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![Timo Kreuzer](/assets/img/avatar_default.png)
Fix 64 bit build of some modules (Samuel Serapion, modified by me) svn path=/trunk/; revision=47551
82 lines
1.5 KiB
C
82 lines
1.5 KiB
C
#include <stdio.h>
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#include <windows.h>
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#define NR_THREADS (30)
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DWORD WINAPI
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thread_main1(LPVOID param)
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{
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printf("Thread 1 running (Counter %lu)\n", PtrToUlong(param));
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SleepEx(INFINITE, TRUE);
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return 0;
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}
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DWORD WINAPI
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thread_main2(LPVOID param)
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{
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printf("Thread 2 running (Counter %lu)\n", PtrToUlong(param));
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Sleep(INFINITE);
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return 0;
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}
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int main (void)
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{
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DWORD i=0;
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DWORD id;
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#if 1
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printf("Creating %d threads...\n",NR_THREADS*2);
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for (i=0;i<NR_THREADS;i++)
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{
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CreateThread(NULL,
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0,
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thread_main1,
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(LPVOID)(ULONG_PTR)i,
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0,
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&id);
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/* CreateThread(NULL,
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0,
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thread_main2,
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(LPVOID)i,
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0,
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&id);*/
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}
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printf("All threads created...\n");
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/*
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* Waiting for threads is not implemented yet.
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* If you want to see all threads running, uncomment the
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* call to SuspendThread(). The test application will
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* freeze after all threads are created.
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*/
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/* SuspendThread (GetCurrentThread()); */
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#else
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printf("Creating thread...\n");
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hThread = CreateThread(NULL,
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0,
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thread_main1,
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(LPVOID)i,
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0,
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&id);
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printf("Thread created. Waiting for termination...\n");
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WaitForSingleObject (hThread,
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-1);
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CloseHandle (hThread);
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printf("Thread terminated...\n");
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#endif
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printf("Exiting\n");
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return 0;
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}
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