reactos/drivers/bus/acpi/namespace/nssearch.c
Art Yerkes c501d8112c Create a branch for network fixes.
svn path=/branches/aicom-network-fixes/; revision=34994
2008-08-01 11:32:26 +00:00

343 lines
9.8 KiB
C

/*******************************************************************************
*
* Module Name: nssearch - Namespace search
* $Revision: 1.1 $
*
******************************************************************************/
/*
* Copyright (C) 2000, 2001 R. Byron Moore
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <acpi.h>
#define _COMPONENT ACPI_NAMESPACE
MODULE_NAME ("nssearch")
/*******************************************************************************
*
* FUNCTION: Acpi_ns_search_node
*
* PARAMETERS: *Target_name - Ascii ACPI name to search for
* *Node - Starting table where search will begin
* Type - Object type to match
* **Return_node - Where the matched Named obj is returned
*
* RETURN: Status
*
* DESCRIPTION: Search a single namespace table. Performs a simple search,
* does not add entries or search parents.
*
*
* Named object lists are built (and subsequently dumped) in the
* order in which the names are encountered during the namespace load;
*
* All namespace searching is linear in this implementation, but
* could be easily modified to support any improved search
* algorithm. However, the linear search was chosen for simplicity
* and because the trees are small and the other interpreter
* execution overhead is relatively high.
*
******************************************************************************/
ACPI_STATUS
acpi_ns_search_node (
u32 target_name,
ACPI_NAMESPACE_NODE *node,
OBJECT_TYPE_INTERNAL type,
ACPI_NAMESPACE_NODE **return_node)
{
ACPI_NAMESPACE_NODE *next_node;
/*
* Search for name in this table, which is to say that we must search
* for the name among the children of this object
*/
next_node = node->child;
while (next_node) {
/* Check for match against the name */
if (next_node->name == target_name) {
/*
* Found matching entry. Capture the type if appropriate, before
* returning the entry.
*
* The Def_field_defn and Bank_field_defn cases are actually looking up
* the Region in which the field will be defined
*/
if ((INTERNAL_TYPE_DEF_FIELD_DEFN == type) ||
(INTERNAL_TYPE_BANK_FIELD_DEFN == type)) {
type = ACPI_TYPE_REGION;
}
/*
* Scope, Def_any, and Index_field_defn are bogus "types" which do not
* actually have anything to do with the type of the name being
* looked up. For any other value of Type, if the type stored in
* the entry is Any (i.e. unknown), save the actual type.
*/
if (type != INTERNAL_TYPE_SCOPE &&
type != INTERNAL_TYPE_DEF_ANY &&
type != INTERNAL_TYPE_INDEX_FIELD_DEFN &&
next_node->type == ACPI_TYPE_ANY) {
next_node->type = (u8) type;
}
*return_node = next_node;
return (AE_OK);
}
/*
* The last entry in the list points back to the parent,
* so a flag is used to indicate the end-of-list
*/
if (next_node->flags & ANOBJ_END_OF_PEER_LIST) {
/* Searched entire list, we are done */
break;
}
/* Didn't match name, move on to the next peer object */
next_node = next_node->peer;
}
/* Searched entire table, not found */
return (AE_NOT_FOUND);
}
/*******************************************************************************
*
* FUNCTION: Acpi_ns_search_parent_tree
*
* PARAMETERS: *Target_name - Ascii ACPI name to search for
* *Node - Starting table where search will begin
* Type - Object type to match
* **Return_node - Where the matched Named Obj is returned
*
* RETURN: Status
*
* DESCRIPTION: Called when a name has not been found in the current namespace
* table. Before adding it or giving up, ACPI scope rules require
* searching enclosing scopes in cases identified by Acpi_ns_local().
*
* "A name is located by finding the matching name in the current
* name space, and then in the parent name space. If the parent
* name space does not contain the name, the search continues
* recursively until either the name is found or the name space
* does not have a parent (the root of the name space). This
* indicates that the name is not found" (From ACPI Specification,
* section 5.3)
*
******************************************************************************/
static ACPI_STATUS
acpi_ns_search_parent_tree (
u32 target_name,
ACPI_NAMESPACE_NODE *node,
OBJECT_TYPE_INTERNAL type,
ACPI_NAMESPACE_NODE **return_node)
{
ACPI_STATUS status;
ACPI_NAMESPACE_NODE *parent_node;
parent_node = acpi_ns_get_parent_object (node);
/*
* If there is no parent (at the root) or type is "local", we won't be
* searching the parent tree.
*/
if ((acpi_ns_local (type)) ||
(!parent_node)) {
return (AE_NOT_FOUND);
}
/* Search the parent tree */
/*
* Search parents until found the target or we have backed up to
* the root
*/
while (parent_node) {
/* Search parent scope */
/* TBD: [Investigate] Why ACPI_TYPE_ANY? */
status = acpi_ns_search_node (target_name, parent_node,
ACPI_TYPE_ANY, return_node);
if (ACPI_SUCCESS (status)) {
return (status);
}
/*
* Not found here, go up another level
* (until we reach the root)
*/
parent_node = acpi_ns_get_parent_object (parent_node);
}
/* Not found in parent tree */
return (AE_NOT_FOUND);
}
/*******************************************************************************
*
* FUNCTION: Acpi_ns_search_and_enter
*
* PARAMETERS: Target_name - Ascii ACPI name to search for (4 chars)
* Walk_state - Current state of the walk
* *Node - Starting table where search will begin
* Interpreter_mode - Add names only in MODE_Load_pass_x.
* Otherwise,search only.
* Type - Object type to match
* Flags - Flags describing the search restrictions
* **Return_node - Where the Node is returned
*
* RETURN: Status
*
* DESCRIPTION: Search for a name segment in a single name table,
* optionally adding it if it is not found. If the passed
* Type is not Any and the type previously stored in the
* entry was Any (i.e. unknown), update the stored type.
*
* In IMODE_EXECUTE, search only.
* In other modes, search and add if not found.
*
******************************************************************************/
ACPI_STATUS
acpi_ns_search_and_enter (
u32 target_name,
ACPI_WALK_STATE *walk_state,
ACPI_NAMESPACE_NODE *node,
OPERATING_MODE interpreter_mode,
OBJECT_TYPE_INTERNAL type,
u32 flags,
ACPI_NAMESPACE_NODE **return_node)
{
ACPI_STATUS status;
ACPI_NAMESPACE_NODE *new_node;
/* Parameter validation */
if (!node || !target_name || !return_node) {
REPORT_ERROR (("Ns_search_and_enter: bad (null) parameter\n"));
return (AE_BAD_PARAMETER);
}
/* Name must consist of printable characters */
if (!acpi_cm_valid_acpi_name (target_name)) {
REPORT_ERROR (("Ns_search_and_enter: Bad character in ACPI Name\n"));
return (AE_BAD_CHARACTER);
}
/* Try to find the name in the table specified by the caller */
*return_node = ENTRY_NOT_FOUND;
status = acpi_ns_search_node (target_name, node,
type, return_node);
if (status != AE_NOT_FOUND) {
/*
* If we found it AND the request specifies that a find is an error,
* return the error
*/
if ((status == AE_OK) &&
(flags & NS_ERROR_IF_FOUND)) {
status = AE_EXIST;
}
/*
* Either found it or there was an error
* -- finished either way
*/
return (status);
}
/*
* Not found in the table. If we are NOT performing the
* first pass (name entry) of loading the namespace, search
* the parent tree (all the way to the root if necessary.)
* We don't want to perform the parent search when the
* namespace is actually being loaded. We want to perform
* the search when namespace references are being resolved
* (load pass 2) and during the execution phase.
*/
if ((interpreter_mode != IMODE_LOAD_PASS1) &&
(flags & NS_SEARCH_PARENT)) {
/*
* Not found in table - search parent tree according
* to ACPI specification
*/
status = acpi_ns_search_parent_tree (target_name, node,
type, return_node);
if (ACPI_SUCCESS (status)) {
return (status);
}
}
/*
* In execute mode, just search, never add names. Exit now.
*/
if (interpreter_mode == IMODE_EXECUTE) {
return (AE_NOT_FOUND);
}
/* Create the new named object */
new_node = acpi_ns_create_node (target_name);
if (!new_node) {
return (AE_NO_MEMORY);
}
/* Install the new object into the parent's list of children */
acpi_ns_install_node (walk_state, node, new_node, type);
*return_node = new_node;
return (AE_OK);
}