reactos/rosapps/net/telnet/src/tnetwork.h
Steven Edwards 0dd9d2664c Fixes for real this time for new telnet client
svn path=/trunk/; revision=2464
2001-12-31 17:37:11 +00:00

66 lines
1.6 KiB
C++

// This is a simple class to handle socket connections
// (Paul Brannan 6/15/98)
#ifndef __TNETWORK_H
#define __TNETWORK_H
#include <windows.h>
// Mingw32 doesn't use winsock.h (Paul Brannan 9/4/98)
#ifdef __MINGW32__
#ifdef __CYGWIN__
#include <winsock.h>
#else
// #include <Windows32/sockets.h> Removed for ReactOS
#endif
#else
#include <winsock.h>
#endif
// ReactOS uses winsock2.h (Steven Edwards 12-31-01)
#ifdef __REACTOS__
#include <winsock2.h>
#endif
enum NetworkType {TN_NETSOCKET, TN_NETPIPE};
typedef int(*Naws_func_t)(char *, int, int);
class TNetwork {
private:
SOCKET socket;
BOOL local_echo; // Paul Brannan 8/25/98
BOOL line_mode; // Paul Brannan 12/31/98
NetworkType net_type; // Paul Brannan 3/18/99
HANDLE pipeIn, pipeOut; // Paul Brannan 3/18/99
Naws_func_t naws_func;
char *local_address;
public:
TNetwork(SOCKET s = 0): socket(s), local_echo(1), line_mode(1),
net_type(TN_NETSOCKET), naws_func((Naws_func_t)NULL),
local_address((char *)NULL) {}
~TNetwork() {if(local_address) delete local_address;}
void SetSocket(SOCKET s);
SOCKET GetSocket() {return socket;}
void SetPipe(HANDLE pIn, HANDLE pOut);
void SetNawsFunc(Naws_func_t func) {naws_func = func;}
void SetLocalAddress(char *buf);
const char* GetLocalAddress() {return local_address;}
NetworkType get_net_type() {return net_type;}
int WriteString(const char *str, const int length);
int ReadString (char *str, const int length);
BOOL get_local_echo() {return local_echo;}
void set_local_echo(BOOL b) {local_echo = b;}
BOOL get_line_mode() {return line_mode;}
void set_line_mode(BOOL b) {line_mode = b;}
void do_naws(int width, int height);
};
#endif