.. |
arb_program_shader.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
ati_fragment_shader.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
buffer.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
CMakeLists.txt
|
[CMAKE] Add some -D__ROS_LONG64__ to please gcc x64
|
2020-03-26 16:39:16 +01:00 |
context.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
cs.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
device.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
directx.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
dxtn.c
|
|
|
gl_compat.c
|
|
|
glsl_shader.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
nvidia_texture_shader.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
palette.c
|
|
|
precomp.h
|
|
|
query.c
|
[D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434
|
2018-03-08 13:15:18 +01:00 |
resource.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
roshacks.txt
|
|
|
sampler.c
|
|
|
shader.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
shader_sm1.c
|
|
|
shader_sm4.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
state.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
stateblock.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
surface.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
swapchain.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
texture.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
utils.c
|
[WINED3D] Workaround regression CORE-15408
|
2019-10-22 03:07:09 +02:00 |
version.rc
|
|
|
vertexdeclaration.c
|
[D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434
|
2018-03-08 13:15:18 +01:00 |
view.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
wined3d.spec
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
wined3d_gl.h
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
wined3d_main.c
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |
wined3d_private.h
|
[D3D8][D3D9][DDRAW][D3DCOMPILER_43][WINED3D] Revert to Wine Staging 3.3
|
2019-10-03 18:38:29 +02:00 |