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152 lines
5.4 KiB
C
152 lines
5.4 KiB
C
#ifndef _CSRSS_API_H
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#define _CSRSS_API_H
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#include <ntos.h>
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#include <csrss/csrss.h>
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/* Object type magic numbers */
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#define CSRSS_CONSOLE_MAGIC 1
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#define CSRSS_SCREEN_BUFFER_MAGIC 2
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typedef struct Object_tt
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{
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LONG Type;
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LONG ReferenceCount;
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} Object_t;
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typedef struct ConsoleInput_t
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{
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LIST_ENTRY ListEntry;
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INPUT_RECORD InputEvent;
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BOOLEAN Echoed; // already been echoed or not
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} ConsoleInput;
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/************************************************************************
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* Screen buffer structure represents the win32 screen buffer object. *
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* Internally, the portion of the buffer being shown CAN loop past the *
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* bottom of the virtual buffer and wrap around to the top. Win32 does *
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* not do this. I decided to do this because it eliminates the need to *
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* do a massive memcpy() to scroll the contents of the buffer up to *
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* scroll the screen on output, instead I just shift down the position *
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* to be displayed, and let it wrap around to the top again. *
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* The VirtualX member keeps track of the top X coord that win32 *
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* clients THINK is currently being displayed, because they think that *
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* when the display reaches the bottom of the buffer and another line *
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* being printed causes another line to scroll down, that the buffer IS *
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* memcpy()'s up, and the bottom of the buffer is still displayed, but *
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* internally, I just wrap back to the top of the buffer. *
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***********************************************************************/
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typedef struct CSRSS_SCREEN_BUFFER_t
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{
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Object_t Header; /* Object header */
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BYTE *Buffer; /* pointer to screen buffer */
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USHORT MaxX, MaxY; /* size of the entire scrollback buffer */
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USHORT ShowX, ShowY; /* beginning offset for the actual display area */
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ULONG CurrentX; /* Current X cursor position */
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ULONG CurrentY; /* Current Y cursor position */
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BYTE DefaultAttrib; /* default char attribute */
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USHORT VirtualX; /* top row of buffer being displayed, reported to callers */
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CONSOLE_CURSOR_INFO CursorInfo;
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USHORT Mode;
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} CSRSS_SCREEN_BUFFER, *PCSRSS_SCREEN_BUFFER;
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typedef struct CSRSS_CONSOLE_t
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{
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Object_t Header; /* Object header */
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struct CSRSS_CONSOLE_t *Prev, *Next; /* Next and Prev consoles in console wheel */
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HANDLE ActiveEvent;
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LIST_ENTRY InputEvents; /* List head for input event queue */
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WORD WaitingChars;
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WORD WaitingLines; /* number of chars and lines in input queue */
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PCSRSS_SCREEN_BUFFER ActiveBuffer; /* Pointer to currently active screen buffer */
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WORD Mode; /* Console mode flags */
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WORD EchoCount; /* count of chars to echo, in line buffered mode */
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UNICODE_STRING Title; /* Title of console */
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struct { /* active code pages */
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UINT Input;
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UINT Output;
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} CodePageId;
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} CSRSS_CONSOLE, *PCSRSS_CONSOLE;
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typedef struct
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{
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PCSRSS_CONSOLE Console;
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ULONG HandleTableSize;
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Object_t ** HandleTable;
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ULONG ProcessId;
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HANDLE ConsoleEvent;
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PVOID CsrSectionViewBase;
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ULONG CsrSectionViewSize;
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} CSRSS_PROCESS_DATA, *PCSRSS_PROCESS_DATA;
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#define CSR_API(n) NTSTATUS n (\
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PCSRSS_PROCESS_DATA ProcessData,\
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PCSRSS_API_REQUEST Request,\
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PCSRSS_API_REPLY Reply)
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/* api/process.c */
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CSR_API(CsrConnectProcess);
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CSR_API(CsrCreateProcess);
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CSR_API(CsrTerminateProcess);
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/* api/conio.c */
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CSR_API(CsrWriteConsole);
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CSR_API(CsrAllocConsole);
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CSR_API(CsrFreeConsole);
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CSR_API(CsrReadConsole);
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CSR_API(CsrConnectProcess);
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CSR_API(CsrGetScreenBufferInfo);
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CSR_API(CsrSetCursor);
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CSR_API(CsrFillOutputChar);
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CSR_API(CsrReadInputEvent);
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CSR_API(CsrWriteConsoleOutputChar);
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CSR_API(CsrWriteConsoleOutputAttrib);
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CSR_API(CsrFillOutputAttrib);
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CSR_API(CsrGetCursorInfo);
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CSR_API(CsrSetCursorInfo);
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CSR_API(CsrSetTextAttrib);
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CSR_API(CsrSetConsoleMode);
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CSR_API(CsrGetConsoleMode);
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CSR_API(CsrCreateScreenBuffer);
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CSR_API(CsrSetScreenBuffer);
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CSR_API(CsrSetTitle);
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CSR_API(CsrGetTitle);
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CSR_API(CsrWriteConsoleOutput);
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CSR_API(CsrFlushInputBuffer);
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CSR_API(CsrScrollConsoleScreenBuffer);
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/* print.c */
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VOID STDCALL DisplayString(LPCWSTR lpwString);
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VOID STDCALL PrintString (char* fmt, ...);
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/* api/wapi.c */
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VOID Thread_Api(PVOID PortHandle);
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VOID Console_Api( DWORD Ignored );
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extern HANDLE CsrssApiHeap;
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/* api/conio.c */
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NTSTATUS STDCALL CsrInitConsole(PCSRSS_CONSOLE Console);
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VOID STDCALL CsrDeleteConsole( PCSRSS_CONSOLE Console );
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VOID STDCALL CsrDeleteScreenBuffer( PCSRSS_SCREEN_BUFFER Buffer );
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NTSTATUS STDCALL CsrInitConsoleScreenBuffer( PCSRSS_SCREEN_BUFFER Console );
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VOID STDCALL CsrInitConsoleSupport(VOID);
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/* api/process.c */
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VOID STDCALL CsrInitProcessData(VOID);
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PCSRSS_PROCESS_DATA STDCALL CsrGetProcessData(ULONG ProcessId);
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NTSTATUS STDCALL CsrFreeProcessData( ULONG Pid );
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/* api/handle.c */
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NTSTATUS STDCALL CsrInsertObject( PCSRSS_PROCESS_DATA ProcessData, PHANDLE Handle, Object_t *Object );
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NTSTATUS STDCALL CsrGetObject( PCSRSS_PROCESS_DATA ProcessData, HANDLE Handle, Object_t **Object );
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BOOL STDCALL CsrServerInitialization (ULONG ArgumentCount, PWSTR *ArgumentArray);
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NTSTATUS STDCALL CsrReleaseObject( PCSRSS_PROCESS_DATA ProcessData, HANDLE Object );
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VOID STDCALL CsrDrawConsole( PCSRSS_SCREEN_BUFFER Console );
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NTSTATUS STDCALL CsrpWriteConsole( PCSRSS_SCREEN_BUFFER Buff, CHAR *Buffer, DWORD Length, BOOL Attrib );
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#endif /* ndef _CSRSS_API_H */
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