mirror of
https://github.com/reactos/reactos.git
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95 lines
2.7 KiB
C
95 lines
2.7 KiB
C
/*
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* LICENSE: BSD - See COPYING.ARM in root directory
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* PROJECT: ReactOS Client/Server Runtime SubSystem
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* FILE: subsystems/win32/csrss/csrss.c
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* PURPOSE: CSRSS Process Main Executable Code
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* PROGRAMMERS: Alex Ionescu (alex@relsoft.net)
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* ReactOS Portable Systems Group
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*/
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/* INCLUDES *******************************************************************/
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#define NTOS_MODE_USER
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#include <ndk/psfuncs.h>
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#include <ndk/rtlfuncs.h>
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#include <csr/csrsrv.h>
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#define NDEBUG
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#include <debug.h>
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/* FUNCTIONS ******************************************************************/
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VOID
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NTAPI
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CsrpSetDefaultProcessHardErrorMode(VOID)
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{
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ULONG DefaultHardErrorMode = 0;
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/* Disable hard errors */
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NtSetInformationProcess(NtCurrentProcess(),
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ProcessDefaultHardErrorMode,
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&DefaultHardErrorMode,
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sizeof(DefaultHardErrorMode));
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}
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int
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_cdecl
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_main(int argc,
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char *argv[],
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char *envp[],
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int DebugFlag)
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{
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KPRIORITY BasePriority = (8 + 1) + 4;
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NTSTATUS Status;
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//ULONG Response; // see the #if 0
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UNREFERENCED_PARAMETER(envp);
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UNREFERENCED_PARAMETER(DebugFlag);
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/* Set the Priority */
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NtSetInformationProcess(NtCurrentProcess(),
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ProcessBasePriority,
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&BasePriority,
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sizeof(KPRIORITY));
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/* Give us IOPL so that we can access the VGA registers */
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Status = NtSetInformationProcess(NtCurrentProcess(),
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ProcessUserModeIOPL,
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NULL,
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0);
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if (!NT_SUCCESS(Status))
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{
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/* Raise a hard error */
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DPRINT1("CSRSS: Could not raise IOPL, Status: 0x%08lx\n", Status);
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#if 0
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Status = NtRaiseHardError(STATUS_IO_PRIVILEGE_FAILED,
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0,
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0,
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NULL,
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OptionOk,
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&Response);
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#endif
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}
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/* Initialize CSR through CSRSRV */
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Status = CsrServerInitialization(argc, argv);
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if (!NT_SUCCESS(Status))
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{
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/* Kill us */
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DPRINT1("CSRSS: Unable to initialize server, Status: 0x%08lx\n", Status);
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NtTerminateProcess(NtCurrentProcess(), Status);
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}
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/* Disable errors */
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CsrpSetDefaultProcessHardErrorMode();
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/* If this is Session 0, make sure killing us bugchecks the system */
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if (NtCurrentPeb()->SessionId == 0) RtlSetProcessIsCritical(TRUE, NULL, FALSE);
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/* Kill this thread. CSRSRV keeps us going */
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NtTerminateThread(NtCurrentThread(), Status);
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return 0;
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}
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/* EOF */
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