reactos/dll/directx/wine/ddraw/ddraw.rbuild
Timo Kreuzer 6afbc8f483 Hopefully create a branch and not destroy the svn repository.
svn path=/branches/reactos-yarotows/; revision=45219
2010-01-23 23:25:04 +00:00

49 lines
1.4 KiB
Ruby

<?xml version="1.0"?>
<!DOCTYPE module SYSTEM "../../../../tools/rbuild/project.dtd">
<module name="ddraw" type="win32dll" installbase="system32" installname="ddraw.dll" allowwarnings ="true">
<autoregister infsection="OleControlDlls" type="DllRegisterServer" />
<importlibrary definition="ddraw.spec" />
<include base="ddraw">.</include>
<include base="ReactOS">include/reactos/wine</include>
<define name="__WINESRC__" />
<define name="USE_WIN32_OPENGL" />
<compilerflag compilerset="msc">/FIwine/typeof.h</compilerflag>
<library>advapi32</library>
<library>dxguid</library>
<library>gdi32</library>
<library>ole32</library>
<library>pseh</library>
<library>user32</library>
<library>uuid</library>
<library>wine</library>
<library>wined3d</library>
<file>clipper.c</file>
<file>ddraw.c</file>
<file>ddraw_thunks.c</file>
<file>device.c</file>
<file>direct3d.c</file>
<file>executebuffer.c</file>
<file>gamma.c</file>
<file>light.c</file>
<file>main.c</file>
<file>material.c</file>
<file>palette.c</file>
<file>parent.c</file>
<file>regsvr.c</file>
<file>stubs.c</file>
<file>surface.c</file>
<file>surface_thunks.c</file>
<file>texture.c</file>
<file>utils.c</file>
<file>version.rc</file>
<file>vertexbuffer.c</file>
<file>viewport.c</file>
<dependency>wineheaders</dependency>
<!-- See http://gcc.gnu.org/bugzilla/show_bug.cgi?id=38054#c7 -->
<compilerflag compilerset="gcc">-fno-unit-at-a-time</compilerflag>
</module>