mirror of
https://github.com/reactos/reactos.git
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113 lines
2.8 KiB
C
113 lines
2.8 KiB
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS ReactX
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* FILE: dll/directx/d3d9/d3d9.c
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* PURPOSE: d3d9.dll implementation
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* PROGRAMERS: Magnus Olsen <greatlrd (at) reactos (dot) org>
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* Gregor Brunmar <gregor (dot) brunmar (at) home (dot) se>
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*/
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#include <d3d9.h>
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#include "d3d9_helpers.h"
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#include "d3d9_create.h"
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#include <debug.h>
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#define DEBUG_MESSAGE_BUFFER_SIZE 512
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typedef IDirect3D9* (WINAPI *LPDIRECT3DCREATE9)(UINT);
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static LPCSTR D3dError_WrongSdkVersion =
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"D3D ERROR: D3D header version mismatch.\n"
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"The application was compiled against and will only work with "
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"D3D_SDK_VERSION (%d), but the currently installed runtime is "
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"version (%d).\n"
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"Recompile the application against the appropriate SDK for the installed runtime.\n"
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"\n";
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HRESULT WINAPI Direct3DShaderValidatorCreate9(void)
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{
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UNIMPLEMENTED
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return 0;
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}
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HRESULT WINAPI PSGPError(void)
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{
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UNIMPLEMENTED
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return 0;
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}
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HRESULT WINAPI PSGPSampleTexture(void)
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{
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UNIMPLEMENTED
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return 0;
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}
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HRESULT WINAPI DebugSetLevel(void)
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{
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UNIMPLEMENTED
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return 0;
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}
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HRESULT WINAPI DebugSetMute(DWORD dw1)
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{
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UNIMPLEMENTED
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return 0;
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}
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IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion)
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{
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HINSTANCE hDebugDll;
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DWORD LoadDebugDll;
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DWORD LoadDebugDllSize;
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LPDIRECT3D9 D3D9Obj = 0;
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LPDIRECT3DCREATE9 DebugDirect3DCreate9 = 0;
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CHAR DebugMessageBuffer[DEBUG_MESSAGE_BUFFER_SIZE];
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UINT NoDebugSDKVersion = SDKVersion & ~DX_D3D9_DEBUG;
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LoadDebugDllSize = sizeof(LoadDebugDll);
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if (ReadRegistryValue(REG_DWORD, "LoadDebugRuntime", (LPBYTE)&LoadDebugDll, &LoadDebugDllSize))
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{
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if (0 != LoadDebugDll)
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{
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hDebugDll = LoadLibraryA("d3d9d.dll");
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if (0 != hDebugDll)
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{
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DebugDirect3DCreate9 = (LPDIRECT3DCREATE9)GetProcAddress(hDebugDll, "Direct3DCreate9");
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return DebugDirect3DCreate9(SDKVersion);
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}
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}
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}
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if (NoDebugSDKVersion != D3D_SDK_VERSION && NoDebugSDKVersion != D3D9b_SDK_VERSION)
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{
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if (SDKVersion & DX_D3D9_DEBUG)
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{
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HRESULT hResult;
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hResult = SafeFormatString(DebugMessageBuffer, DEBUG_MESSAGE_BUFFER_SIZE, D3dError_WrongSdkVersion, NoDebugSDKVersion, D3D_SDK_VERSION);
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if (SUCCEEDED(hResult))
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OutputDebugStringA(DebugMessageBuffer);
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}
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return NULL;
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}
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CreateD3D9(&D3D9Obj, SDKVersion);
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return D3D9Obj;
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}
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BOOL APIENTRY DllMain(HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
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{
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switch (ul_reason_for_call)
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{
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case DLL_PROCESS_ATTACH:
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case DLL_THREAD_ATTACH:
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case DLL_THREAD_DETACH:
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case DLL_PROCESS_DETACH:
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break;
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}
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return TRUE;
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}
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