mirror of
https://github.com/reactos/reactos.git
synced 2024-09-12 05:43:24 +00:00
81 lines
1.7 KiB
C++
81 lines
1.7 KiB
C++
/*
|
|
* COPYRIGHT: See COPYING in the top level directory
|
|
* PROJECT: ReactOS HTTP Daemon
|
|
* FILE: thread.cpp
|
|
* PURPOSE: Generic thread class
|
|
* PROGRAMMERS: Casper S. Hornstrup (chorns@users.sourceforge.net)
|
|
* REVISIONS:
|
|
* CSH 01/09/2000 Created
|
|
*/
|
|
#include <debug.h>
|
|
#include <assert.h>
|
|
#include <windows.h>
|
|
#include <thread.h>
|
|
|
|
// This is the thread entry code
|
|
DWORD WINAPI ThreadEntry(LPVOID parameter)
|
|
{
|
|
ThreadData *p = (ThreadData*) parameter;
|
|
|
|
p->ClassPtr->Execute();
|
|
|
|
SetEvent(p->hFinished);
|
|
return 0;
|
|
}
|
|
|
|
// Default constructor
|
|
CThread::CThread()
|
|
{
|
|
bTerminated = FALSE;
|
|
// Points to the class that is executed within thread
|
|
Data.ClassPtr = this;
|
|
// Create synchronization event
|
|
Data.hFinished = CreateEvent(NULL, TRUE, FALSE, NULL);
|
|
|
|
// FIXME: Do some error handling
|
|
assert(Data.hFinished != NULL);
|
|
|
|
// Create thread
|
|
hThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)ThreadEntry, &Data, 0, &dwThreadId);
|
|
|
|
// FIXME: Do some error handling
|
|
assert(hThread != NULL);
|
|
}
|
|
|
|
// Default destructor
|
|
CThread::~CThread()
|
|
{
|
|
if ((hThread != NULL) && (Data.hFinished != NULL)) {
|
|
if (!bTerminated)
|
|
Terminate();
|
|
WaitForSingleObject(Data.hFinished, INFINITE);
|
|
CloseHandle(Data.hFinished);
|
|
CloseHandle(hThread);
|
|
hThread = NULL;
|
|
}
|
|
}
|
|
|
|
// Execute thread code
|
|
void CThread::Execute()
|
|
{
|
|
while (!bTerminated) Sleep(0);
|
|
}
|
|
|
|
// Post a message to the thread's message queue
|
|
BOOL CThread::PostMessage(UINT Msg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
return PostThreadMessage(dwThreadId, Msg, wParam, lParam);
|
|
}
|
|
|
|
// Gracefully terminate thread
|
|
void CThread::Terminate()
|
|
{
|
|
bTerminated = TRUE;
|
|
}
|
|
|
|
// Returns TRUE if thread is terminated, FALSE if not
|
|
BOOL CThread::Terminated()
|
|
{
|
|
return bTerminated;
|
|
}
|