..
asm.c
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00
bmp1x1.bmp
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00
CMakeLists.txt
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00
core.c
[WINESYNC]: revert wine-staging patchset for d3dx9
2021-02-04 16:37:01 +01:00
effect.c
[WINESYNC] d3dx9: Implement recording parameters to parameter block.
2021-02-04 16:37:04 +01:00
line.c
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00
math.c
[WINESYNC] d3dx9: Build with msvcrt.
2021-02-04 16:37:03 +01:00
mesh.c
[WINESYNC] d3dx9: Generate ID3DXSkinInfo in D3DXLoadSkinMeshFromXof() when needed.
2021-02-04 16:37:03 +01:00
res.vsh
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00
resources.h
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00
rsrc.rc
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00
shader.c
[WINESYNC] d3dx9_36/tests: Spelling fixes in ok() messages.
2021-02-04 16:37:04 +01:00
surface.c
[WINESYNC] d3dx9: Handle non-zero source rect position in D3DXLoadSurfaceFromMemory().
2021-02-04 16:37:04 +01:00
testlist.c
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00
texture.c
[WINESYNC] d3dx9: Use check_texture_requirements() in D3DXCheckVolumeTextureRequirements() with correct resource type.
2021-02-04 16:37:04 +01:00
volume.c
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00
xfile.c
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00