reactos/reactos/subsys/csrss/api.h
David Welch 7a15ff20db Implemented LPC sections
Changed WriteConsoleOutput to pass data in the section

svn path=/trunk/; revision=2413
2001-12-02 23:34:43 +00:00

152 lines
5.4 KiB
C

#ifndef _CSRSS_API_H
#define _CSRSS_API_H
#include <ntos.h>
#include <csrss/csrss.h>
/* Object type magic numbers */
#define CSRSS_CONSOLE_MAGIC 1
#define CSRSS_SCREEN_BUFFER_MAGIC 2
typedef struct Object_tt
{
LONG Type;
LONG ReferenceCount;
} Object_t;
typedef struct ConsoleInput_t
{
LIST_ENTRY ListEntry;
INPUT_RECORD InputEvent;
BOOLEAN Echoed; // already been echoed or not
} ConsoleInput;
/************************************************************************
* Screen buffer structure represents the win32 screen buffer object. *
* Internally, the portion of the buffer being shown CAN loop past the *
* bottom of the virtual buffer and wrap around to the top. Win32 does *
* not do this. I decided to do this because it eliminates the need to *
* do a massive memcpy() to scroll the contents of the buffer up to *
* scroll the screen on output, instead I just shift down the position *
* to be displayed, and let it wrap around to the top again. *
* The VirtualX member keeps track of the top X coord that win32 *
* clients THINK is currently being displayed, because they think that *
* when the display reaches the bottom of the buffer and another line *
* being printed causes another line to scroll down, that the buffer IS *
* memcpy()'s up, and the bottom of the buffer is still displayed, but *
* internally, I just wrap back to the top of the buffer. *
***********************************************************************/
typedef struct CSRSS_SCREEN_BUFFER_t
{
Object_t Header; /* Object header */
BYTE *Buffer; /* pointer to screen buffer */
USHORT MaxX, MaxY; /* size of the entire scrollback buffer */
USHORT ShowX, ShowY; /* beginning offset for the actual display area */
ULONG CurrentX; /* Current X cursor position */
ULONG CurrentY; /* Current Y cursor position */
BYTE DefaultAttrib; /* default char attribute */
USHORT VirtualX; /* top row of buffer being displayed, reported to callers */
CONSOLE_CURSOR_INFO CursorInfo;
USHORT Mode;
} CSRSS_SCREEN_BUFFER, *PCSRSS_SCREEN_BUFFER;
typedef struct CSRSS_CONSOLE_t
{
Object_t Header; /* Object header */
struct CSRSS_CONSOLE_t *Prev, *Next; /* Next and Prev consoles in console wheel */
HANDLE ActiveEvent;
LIST_ENTRY InputEvents; /* List head for input event queue */
WORD WaitingChars;
WORD WaitingLines; /* number of chars and lines in input queue */
PCSRSS_SCREEN_BUFFER ActiveBuffer; /* Pointer to currently active screen buffer */
WORD Mode; /* Console mode flags */
WORD EchoCount; /* count of chars to echo, in line buffered mode */
UNICODE_STRING Title; /* Title of console */
struct { /* active code pages */
UINT Input;
UINT Output;
} CodePageId;
} CSRSS_CONSOLE, *PCSRSS_CONSOLE;
typedef struct
{
PCSRSS_CONSOLE Console;
ULONG HandleTableSize;
Object_t ** HandleTable;
ULONG ProcessId;
HANDLE ConsoleEvent;
PVOID CsrSectionViewBase;
ULONG CsrSectionViewSize;
} CSRSS_PROCESS_DATA, *PCSRSS_PROCESS_DATA;
#define CSR_API(n) NTSTATUS n (\
PCSRSS_PROCESS_DATA ProcessData,\
PCSRSS_API_REQUEST Request,\
PCSRSS_API_REPLY Reply)
/* api/process.c */
CSR_API(CsrConnectProcess);
CSR_API(CsrCreateProcess);
CSR_API(CsrTerminateProcess);
/* api/conio.c */
CSR_API(CsrWriteConsole);
CSR_API(CsrAllocConsole);
CSR_API(CsrFreeConsole);
CSR_API(CsrReadConsole);
CSR_API(CsrConnectProcess);
CSR_API(CsrGetScreenBufferInfo);
CSR_API(CsrSetCursor);
CSR_API(CsrFillOutputChar);
CSR_API(CsrReadInputEvent);
CSR_API(CsrWriteConsoleOutputChar);
CSR_API(CsrWriteConsoleOutputAttrib);
CSR_API(CsrFillOutputAttrib);
CSR_API(CsrGetCursorInfo);
CSR_API(CsrSetCursorInfo);
CSR_API(CsrSetTextAttrib);
CSR_API(CsrSetConsoleMode);
CSR_API(CsrGetConsoleMode);
CSR_API(CsrCreateScreenBuffer);
CSR_API(CsrSetScreenBuffer);
CSR_API(CsrSetTitle);
CSR_API(CsrGetTitle);
CSR_API(CsrWriteConsoleOutput);
CSR_API(CsrFlushInputBuffer);
CSR_API(CsrScrollConsoleScreenBuffer);
/* print.c */
VOID STDCALL DisplayString(LPCWSTR lpwString);
VOID STDCALL PrintString (char* fmt, ...);
/* api/wapi.c */
VOID Thread_Api(PVOID PortHandle);
VOID Console_Api( DWORD Ignored );
extern HANDLE CsrssApiHeap;
/* api/conio.c */
NTSTATUS STDCALL CsrInitConsole(PCSRSS_CONSOLE Console);
VOID STDCALL CsrDeleteConsole( PCSRSS_CONSOLE Console );
VOID STDCALL CsrDeleteScreenBuffer( PCSRSS_SCREEN_BUFFER Buffer );
NTSTATUS STDCALL CsrInitConsoleScreenBuffer( PCSRSS_SCREEN_BUFFER Console );
VOID STDCALL CsrInitConsoleSupport(VOID);
/* api/process.c */
VOID STDCALL CsrInitProcessData(VOID);
PCSRSS_PROCESS_DATA STDCALL CsrGetProcessData(ULONG ProcessId);
NTSTATUS STDCALL CsrFreeProcessData( ULONG Pid );
/* api/handle.c */
NTSTATUS STDCALL CsrInsertObject( PCSRSS_PROCESS_DATA ProcessData, PHANDLE Handle, Object_t *Object );
NTSTATUS STDCALL CsrGetObject( PCSRSS_PROCESS_DATA ProcessData, HANDLE Handle, Object_t **Object );
BOOL STDCALL CsrServerInitialization (ULONG ArgumentCount, PWSTR *ArgumentArray);
NTSTATUS STDCALL CsrReleaseObject( PCSRSS_PROCESS_DATA ProcessData, HANDLE Object );
VOID STDCALL CsrDrawConsole( PCSRSS_SCREEN_BUFFER Console );
NTSTATUS STDCALL CsrpWriteConsole( PCSRSS_SCREEN_BUFFER Buff, CHAR *Buffer, DWORD Length, BOOL Attrib );
#endif /* ndef _CSRSS_API_H */