reactos/ReactOS-generic.rbuild
KJK::Hyperion 79e9ba171b Visual C++ backend for rbuild (for now just a hacked mingw backend) and related compilation fixes. Just run vcvars.bat from a RosBE console and "make"!
modified   dll/win32/aclui/guid.c
modified   dll/win32/aclui/precomp.h
modified   drivers/bus/acpi/include/actypes.h
modified   drivers/bus/acpi/include/platform/acenv.h
   Miscellaneous compilation fixes

modified   dll/win32/aclui/sidcache.c
   Damn, forgot to commit this to trunk

deleted    include/psdk/intrin.h
added      include/psdk/intrin.h.bak
   intrin.h is positively not a PSDK header

modified   lib/3rdparty/mingw/wcrt1.c
   Port to Visual C++

modified   ReactOS-generic.rbuild
   Use Visual C++'s built-in CRT headers for now

modified   ReactOS-i386.rbuild
   Translate global compiler flags to Visual C++

modified   tools/rbuild/backend/mingw/mingw.cpp
   No need for -pipe in Visual C++
   Disable precompiled headers for now
   Enable a whole lotta warnings, and disable a few. Should move this to a response file somewhere

modified   tools/rbuild/backend/mingw/modulehandler.cpp
   .a -> .lib
   .o -> .obj
   .coff -> .res.obj, fix windres command line to remove the ambiguity
   ${gcc}/${gpp} -> ${cl}, translate command line options
   ECHO_CC -> ECHO_CL
   Pass *_RCFLAGS to gas instead of *_CFLAGS, for now, so that gas only sees includes and defines (in the future we'll have something like *_ASFLAGS)
   Disabled some gcc-specific code for now

modified   tools/rbuild/module.cpp
   .a -> .lib, .o -> .obj, lib<name>.a -> <name>.lib; and why the hell is this in the front-end?

svn path=/branches/the-real-msvc/; revision=36963
2008-10-25 18:13:25 +00:00

116 lines
3.8 KiB
Ruby

<?xml version="1.0"?>
<!DOCTYPE group SYSTEM "tools/rbuild/project.dtd">
<group xmlns:xi="http://www.w3.org/2001/XInclude">
<xi:include href="baseaddress.rbuild" />
<define name="__REACTOS__" />
<if property="DBG" value="1">
<define name="DBG">1</define>
<define name="_SEH_ENABLE_TRACE" />
<property name="DBG_OR_KDBG" value="true" />
</if>
<if property="KDBG" value="1">
<define name="KDBG">1</define>
<property name="DBG_OR_KDBG" value="true" />
</if>
<!-- The version target valid values are: Nt4 , NT5 , NT51 -->
<property name="VERSION_TARGET" value="NT52" />
<if property="VERSION_TARGET" value="NT4">
<define name="WINVER" overridable="true">0x400</define>
<define name="_WIN32_IE">0x600</define>
<define name="_WIN32_WINNT" overridable="true">0x400</define>
<define name="_WIN32_WINDOWS">0x400</define>
<define name="_SETUPAPI_VER">0x400</define>
</if>
<if property="VERSION_TARGET" value="NT5">
<define name="WINVER" overridable="true">0x500</define>
<define name="_WIN32_IE">0x600</define>
<define name="_WIN32_WINNT" overridable="true">0x500</define>
<define name="_WIN32_WINDOWS">0x500</define>
<define name="_SETUPAPI_VER">0x500</define>
</if>
<if property="VERSION_TARGET" value="NT51">
<define name="WINVER" overridable="true">0x501</define>
<define name="_WIN32_IE">0x600</define>
<define name="_WIN32_WINNT" overridable="true">0x501</define>
<define name="_WIN32_WINDOWS">0x501</define>
<define name="_SETUPAPI_VER">0x501</define>
</if>
<if property="VERSION_TARGET" value="NT52">
<define name="WINVER" overridable="true">0x502</define>
<define name="_WIN32_IE">0x600</define>
<define name="_WIN32_WINNT" overridable="true">0x502</define>
<define name="_WIN32_WINDOWS">0x502</define>
<define name="_SETUPAPI_VER">0x502</define>
</if>
<if property="VERSION_TARGET" value="NT6">
<define name="WINVER" overridable="true">0x600</define>
<define name="_WIN32_IE">0x600</define>
<define name="_WIN32_WINNT" overridable="true">0x600</define>
<define name="_WIN32_WINDOWS">0x600</define>
<define name="_SETUPAPI_VER">0x600</define>
</if>
<include>.</include>
<include>include</include>
<include root="intermediate">include</include>
<include>include/psdk</include>
<include root="intermediate">include/psdk</include>
<include>include/dxsdk</include>
<include root="intermediate">include/dxsdk</include>
<!--<include>include/crt</include>-->
<!--<include>include/crt/mingw32</include>-->
<include>include/ddk</include>
<include>include/GL</include>
<include>include/ndk</include>
<include>include/reactos</include>
<include root="intermediate">include/reactos</include>
<include root="intermediate">include/reactos/mc</include>
<include>include/reactos/libs</include>
<directory name="base">
<xi:include href="base/base.rbuild" />
</directory>
<directory name="boot">
<xi:include href="boot/boot.rbuild" />
</directory>
<directory name="dll">
<xi:include href="dll/dll.rbuild" />
</directory>
<directory name="drivers">
<xi:include href="drivers/drivers.rbuild" />
</directory>
<directory name="hal">
<xi:include href="hal/hal.rbuild" />
</directory>
<directory name="include">
<xi:include href="include/directory.rbuild" />
</directory>
<directory name="lib">
<xi:include href="lib/lib.rbuild" />
</directory>
<directory name="media">
<xi:include href="media/media.rbuild" />
</directory>
<directory name="modules">
<xi:include href="modules/directory.rbuild" />
</directory>
<directory name="ntoskrnl">
<xi:include href="ntoskrnl/ntoskrnl.rbuild" />
<!-- <xi:include href="ntoskrnl/ntkrnlmp.rbuild" /> -->
</directory>
<directory name="subsystems">
<xi:include href="subsystems/subsystems.rbuild" />
</directory>
<directory name="tools">
<xi:include href="tools/tools.rbuild" />
</directory>
</group>