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4553986560
Bets are open : will this break anything? svn path=/branches/reactos-yarotows/; revision=48024
686 lines
18 KiB
C
686 lines
18 KiB
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS system libraries
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* FILE: lib/rtl/critical.c
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* PURPOSE: Critical sections
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* PROGRAMMERS: Alex Ionescu (alex@relsoft.net)
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* Gunnar Dalsnes
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*/
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/* INCLUDES *****************************************************************/
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#include <rtl.h>
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#define NDEBUG
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#include <debug.h>
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#define MAX_STATIC_CS_DEBUG_OBJECTS 64
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static RTL_CRITICAL_SECTION RtlCriticalSectionLock;
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static LIST_ENTRY RtlCriticalSectionList;
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static BOOLEAN RtlpCritSectInitialized = FALSE;
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static RTL_CRITICAL_SECTION_DEBUG RtlpStaticDebugInfo[MAX_STATIC_CS_DEBUG_OBJECTS];
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static BOOLEAN RtlpDebugInfoFreeList[MAX_STATIC_CS_DEBUG_OBJECTS];
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/* FUNCTIONS *****************************************************************/
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/*++
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* RtlpCreateCriticalSectionSem
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*
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* Checks if an Event has been created for the critical section.
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*
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* Params:
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* None
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*
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* Returns:
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* None. Raises an exception if the system call failed.
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*
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* Remarks:
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* None
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*
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*--*/
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VOID
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NTAPI
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RtlpCreateCriticalSectionSem(PRTL_CRITICAL_SECTION CriticalSection)
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{
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HANDLE hEvent = CriticalSection->LockSemaphore;
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HANDLE hNewEvent;
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NTSTATUS Status;
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/* Chevk if we have an event */
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if (!hEvent) {
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/* No, so create it */
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if (!NT_SUCCESS(Status = NtCreateEvent(&hNewEvent,
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EVENT_ALL_ACCESS,
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NULL,
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SynchronizationEvent,
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FALSE))) {
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/* We failed, this is bad... */
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DPRINT1("Failed to Create Event!\n");
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_InterlockedDecrement(&CriticalSection->LockCount);
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RtlRaiseStatus(Status);
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return;
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}
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DPRINT("Created Event: %p \n", hNewEvent);
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if (_InterlockedCompareExchangePointer((PVOID*)&CriticalSection->LockSemaphore,
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(PVOID)hNewEvent,
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0)) {
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/* Some just created an event */
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DPRINT("Closing already created event: %p\n", hNewEvent);
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NtClose(hNewEvent);
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}
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}
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return;
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}
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/*++
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* RtlpWaitForCriticalSection
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*
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* Slow path of RtlEnterCriticalSection. Waits on an Event Object.
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*
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* Params:
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* CriticalSection - Critical section to acquire.
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*
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* Returns:
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* STATUS_SUCCESS, or raises an exception if a deadlock is occuring.
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*
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* Remarks:
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* None
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*
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*--*/
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NTSTATUS
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NTAPI
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RtlpWaitForCriticalSection(PRTL_CRITICAL_SECTION CriticalSection)
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{
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NTSTATUS Status;
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EXCEPTION_RECORD ExceptionRecord;
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BOOLEAN LastChance = FALSE;
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LARGE_INTEGER Timeout;
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/* Wait 2.5 minutes */
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Timeout.QuadPart = 150000L * (ULONGLONG)10000;
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Timeout.QuadPart = -Timeout.QuadPart;
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/* ^^ HACK HACK HACK. Good way:
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Timeout = &NtCurrentPeb()->CriticalSectionTimeout */
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/* Do we have an Event yet? */
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if (!CriticalSection->LockSemaphore) {
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RtlpCreateCriticalSectionSem(CriticalSection);
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}
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/* Increase the Debug Entry count */
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DPRINT("Waiting on Critical Section Event: %p %p\n",
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CriticalSection,
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CriticalSection->LockSemaphore);
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if (CriticalSection->DebugInfo)
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CriticalSection->DebugInfo->EntryCount++;
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for (;;) {
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/* Increase the number of times we've had contention */
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if (CriticalSection->DebugInfo)
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CriticalSection->DebugInfo->ContentionCount++;
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/* Wait on the Event */
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Status = NtWaitForSingleObject(CriticalSection->LockSemaphore,
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FALSE,
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&Timeout);
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/* We have Timed out */
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if (Status == STATUS_TIMEOUT) {
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/* Is this the 2nd time we've timed out? */
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if (LastChance) {
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DPRINT1("Deadlock: %p\n", CriticalSection);
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/* Yes it is, we are raising an exception */
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ExceptionRecord.ExceptionCode = STATUS_POSSIBLE_DEADLOCK;
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ExceptionRecord.ExceptionFlags = 0;
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ExceptionRecord.ExceptionRecord = NULL;
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ExceptionRecord.ExceptionAddress = RtlRaiseException;
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ExceptionRecord.NumberParameters = 1;
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ExceptionRecord.ExceptionInformation[0] = (ULONG_PTR)CriticalSection;
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RtlRaiseException(&ExceptionRecord);
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}
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/* One more try */
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LastChance = TRUE;
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} else {
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/* If we are here, everything went fine */
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return STATUS_SUCCESS;
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}
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}
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}
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/*++
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* RtlpUnWaitCriticalSection
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*
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* Slow path of RtlLeaveCriticalSection. Fires an Event Object.
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*
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* Params:
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* CriticalSection - Critical section to release.
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*
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* Returns:
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* None. Raises an exception if the system call failed.
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*
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* Remarks:
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* None
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*
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*--*/
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VOID
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NTAPI
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RtlpUnWaitCriticalSection(PRTL_CRITICAL_SECTION CriticalSection)
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{
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NTSTATUS Status;
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/* Do we have an Event yet? */
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if (!CriticalSection->LockSemaphore) {
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RtlpCreateCriticalSectionSem(CriticalSection);
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}
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/* Signal the Event */
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DPRINT("Signaling Critical Section Event: %p, %p\n",
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CriticalSection,
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CriticalSection->LockSemaphore);
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Status = NtSetEvent(CriticalSection->LockSemaphore, NULL);
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if (!NT_SUCCESS(Status)) {
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/* We've failed */
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DPRINT1("Signaling Failed for: %p, %p, 0x%08lx\n",
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CriticalSection,
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CriticalSection->LockSemaphore,
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Status);
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RtlRaiseStatus(Status);
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}
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}
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/*++
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* RtlpInitDeferedCriticalSection
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*
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* Initializes the Critical Section implementation.
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*
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* Params:
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* None
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*
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* Returns:
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* None.
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*
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* Remarks:
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* After this call, the Process Critical Section list is protected.
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*
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*--*/
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VOID
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NTAPI
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RtlpInitDeferedCriticalSection(VOID)
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{
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/* Initialize the Process Critical Section List */
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InitializeListHead(&RtlCriticalSectionList);
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/* Initialize the CS Protecting the List */
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RtlInitializeCriticalSection(&RtlCriticalSectionLock);
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/* It's now safe to enter it */
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RtlpCritSectInitialized = TRUE;
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}
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/*++
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* RtlpAllocateDebugInfo
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*
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* Finds or allocates memory for a Critical Section Debug Object
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*
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* Params:
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* None
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*
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* Returns:
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* A pointer to an empty Critical Section Debug Object.
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*
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* Remarks:
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* For optimization purposes, the first 64 entries can be cached. From
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* then on, future Critical Sections will allocate memory from the heap.
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*
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*--*/
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PRTL_CRITICAL_SECTION_DEBUG
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NTAPI
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RtlpAllocateDebugInfo(VOID)
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{
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ULONG i;
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/* Try to allocate from our buffer first */
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for (i = 0; i < MAX_STATIC_CS_DEBUG_OBJECTS; i++) {
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/* Check if Entry is free */
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if (!RtlpDebugInfoFreeList[i]) {
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/* Mark entry in use */
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DPRINT("Using entry: %lu. Buffer: %p\n", i, &RtlpStaticDebugInfo[i]);
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RtlpDebugInfoFreeList[i] = TRUE;
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/* Use free entry found */
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return &RtlpStaticDebugInfo[i];
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}
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}
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/* We are out of static buffer, allocate dynamic */
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return RtlAllocateHeap(NtCurrentPeb()->ProcessHeap,
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0,
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sizeof(RTL_CRITICAL_SECTION_DEBUG));
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}
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/*++
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* RtlpFreeDebugInfo
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*
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* Frees the memory for a Critical Section Debug Object
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*
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* Params:
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* DebugInfo - Pointer to Critical Section Debug Object to free.
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*
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* Returns:
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* None.
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*
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* Remarks:
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* If the pointer is part of the static buffer, then the entry is made
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* free again. If not, the object is de-allocated from the heap.
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*
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*--*/
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VOID
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NTAPI
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RtlpFreeDebugInfo(PRTL_CRITICAL_SECTION_DEBUG DebugInfo)
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{
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ULONG EntryId;
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/* Is it part of our cached entries? */
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if ((DebugInfo >= RtlpStaticDebugInfo) &&
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(DebugInfo <= &RtlpStaticDebugInfo[MAX_STATIC_CS_DEBUG_OBJECTS-1])) {
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/* Yes. zero it out */
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RtlZeroMemory(DebugInfo, sizeof(RTL_CRITICAL_SECTION_DEBUG));
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/* Mark as free */
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EntryId = (DebugInfo - RtlpStaticDebugInfo);
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DPRINT("Freeing from Buffer: %p. Entry: %lu inside Process: %p\n",
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DebugInfo,
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EntryId,
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NtCurrentTeb()->ClientId.UniqueProcess);
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RtlpDebugInfoFreeList[EntryId] = FALSE;
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} else {
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/* It's a dynamic one, so free from the heap */
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DPRINT("Freeing from Heap: %p inside Process: %p\n",
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DebugInfo,
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NtCurrentTeb()->ClientId.UniqueProcess);
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RtlFreeHeap(NtCurrentPeb()->ProcessHeap, 0, DebugInfo);
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}
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}
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/*++
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* RtlDeleteCriticalSection
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* @implemented NT4
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*
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* Deletes a Critical Section
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*
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* Params:
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* CriticalSection - Critical section to delete.
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*
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* Returns:
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* STATUS_SUCCESS, or error value returned by NtClose.
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*
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* Remarks:
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* The critical section members should not be read after this call.
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*
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*--*/
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NTSTATUS
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NTAPI
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RtlDeleteCriticalSection(PRTL_CRITICAL_SECTION CriticalSection)
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{
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NTSTATUS Status = STATUS_SUCCESS;
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DPRINT("Deleting Critical Section: %p\n", CriticalSection);
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/* Close the Event Object Handle if it exists */
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if (CriticalSection->LockSemaphore) {
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/* In case NtClose fails, return the status */
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Status = NtClose(CriticalSection->LockSemaphore);
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}
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/* Protect List */
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RtlEnterCriticalSection(&RtlCriticalSectionLock);
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if (CriticalSection->DebugInfo)
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{
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/* Remove it from the list */
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RemoveEntryList(&CriticalSection->DebugInfo->ProcessLocksList);
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RtlZeroMemory(CriticalSection->DebugInfo, sizeof(RTL_CRITICAL_SECTION_DEBUG));
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}
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/* Unprotect */
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RtlLeaveCriticalSection(&RtlCriticalSectionLock);
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if (CriticalSection->DebugInfo)
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{
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/* Free it */
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RtlpFreeDebugInfo(CriticalSection->DebugInfo);
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}
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/* Wipe it out */
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RtlZeroMemory(CriticalSection, sizeof(RTL_CRITICAL_SECTION));
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/* Return */
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return Status;
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}
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/*++
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* RtlSetCriticalSectionSpinCount
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* @implemented NT4
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*
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* Sets the spin count for a critical section.
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*
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* Params:
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* CriticalSection - Critical section to set the spin count for.
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*
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* SpinCount - Spin count for the critical section.
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*
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* Returns:
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* STATUS_SUCCESS.
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*
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* Remarks:
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* SpinCount is ignored on single-processor systems.
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*
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*--*/
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DWORD
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NTAPI
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RtlSetCriticalSectionSpinCount(PRTL_CRITICAL_SECTION CriticalSection,
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ULONG SpinCount)
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{
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ULONG OldCount = CriticalSection->SpinCount;
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/* Set to parameter if MP, or to 0 if this is Uniprocessor */
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CriticalSection->SpinCount = (NtCurrentPeb()->NumberOfProcessors > 1) ? SpinCount : 0;
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return OldCount;
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}
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/*++
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* RtlEnterCriticalSection
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* @implemented NT4
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*
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* Waits to gain ownership of the critical section.
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*
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* Params:
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* CriticalSection - Critical section to wait for.
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*
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* Returns:
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* STATUS_SUCCESS.
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*
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* Remarks:
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* Uses a fast-path unless contention happens.
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*
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*--*/
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NTSTATUS
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NTAPI
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RtlEnterCriticalSection(PRTL_CRITICAL_SECTION CriticalSection)
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{
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HANDLE Thread = (HANDLE)NtCurrentTeb()->ClientId.UniqueThread;
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/* Try to Lock it */
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if (_InterlockedIncrement(&CriticalSection->LockCount) != 0) {
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/*
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* We've failed to lock it! Does this thread
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* actually own it?
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*/
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if (Thread == CriticalSection->OwningThread) {
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/* You own it, so you'll get it when you're done with it! No need to
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use the interlocked functions as only the thread who already owns
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the lock can modify this data. */
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CriticalSection->RecursionCount++;
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return STATUS_SUCCESS;
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}
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/* NOTE - CriticalSection->OwningThread can be NULL here because changing
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this information is not serialized. This happens when thread a
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acquires the lock (LockCount == 0) and thread b tries to
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acquire it as well (LockCount == 1) but thread a hasn't had a
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chance to set the OwningThread! So it's not an error when
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OwningThread is NULL here! */
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/* We don't own it, so we must wait for it */
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RtlpWaitForCriticalSection(CriticalSection);
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}
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/* Lock successful. Changing this information has not to be serialized because
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only one thread at a time can actually change it (the one who acquired
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the lock)! */
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CriticalSection->OwningThread = Thread;
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CriticalSection->RecursionCount = 1;
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return STATUS_SUCCESS;
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}
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/*++
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* RtlInitializeCriticalSection
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* @implemented NT4
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*
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* Initialises a new critical section.
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*
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* Params:
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* CriticalSection - Critical section to initialise
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*
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* Returns:
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* STATUS_SUCCESS.
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*
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* Remarks:
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* Simply calls RtlInitializeCriticalSectionAndSpinCount
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*
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*--*/
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NTSTATUS
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NTAPI
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RtlInitializeCriticalSection(PRTL_CRITICAL_SECTION CriticalSection)
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{
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/* Call the Main Function */
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return RtlInitializeCriticalSectionAndSpinCount(CriticalSection, 0);
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}
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/*++
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* RtlInitializeCriticalSectionAndSpinCount
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* @implemented NT4
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*
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* Initialises a new critical section.
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*
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* Params:
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* CriticalSection - Critical section to initialise
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*
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* SpinCount - Spin count for the critical section.
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*
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* Returns:
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* STATUS_SUCCESS.
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*
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* Remarks:
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* SpinCount is ignored on single-processor systems.
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*
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*--*/
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NTSTATUS
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NTAPI
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RtlInitializeCriticalSectionAndSpinCount(PRTL_CRITICAL_SECTION CriticalSection,
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ULONG SpinCount)
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{
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PRTL_CRITICAL_SECTION_DEBUG CritcalSectionDebugData;
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/* First things first, set up the Object */
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DPRINT("Initializing Critical Section: %p\n", CriticalSection);
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CriticalSection->LockCount = -1;
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CriticalSection->RecursionCount = 0;
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CriticalSection->OwningThread = 0;
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CriticalSection->SpinCount = (NtCurrentPeb()->NumberOfProcessors > 1) ? SpinCount : 0;
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CriticalSection->LockSemaphore = 0;
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/* Allocate the Debug Data */
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CritcalSectionDebugData = RtlpAllocateDebugInfo();
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DPRINT("Allocated Debug Data: %p inside Process: %p\n",
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CritcalSectionDebugData,
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NtCurrentTeb()->ClientId.UniqueProcess);
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if (!CritcalSectionDebugData) {
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/* This is bad! */
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DPRINT1("Couldn't allocate Debug Data for: %p\n", CriticalSection);
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return STATUS_NO_MEMORY;
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}
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/* Set it up */
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CritcalSectionDebugData->Type = RTL_CRITSECT_TYPE;
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CritcalSectionDebugData->ContentionCount = 0;
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CritcalSectionDebugData->EntryCount = 0;
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CritcalSectionDebugData->CriticalSection = CriticalSection;
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CriticalSection->DebugInfo = CritcalSectionDebugData;
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/*
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* Add it to the List of Critical Sections owned by the process.
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* If we've initialized the Lock, then use it. If not, then probably
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* this is the lock initialization itself, so insert it directly.
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*/
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if ((CriticalSection != &RtlCriticalSectionLock) && (RtlpCritSectInitialized)) {
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DPRINT("Securely Inserting into ProcessLocks: %p, %p, %p\n",
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&CritcalSectionDebugData->ProcessLocksList,
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CriticalSection,
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&RtlCriticalSectionList);
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/* Protect List */
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RtlEnterCriticalSection(&RtlCriticalSectionLock);
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/* Add this one */
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InsertTailList(&RtlCriticalSectionList, &CritcalSectionDebugData->ProcessLocksList);
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/* Unprotect */
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RtlLeaveCriticalSection(&RtlCriticalSectionLock);
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} else {
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DPRINT("Inserting into ProcessLocks: %p, %p, %p\n",
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&CritcalSectionDebugData->ProcessLocksList,
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CriticalSection,
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&RtlCriticalSectionList);
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/* Add it directly */
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InsertTailList(&RtlCriticalSectionList, &CritcalSectionDebugData->ProcessLocksList);
|
|
}
|
|
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
/*++
|
|
* RtlLeaveCriticalSection
|
|
* @implemented NT4
|
|
*
|
|
* Releases a critical section and makes if available for new owners.
|
|
*
|
|
* Params:
|
|
* CriticalSection - Critical section to release.
|
|
*
|
|
* Returns:
|
|
* STATUS_SUCCESS.
|
|
*
|
|
* Remarks:
|
|
* If another thread was waiting, the slow path is entered.
|
|
*
|
|
*--*/
|
|
NTSTATUS
|
|
NTAPI
|
|
RtlLeaveCriticalSection(PRTL_CRITICAL_SECTION CriticalSection)
|
|
{
|
|
#ifndef NDEBUG
|
|
HANDLE Thread = (HANDLE)NtCurrentTeb()->Cid.UniqueThread;
|
|
|
|
/* In win this case isn't checked. However it's a valid check so it should only
|
|
be performed in debug builds! */
|
|
if (Thread != CriticalSection->OwningThread)
|
|
{
|
|
DPRINT1("Releasing critical section not owned!\n");
|
|
return STATUS_INVALID_PARAMETER;
|
|
}
|
|
#endif
|
|
|
|
/* Decrease the Recursion Count. No need to do this atomically because only
|
|
the thread who holds the lock can call this function (unless the program
|
|
is totally screwed... */
|
|
if (--CriticalSection->RecursionCount) {
|
|
|
|
/* Someone still owns us, but we are free. This needs to be done atomically. */
|
|
_InterlockedDecrement(&CriticalSection->LockCount);
|
|
|
|
} else {
|
|
|
|
/* Nobody owns us anymore. No need to do this atomically. See comment
|
|
above. */
|
|
CriticalSection->OwningThread = 0;
|
|
|
|
/* Was someone wanting us? This needs to be done atomically. */
|
|
if (-1 != _InterlockedDecrement(&CriticalSection->LockCount)) {
|
|
|
|
/* Let him have us */
|
|
RtlpUnWaitCriticalSection(CriticalSection);
|
|
}
|
|
}
|
|
|
|
/* Sucessful! */
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
/*++
|
|
* RtlTryEnterCriticalSection
|
|
* @implemented NT4
|
|
*
|
|
* Attemps to gain ownership of the critical section without waiting.
|
|
*
|
|
* Params:
|
|
* CriticalSection - Critical section to attempt acquiring.
|
|
*
|
|
* Returns:
|
|
* TRUE if the critical section has been acquired, FALSE otherwise.
|
|
*
|
|
* Remarks:
|
|
* None
|
|
*
|
|
*--*/
|
|
BOOLEAN
|
|
NTAPI
|
|
RtlTryEnterCriticalSection(PRTL_CRITICAL_SECTION CriticalSection)
|
|
{
|
|
/* Try to take control */
|
|
if (_InterlockedCompareExchange(&CriticalSection->LockCount,
|
|
0,
|
|
-1) == -1) {
|
|
|
|
/* It's ours */
|
|
CriticalSection->OwningThread = NtCurrentTeb()->ClientId.UniqueThread;
|
|
CriticalSection->RecursionCount = 1;
|
|
return TRUE;
|
|
|
|
} else if (CriticalSection->OwningThread == NtCurrentTeb()->ClientId.UniqueThread) {
|
|
|
|
/* It's already ours */
|
|
_InterlockedIncrement(&CriticalSection->LockCount);
|
|
CriticalSection->RecursionCount++;
|
|
return TRUE;
|
|
}
|
|
|
|
/* It's not ours */
|
|
return FALSE;
|
|
}
|
|
|
|
/* EOF */
|