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![Jérôme Gardou](/assets/img/avatar_default.png)
There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two.
62 lines
1.4 KiB
CMake
62 lines
1.4 KiB
CMake
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spec2def(ntdll.dll def/ntdll.spec ADD_IMPORTLIB)
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add_definitions(
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-D__NTDLL__
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-D_NTOSKRNL_
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-DCRTDLL)
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include_directories(
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BEFORE include
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${REACTOS_SOURCE_DIR}/sdk/include/reactos/subsys)
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list(APPEND SOURCE
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csr/api.c
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csr/capture.c
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csr/connect.c
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dbg/dbgui.c
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ldr/ldrapi.c
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ldr/ldrinit.c
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ldr/ldrpe.c
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ldr/ldrutils.c
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ldr/verifier.c
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rtl/libsupp.c
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rtl/uilist.c
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rtl/version.c
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etw/trace.c
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include/ntdll.h)
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if(ARCH STREQUAL "i386")
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list(APPEND ASM_SOURCE dispatch/i386/dispatch.S)
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elseif(ARCH STREQUAL "amd64")
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list(APPEND ASM_SOURCE dispatch/amd64/dispatch.S)
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elseif(ARCH STREQUAL "arm")
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list(APPEND ASM_SOURCE dispatch/arm/stubs_asm.s)
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else()
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list(APPEND SOURCE dispatch/dispatch.c)
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endif()
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add_asm_files(ntdll_asm ${ASM_SOURCE})
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add_library(ntdll MODULE
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${SOURCE}
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${ntdll_asm}
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def/ntdll.rc
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${CMAKE_CURRENT_BINARY_DIR}/ntdll_stubs.c
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${CMAKE_CURRENT_BINARY_DIR}/ntdll.def)
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set_module_type(ntdll win32dll ENTRYPOINT 0)
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#############################################
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## HACK FOR MSVC COMPILATION WITH win32dll ##
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set_subsystem(ntdll console)
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################# END HACK #################
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if(MSVC)
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add_target_link_flags(ntdll "/RELEASE")
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endif()
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target_link_libraries(ntdll rtl ntdllsys libcntpr uuid ${PSEH_LIB})
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add_pch(ntdll include/ntdll.h SOURCE)
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add_dependencies(ntdll ntstatus asm)
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add_cd_file(TARGET ntdll DESTINATION reactos/system32 NO_CAB FOR all)
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