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![]() This check is essentially validating that the hardcoded state_table[] has reasonable values for the shader constant states. Use ARRAY_SIZE() to avoid warnings if the compiler chooses an unsigned integer to back enum SHADER_CONSTANT_TYPE. Based on an idea by Henri Verbeet. Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> wine commit id cfc533b40d2d1426a8f05501152b28aa1ec78f07 by Matteo Bruni <mbruni@codeweavers.com> |
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d3dx9.cfg | ||
dbghelp.cfg | ||
winesync.py | ||
wininet.cfg |