// This routine acquires the PRCB lock so that only one caller can touch
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// volatile PRCB data.
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//
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// Since this is a simple optimized spin-lock, it must only be acquired
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// at dispatcher level or higher!
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//
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FORCEINLINE
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VOID
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KiAcquirePrcbLock(IN PKPRCB Prcb)
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{
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/* Make sure we're at a safe level to touch the PRCB lock */
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ASSERT(KeGetCurrentIrql() >= DISPATCH_LEVEL);
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/* Start acquire loop */
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for (;;)
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{
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/* Acquire the lock and break out if we acquired it first */
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if (!InterlockedExchange((PLONG)&Prcb->PrcbLock, 1)) break;
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/* Loop until the other CPU releases it */
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do
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{
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/* Let the CPU know that this is a loop */
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YieldProcessor();
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} while (Prcb->PrcbLock);
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}
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}
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//
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// This routine releases the PRCB lock so that other callers can touch
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// volatile PRCB data.
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//
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// Since this is a simple optimized spin-lock, it must be be only acquired
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// at dispatcher level or higher!
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//
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FORCEINLINE
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VOID
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KiReleasePrcbLock(IN PKPRCB Prcb)
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{
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/* Make sure we are above dispatch and the lock is acquired! */
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ASSERT(KeGetCurrentIrql() >= DISPATCH_LEVEL);
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ASSERT(Prcb->PrcbLock != 0);
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/* Release it */
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InterlockedAnd((PLONG)&Prcb->PrcbLock, 0);
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}
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//
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// This routine acquires the thread lock so that only one caller can touch
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// volatile thread data.
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//
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// Since this is a simple optimized spin-lock, it must be be only acquired
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// at dispatcher level or higher!
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//
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FORCEINLINE
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VOID
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KiAcquireThreadLock(IN PKTHREAD Thread)
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{
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/* Make sure we're at a safe level to touch the thread lock */
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ASSERT(KeGetCurrentIrql() >= DISPATCH_LEVEL);
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/* Start acquire loop */
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for (;;)
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{
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/* Acquire the lock and break out if we acquired it first */
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if (!InterlockedExchange((PLONG)&Thread->ThreadLock, 1)) break;
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/* Loop until the other CPU releases it */
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do
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{
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/* Let the CPU know that this is a loop */
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YieldProcessor();
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} while (Thread->ThreadLock);
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}
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}
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//
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// This routine releases the thread lock so that other callers can touch
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// volatile thread data.
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//
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// Since this is a simple optimized spin-lock, it must be be only acquired
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// at dispatcher level or higher!
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//
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FORCEINLINE
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VOID
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KiReleaseThreadLock(IN PKTHREAD Thread)
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{
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/* Make sure we are still above dispatch */
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ASSERT(KeGetCurrentIrql() >= DISPATCH_LEVEL);
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/* Release it */
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InterlockedAnd((PLONG)&Thread->ThreadLock, 0);
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}
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FORCEINLINE
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BOOLEAN
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KiTryThreadLock(IN PKTHREAD Thread)
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{
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LONG Value;
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/* If the lock isn't acquired, return false */
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if (!Thread->ThreadLock) return FALSE;
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/* Otherwise, try to acquire it and check the result */
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Value = 1;
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Value = InterlockedExchange((PLONG)&Thread->ThreadLock, Value);
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/* Return the lock state */
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return (Value == 1);
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}
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|
FORCEINLINE
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VOID
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KiCheckDeferredReadyList(IN PKPRCB Prcb)
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{
|
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/* Scan the deferred ready lists if required */
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if (Prcb->DeferredReadyListHead.Next) KiProcessDeferredReadyList(Prcb);
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}
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FORCEINLINE
|
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VOID
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KiRequestApcInterrupt(IN BOOLEAN NeedApc,
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IN UCHAR Processor)
|
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{
|
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/* Check if we need to request APC delivery */
|
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if (NeedApc)
|
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{
|
|
/* Check if it's on another CPU */
|
|
if (KeGetCurrentPrcb()->Number != Processor)
|
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{
|
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/* Send an IPI to request delivery */
|
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KiIpiSend(AFFINITY_MASK(Processor), IPI_APC);
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}
|
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else
|
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{
|
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/* Request a software interrupt */
|
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HalRequestSoftwareInterrupt(APC_LEVEL);
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}
|
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}
|
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}
|
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|
|
FORCEINLINE
|
|
PKSPIN_LOCK_QUEUE
|
|
KiAcquireTimerLock(IN ULONG Hand)
|
|
{
|
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PKSPIN_LOCK_QUEUE LockQueue;
|
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ULONG LockIndex;
|
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ASSERT(KeGetCurrentIrql() >= DISPATCH_LEVEL);
|
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|
|
/* Get the lock index */
|
|
LockIndex = Hand >> LOCK_QUEUE_TIMER_LOCK_SHIFT;
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LockIndex &= (LOCK_QUEUE_TIMER_TABLE_LOCKS - 1);
|
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|
|
/* Now get the lock */
|
|
LockQueue = &KeGetCurrentPrcb()->LockQueue[LockQueueTimerTableLock + LockIndex];
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|
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/* Acquire it and return */
|
|
KeAcquireQueuedSpinLockAtDpcLevel(LockQueue);
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return LockQueue;
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}
|
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|
|
FORCEINLINE
|
|
VOID
|
|
KiReleaseTimerLock(IN PKSPIN_LOCK_QUEUE LockQueue)
|
|
{
|
|
ASSERT(KeGetCurrentIrql() >= DISPATCH_LEVEL);
|
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|
|
/* Release the lock */
|
|
KeReleaseQueuedSpinLockFromDpcLevel(LockQueue);
|
|
}
|
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|
|
#endif
|
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|
|
FORCEINLINE
|
|
VOID
|
|
KiAcquireApcLock(IN PKTHREAD Thread,
|
|
IN PKLOCK_QUEUE_HANDLE Handle)
|
|
{
|
|
/* Acquire the lock and raise to synchronization level */
|
|
KeAcquireInStackQueuedSpinLockRaiseToSynch(&Thread->ApcQueueLock, Handle);
|
|
}
|
|
|
|
FORCEINLINE
|
|
VOID
|
|
KiAcquireApcLockAtDpcLevel(IN PKTHREAD Thread,
|
|
IN PKLOCK_QUEUE_HANDLE Handle)
|
|
{
|
|
/* Acquire the lock */
|
|
KeAcquireInStackQueuedSpinLockAtDpcLevel(&Thread->ApcQueueLock, Handle);
|
|
}
|
|
|
|
FORCEINLINE
|
|
VOID
|
|
KiAcquireApcLockAtApcLevel(IN PKTHREAD Thread,
|
|
IN PKLOCK_QUEUE_HANDLE Handle)
|
|
{
|
|
/* Acquire the lock */
|
|
KeAcquireInStackQueuedSpinLock(&Thread->ApcQueueLock, Handle);
|
|
}
|
|
|
|
FORCEINLINE
|
|
VOID
|
|
KiReleaseApcLock(IN PKLOCK_QUEUE_HANDLE Handle)
|
|
{
|
|
/* Release the lock */
|
|
KeReleaseInStackQueuedSpinLock(Handle);
|
|
}
|
|
|
|
FORCEINLINE
|
|
VOID
|
|
KiReleaseApcLockFromDpcLevel(IN PKLOCK_QUEUE_HANDLE Handle)
|
|
{
|
|
/* Release the lock */
|
|
KeReleaseInStackQueuedSpinLockFromDpcLevel(Handle);
|
|
}
|
|
|
|
FORCEINLINE
|
|
VOID
|
|
KiAcquireProcessLock(IN PKPROCESS Process,
|
|
IN PKLOCK_QUEUE_HANDLE Handle)
|
|
{
|
|
/* Acquire the lock and raise to synchronization level */
|
|
KeAcquireInStackQueuedSpinLockRaiseToSynch(&Process->ProcessLock, Handle);
|
|
}
|
|
|
|
FORCEINLINE
|
|
VOID
|
|
KiReleaseProcessLock(IN PKLOCK_QUEUE_HANDLE Handle)
|
|
{
|
|
/* Release the lock */
|
|
KeReleaseInStackQueuedSpinLock(Handle);
|
|
}
|
|
|
|
FORCEINLINE
|
|
VOID
|
|
KiReleaseProcessLockFromDpcLevel(IN PKLOCK_QUEUE_HANDLE Handle)
|
|
{
|
|
/* Release the lock */
|
|
KeReleaseInStackQueuedSpinLockFromDpcLevel(Handle);
|
|
}
|
|
|
|
FORCEINLINE
|
|
VOID
|
|
KiAcquireDeviceQueueLock(IN PKDEVICE_QUEUE DeviceQueue,
|
|
IN PKLOCK_QUEUE_HANDLE DeviceLock)
|
|
{
|
|
/* Check if we were called from a threaded DPC */
|
|
if (KeGetCurrentPrcb()->DpcThreadActive)
|
|
{
|
|
/* Lock the Queue, we're not at DPC level */
|
|
KeAcquireInStackQueuedSpinLock(&DeviceQueue->Lock, DeviceLock);
|
|
}
|
|
else
|
|
{
|
|
/* We must be at DPC level, acquire the lock safely */
|
|
ASSERT(KeGetCurrentIrql() == DISPATCH_LEVEL);
|
|
KeAcquireInStackQueuedSpinLockAtDpcLevel(&DeviceQueue->Lock,
|
|
DeviceLock);
|
|
}
|
|
}
|
|
|
|
FORCEINLINE
|
|
VOID
|
|
KiReleaseDeviceQueueLock(IN PKLOCK_QUEUE_HANDLE DeviceLock)
|
|
{
|
|
/* Check if we were called from a threaded DPC */
|
|
if (KeGetCurrentPrcb()->DpcThreadActive)
|
|
{
|
|
/* Unlock the Queue, we're not at DPC level */
|
|
KeReleaseInStackQueuedSpinLock(DeviceLock);
|
|
}
|
|
else
|
|
{
|
|
/* We must be at DPC level, release the lock safely */
|
|
ASSERT(KeGetCurrentIrql() == DISPATCH_LEVEL);
|
|
KeReleaseInStackQueuedSpinLockFromDpcLevel(DeviceLock);
|
|
}
|
|
}
|
|
|
|
//
|
|
// Satisfies the wait of a mutant dispatcher object
|
|
//
|
|
#define KiSatisfyMutantWait(Object, Thread) \
|
|
{ \
|
|
/* Decrease the Signal State */ \
|
|
(Object)->Header.SignalState--; \
|
|
\
|
|
/* Check if it's now non-signaled */ \
|
|
if (!(Object)->Header.SignalState) \
|
|
{ \
|
|
/* Set the Owner Thread */ \
|
|
(Object)->OwnerThread = Thread; \
|
|
\
|
|
/* Disable APCs if needed */ \
|
|
Thread->KernelApcDisable = Thread->KernelApcDisable - \
|
|
(Object)->ApcDisable; \
|
|
\
|
|
/* Check if it's abandoned */ \
|
|
if ((Object)->Abandoned) \
|
|
{ \
|
|
/* Unabandon it */ \
|
|
(Object)->Abandoned = FALSE; \
|
|
\
|
|
/* Return Status */ \
|
|
Thread->WaitStatus = STATUS_ABANDONED; \
|
|
} \
|
|
\
|
|
/* Insert it into the Mutant List */ \
|
|
InsertHeadList(Thread->MutantListHead.Blink, \
|
|
&(Object)->MutantListEntry); \
|
|
} \
|
|
}
|
|
|
|
//
|
|
// Satisfies the wait of any nonmutant dispatcher object
|
|
//
|
|
#define KiSatisfyNonMutantWait(Object) \
|
|
{ \
|
|
if (((Object)->Header.Type & TIMER_OR_EVENT_TYPE) == \
|
|
EventSynchronizationObject) \
|
|
{ \
|
|
/* Synchronization Timers and Events just get un-signaled */ \
|
|
(Object)->Header.SignalState = 0; \
|
|
} \
|
|
else if ((Object)->Header.Type == SemaphoreObject) \
|
|
{ \
|
|
/* These ones can have multiple states, so we only decrease it */ \
|
|
(Object)->Header.SignalState--; \
|
|
} \
|
|
}
|
|
|
|
//
|
|
// Satisfies the wait of any dispatcher object
|
|
//
|
|
#define KiSatisfyObjectWait(Object, Thread) \
|
|
{ \
|
|
/* Special case for Mutants */ \
|
|
if ((Object)->Header.Type == MutantObject) \
|
|
{ \
|
|
KiSatisfyMutantWait((Object), (Thread)); \
|
|
} \
|
|
else \
|
|
{ \
|
|
KiSatisfyNonMutantWait(Object); \
|
|
} \
|
|
}
|
|
|
|
//
|
|
// Recalculates the due time
|
|
//
|
|
FORCEINLINE
|
|
PLARGE_INTEGER
|
|
KiRecalculateDueTime(IN PLARGE_INTEGER OriginalDueTime,
|
|
IN PLARGE_INTEGER DueTime,
|
|
IN OUT PLARGE_INTEGER NewDueTime)
|
|
{
|
|
/* Don't do anything for absolute waits */
|
|
if (OriginalDueTime->QuadPart >= 0) return OriginalDueTime;
|
|
|
|
/* Otherwise, query the interrupt time and recalculate */
|
|
NewDueTime->QuadPart = KeQueryInterruptTime();
|
|
NewDueTime->QuadPart -= DueTime->QuadPart;
|
|
return NewDueTime;
|
|
}
|
|
|
|
//
|
|
// Determines whether a thread should be added to the wait list
|
|
//
|
|
FORCEINLINE
|
|
BOOLEAN
|
|
KiCheckThreadStackSwap(IN PKTHREAD Thread,
|
|
IN KPROCESSOR_MODE WaitMode)
|
|
{
|
|
/* Check the required conditions */
|
|
if ((WaitMode != KernelMode) &&
|
|
(Thread->EnableStackSwap) &&
|
|
(Thread->Priority >= (LOW_REALTIME_PRIORITY + 9)))
|
|
{
|
|
/* We are go for swap */
|
|
return TRUE;
|
|
}
|
|
else
|
|
{
|
|
/* Don't swap the thread */
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
//
|
|
// Adds a thread to the wait list
|
|
//
|
|
#define KiAddThreadToWaitList(Thread, Swappable) \
|
|
{ \
|
|
/* Make sure it's swappable */ \
|
|
if (Swappable) \
|
|
{ \
|
|
/* Insert it into the PRCB's List */ \
|
|
InsertTailList(&KeGetCurrentPrcb()->WaitListHead, \
|
|
&Thread->WaitListEntry); \
|
|
} \
|
|
}
|
|
|
|
//
|
|
// Checks if a wait in progress should be interrupted by APCs or an alertable
|
|
// state.
|
|
//
|
|
FORCEINLINE
|
|
NTSTATUS
|
|
KiCheckAlertability(IN PKTHREAD Thread,
|
|
IN BOOLEAN Alertable,
|
|
IN KPROCESSOR_MODE WaitMode)
|
|
{
|
|
/* Check if the wait is alertable */
|
|
if (Alertable)
|
|
{
|
|
/* It is, first check if the thread is alerted in this mode */
|
|
if (Thread->Alerted[WaitMode])
|
|
{
|
|
/* It is, so bail out of the wait */
|
|
Thread->Alerted[WaitMode] = FALSE;
|
|
return STATUS_ALERTED;
|
|
}
|
|
else if ((WaitMode != KernelMode) &&
|
|
(!IsListEmpty(&Thread->ApcState.ApcListHead[UserMode])))
|
|
{
|
|
/* It's isn't, but this is a user wait with queued user APCs */
|
|
Thread->ApcState.UserApcPending = TRUE;
|
|
return STATUS_USER_APC;
|
|
}
|
|
else if (Thread->Alerted[KernelMode])
|
|
{
|
|
/* It isn't that either, but we're alered in kernel mode */
|
|
Thread->Alerted[KernelMode] = FALSE;
|
|
return STATUS_ALERTED;
|
|
}
|
|
}
|
|
else if ((WaitMode != KernelMode) && (Thread->ApcState.UserApcPending))
|
|
{
|
|
/* Not alertable, but this is a user wait with pending user APCs */
|
|
return STATUS_USER_APC;
|
|
}
|
|
|
|
/* Otherwise, we're fine */
|
|
return STATUS_WAIT_0;
|
|
}
|
|
|
|
FORCEINLINE
|
|
ULONG
|
|
KiComputeTimerTableIndex(IN ULONGLONG DueTime)
|
|
{
|
|
return (DueTime / KeMaximumIncrement) & (TIMER_TABLE_SIZE - 1);
|
|
}
|
|
|
|
//
|
|
// Called from KiCompleteTimer, KiInsertTreeTimer, KeSetSystemTime
|
|
// to remove timer entries
|
|
// See Windows HPI blog for more information.
|
|
FORCEINLINE
|
|
VOID
|
|
KiRemoveEntryTimer(IN PKTIMER Timer)
|
|
{
|
|
ULONG Hand;
|
|
PKTIMER_TABLE_ENTRY TableEntry;
|
|
|
|
/* Remove the timer from the timer list and check if it's empty */
|
|
Hand = Timer->Header.Hand;
|
|
if (RemoveEntryList(&Timer->TimerListEntry))
|
|
{
|
|
/* Get the respective timer table entry */
|
|
TableEntry = &KiTimerTableListHead[Hand];
|
|
if (&TableEntry->Entry == TableEntry->Entry.Flink)
|
|
{
|
|
/* Set the entry to an infinite absolute time */
|
|
TableEntry->Time.HighPart = 0xFFFFFFFF;
|
|
}
|
|
}
|
|
|
|
/* Clear the list entries on dbg builds so we can tell the timer is gone */
|
|
#if DBG
|
|
Timer->TimerListEntry.Flink = NULL;
|
|
Timer->TimerListEntry.Blink = NULL;
|
|
#endif
|
|
}
|
|
|
|
//
|
|
// Called by Wait and Queue code to insert a timer for dispatching.
|
|
// Also called by KeSetTimerEx to insert a timer from the caller.
|
|
//
|
|
FORCEINLINE
|
|
VOID
|
|
KxInsertTimer(IN PKTIMER Timer,
|
|
IN ULONG Hand)
|
|
{
|
|
PKSPIN_LOCK_QUEUE LockQueue;
|
|
|
|
/* Acquire the lock and release the dispatcher lock */
|
|
LockQueue = KiAcquireTimerLock(Hand);
|
|
KiReleaseDispatcherLockFromDpcLevel();
|
|
|
|
/* Try to insert the timer */
|
|
if (KiInsertTimerTable(Timer, Hand))
|
|
{
|
|
/* Complete it */
|
|
KiCompleteTimer(Timer, LockQueue);
|
|
}
|
|
else
|
|
{
|
|
/* Do nothing, just release the lock */
|
|
KiReleaseTimerLock(LockQueue);
|
|
}
|
|
}
|
|
|
|
//
|
|
// Called by KeSetTimerEx and KiInsertTreeTimer to calculate Due Time
|
|
// See the Windows HPI Blog for more information
|
|
//
|
|
FORCEINLINE
|
|
BOOLEAN
|
|
KiComputeDueTime(IN PKTIMER Timer,
|
|
IN LARGE_INTEGER DueTime,
|
|
OUT PULONG Hand)
|
|
{
|
|
LARGE_INTEGER InterruptTime, SystemTime, DifferenceTime;
|
|
|
|
/* Convert to relative time if needed */
|
|
Timer->Header.Absolute = FALSE;
|
|
if (DueTime.HighPart >= 0)
|
|
{
|
|
/* Get System Time */
|
|
KeQuerySystemTime(&SystemTime);
|
|
|
|
/* Do the conversion */
|
|
DifferenceTime.QuadPart = SystemTime.QuadPart - DueTime.QuadPart;
|
|
|
|
/* Make sure it hasn't already expired */
|
|
Timer->Header.Absolute = TRUE;
|
|
if (DifferenceTime.HighPart >= 0)
|
|
{
|
|
/* Cancel everything */
|
|
Timer->Header.SignalState = TRUE;
|
|
Timer->Header.Hand = 0;
|
|
Timer->DueTime.QuadPart = 0;
|
|
*Hand = 0;
|
|
return FALSE;
|
|
}
|
|
|
|
/* Set the time as Absolute */
|
|
DueTime = DifferenceTime;
|
|
}
|
|
|
|
/* Get the Interrupt Time */
|
|
InterruptTime.QuadPart = KeQueryInterruptTime();
|
|
|
|
/* Recalculate due time */
|
|
Timer->DueTime.QuadPart = InterruptTime.QuadPart - DueTime.QuadPart;
|
|
|
|
/* Get the handle */
|
|
*Hand = KiComputeTimerTableIndex(Timer->DueTime.QuadPart);
|
|
Timer->Header.Hand = (UCHAR)*Hand;
|
|
Timer->Header.Inserted = TRUE;
|
|
return TRUE;
|
|
}
|
|
|
|
//
|
|
// Called from Unlink and Queue Insert Code.
|
|
// Also called by timer code when canceling an inserted timer.
|
|
// Removes a timer from it's tree.
|
|
//
|
|
FORCEINLINE
|
|
VOID
|
|
KxRemoveTreeTimer(IN PKTIMER Timer)
|
|
{
|
|
ULONG Hand = Timer->Header.Hand;
|
|
PKSPIN_LOCK_QUEUE LockQueue;
|
|
PKTIMER_TABLE_ENTRY TimerEntry;
|
|
|
|
/* Acquire timer lock */
|
|
LockQueue = KiAcquireTimerLock(Hand);
|
|
|
|
/* Set the timer as non-inserted */
|
|
Timer->Header.Inserted = FALSE;
|
|
|
|
/* Remove it from the timer list */
|
|
if (RemoveEntryList(&Timer->TimerListEntry))
|
|
{
|
|
/* Get the entry and check if it's empty */
|
|
TimerEntry = &KiTimerTableListHead[Hand];
|
|
if (IsListEmpty(&TimerEntry->Entry))
|
|
{
|
|
/* Clear the time then */
|
|
TimerEntry->Time.HighPart = 0xFFFFFFFF;
|
|
}
|
|
}
|
|
|
|
/* Release the timer lock */
|
|
KiReleaseTimerLock(LockQueue);
|
|
}
|
|
|
|
FORCEINLINE
|
|
VOID
|
|
KxSetTimerForThreadWait(IN PKTIMER Timer,
|
|
IN LARGE_INTEGER Interval,
|
|
OUT PULONG Hand)
|
|
{
|
|
ULONGLONG DueTime;
|
|
LARGE_INTEGER InterruptTime, SystemTime, TimeDifference;
|
|
|
|
/* Check the timer's interval to see if it's absolute */
|
|
Timer->Header.Absolute = FALSE;
|
|
if (Interval.HighPart >= 0)
|
|
{
|
|
/* Get the system time and calculate the relative time */
|
|
KeQuerySystemTime(&SystemTime);
|
|
TimeDifference.QuadPart = SystemTime.QuadPart - Interval.QuadPart;
|
|
Timer->Header.Absolute = TRUE;
|
|
|
|
/* Check if we've already expired */
|
|
if (TimeDifference.HighPart >= 0)
|
|
{
|
|
/* Reset everything */
|
|
Timer->DueTime.QuadPart = 0;
|
|
*Hand = 0;
|
|
Timer->Header.Hand = 0;
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
/* Update the interval */
|
|
Interval = TimeDifference;
|
|
}
|
|
}
|
|
|
|
/* Calculate the due time */
|
|
InterruptTime.QuadPart = KeQueryInterruptTime();
|
|
DueTime = InterruptTime.QuadPart - Interval.QuadPart;
|
|
Timer->DueTime.QuadPart = DueTime;
|
|
|
|
/* Calculate the timer handle */
|
|
*Hand = KiComputeTimerTableIndex(DueTime);
|
|
Timer->Header.Hand = (UCHAR)*Hand;
|
|
}
|
|
|
|
#define KxDelayThreadWait() \
|
|
\
|
|
/* Setup the Wait Block */ \
|
|
Thread->WaitBlockList = TimerBlock; \
|
|
\
|
|
/* Setup the timer */ \
|
|
KxSetTimerForThreadWait(Timer, *Interval, &Hand); \
|
|
\
|
|
/* Save the due time for the caller */ \
|
|
DueTime.QuadPart = Timer->DueTime.QuadPart; \
|
|
\
|
|
/* Link the timer to this Wait Block */ \
|
|
TimerBlock->NextWaitBlock = TimerBlock; \
|
|
Timer->Header.WaitListHead.Flink = &TimerBlock->WaitListEntry; \
|
|
Timer->Header.WaitListHead.Blink = &TimerBlock->WaitListEntry; \
|
|
\
|
|
/* Clear wait status */ \
|
|
Thread->WaitStatus = STATUS_SUCCESS; \
|
|
\
|
|
/* Setup wait fields */ \
|
|
Thread->Alertable = Alertable; \
|
|
Thread->WaitReason = DelayExecution; \
|
|
Thread->WaitMode = WaitMode; \
|
|
\
|
|
/* Check if we can swap the thread's stack */ \
|
|
Thread->WaitListEntry.Flink = NULL; \
|
|
Swappable = KiCheckThreadStackSwap(Thread, WaitMode); \
|
|
\
|
|
/* Set the wait time */ \
|
|
Thread->WaitTime = KeTickCount.LowPart;
|
|
|
|
#define KxMultiThreadWait() \
|
|
/* Link wait block array to the thread */ \
|
|
Thread->WaitBlockList = WaitBlockArray; \
|
|
\
|
|
/* Reset the index */ \
|
|
Index = 0; \
|
|
\
|
|
/* Loop wait blocks */ \
|
|
do \
|
|
{ \
|
|
/* Fill out the wait block */ \
|
|
WaitBlock = &WaitBlockArray[Index]; \
|
|
WaitBlock->Object = Object[Index]; \
|
|
WaitBlock->WaitKey = (USHORT)Index; \
|
|
WaitBlock->WaitType = WaitType; \
|
|
WaitBlock->Thread = Thread; \
|
|
\
|
|
/* Link to next block */ \
|
|
WaitBlock->NextWaitBlock = &WaitBlockArray[Index + 1]; \
|
|
Index++; \
|
|
} while (Index < Count); \
|
|
\
|
|
/* Link the last block */ \
|
|
WaitBlock->NextWaitBlock = WaitBlockArray; \
|
|
\
|
|
/* Set default wait status */ \
|
|
Thread->WaitStatus = STATUS_WAIT_0; \
|
|
\
|
|
/* Check if we have a timer */ \
|
|
if (Timeout) \
|
|
{ \
|
|
/* Link to the block */ \
|
|
TimerBlock->NextWaitBlock = WaitBlockArray; \
|
|
\
|
|
/* Setup the timer */ \
|
|
KxSetTimerForThreadWait(Timer, *Timeout, &Hand); \
|
|
\
|
|
/* Save the due time for the caller */ \
|
|
DueTime.QuadPart = Timer->DueTime.QuadPart; \
|
|
\
|
|
/* Initialize the list */ \
|
|
InitializeListHead(&Timer->Header.WaitListHead); \
|
|
} \
|
|
\
|
|
/* Set wait settings */ \
|
|
Thread->Alertable = Alertable; \
|
|
Thread->WaitMode = WaitMode; \
|
|
Thread->WaitReason = WaitReason; \
|
|
\
|
|
/* Check if we can swap the thread's stack */ \
|
|
Thread->WaitListEntry.Flink = NULL; \
|
|
Swappable = KiCheckThreadStackSwap(Thread, WaitMode); \
|
|
\
|
|
/* Set the wait time */ \
|
|
Thread->WaitTime = KeTickCount.LowPart;
|
|
|
|
#define KxSingleThreadWait() \
|
|
/* Setup the Wait Block */ \
|
|
Thread->WaitBlockList = WaitBlock; \
|
|
WaitBlock->WaitKey = STATUS_SUCCESS; \
|
|
WaitBlock->Object = Object; \
|
|
WaitBlock->WaitType = WaitAny; \
|
|
\
|
|
/* Clear wait status */ \
|
|
Thread->WaitStatus = STATUS_SUCCESS; \
|
|
\
|
|
/* Check if we have a timer */ \
|
|
if (Timeout) \
|
|
{ \
|
|
/* Setup the timer */ \
|
|
KxSetTimerForThreadWait(Timer, *Timeout, &Hand); \
|
|
\
|
|
/* Save the due time for the caller */ \
|
|
DueTime.QuadPart = Timer->DueTime.QuadPart; \
|
|
\
|
|
/* Pointer to timer block */ \
|
|
WaitBlock->NextWaitBlock = TimerBlock; \
|
|
TimerBlock->NextWaitBlock = WaitBlock; \
|
|
\
|
|
/* Link the timer to this Wait Block */ \
|
|
Timer->Header.WaitListHead.Flink = &TimerBlock->WaitListEntry; \
|
|
Timer->Header.WaitListHead.Blink = &TimerBlock->WaitListEntry; \
|
|
} \
|
|
else \
|
|
{ \
|
|
/* No timer block, just ourselves */ \
|
|
WaitBlock->NextWaitBlock = WaitBlock; \
|
|
} \
|
|
\
|
|
/* Set wait settings */ \
|
|
Thread->Alertable = Alertable; \
|
|
Thread->WaitMode = WaitMode; \
|
|
Thread->WaitReason = WaitReason; \
|
|
\
|
|
/* Check if we can swap the thread's stack */ \
|
|
Thread->WaitListEntry.Flink = NULL; \
|
|
Swappable = KiCheckThreadStackSwap(Thread, WaitMode); \
|
|
\
|
|
/* Set the wait time */ \
|
|
Thread->WaitTime = KeTickCount.LowPart;
|
|
|
|
#define KxQueueThreadWait() \
|
|
/* Setup the Wait Block */ \
|
|
Thread->WaitBlockList = WaitBlock; \
|
|
WaitBlock->WaitKey = STATUS_SUCCESS; \
|
|
WaitBlock->Object = Queue; \
|
|
WaitBlock->WaitType = WaitAny; \
|
|
WaitBlock->Thread = Thread; \
|
|
\
|
|
/* Clear wait status */ \
|
|
Thread->WaitStatus = STATUS_SUCCESS; \
|
|
\
|
|
/* Check if we have a timer */ \
|
|
if (Timeout) \
|
|
{ \
|
|
/* Setup the timer */ \
|
|
KxSetTimerForThreadWait(Timer, *Timeout, &Hand); \
|
|
\
|
|
/* Save the due time for the caller */ \
|
|
DueTime.QuadPart = Timer->DueTime.QuadPart; \
|
|
\
|
|
/* Pointer to timer block */ \
|
|
WaitBlock->NextWaitBlock = TimerBlock; \
|
|
TimerBlock->NextWaitBlock = WaitBlock; \
|
|
\
|
|
/* Link the timer to this Wait Block */ \
|
|
Timer->Header.WaitListHead.Flink = &TimerBlock->WaitListEntry; \
|
|
Timer->Header.WaitListHead.Blink = &TimerBlock->WaitListEntry; \
|
|
} \
|
|
else \
|
|
{ \
|
|
/* No timer block, just ourselves */ \
|
|
WaitBlock->NextWaitBlock = WaitBlock; \
|
|
} \
|
|
\
|
|
/* Set wait settings */ \
|
|
Thread->Alertable = FALSE; \
|
|
Thread->WaitMode = WaitMode; \
|
|
Thread->WaitReason = WrQueue; \
|
|
\
|
|
/* Check if we can swap the thread's stack */ \
|
|
Thread->WaitListEntry.Flink = NULL; \
|
|
Swappable = KiCheckThreadStackSwap(Thread, WaitMode); \
|
|
\
|
|
/* Set the wait time */ \
|
|
Thread->WaitTime = KeTickCount.LowPart;
|
|
|
|
//
|
|
// Unwaits a Thread
|
|
//
|
|
FORCEINLINE
|
|
VOID
|
|
KxUnwaitThread(IN DISPATCHER_HEADER *Object,
|
|
IN KPRIORITY Increment)
|
|
{
|
|
PLIST_ENTRY WaitEntry, WaitList;
|
|
PKWAIT_BLOCK WaitBlock;
|
|
PKTHREAD WaitThread;
|
|
ULONG WaitKey;
|
|
|
|
/* Loop the Wait Entries */
|
|
WaitList = &Object->WaitListHead;
|
|
ASSERT(IsListEmpty(&Object->WaitListHead) == FALSE);
|
|
WaitEntry = WaitList->Flink;
|
|
do
|
|
{
|
|
/* Get the current wait block */
|
|
WaitBlock = CONTAINING_RECORD(WaitEntry, KWAIT_BLOCK, WaitListEntry);
|
|
|
|
/* Get the waiting thread */
|
|
WaitThread = WaitBlock->Thread;
|
|
|
|
/* Check the current Wait Mode */
|
|
if (WaitBlock->WaitType == WaitAny)
|
|
{
|
|
/* Use the actual wait key */
|
|
WaitKey = WaitBlock->WaitKey;
|
|
}
|
|
else
|
|
{
|
|
/* Otherwise, use STATUS_KERNEL_APC */
|
|
WaitKey = STATUS_KERNEL_APC;
|
|
}
|
|
|
|
/* Unwait the thread */
|
|
KiUnwaitThread(WaitThread, WaitKey, Increment);
|
|
|
|
/* Next entry */
|
|
WaitEntry = WaitList->Flink;
|
|
} while (WaitEntry != WaitList);
|
|
}
|
|
|
|
//
|
|
// Unwaits a Thread waiting on an event
|
|
//
|
|
FORCEINLINE
|
|
VOID
|
|
KxUnwaitThreadForEvent(IN PKEVENT Event,
|
|
IN KPRIORITY Increment)
|
|
{
|
|
PLIST_ENTRY WaitEntry, WaitList;
|
|
PKWAIT_BLOCK WaitBlock;
|
|
PKTHREAD WaitThread;
|
|
|
|
/* Loop the Wait Entries */
|
|
WaitList = &Event->Header.WaitListHead;
|
|
ASSERT(IsListEmpty(&Event->Header.WaitListHead) == FALSE);
|
|
WaitEntry = WaitList->Flink;
|
|
do
|
|
{
|
|
/* Get the current wait block */
|
|
WaitBlock = CONTAINING_RECORD(WaitEntry, KWAIT_BLOCK, WaitListEntry);
|
|
|
|
/* Get the waiting thread */
|
|
WaitThread = WaitBlock->Thread;
|
|
|
|
/* Check the current Wait Mode */
|
|
if (WaitBlock->WaitType == WaitAny)
|
|
{
|
|
/* Un-signal it */
|
|
Event->Header.SignalState = 0;
|
|
|
|
/* Un-signal the event and unwait the thread */
|
|
KiUnwaitThread(WaitThread, WaitBlock->WaitKey, Increment);
|
|
break;
|
|
}
|
|
|
|
/* Unwait the thread with STATUS_KERNEL_APC */
|
|
KiUnwaitThread(WaitThread, STATUS_KERNEL_APC, Increment);
|
|
|
|
/* Next entry */
|
|
WaitEntry = WaitList->Flink;
|
|
} while (WaitEntry != WaitList);
|
|
}
|
|
|
|
//
|
|
// This routine queues a thread that is ready on the PRCB's ready lists.
|
|
// If this thread cannot currently run on this CPU, then the thread is
|
|
// added to the deferred ready list instead.
|
|
//
|
|
// This routine must be entered with the PRCB lock held and it will exit
|
|
// with the PRCB lock released!
|
|
//
|
|
FORCEINLINE
|
|
VOID
|
|
KxQueueReadyThread(IN PKTHREAD Thread,
|
|
IN PKPRCB Prcb)
|
|
{
|
|
BOOLEAN Preempted;
|
|
KPRIORITY Priority;
|
|
|
|
/* Sanity checks */
|
|
ASSERT(Prcb == KeGetCurrentPrcb());
|
|
ASSERT(Thread->State == Running);
|
|
ASSERT(Thread->NextProcessor == Prcb->Number);
|
|
|
|
/* Check if this thread is allowed to run in this CPU */
|
|
#ifdef CONFIG_SMP
|
|
if ((Thread->Affinity) & (Prcb->SetMember))
|
|
#else
|
|
if (TRUE)
|
|
#endif
|
|
{
|
|
/* Set thread ready for execution */
|
|
Thread->State = Ready;
|
|
|
|
/* Save current priority and if someone had pre-empted it */
|
|
Priority = Thread->Priority;
|
|
Preempted = Thread->Preempted;
|
|
|
|
/* We're not pre-empting now, and set the wait time */
|
|
Thread->Preempted = FALSE;
|
|
Thread->WaitTime = KeTickCount.LowPart;
|
|
|
|
/* Sanity check */
|
|
ASSERT((Priority >= 0) && (Priority <= HIGH_PRIORITY));
|
|
|
|
/* Insert this thread in the appropriate order */
|
|
Preempted ? InsertHeadList(&Prcb->DispatcherReadyListHead[Priority],
|
|
&Thread->WaitListEntry) :
|
|
InsertTailList(&Prcb->DispatcherReadyListHead[Priority],
|
|
&Thread->WaitListEntry);
|
|
|
|
/* Update the ready summary */
|
|
Prcb->ReadySummary |= PRIORITY_MASK(Priority);
|
|
|
|
/* Sanity check */
|
|
ASSERT(Priority == Thread->Priority);
|
|
|
|
/* Release the PRCB lock */
|
|
KiReleasePrcbLock(Prcb);
|
|
}
|
|
else
|
|
{
|
|
/* Otherwise, prepare this thread to be deferred */
|
|
Thread->State = DeferredReady;
|
|
Thread->DeferredProcessor = Prcb->Number;
|
|
|
|
/* Release the lock and defer scheduling */
|
|
KiReleasePrcbLock(Prcb);
|
|
KiDeferredReadyThread(Thread);
|
|
}
|
|
}
|
|
|
|
//
|
|
// This routine scans for an appropriate ready thread to select at the
|
|
// given priority and for the given CPU.
|
|
//
|
|
FORCEINLINE
|
|
PKTHREAD
|
|
KiSelectReadyThread(IN KPRIORITY Priority,
|
|
IN PKPRCB Prcb)
|
|
{
|
|
ULONG PrioritySet;
|
|
LONG HighPriority;
|
|
PLIST_ENTRY ListEntry;
|
|
PKTHREAD Thread = NULL;
|
|
|
|
/* Save the current mask and get the priority set for the CPU */
|
|
PrioritySet = Prcb->ReadySummary >> Priority;
|
|
if (!PrioritySet) goto Quickie;
|
|
|
|
/* Get the highest priority possible */
|
|
BitScanReverse((PULONG)&HighPriority, PrioritySet);
|
|
ASSERT((PrioritySet & PRIORITY_MASK(HighPriority)) != 0);
|
|
HighPriority += Priority;
|
|
|
|
/* Make sure the list isn't empty at the highest priority */
|
|
ASSERT(IsListEmpty(&Prcb->DispatcherReadyListHead[HighPriority]) == FALSE);
|
|
|
|
/* Get the first thread on the list */
|
|
ListEntry = Prcb->DispatcherReadyListHead[HighPriority].Flink;
|
|
Thread = CONTAINING_RECORD(ListEntry, KTHREAD, WaitListEntry);
|
|
|
|
/* Make sure this thread is here for a reason */
|
|
ASSERT(HighPriority == Thread->Priority);
|
|
ASSERT(Thread->Affinity & AFFINITY_MASK(Prcb->Number));
|
|
ASSERT(Thread->NextProcessor == Prcb->Number);
|
|
|
|
/* Remove it from the list */
|
|
if (RemoveEntryList(&Thread->WaitListEntry))
|
|
{
|
|
/* The list is empty now, reset the ready summary */
|
|
Prcb->ReadySummary ^= PRIORITY_MASK(HighPriority);
|
|
}
|
|
|
|
/* Sanity check and return the thread */
|
|
Quickie:
|
|
ASSERT((Thread == NULL) ||
|
|
(Thread->BasePriority == 0) ||
|
|
(Thread->Priority != 0));
|
|
return Thread;
|
|
}
|
|
|
|
//
|
|
// This routine computes the new priority for a thread. It is only valid for
|
|
// threads with priorities in the dynamic priority range.
|
|
//
|
|
FORCEINLINE
|
|
SCHAR
|
|
KiComputeNewPriority(IN PKTHREAD Thread,
|
|
IN SCHAR Adjustment)
|
|
{
|
|
SCHAR Priority;
|
|
|
|
/* Priority sanity checks */
|
|
ASSERT((Thread->PriorityDecrement >= 0) &&
|
|
(Thread->PriorityDecrement <= Thread->Priority));
|
|
ASSERT((Thread->Priority < LOW_REALTIME_PRIORITY) ?
|
|
TRUE : (Thread->PriorityDecrement == 0));
|
|
|
|
/* Get the current priority */
|
|
Priority = Thread->Priority;
|
|
if (Priority < LOW_REALTIME_PRIORITY)
|
|
{
|
|
/* Decrease priority by the priority decrement */
|
|
Priority -= (Thread->PriorityDecrement + Adjustment);
|
|
|
|
/* Don't go out of bounds */
|
|
if (Priority < Thread->BasePriority) Priority = Thread->BasePriority;
|
|
|
|
/* Reset the priority decrement */
|
|
Thread->PriorityDecrement = 0;
|
|
}
|
|
|
|
/* Sanity check */
|
|
ASSERT((Thread->BasePriority == 0) || (Priority != 0));
|
|
|
|
/* Return the new priority */
|
|
return Priority;
|
|
}
|
|
|
|
//
|
|
// Guarded Mutex Routines
|
|
//
|
|
FORCEINLINE
|
|
VOID
|
|
_KeInitializeGuardedMutex(OUT PKGUARDED_MUTEX GuardedMutex)
|
|
{
|
|
/* Setup the Initial Data */
|
|
GuardedMutex->Count = GM_LOCK_BIT;
|
|
GuardedMutex->Owner = NULL;
|
|
GuardedMutex->Contention = 0;
|
|
|
|
/* Initialize the Wait Gate */
|
|
KeInitializeGate(&GuardedMutex->Gate);
|
|
}
|
|
|
|
FORCEINLINE
|
|
VOID
|
|
_KeAcquireGuardedMutexUnsafe(IN OUT PKGUARDED_MUTEX GuardedMutex)
|
|
{
|
|
PKTHREAD Thread = KeGetCurrentThread();
|
|
|
|
/* Sanity checks */
|
|
ASSERT((KeGetCurrentIrql() == APC_LEVEL) ||
|
|
(Thread->SpecialApcDisable < 0) ||
|
|
(Thread->Teb == NULL) ||
|
|
(Thread->Teb >= (PTEB)MM_SYSTEM_RANGE_START));
|
|
ASSERT(GuardedMutex->Owner != Thread);
|
|
|
|
/* Remove the lock */
|
|
if (!InterlockedBitTestAndReset(&GuardedMutex->Count, GM_LOCK_BIT_V))
|
|
{
|
|
/* The Guarded Mutex was already locked, enter contented case */
|
|
KiAcquireGuardedMutex(GuardedMutex);
|
|
}
|
|
|
|
/* Set the Owner */
|
|
GuardedMutex->Owner = Thread;
|
|
}
|
|
|
|
FORCEINLINE
|
|
VOID
|
|
_KeReleaseGuardedMutexUnsafe(IN OUT PKGUARDED_MUTEX GuardedMutex)
|
|
{
|
|
LONG OldValue, NewValue;
|
|
|
|
/* Sanity checks */
|
|
ASSERT((KeGetCurrentIrql() == APC_LEVEL) ||
|
|
(KeGetCurrentThread()->SpecialApcDisable < 0) ||
|
|
(KeGetCurrentThread()->Teb == NULL) ||
|
|
(KeGetCurrentThread()->Teb >= (PTEB)MM_SYSTEM_RANGE_START));
|
|
ASSERT(GuardedMutex->Owner == KeGetCurrentThread());
|
|
|
|
/* Destroy the Owner */
|
|
GuardedMutex->Owner = NULL;
|
|
|
|
/* Add the Lock Bit */
|
|
OldValue = InterlockedExchangeAdd(&GuardedMutex->Count, GM_LOCK_BIT);
|
|
ASSERT((OldValue & GM_LOCK_BIT) == 0);
|
|
|
|
/* Check if it was already locked, but not woken */
|
|
if ((OldValue) && !(OldValue & GM_LOCK_WAITER_WOKEN))
|
|
{
|
|
/* Update the Oldvalue to what it should be now */
|
|
OldValue += GM_LOCK_BIT;
|
|
|
|
/* The mutex will be woken, minus one waiter */
|
|
NewValue = OldValue + GM_LOCK_WAITER_WOKEN -
|
|
GM_LOCK_WAITER_INC;
|
|
|
|
/* Remove the Woken bit */
|
|
if (InterlockedCompareExchange(&GuardedMutex->Count,
|
|
NewValue,
|
|
OldValue) == OldValue)
|
|
{
|
|
/* Signal the Gate */
|
|
KeSignalGateBoostPriority(&GuardedMutex->Gate);
|
|
}
|
|
}
|
|
}
|
|
|
|
FORCEINLINE
|
|
VOID
|
|
_KeAcquireGuardedMutex(IN PKGUARDED_MUTEX GuardedMutex)
|
|
{
|
|
PKTHREAD Thread = KeGetCurrentThread();
|
|
|
|
/* Sanity checks */
|
|
ASSERT(KeGetCurrentIrql() <= APC_LEVEL);
|
|
ASSERT(GuardedMutex->Owner != Thread);
|
|
|
|
/* Disable Special APCs */
|
|
KeEnterGuardedRegionThread(Thread);
|
|
|
|
/* Remove the lock */
|
|
if (!InterlockedBitTestAndReset(&GuardedMutex->Count, GM_LOCK_BIT_V))
|
|
{
|
|
/* The Guarded Mutex was already locked, enter contented case */
|
|
KiAcquireGuardedMutex(GuardedMutex);
|
|
}
|
|
|
|
/* Set the Owner and Special APC Disable state */
|
|
GuardedMutex->Owner = Thread;
|
|
GuardedMutex->SpecialApcDisable = Thread->SpecialApcDisable;
|
|
}
|
|
|
|
FORCEINLINE
|
|
VOID
|
|
_KeReleaseGuardedMutex(IN OUT PKGUARDED_MUTEX GuardedMutex)
|
|
{
|
|
PKTHREAD Thread = KeGetCurrentThread();
|
|
LONG OldValue, NewValue;
|
|
|
|
/* Sanity checks */
|
|
ASSERT(KeGetCurrentIrql() <= APC_LEVEL);
|
|
ASSERT(GuardedMutex->Owner == Thread);
|
|
ASSERT(Thread->SpecialApcDisable == GuardedMutex->SpecialApcDisable);
|
|
|
|
/* Destroy the Owner */
|
|
GuardedMutex->Owner = NULL;
|
|
|
|
/* Add the Lock Bit */
|
|
OldValue = InterlockedExchangeAdd(&GuardedMutex->Count, GM_LOCK_BIT);
|
|
ASSERT((OldValue & GM_LOCK_BIT) == 0);
|
|
|
|
/* Check if it was already locked, but not woken */
|
|
if ((OldValue) && !(OldValue & GM_LOCK_WAITER_WOKEN))
|
|
{
|
|
/* Update the Oldvalue to what it should be now */
|
|
OldValue += GM_LOCK_BIT;
|
|
|
|
/* The mutex will be woken, minus one waiter */
|
|
NewValue = OldValue + GM_LOCK_WAITER_WOKEN -
|
|
GM_LOCK_WAITER_INC;
|
|
|
|
/* Remove the Woken bit */
|
|
if (InterlockedCompareExchange(&GuardedMutex->Count,
|
|
NewValue,
|
|
OldValue) == OldValue)
|
|
{
|
|
/* Signal the Gate */
|
|
KeSignalGateBoostPriority(&GuardedMutex->Gate);
|
|
}
|
|
}
|
|
|
|
/* Re-enable APCs */
|
|
KeLeaveGuardedRegionThread(Thread);
|
|
}
|
|
|
|
FORCEINLINE
|
|
BOOLEAN
|
|
_KeTryToAcquireGuardedMutex(IN OUT PKGUARDED_MUTEX GuardedMutex)
|
|
{
|
|
PKTHREAD Thread = KeGetCurrentThread();
|
|
|
|
/* Block APCs */
|
|
KeEnterGuardedRegionThread(Thread);
|
|
|
|
/* Remove the lock */
|
|
if (!InterlockedBitTestAndReset(&GuardedMutex->Count, GM_LOCK_BIT_V))
|
|
{
|
|
/* Re-enable APCs */
|
|
KeLeaveGuardedRegionThread(Thread);
|
|
YieldProcessor();
|
|
|
|
/* Return failure */
|
|
return FALSE;
|
|
}
|
|
|
|
/* Set the Owner and APC State */
|
|
GuardedMutex->Owner = Thread;
|
|
GuardedMutex->SpecialApcDisable = Thread->SpecialApcDisable;
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
FORCEINLINE
|
|
VOID
|
|
KiAcquireNmiListLock(OUT PKIRQL OldIrql)
|
|
{
|
|
KeAcquireSpinLock(&KiNmiCallbackListLock, OldIrql);
|
|
}
|
|
|
|
FORCEINLINE
|
|
VOID
|
|
KiReleaseNmiListLock(IN KIRQL OldIrql)
|
|
{
|
|
KeReleaseSpinLock(&KiNmiCallbackListLock, OldIrql);
|
|
}
|
|
|
|
#if defined(_M_IX86) || defined(_M_AMD64)
|
|
FORCEINLINE
|
|
VOID
|
|
KiCpuId(
|
|
PCPU_INFO CpuInfo,
|
|
ULONG Function)
|
|
{
|
|
__cpuid((INT*)CpuInfo->AsUINT32, Function);
|
|
}
|
|
|
|
FORCEINLINE
|
|
VOID
|
|
KiCpuIdEx(
|
|
PCPU_INFO CpuInfo,
|
|
ULONG Function,
|
|
ULONG SubFunction)
|
|
{
|
|
__cpuidex((INT*)CpuInfo->AsUINT32, Function, SubFunction);
|
|
}
|
|
#endif /* _M_IX86 || _M_AMD64 */
|