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https://github.com/reactos/reactos.git
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6f15802af7
CORE-13525 This greatly helps in reducing code complexity in some areas: code that previously iterated over all partitions of a given disk, just to find which ones were partitioned and contained a valid file system, now just have to iterate over mounted volumes. See in particular, `lib/utils/osdetect.c` and `lib/fsutil.c` . - Remove FORMATSTATE "Preformatted" enum value; - Cleanup osdetect code after introducing Volume support; - Some simplifications for FormatState. - Differentiate between 'new' partition and 'new' volume: * "New" partition: it has been created and added in the cached list, but not yet actually written into the disk. * "New" volume: newly-created volume (may be backed by a partition or not), not yet formatted. May exist on either new, or not new partition, or elsewhere. - Cache partition and volume NT device names. These do not change across repartitioning operations, as long as the partition or the filesystem volume hasn't been deleted/recreated. This avoids doing \Device\Harddisk%u\Partition%u sprintf's everytime we need to retrieve the given partition or volume device name. When a partition/fileysystem volume is "virtually" created (i.e. in the partition list, but not yet committed to disk and exposed to the OS), no device partition number and device name are available yet. In particular, validate that no manipulation of \Device\HarddiskM\Partition0 (i.e. the whole disk) is being made.
247 lines
6.3 KiB
C
247 lines
6.3 KiB
C
/*
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* PROJECT: ReactOS Setup Library
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* LICENSE: GPL-2.0+ (https://spdx.org/licenses/GPL-2.0+)
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* PURPOSE: Public header
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* COPYRIGHT: Copyright 2017-2018 Hermes Belusca-Maito
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*/
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#pragma once
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/* INCLUDES *****************************************************************/
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/* Needed PSDK headers when using this library */
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#if 0
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#define WIN32_NO_STATUS
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#define _INC_WINDOWS
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#define COM_NO_WINDOWS_H
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#include <winxxx.h>
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#endif
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/* NOTE: Please keep the header inclusion order! */
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extern HANDLE ProcessHeap;
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#include "errorcode.h"
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#include "spapisup/fileqsup.h"
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#include "spapisup/infsupp.h"
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#include "utils/linklist.h"
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#include "utils/ntverrsrc.h"
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// #include "utils/arcname.h"
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#include "utils/bldrsup.h"
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#include "utils/filesup.h"
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#include "utils/fsrec.h"
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#include "utils/genlist.h"
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#include "utils/inicache.h"
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#include "utils/partinfo.h"
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#include "utils/partlist.h"
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#include "utils/arcname.h"
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#include "utils/osdetect.h"
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#include "utils/regutil.h"
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#include "bootcode.h"
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#include "fsutil.h"
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#include "bootsup.h"
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#include "registry.h"
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#include "mui.h"
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#include "settings.h"
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// #include "install.h" // See at the end...
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/* DEFINES ******************************************************************/
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#define KB ((ULONGLONG)1024)
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#define MB (KB*KB)
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#define GB (KB*KB*KB)
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// #define TB (KB*KB*KB*KB)
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// #define PB (KB*KB*KB*KB*KB)
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/* TYPEDEFS *****************************************************************/
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struct _USETUP_DATA;
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typedef VOID
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(__cdecl *PSETUP_ERROR_ROUTINE)(IN struct _USETUP_DATA*, ...);
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typedef enum _ARCHITECTURE_TYPE
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{
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ARCH_PcAT, //< Standard BIOS-based PC-AT
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ARCH_NEC98x86, //< NEC PC-98
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ARCH_Xbox, //< Original Xbox
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ARCH_Arc, //< ARC-based (MIPS, SGI)
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ARCH_Efi, //< EFI and UEFI
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// Place other architectures supported by the Setup below.
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} ARCHITECTURE_TYPE;
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typedef struct _USETUP_DATA
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{
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/* Error handling *****/
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ERROR_NUMBER LastErrorNumber;
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PSETUP_ERROR_ROUTINE ErrorRoutine;
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/* Setup INFs *****/
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HINF SetupInf;
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/* Installation *****/
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PVOID SetupFileQueue; // HSPFILEQ
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/* SOURCE Paths *****/
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UNICODE_STRING SourceRootPath;
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UNICODE_STRING SourceRootDir;
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UNICODE_STRING SourcePath;
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/* DESTINATION Paths *****/
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/*
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* Path to the system partition, where the boot manager resides.
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* On x86 PCs, this is usually the active partition.
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* On ARC, (u)EFI, ... platforms, this is a dedicated partition.
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*
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* For more information, see:
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* https://en.wikipedia.org/wiki/System_partition_and_boot_partition
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* http://homepage.ntlworld.com/jonathan.deboynepollard/FGA/boot-and-system-volumes.html
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* http://homepage.ntlworld.com/jonathan.deboynepollard/FGA/arc-boot-process.html
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* http://homepage.ntlworld.com/jonathan.deboynepollard/FGA/efi-boot-process.html
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* http://homepage.ntlworld.com/jonathan.deboynepollard/FGA/determining-system-volume.html
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* http://homepage.ntlworld.com/jonathan.deboynepollard/FGA/determining-boot-volume.html
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*/
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UNICODE_STRING SystemRootPath;
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/* Path to the installation directory inside the ReactOS boot partition */
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UNICODE_STRING DestinationArcPath; /** Equivalent of 'NTOS_INSTALLATION::SystemArcPath' **/
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UNICODE_STRING DestinationPath; /** Equivalent of 'NTOS_INSTALLATION::SystemNtPath' **/
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UNICODE_STRING DestinationRootPath;
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// FIXME: This is only temporary!! Must be removed later!
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UNICODE_STRING InstallPath;
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LONG DestinationDiskNumber;
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LONG DestinationPartitionNumber;
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LONG BootLoaderLocation;
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LONG FormatPartition;
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LONG AutoPartition;
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LONG FsType;
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/* Settings lists *****/
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PGENERIC_LIST ComputerList;
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PGENERIC_LIST DisplayList;
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PGENERIC_LIST KeyboardList;
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PGENERIC_LIST LayoutList;
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PGENERIC_LIST LanguageList;
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/* Settings *****/
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ARCHITECTURE_TYPE ArchType; //< Target architecture (MachineType)
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PCWSTR ComputerType;
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PCWSTR DisplayType;
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// PCWSTR KeyboardDriver;
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// PCWSTR MouseDriver;
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PCWSTR LayoutId; // DefaultKBLayout
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/* Other stuff *****/
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WCHAR LocaleID[9];
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LANGID LanguageId;
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ULONG RequiredPartitionDiskSpace;
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WCHAR InstallationDirectory[MAX_PATH];
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} USETUP_DATA, *PUSETUP_DATA;
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#include "install.h"
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// HACK!!
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extern BOOLEAN IsUnattendedSetup;
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/* FUNCTIONS ****************************************************************/
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#include "substset.h"
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VOID
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CheckUnattendedSetup(
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IN OUT PUSETUP_DATA pSetupData);
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VOID
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InstallSetupInfFile(
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IN OUT PUSETUP_DATA pSetupData);
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NTSTATUS
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GetSourcePaths(
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OUT PUNICODE_STRING SourcePath,
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OUT PUNICODE_STRING SourceRootPath,
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OUT PUNICODE_STRING SourceRootDir);
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ERROR_NUMBER
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LoadSetupInf(
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IN OUT PUSETUP_DATA pSetupData);
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#define ERROR_SYSTEM_PARTITION_NOT_FOUND (ERROR_LAST_ERROR_CODE + 1)
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BOOLEAN
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InitSystemPartition(
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/**/_In_ PPARTLIST PartitionList, /* HACK HACK! */
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/**/_In_ PPARTENTRY InstallPartition, /* HACK HACK! */
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/**/_Out_ PPARTENTRY* pSystemPartition, /* HACK HACK! */
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_In_opt_ PFSVOL_CALLBACK FsVolCallback,
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_In_opt_ PVOID Context);
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/**
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* @brief
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* Defines the class of characters valid for the installation directory.
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*
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* The valid characters are: ASCII alphanumericals (a-z, A-Z, 0-9),
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* and: '.', '\\', '-', '_' . Spaces are not allowed.
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**/
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#define IS_VALID_INSTALL_PATH_CHAR(c) \
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(isalnum(c) || (c) == L'.' || (c) == L'\\' || (c) == L'-' || (c) == L'_')
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BOOLEAN
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IsValidInstallDirectory(
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_In_ PCWSTR InstallDir);
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NTSTATUS
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InitDestinationPaths(
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_Inout_ PUSETUP_DATA pSetupData,
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_In_ PCWSTR InstallationDir,
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_In_ PVOLENTRY Volume);
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// NTSTATUS
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ERROR_NUMBER
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InitializeSetup(
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IN OUT PUSETUP_DATA pSetupData,
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IN ULONG InitPhase);
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VOID
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FinishSetup(
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IN OUT PUSETUP_DATA pSetupData);
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typedef enum _REGISTRY_STATUS
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{
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Success = 0,
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RegHiveUpdate,
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ImportRegHive,
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DisplaySettingsUpdate,
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LocaleSettingsUpdate,
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KeybLayouts,
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KeybSettingsUpdate,
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CodePageInfoUpdate,
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} REGISTRY_STATUS;
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typedef VOID
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(__cdecl *PREGISTRY_STATUS_ROUTINE)(IN REGISTRY_STATUS, ...);
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ERROR_NUMBER
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UpdateRegistry(
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IN OUT PUSETUP_DATA pSetupData,
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/**/IN BOOLEAN RepairUpdateFlag, /* HACK HACK! */
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/**/IN PPARTLIST PartitionList, /* HACK HACK! */
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/**/IN WCHAR DestinationDriveLetter, /* HACK HACK! */
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/**/IN PCWSTR SelectedLanguageId, /* HACK HACK! */
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IN PREGISTRY_STATUS_ROUTINE StatusRoutine OPTIONAL,
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IN PFONTSUBSTSETTINGS SubstSettings OPTIONAL);
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/* EOF */
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