mirror of
https://github.com/reactos/reactos.git
synced 2024-11-04 22:00:55 +00:00
527f2f9057
* Create a branch for some evul shell experiments. svn path=/branches/shell-experiments/; revision=61927
235 lines
4.3 KiB
C++
235 lines
4.3 KiB
C++
//
|
|
// CardLib - CardStack class
|
|
//
|
|
// Freeware
|
|
// Copyright J Brown 2001
|
|
//
|
|
|
|
#include "cardlib.h"
|
|
|
|
Card &CardStack::operator[] (size_t index)
|
|
{
|
|
if(index >= (size_t)nNumCards) index = nNumCards - 1;
|
|
return cardlist[nNumCards - index - 1];
|
|
}
|
|
|
|
const Card &CardStack::operator[] (size_t index) const
|
|
{
|
|
if(index >= (size_t)nNumCards) index = nNumCards - 1;
|
|
return cardlist[nNumCards - index - 1];
|
|
}
|
|
|
|
// Subscripting operator for a constant sequence
|
|
//
|
|
/*Card CardStack::operator[] (size_t index) const
|
|
{
|
|
return cardlist[index];
|
|
}*/
|
|
|
|
//
|
|
// Subscripting operator for a non-const sequence
|
|
//
|
|
/*CardStack::ref CardStack::operator[] (size_t index)
|
|
{
|
|
return ref(this, index);
|
|
}*/
|
|
|
|
void CardStack::Clear()
|
|
{
|
|
nNumCards = 0;
|
|
}
|
|
|
|
void CardStack::NewDeck()
|
|
{
|
|
nNumCards = 52;
|
|
|
|
for(int i = 0; i < 52; i++)
|
|
cardlist[i].nValue = i;
|
|
}
|
|
|
|
void CardStack::Shuffle()
|
|
{
|
|
int src, dest;
|
|
Card temp;
|
|
|
|
//shuffle 8 times..
|
|
for(int i = 0; i < 8; i++)
|
|
for(dest = nNumCards - 1; dest > 0; dest--)
|
|
{
|
|
//want to do this:
|
|
// bad: src = rand() % (dest + 1)
|
|
// good: src = rand() / (RAND_MAX / (dest+1) + 1)
|
|
|
|
//positions from 0 to dest
|
|
src = rand() / (RAND_MAX / (dest+1) + 1);
|
|
|
|
//swap the cards
|
|
temp = cardlist[src];
|
|
cardlist[src] = cardlist[dest];
|
|
cardlist[dest] = temp;
|
|
}
|
|
}
|
|
|
|
void CardStack::Reverse()
|
|
{
|
|
for(int i = 0; i < nNumCards / 2; i++)
|
|
{
|
|
Card temp = cardlist[i];
|
|
cardlist[i] = cardlist[nNumCards - i - 1];
|
|
cardlist[nNumCards - i - 1] = temp;
|
|
}
|
|
}
|
|
|
|
void CardStack::Push(const Card card)
|
|
{
|
|
if(nNumCards < MAX_CARDSTACK_SIZE)
|
|
cardlist[nNumCards++] = card;
|
|
}
|
|
|
|
void CardStack::Push(const CardStack &cardstack)
|
|
{
|
|
if(nNumCards + cardstack.nNumCards < MAX_CARDSTACK_SIZE)
|
|
{
|
|
int num = cardstack.NumCards();
|
|
|
|
for(int i = 0; i < num; i++)
|
|
cardlist[nNumCards++] = cardstack.cardlist[i];
|
|
}
|
|
}
|
|
|
|
CardStack& CardStack::operator += (Card card)
|
|
{
|
|
Push(card);
|
|
return *this;
|
|
}
|
|
|
|
CardStack& CardStack::operator += (CardStack &cs)
|
|
{
|
|
Push(cs);
|
|
return *this;
|
|
}
|
|
|
|
CardStack CardStack::operator + (Card card)
|
|
{
|
|
CardStack poo = *this;
|
|
poo.Push(card);
|
|
return poo;
|
|
}
|
|
|
|
CardStack CardStack::operator + (CardStack &cs)
|
|
{
|
|
CardStack poo = *this;
|
|
poo.Push(cs);
|
|
return poo;
|
|
}
|
|
|
|
|
|
Card CardStack::Pop()
|
|
{
|
|
if(nNumCards > 0)
|
|
return cardlist[--nNumCards];
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
CardStack CardStack::Pop(int items)
|
|
{
|
|
if(items <= nNumCards && nNumCards > 0)
|
|
{
|
|
CardStack cs(*this, nNumCards - items);
|
|
|
|
nNumCards -= items;
|
|
|
|
return cs;
|
|
}
|
|
else
|
|
{
|
|
return CardStack();
|
|
}
|
|
}
|
|
|
|
Card CardStack::Top()
|
|
{
|
|
if(nNumCards > 0)
|
|
return cardlist[nNumCards - 1];
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
CardStack CardStack::Top(int items)
|
|
{
|
|
if(items <= nNumCards && nNumCards > 0)
|
|
{
|
|
return CardStack (*this, nNumCards - items);
|
|
}
|
|
else
|
|
{
|
|
return CardStack();
|
|
}
|
|
|
|
}
|
|
|
|
Card CardStack::RemoveCard(size_t index)
|
|
{
|
|
if(nNumCards == 0 || index >= (size_t)nNumCards)
|
|
return 0;
|
|
|
|
//put index into reverse range..
|
|
index = nNumCards - index - 1;
|
|
|
|
Card temp = cardlist[index];
|
|
|
|
nNumCards--;
|
|
|
|
for(size_t i = index; i < (size_t)nNumCards; i++)
|
|
{
|
|
cardlist[i] = cardlist[i+1];
|
|
}
|
|
|
|
return temp;
|
|
}
|
|
|
|
void CardStack::InsertCard(size_t index, Card card)
|
|
{
|
|
if(nNumCards == MAX_CARDSTACK_SIZE)
|
|
return;
|
|
|
|
if(index > (size_t)nNumCards)
|
|
return;
|
|
|
|
if((size_t)nNumCards == index)
|
|
{
|
|
cardlist[nNumCards] = card;
|
|
nNumCards++;
|
|
return;
|
|
}
|
|
|
|
//put index into reverse range..
|
|
index = nNumCards - index - 1;
|
|
|
|
nNumCards++;
|
|
|
|
//make room for the card
|
|
for(size_t i = nNumCards; i > index; i--)
|
|
{
|
|
cardlist[i] = cardlist[i - 1];
|
|
}
|
|
|
|
cardlist[index] = card;
|
|
}
|
|
|
|
|
|
void CardStack::Print()
|
|
{
|
|
// for(int i = 0; i < nNumCards; i++)
|
|
// cout << cardlist[i].HiVal() << " ";
|
|
}
|
|
|
|
CardStack::CardStack(CardStack ©this, size_t fromindex)
|
|
{
|
|
nNumCards = copythis.nNumCards - fromindex;
|
|
|
|
for(int i = 0; i < nNumCards; i++)
|
|
cardlist[i] = copythis.cardlist[fromindex + i];
|
|
}
|
|
|