mirror of
https://github.com/reactos/reactos.git
synced 2024-10-22 13:56:16 +00:00
dd9dafc7ff
Finish my Interruption revamp. - Move interrupt-related code from bop.c to int32.c - Introduce InitializeInt32 helper so that one can initialize all the needed 16-bit stubs for the 32-bit interrupts. - Remove unneeded defines in emulator.h and an exported variable in ntvdm.h. svn path=/branches/ntvdm/; revision=60908
32 lines
978 B
C
32 lines
978 B
C
/*
|
|
* COPYRIGHT: GPL - See COPYING in the top level directory
|
|
* PROJECT: ReactOS Virtual DOS Machine
|
|
* FILE: int32.h
|
|
* PURPOSE: 32-bit Interrupt Handlers
|
|
* PROGRAMMERS: Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
|
|
* Hermes Belusca-Maito (hermes.belusca@sfr.fr)
|
|
*/
|
|
|
|
#ifndef _INT32_H_
|
|
#define _INT32_H_
|
|
|
|
/* DEFINES ********************************************************************/
|
|
|
|
/* 32-bit Interrupt dispatcher function code for the Control BOP Handler */
|
|
#define CTRL_BOP_INT32 0xFF
|
|
|
|
/* 32-bit Interrupt Identifiers */
|
|
#define EMULATOR_MAX_INT32_NUM 0xFF + 1
|
|
|
|
/* FUNCTIONS ******************************************************************/
|
|
|
|
typedef VOID (WINAPI *EMULATOR_INT32_PROC)(LPWORD Stack);
|
|
|
|
VOID WINAPI Int32Dispatch(LPWORD Stack);
|
|
VOID WINAPI InitializeInt32(WORD BiosSegment);
|
|
VOID WINAPI RegisterInt32(BYTE IntNumber, EMULATOR_INT32_PROC IntHandler);
|
|
|
|
#endif // _INT32_H_
|
|
|
|
/* EOF */
|