mirror of
https://github.com/reactos/reactos.git
synced 2024-11-09 08:08:38 +00:00
382 lines
10 KiB
C
382 lines
10 KiB
C
/*
|
|
*
|
|
* COPYRIGHT: See COPYING in the top level directory
|
|
* PROJECT: ReactOS Multimedia
|
|
* FILE: dll/win32/mmdrv/wave.c
|
|
* PURPOSE: Multimedia User Mode Driver (Wave Audio)
|
|
* PROGRAMMER: Andrew Greenwood
|
|
* UPDATE HISTORY:
|
|
* Jan 30, 2004: Imported into ReactOS tree
|
|
* Jan 14, 2007: Rewritten and tidied up
|
|
*/
|
|
|
|
#include "mmdrv.h"
|
|
|
|
#define NDEBUG
|
|
#include <debug.h>
|
|
|
|
#define MAX_WAVE_BUFFER_SIZE 65536
|
|
|
|
MMRESULT
|
|
QueueWaveBuffer(
|
|
SessionInfo* session_info,
|
|
LPWAVEHDR wave_header)
|
|
{
|
|
PWAVEHDR queue_node, previous_node;
|
|
DPRINT("Queueing wave buffer\n");
|
|
|
|
if ( ! wave_header )
|
|
{
|
|
return MMSYSERR_INVALPARAM;
|
|
}
|
|
|
|
if ( ! wave_header->lpData )
|
|
{
|
|
return MMSYSERR_INVALPARAM;
|
|
}
|
|
|
|
/* Headers must be prepared first */
|
|
if ( ! ( wave_header->dwFlags & WHDR_PREPARED ) )
|
|
{
|
|
DPRINT("I was given a header which hasn't been prepared yet!\n");
|
|
return WAVERR_UNPREPARED;
|
|
}
|
|
|
|
/* ...and they must not already be in the playing queue! */
|
|
if ( wave_header->dwFlags & WHDR_INQUEUE )
|
|
{
|
|
DPRINT("I was given a header for a buffer which is already playing\n");
|
|
return WAVERR_STILLPLAYING;
|
|
}
|
|
|
|
/* Initialize */
|
|
wave_header->dwBytesRecorded = 0;
|
|
|
|
/* Clear the DONE bit, and mark the buffer as queued */
|
|
wave_header->dwFlags &= ~WHDR_DONE;
|
|
wave_header->dwFlags |= WHDR_INQUEUE;
|
|
|
|
/* Save our handle in the header */
|
|
wave_header->reserved = (DWORD_PTR) session_info;
|
|
|
|
/* Locate the end of the queue */
|
|
previous_node = NULL;
|
|
queue_node = session_info->wave_queue;
|
|
|
|
while ( queue_node )
|
|
{
|
|
previous_node = queue_node;
|
|
queue_node = queue_node->lpNext;
|
|
}
|
|
|
|
/* Go back a step to obtain the previous node (non-NULL) */
|
|
queue_node = previous_node;
|
|
|
|
/* Append our buffer here, and terminate the queue */
|
|
queue_node->lpNext = wave_header;
|
|
wave_header->lpNext = NULL;
|
|
|
|
/* When no buffers are playing there's no play queue so we start one */
|
|
#if 0
|
|
if ( ! session_info->next_buffer )
|
|
{
|
|
session_info->buffer_position = 0;
|
|
session_info->next_buffer = wave_header;
|
|
}
|
|
#endif
|
|
|
|
/* Pass to the driver - happens automatically during playback */
|
|
// return PerformWaveIO(session_info);
|
|
return MMSYSERR_NOERROR;
|
|
}
|
|
|
|
VOID
|
|
ReturnCompletedBuffers(SessionInfo* session_info)
|
|
{
|
|
PWAVEHDR header = NULL;
|
|
|
|
/* Set the current header and test to ensure it's not NULL */
|
|
while ( ( header = session_info->wave_queue ) )
|
|
{
|
|
if ( header->dwFlags & WHDR_DONE )
|
|
{
|
|
DWORD message;
|
|
|
|
/* Mark as done, and unqueued */
|
|
header->dwFlags &= ~WHDR_INQUEUE;
|
|
header->dwFlags |= WHDR_DONE;
|
|
|
|
/* Trim it from the start of the queue */
|
|
session_info->wave_queue = header->lpNext;
|
|
|
|
/* Choose appropriate notification */
|
|
message = (session_info->device_type == WaveOutDevice) ? WOM_DONE :
|
|
WIM_DATA;
|
|
|
|
DPRINT("Notifying client that buffer 0x%p is done\n", header);
|
|
|
|
/* Notify the client */
|
|
NotifyClient(session_info, message, (DWORD_PTR) header, 0);
|
|
}
|
|
}
|
|
|
|
/* TODO: Perform I/O as a new buffer may have arrived */
|
|
}
|
|
|
|
|
|
/*
|
|
Each thread function/request is packed into the SessionInfo structure
|
|
using a function ID and a parameter (in some cases.) When the function
|
|
completes, the function code is set to an "invalid" value. This is,
|
|
effectively, a hub for operations where sound driver I/O is concerned.
|
|
It handles MME message codes so is a form of deferred wodMessage().
|
|
*/
|
|
|
|
DWORD
|
|
ProcessSessionThreadRequest(SessionInfo* session_info)
|
|
{
|
|
MMRESULT result = MMSYSERR_NOERROR;
|
|
|
|
switch ( session_info->thread.function )
|
|
{
|
|
case WODM_WRITE :
|
|
{
|
|
result = QueueWaveBuffer(session_info,
|
|
(LPWAVEHDR) session_info->thread.parameter);
|
|
break;
|
|
}
|
|
|
|
case WODM_RESET :
|
|
{
|
|
/* TODO */
|
|
break;
|
|
}
|
|
|
|
case WODM_PAUSE :
|
|
{
|
|
/* TODO */
|
|
break;
|
|
}
|
|
|
|
case WODM_RESTART :
|
|
{
|
|
/* TODO */
|
|
break;
|
|
}
|
|
|
|
case WODM_GETPOS :
|
|
{
|
|
/* TODO */
|
|
break;
|
|
}
|
|
|
|
case WODM_SETPITCH :
|
|
{
|
|
result = SetDeviceData(session_info->kernel_device_handle,
|
|
IOCTL_WAVE_SET_PITCH,
|
|
(PBYTE) session_info->thread.parameter,
|
|
sizeof(DWORD));
|
|
break;
|
|
}
|
|
|
|
case WODM_GETPITCH :
|
|
{
|
|
result = GetDeviceData(session_info->kernel_device_handle,
|
|
IOCTL_WAVE_GET_PITCH,
|
|
(PBYTE) session_info->thread.parameter,
|
|
sizeof(DWORD));
|
|
break;
|
|
}
|
|
|
|
case WODM_SETVOLUME :
|
|
{
|
|
break;
|
|
}
|
|
|
|
case WODM_GETVOLUME :
|
|
{
|
|
#if 0
|
|
result = GetDeviceData(session_info->kernel_device_handle,
|
|
IOCTL_WAVE_GET_VOLUME,
|
|
(PBYTE) session_info->thread.parameter,);
|
|
#endif
|
|
break;
|
|
}
|
|
|
|
case WODM_SETPLAYBACKRATE :
|
|
{
|
|
result = SetDeviceData(session_info->kernel_device_handle,
|
|
IOCTL_WAVE_SET_PLAYBACK_RATE,
|
|
(PBYTE) session_info->thread.parameter,
|
|
sizeof(DWORD));
|
|
break;
|
|
}
|
|
|
|
case WODM_GETPLAYBACKRATE :
|
|
{
|
|
result = GetDeviceData(session_info->kernel_device_handle,
|
|
IOCTL_WAVE_GET_PLAYBACK_RATE,
|
|
(PBYTE) session_info->thread.parameter,
|
|
sizeof(DWORD));
|
|
break;
|
|
}
|
|
|
|
case WODM_CLOSE :
|
|
{
|
|
DPRINT("Thread was asked if OK to close device\n");
|
|
|
|
if ( session_info->wave_queue != NULL )
|
|
result = WAVERR_STILLPLAYING;
|
|
else
|
|
result = MMSYSERR_NOERROR;
|
|
|
|
break;
|
|
}
|
|
|
|
case DRVM_TERMINATE :
|
|
{
|
|
DPRINT("Terminating thread...\n");
|
|
result = MMSYSERR_NOERROR;
|
|
break;
|
|
}
|
|
|
|
default :
|
|
{
|
|
DPRINT("INVALID FUNCTION\n");
|
|
result = MMSYSERR_ERROR;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* We're done with the function now */
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
/*
|
|
The wave "session". This starts, sets itself as high priority, then waits
|
|
for the "go" event. When this occurs, it processes the requested function,
|
|
tidies up any buffers that have finished playing, sends new buffers to the
|
|
sound driver, then continues handing finished buffers back to the calling
|
|
application until it's asked to do something else.
|
|
*/
|
|
|
|
DWORD
|
|
WaveThread(LPVOID parameter)
|
|
{
|
|
MMRESULT result = MMSYSERR_ERROR;
|
|
SessionInfo* session_info = (SessionInfo*) parameter;
|
|
BOOL terminate = FALSE;
|
|
|
|
/* All your CPU time are belong to us */
|
|
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
|
|
|
|
DPRINT("Wave processing thread setting ready state\n");
|
|
|
|
SetEvent(session_info->thread.ready_event);
|
|
|
|
while ( ! terminate )
|
|
{
|
|
/* Wait for GO event, or IO completion notification */
|
|
while ( WaitForSingleObjectEx(session_info->thread.go_event,
|
|
INFINITE,
|
|
TRUE) == WAIT_IO_COMPLETION )
|
|
{
|
|
/* A buffer has been finished with - pass back to the client */
|
|
ReturnCompletedBuffers(session_info);
|
|
}
|
|
|
|
DPRINT("Wave processing thread woken up\n");
|
|
|
|
/* Set the terminate flag if that's what the caller wants */
|
|
terminate = (session_info->thread.function == DRVM_TERMINATE);
|
|
|
|
/* Process the request */
|
|
DPRINT("Processing thread request\n");
|
|
result = ProcessSessionThreadRequest(session_info);
|
|
|
|
/* Store the result code */
|
|
session_info->thread.result = result;
|
|
|
|
/* Submit new buffers and continue existing ones */
|
|
DPRINT("Performing wave I/O\n");
|
|
PerformWaveIO(session_info);
|
|
|
|
/* Now we're ready for more action */
|
|
DPRINT("Wave processing thread sleeping\n");
|
|
SetEvent(session_info->thread.ready_event);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
Convenience function for calculating the size of the WAVEFORMATEX struct.
|
|
*/
|
|
|
|
DWORD
|
|
GetWaveFormatExSize(PWAVEFORMATEX format)
|
|
{
|
|
if ( format->wFormatTag == WAVE_FORMAT_PCM )
|
|
return sizeof(PCMWAVEFORMAT);
|
|
else
|
|
return sizeof(WAVEFORMATEX) + format->cbSize;
|
|
}
|
|
|
|
|
|
/*
|
|
Query if the driver/device is capable of handling a format. This is called
|
|
if the device is a wave device, and the QUERYFORMAT flag is set.
|
|
*/
|
|
|
|
DWORD
|
|
QueryWaveFormat(
|
|
DeviceType device_type,
|
|
PVOID lpFormat)
|
|
{
|
|
/* TODO */
|
|
return WAVERR_BADFORMAT;
|
|
}
|
|
|
|
|
|
/*
|
|
Set the format to be used.
|
|
*/
|
|
|
|
BOOL
|
|
SetWaveFormat(
|
|
HANDLE device_handle,
|
|
PWAVEFORMATEX format)
|
|
{
|
|
DWORD bytes_returned;
|
|
DWORD size;
|
|
|
|
size = GetWaveFormatExSize(format);
|
|
|
|
DPRINT("SetWaveFormat\n");
|
|
|
|
return DeviceIoControl(device_handle,
|
|
IOCTL_WAVE_SET_FORMAT,
|
|
(PVOID) format,
|
|
size,
|
|
NULL,
|
|
0,
|
|
&bytes_returned,
|
|
NULL);
|
|
}
|
|
|
|
|
|
DWORD
|
|
WriteWaveBuffer(
|
|
DWORD_PTR private_handle,
|
|
PWAVEHDR wave_header,
|
|
DWORD wave_header_size)
|
|
{
|
|
SessionInfo* session_info = (SessionInfo*) private_handle;
|
|
ASSERT(session_info);
|
|
|
|
/* Let the processing thread know that it has work to do */
|
|
return CallSessionThread(session_info, WODM_WRITE, wave_header);
|
|
}
|