reactos/dll/directx/wine/wined3d
Hervé Poussineau 5ed1867632 [CMAKE] Add some -D__ROS_LONG64__ to please gcc x64
We can now pass a UINT* to a function wanting a DWORD*
2020-03-26 16:39:16 +01:00
..
arb_program_shader.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
ati_fragment_shader.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
buffer.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
CMakeLists.txt [CMAKE] Add some -D__ROS_LONG64__ to please gcc x64 2020-03-26 16:39:16 +01:00
context.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
cs.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
device.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
directx.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
dxtn.c
gl_compat.c
glsl_shader.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
nvidia_texture_shader.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
palette.c
precomp.h
query.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434 2018-03-08 13:15:18 +01:00
resource.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
roshacks.txt
sampler.c
shader.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
shader_sm1.c
shader_sm4.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
state.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
stateblock.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
surface.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
swapchain.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
texture.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
utils.c [WINED3D] Workaround regression CORE-15408 2019-10-22 03:07:09 +02:00
version.rc
vertexdeclaration.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434 2018-03-08 13:15:18 +01:00
view.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
wined3d.spec [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
wined3d_gl.h [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
wined3d_main.c [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00
wined3d_private.h [D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3 2019-10-03 18:38:29 +02:00