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209 lines
5.1 KiB
C++
209 lines
5.1 KiB
C++
#pragma once
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/* Internal interface */
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#define NB_HATCH_STYLES 6
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/*
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* The layout of this structure is taken from "Windows Graphics Programming"
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* book written by Feng Yuan.
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*
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* DON'T MODIFY THIS STRUCTURE UNLESS REALLY NEEDED AND EVEN THEN ASK ON
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* A MAILING LIST FIRST.
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*/
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typedef struct _BRUSHBODY
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{
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ULONG iHatch; // This is not the brush style, but the hatch style!
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HBITMAP hbmPattern;
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HBITMAP hbmClient;
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ULONG flAttrs;
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ULONG ulBrushUnique;
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BRUSH_ATTR *pBrushAttr; // Pointer to the currently active brush attribute
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BRUSH_ATTR BrushAttr; // Internal brush attribute for global brushes
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POINT ptOrigin;
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ULONG bCacheGrabbed;
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COLORREF crBack;
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COLORREF crFore;
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ULONG ulPalTime;
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ULONG ulSurfTime;
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PVOID pvRBrush;
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HDEV hdev;
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//DWORD unk054;
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/* The following members are for PENs only */
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LONG lWidth;
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FLOATOBJ eWidth;
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ULONG ulPenStyle;
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DWORD *pStyle;
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ULONG dwStyleCount;
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BYTE jJoin; // 0x06c Join styles for geometric wide lines
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BYTE jEndCap; // end cap style for a geometric wide line
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//WORD unk06e; // 0x06e
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INT iBrushStyle; // 0x070
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//PREGION prgn; // 0x074
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//DWORD unk078; // 0x078
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//DWORD unk07c; // 0x07c
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ULONG ulStyleSize;
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LIST_ENTRY ListHead; // 0x080
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} BRUSHBODY;
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#ifndef __cplusplus
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typedef struct _BRUSH
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{
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/* Header for all gdi objects in the handle table.
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Do not (re)move this. */
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BASEOBJECT BaseObject;
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BRUSHBODY;
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} BRUSH, *PBRUSH;
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#else
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class BRUSH;
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typedef class BRUSH *PBRUSH;
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#endif
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typedef struct _EBRUSHOBJ
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{
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BRUSHOBJ BrushObject;
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COLORREF crRealize;
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ULONG ulRGBColor;
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PVOID pengbrush;
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ULONG ulSurfPalTime;
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ULONG ulDCPalTime;
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COLORREF crCurrentText;
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COLORREF crCurrentBack;
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COLORADJUSTMENT *pca;
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// DWORD dwUnknown2c;
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// DWORD dwUnknown30;
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SURFACE * psurfTrg;
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struct _PALETTE * ppalSurf;
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struct _PALETTE * ppalDC;
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struct _PALETTE * ppalDIB;
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// DWORD dwUnknown44;
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PBRUSH pbrush;
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FLONG flattrs;
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DWORD ulUnique;
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// DWORD dwUnknown54;
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// DWORD dwUnknown58;
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SURFOBJ *psoMask;
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} EBRUSHOBJ, *PEBRUSHOBJ;
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/* GDI Brush Attributes */
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#define BR_NEED_FG_CLR 0x00000001
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#define BR_NEED_BK_CLR 0x00000002 /* Background color is needed */
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#define BR_DITHER_OK 0x00000004 /* Allow color dithering */
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#define BR_IS_SOLID 0x00000010 /* Solid brush */
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#define BR_IS_HATCH 0x00000020 /* Hatch brush */
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#define BR_IS_BITMAP 0x00000040 /* DDB pattern brush */
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#define BR_IS_DIB 0x00000080 /* DIB pattern brush */
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#define BR_IS_NULL 0x00000100 /* Null/hollow brush */
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#define BR_IS_GLOBAL 0x00000200 /* Stock objects */
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#define BR_IS_PEN 0x00000400 /* Pen */
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#define BR_IS_OLDSTYLEPEN 0x00000800 /* Geometric pen */
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#define BR_IS_DIBPALCOLORS 0x00001000
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#define BR_IS_DIBPALINDICES 0x00002000
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#define BR_IS_DEFAULTSTYLE 0x00004000
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#define BR_IS_MASKING 0x00008000 /* Pattern bitmap is used as transparent mask (?) */
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#define BR_IS_INSIDEFRAME 0x00010000
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#define BR_CACHED_ENGINE 0x00040000
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#define BR_CACHED_IS_SOLID 0x80000000
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#define BRUSH_ShareLockBrush(hBrush) ((PBRUSH)GDIOBJ_ShareLockObj((HGDIOBJ)hBrush, GDI_OBJECT_TYPE_BRUSH))
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#define BRUSH_ShareUnlockBrush(pBrush) GDIOBJ_vDereferenceObject((POBJ)pBrush)
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INT
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FASTCALL
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BRUSH_GetObject(
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PBRUSH GdiObject,
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INT Count,
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LPLOGBRUSH Buffer);
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VOID
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NTAPI
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BRUSH_vDeleteObject(
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PVOID pvObject);
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extern HSURF gahsurfHatch[HS_DDI_MAX];
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struct _SURFACE;
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struct _PALETTE;
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struct _DC;
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INIT_FUNCTION
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NTSTATUS
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NTAPI
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InitBrushImpl(VOID);
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VOID
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NTAPI
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EBRUSHOBJ_vInit(EBRUSHOBJ *pebo, PBRUSH pbrush, struct _SURFACE *, COLORREF, COLORREF, struct _PALETTE *);
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VOID
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NTAPI
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EBRUSHOBJ_vInitFromDC(EBRUSHOBJ *pebo, PBRUSH pbrush, struct _DC *);
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VOID
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FASTCALL
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EBRUSHOBJ_vSetSolidRGBColor(EBRUSHOBJ *pebo, COLORREF crColor);
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VOID
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NTAPI
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EBRUSHOBJ_vUpdateFromDC(EBRUSHOBJ *pebo, PBRUSH pbrush, struct _DC *);
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BOOL
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NTAPI
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EBRUSHOBJ_bRealizeBrush(EBRUSHOBJ *pebo, BOOL bCallDriver);
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VOID
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NTAPI
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EBRUSHOBJ_vCleanup(EBRUSHOBJ *pebo);
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PVOID
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NTAPI
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EBRUSHOBJ_pvGetEngBrush(EBRUSHOBJ *pebo);
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SURFOBJ*
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NTAPI
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EBRUSHOBJ_psoPattern(EBRUSHOBJ *pebo);
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#define BRUSHOBJ_psoPattern(pbo) \
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EBRUSHOBJ_psoPattern(CONTAINING_RECORD(pbo, EBRUSHOBJ, BrushObject))
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SURFOBJ*
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NTAPI
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EBRUSHOBJ_psoMask(EBRUSHOBJ *pebo);
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#define BRUSHOBJ_psoMask(pbo) \
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EBRUSHOBJ_psoMask(CONTAINING_RECORD(pbo, EBRUSHOBJ, BrushObject))
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FORCEINLINE
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ULONG
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EBRUSHOBJ_iSetSolidColor(EBRUSHOBJ *pebo, ULONG iSolidColor)
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{
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ULONG iOldColor = pebo->BrushObject.iSolidColor;
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pebo->BrushObject.iSolidColor = iSolidColor;
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return iOldColor;
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}
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BOOL FASTCALL IntGdiSetBrushOwner(PBRUSH,DWORD);
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BOOL FASTCALL GreSetBrushOwner(HBRUSH,DWORD);
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HBRUSH APIENTRY
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IntGdiCreatePatternBrush(
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HBITMAP hBitmap);
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HBRUSH APIENTRY
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IntGdiCreateSolidBrush(
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COLORREF Color);
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HBRUSH APIENTRY
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IntGdiCreateNullBrush(VOID);
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VOID
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NTAPI
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IntGdiSetSolidBrushColor(
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_In_ HBRUSH hbr,
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_In_ COLORREF crColor);
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