reactos/sdk/include/ddk/d3dkmthk.h
2024-10-19 13:45:59 -07:00

6041 lines
289 KiB
C

/******************************Module*Header**********************************\
*
* Module Name: d3dkmthk.h
*
* Content: Windows Display Driver Model (WDDM) kernel mode thunk interfaces
*
* Copyright (c) Microsoft Corporation.
* Licensed under the MIT License.
*
\*****************************************************************************/
#ifndef _D3DKMTHK_H_
#define _D3DKMTHK_H_
#include <d3dkmdt.h>
#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
#pragma warning(push)
#pragma warning(disable:4201) // anonymous unions warning
#pragma warning(disable:4200) // zero-sized array in struct/union
#pragma warning(disable:4214) // nonstandard extension used: bit field types other than int
typedef struct _OBJECT_ATTRIBUTES OBJECT_ATTRIBUTES;
typedef OBJECT_ATTRIBUTES *POBJECT_ATTRIBUTES;
//
// Available only for Vista (LONGHORN) and later and for
// multiplatform tools such as debugger extensions
//
#if defined(__REACTOS__) || ((NTDDI_VERSION >= NTDDI_LONGHORN) || defined(D3DKMDT_SPECIAL_MULTIPLATFORM_TOOL))
typedef struct _D3DKMT_CREATEDEVICEFLAGS
{
UINT LegacyMode : 1; // 0x00000001
UINT RequestVSync : 1; // 0x00000002
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
UINT DisableGpuTimeout : 1; // 0x00000004
UINT Reserved : 29; // 0xFFFFFFF8
#else
UINT Reserved : 30; // 0xFFFFFFFC
#endif
} D3DKMT_CREATEDEVICEFLAGS;
typedef struct _D3DKMT_CREATEDEVICE
{
union
{
D3DKMT_HANDLE hAdapter; // in: identifies the adapter for user-mode creation
VOID* pAdapter; // in: identifies the adapter for kernel-mode creation
D3DKMT_PTR_HELPER(pAdapter_Align)
};
D3DKMT_CREATEDEVICEFLAGS Flags;
D3DKMT_HANDLE hDevice; // out: Identifies the device
D3DKMT_PTR(VOID*, pCommandBuffer); // out: D3D10 compatibility.
UINT CommandBufferSize; // out: D3D10 compatibility.
D3DKMT_PTR(D3DDDI_ALLOCATIONLIST*, pAllocationList); // out: D3D10 compatibility.
UINT AllocationListSize; // out: D3D10 compatibility.
D3DKMT_PTR(D3DDDI_PATCHLOCATIONLIST*, pPatchLocationList); // out: D3D10 compatibility.
UINT PatchLocationListSize; // out: D3D10 compatibility.
} D3DKMT_CREATEDEVICE;
typedef struct _D3DKMT_DESTROYDEVICE
{
D3DKMT_HANDLE hDevice; // in: Indentifies the device
}D3DKMT_DESTROYDEVICE;
typedef enum _D3DKMT_CLIENTHINT
{
D3DKMT_CLIENTHINT_UNKNOWN = 0,
D3DKMT_CLIENTHINT_OPENGL = 1,
D3DKMT_CLIENTHINT_CDD = 2, // Internal
D3DKMT_CLIENTHINT_OPENCL = 3,
D3DKMT_CLIENTHINT_VULKAN = 4,
D3DKMT_CLIENTHINT_CUDA = 5,
D3DKMT_CLIENTHINT_RESERVED = 6,
D3DKMT_CLIENTHINT_DX7 = 7,
D3DKMT_CLIENTHINT_DX8 = 8,
D3DKMT_CLIENTHINT_DX9 = 9,
D3DKMT_CLIENTHINT_DX10 = 10,
D3DKMT_CLIENTHINT_DX11 = 11,
D3DKMT_CLIENTHINT_DX12 = 12,
D3DKMT_CLIENTHINT_9ON12 = 13,
D3DKMT_CLIENTHINT_11ON12 = 14,
D3DKMT_CLIENTHINT_MFT_ENCODE = 15,
D3DKMT_CLIENTHINT_GLON12 = 16,
D3DKMT_CLIENTHINT_CLON12 = 17,
D3DKMT_CLIENTHINT_DML_TENSORFLOW = 18,
D3DKMT_CLIENTHINT_ONEAPI_LEVEL0 = 19,
D3DKMT_CLIENTHINT_MAX
} D3DKMT_CLIENTHINT;
typedef struct _D3DKMT_CREATECONTEXT
{
D3DKMT_HANDLE hDevice; // in: Handle to the device owning this context.
UINT NodeOrdinal; // in: Identifier for the node targetted by this context.
UINT EngineAffinity; // in: Engine affinity within the specified node.
D3DDDI_CREATECONTEXTFLAGS Flags; // in: Context creation flags.
D3DKMT_PTR(VOID*, pPrivateDriverData); // in: Private driver data
UINT PrivateDriverDataSize; // in: Size of private driver data
D3DKMT_CLIENTHINT ClientHint; // in: Hints which client is creating this
D3DKMT_HANDLE hContext; // out: Handle of the created context.
D3DKMT_PTR(VOID*, pCommandBuffer); // out: Pointer to the first command buffer.
UINT CommandBufferSize; // out: Command buffer size (bytes).
D3DKMT_PTR(D3DDDI_ALLOCATIONLIST*, pAllocationList); // out: Pointer to the first allocation list.
UINT AllocationListSize; // out: Allocation list size (elements).
D3DKMT_PTR(D3DDDI_PATCHLOCATIONLIST*, pPatchLocationList); // out: Pointer to the first patch location list.
UINT PatchLocationListSize; // out: Patch location list size (elements).
D3DGPU_VIRTUAL_ADDRESS CommandBuffer; // out: GPU virtual address of the command buffer. _ADVSCH_
} D3DKMT_CREATECONTEXT;
typedef struct _D3DKMT_DESTROYCONTEXT
{
D3DKMT_HANDLE hContext; // in: Identifies the context being destroyed.
} D3DKMT_DESTROYCONTEXT;
typedef struct _D3DKMT_CREATESYNCHRONIZATIONOBJECT
{
D3DKMT_HANDLE hDevice; // in: Handle to the device.
D3DDDI_SYNCHRONIZATIONOBJECTINFO Info; // in: Attributes of the synchronization object.
D3DKMT_HANDLE hSyncObject; // out: Handle to the synchronization object created.
} D3DKMT_CREATESYNCHRONIZATIONOBJECT;
typedef struct _D3DKMT_CREATESYNCHRONIZATIONOBJECT2
{
D3DKMT_HANDLE hDevice; // in: Handle to the device.
D3DDDI_SYNCHRONIZATIONOBJECTINFO2 Info; // in/out: Attributes of the synchronization object.
D3DKMT_HANDLE hSyncObject; // out: Handle to the synchronization object created.
} D3DKMT_CREATESYNCHRONIZATIONOBJECT2;
typedef struct _D3DKMT_DESTROYSYNCHRONIZATIONOBJECT
{
D3DKMT_HANDLE hSyncObject; // in: Identifies the synchronization objects being destroyed.
} D3DKMT_DESTROYSYNCHRONIZATIONOBJECT;
typedef struct _D3DKMT_OPENSYNCHRONIZATIONOBJECT
{
D3DKMT_HANDLE hSharedHandle; // in: shared handle to synchronization object to be opened.
D3DKMT_HANDLE hSyncObject; // out: Handle to sync object in this process.
D3DKMT_ALIGN64 UINT64 Reserved[8];
} D3DKMT_OPENSYNCHRONIZATIONOBJECT;
typedef struct _D3DKMT_WAITFORSYNCHRONIZATIONOBJECT
{
D3DKMT_HANDLE hContext; // in: Identifies the context that needs to wait.
UINT ObjectCount; // in: Specifies the number of object to wait on.
D3DKMT_HANDLE ObjectHandleArray[D3DDDI_MAX_OBJECT_WAITED_ON]; // in: Specifies the object to wait on.
} D3DKMT_WAITFORSYNCHRONIZATIONOBJECT;
typedef struct _D3DKMT_WAITFORSYNCHRONIZATIONOBJECT2
{
D3DKMT_HANDLE hContext; // in: Identifies the context that needs to wait.
UINT ObjectCount; // in: Specifies the number of object to wait on.
D3DKMT_HANDLE ObjectHandleArray[D3DDDI_MAX_OBJECT_WAITED_ON]; // in: Specifies the object to wait on.
union
{
struct {
D3DKMT_ALIGN64 UINT64 FenceValue; // in: fence value to be waited.
} Fence;
D3DKMT_ALIGN64 UINT64 Reserved[8];
};
} D3DKMT_WAITFORSYNCHRONIZATIONOBJECT2;
typedef struct _D3DKMT_SIGNALSYNCHRONIZATIONOBJECT
{
D3DKMT_HANDLE hContext; // in: Identifies the context that needs to signal.
UINT ObjectCount; // in: Specifies the number of object to signal.
D3DKMT_HANDLE ObjectHandleArray[D3DDDI_MAX_OBJECT_SIGNALED]; // in: Specifies the object to be signaled.
D3DDDICB_SIGNALFLAGS Flags; // in: Specifies signal behavior.
} D3DKMT_SIGNALSYNCHRONIZATIONOBJECT;
typedef struct _D3DKMT_SIGNALSYNCHRONIZATIONOBJECT2
{
D3DKMT_HANDLE hContext; // in: Identifies the context that needs to signal.
UINT ObjectCount; // in: Specifies the number of object to signal.
D3DKMT_HANDLE ObjectHandleArray[D3DDDI_MAX_OBJECT_SIGNALED]; // in: Specifies the object to be signaled.
D3DDDICB_SIGNALFLAGS Flags; // in: Specifies signal behavior.
ULONG BroadcastContextCount; // in: Specifies the number of context
// to broadcast this command buffer to.
D3DKMT_HANDLE BroadcastContext[D3DDDI_MAX_BROADCAST_CONTEXT]; // in: Specifies the handle of the context to
// broadcast to.
union
{
struct {
D3DKMT_ALIGN64 UINT64 FenceValue; // in: fence value to be signaled;
} Fence;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
HANDLE CpuEventHandle; // in: handle of a CPU event to be signaled
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
D3DKMT_ALIGN64 UINT64 Reserved[8];
};
} D3DKMT_SIGNALSYNCHRONIZATIONOBJECT2;
typedef struct _D3DKMT_LOCK
{
D3DKMT_HANDLE hDevice; // in: identifies the device
D3DKMT_HANDLE hAllocation; // in: allocation to lock
// out: New handle representing the allocation after the lock.
UINT PrivateDriverData; // in: Used by UMD for AcquireAperture
UINT NumPages;
D3DKMT_PTR(CONST UINT*, pPages);
D3DKMT_PTR(VOID*, pData); // out: pointer to memory
D3DDDICB_LOCKFLAGS Flags; // in: Bit field defined by D3DDDI_LOCKFLAGS
D3DGPU_VIRTUAL_ADDRESS GpuVirtualAddress; // out: GPU's Virtual Address of locked allocation. _ADVSCH_
} D3DKMT_LOCK;
typedef struct _D3DKMT_UNLOCK
{
D3DKMT_HANDLE hDevice; // in: Identifies the device
UINT NumAllocations; // in: Number of allocations in the array
D3DKMT_PTR(CONST D3DKMT_HANDLE*, phAllocations); // in: array of allocations to unlock
} D3DKMT_UNLOCK;
typedef enum _D3DKMDT_MODE_PRUNING_REASON
{
D3DKMDT_MPR_UNINITIALIZED = 0, // mode was pruned or is supported because of:
D3DKMDT_MPR_ALLCAPS = 1, // all of the monitor caps (only used to imply lack of support - for support, specific reason is always indicated)
D3DKMDT_MPR_DESCRIPTOR_MONITOR_SOURCE_MODE = 2, // monitor source mode in the monitor descriptor
D3DKMDT_MPR_DESCRIPTOR_MONITOR_FREQUENCY_RANGE = 3, // monitor frequency range in the monitor descriptor
D3DKMDT_MPR_DESCRIPTOR_OVERRIDE_MONITOR_SOURCE_MODE = 4, // monitor source mode in the monitor descriptor override
D3DKMDT_MPR_DESCRIPTOR_OVERRIDE_MONITOR_FREQUENCY_RANGE = 5, // monitor frequency range in the monitor descriptor override
D3DKMDT_MPR_DEFAULT_PROFILE_MONITOR_SOURCE_MODE = 6, // monitor source mode in the default monitor profile
D3DKMDT_MPR_DRIVER_RECOMMENDED_MONITOR_SOURCE_MODE = 7, // monitor source mode recommended by the driver
D3DKMDT_MPR_MONITOR_FREQUENCY_RANGE_OVERRIDE = 8, // monitor frequency range override
D3DKMDT_MPR_CLONE_PATH_PRUNED = 9, // Mode is pruned because other path(s) in clone cluster has(have) no mode supported by monitor
D3DKMDT_MPR_MAXVALID = 10
}
D3DKMDT_MODE_PRUNING_REASON;
// This structure takes 8 bytes.
// The unnamed UINT of size 0 forces alignment of the structure to
// make it exactly occupy 8 bytes, see MSDN docs on C++ bitfields
// for more details
typedef struct _D3DKMDT_DISPLAYMODE_FLAGS
{
#if (DXGKDDI_INTERFACE_VERSION < DXGKDDI_INTERFACE_VERSION_WIN8)
BOOLEAN ValidatedAgainstMonitorCaps : 1;
BOOLEAN RoundedFakeMode : 1;
D3DKMDT_MODE_PRUNING_REASON ModePruningReason : 4;
UINT Reserved : 28;
#else
UINT ValidatedAgainstMonitorCaps : 1;
UINT RoundedFakeMode : 1;
UINT : 0;
D3DKMDT_MODE_PRUNING_REASON ModePruningReason : 4;
UINT Stereo : 1;
UINT AdvancedScanCapable : 1;
#if (DXGKDDI_INTERFACE_VERSION < DXGKDDI_INTERFACE_VERSION_WDDM2_0)
UINT Reserved : 26;
#else
UINT PreferredTiming : 1;
UINT PhysicalModeSupported : 1;
#if (DXGKDDI_INTERFACE_VERSION < DXGKDDI_INTERFACE_VERSION_WDDM2_9)
UINT Reserved : 24;
#else
UINT VirtualRefreshRate : 1;
UINT Reserved : 23;
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_9
#endif
#endif
}
D3DKMDT_DISPLAYMODE_FLAGS;
typedef struct _D3DKMT_DISPLAYMODE
{
UINT Width;
UINT Height;
D3DDDIFORMAT Format;
UINT IntegerRefreshRate;
D3DDDI_RATIONAL RefreshRate;
D3DDDI_VIDEO_SIGNAL_SCANLINE_ORDERING ScanLineOrdering;
D3DDDI_ROTATION DisplayOrientation;
UINT DisplayFixedOutput;
D3DKMDT_DISPLAYMODE_FLAGS Flags;
} D3DKMT_DISPLAYMODE;
typedef struct _D3DKMT_GETDISPLAYMODELIST
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: adapter's VidPN source ID
D3DKMT_PTR(D3DKMT_DISPLAYMODE*, pModeList); // out:
UINT ModeCount; // in/out:
} D3DKMT_GETDISPLAYMODELIST;
typedef struct _D3DKMT_DISPLAYMODELIST
{
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
UINT ModeCount;
D3DKMT_DISPLAYMODE pModeList[0];
} D3DKMT_DISPLAYMODELIST;
typedef struct _D3DKMT_SETDISPLAYMODE_FLAGS
{
BOOLEAN PreserveVidPn : 1;
UINT Reserved : 31;
}
D3DKMT_SETDISPLAYMODE_FLAGS;
typedef struct _D3DKMT_SETDISPLAYMODE
{
D3DKMT_HANDLE hDevice; // in: Identifies the device
D3DKMT_HANDLE hPrimaryAllocation; // in:
D3DDDI_VIDEO_SIGNAL_SCANLINE_ORDERING ScanLineOrdering; // in:
D3DDDI_ROTATION DisplayOrientation; // in:
UINT PrivateDriverFormatAttribute; // out: Private Format Attribute of the current primary surface if DxgkSetDisplayMode failed with STATUS_GRAPHICS_INCOMPATIBLE_PRIVATE_FORMAT
D3DKMT_SETDISPLAYMODE_FLAGS Flags; // in:
} D3DKMT_SETDISPLAYMODE;
typedef struct _D3DKMT_MULTISAMPLEMETHOD
{
UINT NumSamples;
UINT NumQualityLevels;
UINT Reserved; //workaround for NTRAID#Longhorn-1124385-2005/03/14-kanqiu
} D3DKMT_MULTISAMPLEMETHOD;
typedef struct _D3DKMT_GETMULTISAMPLEMETHODLIST
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: adapter's VidPN source ID
UINT Width; // in:
UINT Height; // in:
D3DDDIFORMAT Format; // in:
D3DKMT_PTR(D3DKMT_MULTISAMPLEMETHOD*, pMethodList); // out:
UINT MethodCount; // in/out:
} D3DKMT_GETMULTISAMPLEMETHODLIST;
typedef struct _D3DKMT_PRESENTFLAGS
{
union
{
struct
{
UINT Blt : 1; // 0x00000001
UINT ColorFill : 1; // 0x00000002
UINT Flip : 1; // 0x00000004
UINT FlipDoNotFlip : 1; // 0x00000008
UINT FlipDoNotWait : 1; // 0x00000010
UINT FlipRestart : 1; // 0x00000020
UINT DstRectValid : 1; // 0x00000040
UINT SrcRectValid : 1; // 0x00000080
UINT RestrictVidPnSource : 1; // 0x00000100
UINT SrcColorKey : 1; // 0x00000200
UINT DstColorKey : 1; // 0x00000400
UINT LinearToSrgb : 1; // 0x00000800
UINT PresentCountValid : 1; // 0x00001000
UINT Rotate : 1; // 0x00002000
UINT PresentToBitmap : 1; // 0x00004000
UINT RedirectedFlip : 1; // 0x00008000
UINT RedirectedBlt : 1; // 0x00010000
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
UINT FlipStereo : 1; // 0x00020000 // This is a flip from a stereo alloc. Used in addition to Flip.
UINT FlipStereoTemporaryMono : 1; // 0x00040000 // This is a flip from a stereo alloc. The left image should used to produce both images. Used in addition to Flip.
UINT FlipStereoPreferRight : 1; // 0x00080000 // This is a flip from a stereo alloc. Use the right image when cloning to a mono monitor. Used in addition to Flip.
UINT BltStereoUseRight : 1; // 0x00100000 // This is a Blt from a stereo alloc to a mono alloc. The right image should be used.
UINT PresentHistoryTokenOnly : 1; // 0x00200000 // Submit Present History Token only.
UINT PresentRegionsValid : 1; // 0x00400000 // Ptr to present regions is valid
UINT PresentDDA : 1; // 0x00800000 // Present from a DDA swapchain
UINT ProtectedContentBlankedOut : 1; // 0x01000000
UINT RemoteSession : 1; // 0x02000000
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
UINT CrossAdapter : 1; // 0x04000000
UINT DurationValid : 1; // 0x08000000
UINT PresentIndirect : 1; // 0x10000000 // Present to an indirect-display adapter
UINT PresentHMD : 1; // 0x20000000 // Present from an HMD swapchain.
UINT Reserved : 2; // 0xC0000000
#else
UINT Reserved : 6; // 0xFC000000
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
#else
UINT Reserved : 15; // 0xFFFE0000
#endif
};
UINT Value;
};
} D3DKMT_PRESENTFLAGS;
typedef enum _D3DKMT_PRESENT_MODEL
{
D3DKMT_PM_UNINITIALIZED = 0,
D3DKMT_PM_REDIRECTED_GDI = 1,
D3DKMT_PM_REDIRECTED_FLIP = 2,
D3DKMT_PM_REDIRECTED_BLT = 3,
D3DKMT_PM_REDIRECTED_VISTABLT = 4,
D3DKMT_PM_SCREENCAPTUREFENCE = 5,
D3DKMT_PM_REDIRECTED_GDI_SYSMEM = 6,
D3DKMT_PM_REDIRECTED_COMPOSITION = 7,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
D3DKMT_PM_SURFACECOMPLETE = 8,
#endif
D3DKMT_PM_FLIPMANAGER = 9,
} D3DKMT_PRESENT_MODEL;
typedef enum _D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE
{
D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE_FLIP_SUBMITTED = 0,
D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE_FLIP_COMPLETE = 1
} D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE;
typedef struct _D3DKMT_FLIPMODEL_PRESENTHISTORYTOKENFLAGS
{
union
{
struct
{
UINT Video : 1; // 0x00000001
UINT RestrictedContent : 1; // 0x00000002
UINT ClipToView : 1; // 0x00000004
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
UINT StereoPreferRight : 1; // 0x00000008
UINT TemporaryMono : 1; // 0x00000010
UINT FlipRestart : 1; // 0x00000020
UINT HDRMetaDataChanged : 1; // 0x00000040
UINT AlphaMode : 2; // 0x00000180
UINT SignalLimitOnTokenCompletion : 1; // 0x00000200
UINT YCbCrFlags : 3; // 0x00001C00
UINT IndependentFlip : 1; // 0x00002000
D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE IndependentFlipStage : 2; // 0x0000C000
UINT IndependentFlipReleaseCount : 2; // 0x00030000
UINT IndependentFlipForceNotifyDwm : 1; // 0x00040000
UINT UseCustomDuration : 1; // 0x00080000
UINT IndependentFlipRequestDwmConfirm:1; // 0x00100000
UINT IndependentFlipCandidate : 1; // 0x00200000
UINT IndependentFlipCheckNeeded : 1; // 0x00400000
UINT IndependentFlipTrueImmediate : 1; // 0x00800000
UINT IndependentFlipRequestDwmExit : 1; // 0x01000000
UINT CompSurfaceNotifiedEarly : 1; // 0x02000000
UINT IndependentFlipDoNotFlip : 1; // 0x04000000
UINT RequirePairedToken : 1; // 0x08000000
UINT VariableRefreshOverrideEligible :1; // 0x10000000
UINT Reserved : 3; // 0xE0000000
#else
UINT Reserved : 29; // 0xFFFFFFF8
#endif
};
UINT Value;
};
} D3DKMT_FLIPMODEL_PRESENTHISTORYTOKENFLAGS;
#define D3DKMT_MAX_PRESENT_HISTORY_RECTS 16
typedef struct _D3DKMT_DIRTYREGIONS
{
UINT NumRects;
RECT Rects[D3DKMT_MAX_PRESENT_HISTORY_RECTS];
} D3DKMT_DIRTYREGIONS;
typedef struct _D3DKMT_COMPOSITION_PRESENTHISTORYTOKEN
{
D3DKMT_ALIGN64 ULONG64 hPrivateData;
} D3DKMT_COMPOSITION_PRESENTHISTORYTOKEN;
typedef struct _D3DKMT_FLIPMANAGER_PRESENTHISTORYTOKEN
{
D3DKMT_ALIGN64 ULONG64 hPrivateData;
D3DKMT_ALIGN64 ULONGLONG PresentAtQpc;
union
{
struct
{
UINT Discard : 1;
UINT PresentAt : 1;
UINT hPrivateDataIsPointer : 1;
UINT Reserved : 29;
};
UINT Value;
}Flags;
} D3DKMT_FLIPMANAGER_PRESENTHISTORYTOKEN;
typedef enum _D3DKMT_AUXILIARYPRESENTINFO_TYPE
{
D3DKMT_AUXILIARYPRESENTINFO_TYPE_FLIPMANAGER = 0
} D3DKMT_AUXILIARYPRESENTINFO_TYPE;
typedef struct _D3DKMT_AUXILIARYPRESENTINFO
{
UINT size;
D3DKMT_AUXILIARYPRESENTINFO_TYPE type;
} D3DKMT_AUXILIARYPRESENTINFO;
typedef struct _D3DKMT_FLIPMANAGER_AUXILIARYPRESENTINFO
{
// in: Base information
D3DKMT_AUXILIARYPRESENTINFO auxiliaryPresentInfo;
// in: Tracing ID of owner flip manager
UINT flipManagerTracingId;
// in: Whether or not the application requested a different custom duration
// than the previous present
BOOL customDurationChanged;
// out: The adapter LUID/VidPn source of the flip output
LUID FlipAdapterLuid;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
// out: Independent flip stage
D3DKMT_FLIPMODEL_INDEPENDENT_FLIP_STAGE independentFlipStage;
// out: The DPC frame time of the frame on which the flip was completed
D3DKMT_ALIGN64 ULONGLONG FlipCompletedQpc;
// out: The approved frame duration
UINT HwPresentDurationQpc;
// out: Whether or not the present was canceled in the scheduler
BOOL WasCanceled;
} D3DKMT_FLIPMANAGER_AUXILIARYPRESENTINFO;
typedef struct _D3DKMT_GDIMODEL_PRESENTHISTORYTOKEN
{
D3DKMT_ALIGN64 ULONG64 hLogicalSurface;
D3DKMT_ALIGN64 ULONG64 hPhysicalSurface;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
RECT ScrollRect;
POINT ScrollOffset;
#endif
D3DKMT_DIRTYREGIONS DirtyRegions;
} D3DKMT_GDIMODEL_PRESENTHISTORYTOKEN;
typedef struct _D3DKMT_GDIMODEL_SYSMEM_PRESENTHISTORYTOKEN
{
D3DKMT_ALIGN64 ULONG64 hlsurf;
DWORD dwDirtyFlags;
D3DKMT_ALIGN64 UINT64 uiCookie;
} D3DKMT_GDIMODEL_SYSMEM_PRESENTHISTORYTOKEN;
typedef ULONGLONG D3DKMT_VISTABLTMODEL_PRESENTHISTORYTOKEN;
typedef struct _D3DKMT_FENCE_PRESENTHISTORYTOKEN
{
D3DKMT_ALIGN64 UINT64 Key;
} D3DKMT_FENCE_PRESENTHISTORYTOKEN;
typedef struct _D3DKMT_BLTMODEL_PRESENTHISTORYTOKEN
{
D3DKMT_ALIGN64 ULONG64 hLogicalSurface;
D3DKMT_ALIGN64 ULONG64 hPhysicalSurface;
D3DKMT_ALIGN64 ULONG64 EventId;
D3DKMT_DIRTYREGIONS DirtyRegions;
} D3DKMT_BLTMODEL_PRESENTHISTORYTOKEN;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
#define D3DKMT_MAX_PRESENT_HISTORY_SCATTERBLTS 12
typedef struct _D3DKMT_SCATTERBLT
{
D3DKMT_ALIGN64 ULONG64 hLogicalSurfaceDestination;
D3DKMT_ALIGN64 LONG64 hDestinationCompSurfDWM;
D3DKMT_ALIGN64 UINT64 DestinationCompositionBindingId;
RECT SourceRect;
POINT DestinationOffset;
} D3DKMT_SCATTERBLT;
typedef struct _D3DKMT_SCATTERBLTS
{
UINT NumBlts;
D3DKMT_SCATTERBLT Blts[D3DKMT_MAX_PRESENT_HISTORY_SCATTERBLTS];
} D3DKMT_SCATTERBLTS;
#endif
typedef struct _D3DKMT_FLIPMODEL_PRESENTHISTORYTOKEN
{
D3DKMT_ALIGN64 UINT64 FenceValue;
D3DKMT_ALIGN64 ULONG64 hLogicalSurface;
D3DKMT_ALIGN64 D3DKMT_UINT_PTR dxgContext;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
UINT SwapChainIndex;
D3DKMT_ALIGN64 UINT64 PresentLimitSemaphoreId;
D3DDDI_FLIPINTERVAL_TYPE FlipInterval;
D3DKMT_FLIPMODEL_PRESENTHISTORYTOKENFLAGS Flags;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
D3DKMT_ALIGN64 LONG64 hCompSurf;
LUID compSurfLuid;
D3DKMT_ALIGN64 UINT64 confirmationCookie;
D3DKMT_ALIGN64 UINT64 CompositionSyncKey;
UINT RemainingTokens;
RECT ScrollRect;
POINT ScrollOffset;
UINT PresentCount;
FLOAT RevealColor[4]; // index 0 == R, ... , 3 == A
D3DDDI_ROTATION Rotation;
union
{
D3DKMT_SCATTERBLTS ScatterBlts; // Unused
struct
{
HANDLE hSyncObject; // NT handle to FlipEx fence.
D3DDDI_HDR_METADATA_TYPE HDRMetaDataType;
union
{
D3DDDI_HDR_METADATA_HDR10 HDRMetaDataHDR10;
D3DDDI_HDR_METADATA_HDR10PLUS HDRMetaDataHDR10Plus;
};
};
};
UINT InkCookie;
RECT SourceRect;
UINT DestWidth;
UINT DestHeight;
RECT TargetRect;
// DXGI_MATRIX_3X2_F: _11 _12 _21 _22 _31 _32
FLOAT Transform[6];
UINT CustomDuration;
D3DDDI_FLIPINTERVAL_TYPE CustomDurationFlipInterval;
UINT PlaneIndex;
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
D3DDDI_COLOR_SPACE_TYPE ColorSpace;
#endif
D3DKMT_DIRTYREGIONS DirtyRegions;
} D3DKMT_FLIPMODEL_PRESENTHISTORYTOKEN;
// User mode timeout is in milliseconds, kernel mode timeout is in 100 nanoseconds
#define FLIPEX_TIMEOUT_USER (2000)
#define FLIPEX_TIMEOUT_KERNEL (FLIPEX_TIMEOUT_USER*10000)
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
typedef struct _D3DKMT_SURFACECOMPLETE_PRESENTHISTORYTOKEN
{
D3DKMT_ALIGN64 ULONG64 hLogicalSurface;
} D3DKMT_SURFACECOMPLETE_PRESENTHISTORYTOKEN;
#endif
typedef struct _D3DKMT_PRESENTHISTORYTOKEN
{
D3DKMT_PRESENT_MODEL Model;
// The size of the present history token in bytes including Model.
// Should be set to zero by when submitting a token.
// It will be initialized when reading present history and can be used to
// go to the next token in the present history buffer.
UINT TokenSize;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
// The binding id as specified by the Composition Surface
UINT64 CompositionBindingId;
#endif
union
{
D3DKMT_FLIPMODEL_PRESENTHISTORYTOKEN Flip;
D3DKMT_BLTMODEL_PRESENTHISTORYTOKEN Blt;
D3DKMT_VISTABLTMODEL_PRESENTHISTORYTOKEN VistaBlt;
D3DKMT_GDIMODEL_PRESENTHISTORYTOKEN Gdi;
D3DKMT_FENCE_PRESENTHISTORYTOKEN Fence;
D3DKMT_GDIMODEL_SYSMEM_PRESENTHISTORYTOKEN GdiSysMem;
D3DKMT_COMPOSITION_PRESENTHISTORYTOKEN Composition;
D3DKMT_FLIPMANAGER_PRESENTHISTORYTOKEN FlipManager;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
D3DKMT_SURFACECOMPLETE_PRESENTHISTORYTOKEN SurfaceComplete;
#endif
}
Token;
} D3DKMT_PRESENTHISTORYTOKEN;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
typedef struct _D3DKMT_PRESENT_RGNS
{
UINT DirtyRectCount;
D3DKMT_PTR(_Field_size_( DirtyRectCount ) const RECT*, pDirtyRects);
UINT MoveRectCount;
D3DKMT_PTR(_Field_size_( MoveRectCount ) const D3DKMT_MOVE_RECT*, pMoveRects);
}D3DKMT_PRESENT_RGNS;
#endif
typedef struct _D3DKMT_PRESENT
{
union
{
D3DKMT_HANDLE hDevice; // in: D3D10 compatibility.
D3DKMT_HANDLE hContext; // in: Indentifies the context
};
D3DKMT_PTR(HWND, hWindow); // in: window to present to
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: VidPn source ID if RestrictVidPnSource is flagged
D3DKMT_HANDLE hSource; // in: Source allocation to present from
D3DKMT_HANDLE hDestination; // in: Destination allocation whenever non-zero
UINT Color; // in: color value in ARGB 32 bit format
RECT DstRect; // in: unclipped dest rect
RECT SrcRect; // in: unclipped src rect
UINT SubRectCnt; // in: count of sub rects
D3DKMT_PTR(CONST RECT*, pSrcSubRects); // in: sub rects in source space
UINT PresentCount; // in: present counter
D3DDDI_FLIPINTERVAL_TYPE FlipInterval; // in: flip interval
D3DKMT_PRESENTFLAGS Flags; // in:
ULONG BroadcastContextCount; // in: Specifies the number of context
// to broadcast this command buffer to.
D3DKMT_HANDLE BroadcastContext[D3DDDI_MAX_BROADCAST_CONTEXT]; // in: Specifies the handle of the context to
// broadcast to.
HANDLE PresentLimitSemaphore;
D3DKMT_PRESENTHISTORYTOKEN PresentHistoryToken;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
D3DKMT_PRESENT_RGNS* pPresentRegions;
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
union
{
D3DKMT_HANDLE hAdapter; // in: iGpu adapter for PHT redirection. Valid only when the CrossAdapter flag is set.
D3DKMT_HANDLE hIndirectContext; // in: indirect adapter context for redirecting through the DoD present path. Only
// valid if PresentIndirect flag is set.
};
UINT Duration; // in: Per-present duration. Valid only when the DurationValid flag is set.
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
D3DKMT_PTR(_Field_size_(BroadcastContextCount)
D3DKMT_HANDLE*, BroadcastSrcAllocation); // in: LDA
D3DKMT_PTR(_Field_size_opt_(BroadcastContextCount)
D3DKMT_HANDLE*, BroadcastDstAllocation); // in: LDA
UINT PrivateDriverDataSize; // in:
D3DKMT_PTR(_Field_size_bytes_(PrivateDriverDataSize)
PVOID, pPrivateDriverData); // in: Private driver data to pass to DdiPresent and DdiSetVidPnSourceAddress
BOOLEAN bOptimizeForComposition; // out: DWM is involved in composition
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
} D3DKMT_PRESENT;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_3)
typedef struct _D3DKMT_PRESENT_REDIRECTEDS_FLAGS
{
union
{
struct
{
UINT Reserved : 32; // 0xFFFFFFFF
};
UINT Value;
};
}D3DKMT_PRESENT_REDIRECTED_FLAGS;
typedef struct _D3DKMT_PRESENT_REDIRECTED
{
D3DKMT_HANDLE hSyncObj; // in: Sync object PHT waits on
D3DKMT_HANDLE hDevice; // in: Device associated with the present
D3DKMT_ALIGN64 ULONGLONG WaitedFenceValue; // in: Fence value of hSyncObj that PHT waits on
D3DKMT_PRESENTHISTORYTOKEN PresentHistoryToken;
D3DKMT_PRESENT_REDIRECTED_FLAGS Flags;
D3DKMT_HANDLE hSource; // in: Source allocation to present from
UINT PrivateDriverDataSize; // in:
D3DKMT_PTR(_Field_size_bytes_(PrivateDriverDataSize)
PVOID, pPrivateDriverData); // in: Private driver data to pass to DdiPresent and DdiSetVidPnSourceAddress
}D3DKMT_PRESENT_REDIRECTED;
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM3_0)
typedef struct _D3DKMT_CANCEL_PRESENTS_FLAGS
{
union
{
// D3DKMT_CANCEL_PRESENTS_OPERATION_REPROGRAM_INTERRUPT flags
struct
{
UINT NewVSyncInterruptState : 1;
UINT Reserved : 31;
} ReprogramInterrupt;
UINT Value;
};
}D3DKMT_CANCEL_PRESENTS_FLAGS;
typedef enum D3DKMT_CANCEL_PRESENTS_OPERATION
{
D3DKMT_CANCEL_PRESENTS_OPERATION_CANCEL_FROM = 0,
D3DKMT_CANCEL_PRESENTS_OPERATION_REPROGRAM_INTERRUPT = 1
} D3DKMT_CANCEL_PRESENTS_OPERATION;
typedef struct _D3DKMT_CANCEL_PRESENTS
{
UINT cbSize;
D3DKMT_HANDLE hDevice;
D3DKMT_CANCEL_PRESENTS_FLAGS Flags;
D3DKMT_CANCEL_PRESENTS_OPERATION Operation;
D3DKMT_ALIGN64 UINT64 CancelFromPresentId;
LUID CompSurfaceLuid;
D3DKMT_ALIGN64 UINT64 BindId;
}D3DKMT_CANCEL_PRESENTS;
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_4)
typedef struct _D3DKMT_SUBMITPRESENTBLTTOHWQUEUE
{
D3DKMT_HANDLE hHwQueue;
D3DKMT_ALIGN64 UINT64 HwQueueProgressFenceId;
D3DKMT_PRESENT PrivatePresentData;
} D3DKMT_SUBMITPRESENTBLTTOHWQUEUE;
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_5)
typedef struct _D3DKMT_SUBMITPRESENTTOHWQUEUE
{
D3DKMT_PTR(_Field_size_(PrivatePresentData.BroadcastContextCount + 1)
D3DKMT_HANDLE*, hHwQueues);
D3DKMT_PRESENT PrivatePresentData;
} D3DKMT_SUBMITPRESENTTOHWQUEUE;
#endif
#define D3DKMT_MAX_MULTIPLANE_OVERLAY_PLANES 8
#define D3DKMT_MAX_MULTIPLANE_OVERLAY_ALLOCATIONS_PER_PLANE 256
typedef enum D3DKMT_MULTIPLANE_OVERLAY_FLAGS
{
D3DKMT_MULTIPLANE_OVERLAY_FLAG_VERTICAL_FLIP = 0x1,
D3DKMT_MULTIPLANE_OVERLAY_FLAG_HORIZONTAL_FLIP = 0x2,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM3_0)
D3DKMT_MULTIPLANE_OVERLAY_FLAG_STATIC_CHECK = 0x4,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM3_0
} D3DKMT_MULTIPLANE_OVERLAY_FLAGS;
typedef enum D3DKMT_MULTIPLANE_OVERLAY_BLEND
{
D3DKMT_MULTIPLANE_OVERLAY_BLEND_OPAQUE = 0x0,
D3DKMT_MULTIPLANE_OVERLAY_BLEND_ALPHABLEND = 0x1,
} D3DKMT_MULTIPLANE_OVERLAY_BLEND;
typedef enum D3DKMT_MULTIPLANE_OVERLAY_VIDEO_FRAME_FORMAT
{
D3DKMT_MULIIPLANE_OVERLAY_VIDEO_FRAME_FORMAT_PROGRESSIVE = 0,
D3DKMT_MULTIPLANE_OVERLAY_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST = 1,
D3DKMT_MULTIPLANE_OVERLAY_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST = 2
} D3DKMT_MULTIPLANE_OVERLAY_VIDEO_FRAME_FORMAT;
typedef enum D3DKMT_MULTIPLANE_OVERLAY_YCbCr_FLAGS
{
D3DKMT_MULTIPLANE_OVERLAY_YCbCr_FLAG_NOMINAL_RANGE = 0x1, // 16 - 235 vs. 0 - 255
D3DKMT_MULTIPLANE_OVERLAY_YCbCr_FLAG_BT709 = 0x2, // BT.709 vs. BT.601
D3DKMT_MULTIPLANE_OVERLAY_YCbCr_FLAG_xvYCC = 0x4, // xvYCC vs. conventional YCbCr
} D3DKMT_MULTIPLANE_OVERLAY_YCbCr_FLAGS;
typedef enum D3DKMT_MULTIPLANE_OVERLAY_STEREO_FORMAT
{
DXGKMT_MULTIPLANE_OVERLAY_STEREO_FORMAT_MONO = 0,
D3DKMT_MULTIPLANE_OVERLAY_STEREO_FORMAT_HORIZONTAL = 1,
D3DKMT_MULTIPLANE_OVERLAY_STEREO_FORMAT_VERTICAL = 2,
DXGKMT_MULTIPLANE_OVERLAY_STEREO_FORMAT_SEPARATE = 3,
DXGKMT_MULTIPLANE_OVERLAY_STEREO_FORMAT_MONO_OFFSET = 4,
DXGKMT_MULTIPLANE_OVERLAY_STEREO_FORMAT_ROW_INTERLEAVED = 5,
DXGKMT_MULTIPLANE_OVERLAY_STEREO_FORMAT_COLUMN_INTERLEAVED = 6,
DXGKMT_MULTIPLANE_OVERLAY_STEREO_FORMAT_CHECKERBOARD = 7
} D3DKMT_MULTIPLANE_OVERLAY_STEREO_FORMAT;
typedef enum _DXGKMT_MULTIPLANE_OVERLAY_STEREO_FLIP_MODE
{
DXGKMT_MULTIPLANE_OVERLAY_STEREO_FLIP_NONE = 0,
DXGKMT_MULTIPLANE_OVERLAY_STEREO_FLIP_FRAME0 = 1,
DXGKMT_MULTIPLANE_OVERLAY_STEREO_FLIP_FRAME1 = 2,
} DXGKMT_MULTIPLANE_OVERLAY_STEREO_FLIP_MODE;
typedef enum _DXGKMT_MULTIPLANE_OVERLAY_STRETCH_QUALITY
{
DXGKMT_MULTIPLANE_OVERLAY_STRETCH_QUALITY_BILINEAR = 0x1, // Bilinear
DXGKMT_MULTIPLANE_OVERLAY_STRETCH_QUALITY_HIGH = 0x2, // Maximum
} DXGKMT_MULTIPLANE_OVERLAY_STRETCH_QUALITY;
typedef struct D3DKMT_MULTIPLANE_OVERLAY_ATTRIBUTES
{
UINT Flags; // D3DKMT_MULTIPLANE_OVERLAY_FLAGS
RECT SrcRect;
RECT DstRect;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
RECT ClipRect;
#endif
D3DDDI_ROTATION Rotation;
D3DKMT_MULTIPLANE_OVERLAY_BLEND Blend;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
UINT DirtyRectCount;
D3DKMT_PTR(RECT*, pDirtyRects);
#else
UINT NumFilters;
D3DKMT_PTR(void*, pFilters);
#endif
D3DKMT_MULTIPLANE_OVERLAY_VIDEO_FRAME_FORMAT VideoFrameFormat;
UINT YCbCrFlags; // D3DKMT_MULTIPLANE_OVERLAY_YCbCr_FLAGS
D3DKMT_MULTIPLANE_OVERLAY_STEREO_FORMAT StereoFormat;
BOOL StereoLeftViewFrame0;
BOOL StereoBaseViewFrame0;
DXGKMT_MULTIPLANE_OVERLAY_STEREO_FLIP_MODE StereoFlipMode;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
DXGKMT_MULTIPLANE_OVERLAY_STRETCH_QUALITY StretchQuality;
#endif
} D3DKMT_MULTIPLANE_OVERLAY_ATTRIBUTES;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM_1_3)
typedef struct D3DKMT_CHECK_MULTIPLANE_OVERLAY_PLANE
{
D3DKMT_HANDLE hResource;
LUID CompSurfaceLuid;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
D3DKMT_MULTIPLANE_OVERLAY_ATTRIBUTES PlaneAttributes;
} D3DKMT_CHECK_MULTIPLANE_OVERLAY_PLANE;
typedef struct D3DKMT_CHECK_MULTIPLANE_OVERLAY_SUPPORT_RETURN_INFO
{
union
{
struct
{
UINT FailingPlane : 4; // The 0 based index of the first plane that could not be supported
UINT TryAgain : 1; // The configuration is not supported due to a transition condition, which should shortly go away
UINT Reserved : 27;
};
UINT Value;
};
} D3DKMT_CHECK_MULTIPLANE_OVERLAY_SUPPORT_RETURN_INFO;
typedef struct _D3DKMT_CHECKMULTIPLANEOVERLAYSUPPORT
{
D3DKMT_HANDLE hDevice; // in : Indentifies the device
UINT PlaneCount; // in : Number of resources to pin
D3DKMT_PTR(D3DKMT_CHECK_MULTIPLANE_OVERLAY_PLANE*, pOverlayPlanes); // in : Array of resource handles to pin
BOOL Supported;
D3DKMT_CHECK_MULTIPLANE_OVERLAY_SUPPORT_RETURN_INFO ReturnInfo;
} D3DKMT_CHECKMULTIPLANEOVERLAYSUPPORT;
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM_2_0)
typedef struct _D3DKMT_MULTIPLANE_OVERLAY_ATTRIBUTES2
{
UINT Flags; // D3DKMT_MULTIPLANE_OVERLAY_FLAGS
RECT SrcRect; // Specifies the source rectangle, of type RECT, relative to the source resource.
RECT DstRect; // Specifies the destination rectangle, of type RECT, relative to the monitor resolution.
RECT ClipRect; // Specifies any additional clipping, of type RECT, relative to the DstRect rectangle,
// after the data has been stretched according to the values of SrcRect and DstRect.
// The driver and hardware can use the ClipRect member to apply a common stretch factor
// as the clipping changes when an app occludes part of the DstRect destination rectangle.
D3DDDI_ROTATION Rotation; // Specifies the clockwise rotation of the overlay plane, given as a value from the D3DDDI_ROTATION enumeration.
D3DKMT_MULTIPLANE_OVERLAY_BLEND Blend; // Specifies the blend mode that applies to this overlay plane and the plane beneath it, given as a value from the DXGK_MULTIPLANE_OVERLAY_BLEND enumeration.
UINT DirtyRectCount;
D3DKMT_PTR(RECT*, pDirtyRects);
D3DKMT_MULTIPLANE_OVERLAY_VIDEO_FRAME_FORMAT VideoFrameFormat; // DXGK_MULTIPLANE_OVERLAY_VIDEO_FRAME_FORMAT
D3DDDI_COLOR_SPACE_TYPE ColorSpace;
D3DKMT_MULTIPLANE_OVERLAY_STEREO_FORMAT StereoFormat; // DXGK_MULTIPLANE_OVERLAY_STEREO_FORMAT
BOOL StereoLeftViewFrame0; // Reserved for system use. Must always be FALSE.
BOOL StereoBaseViewFrame0; // Reserved for system use. Must always be FALSE.
DXGKMT_MULTIPLANE_OVERLAY_STEREO_FLIP_MODE StereoFlipMode; // DXGK_MULTIPLANE_OVERLAY_STEREO_FLIP_MODE
DXGKMT_MULTIPLANE_OVERLAY_STRETCH_QUALITY StretchQuality; // DXGK_MULTIPLANE_OVERLAY_STRETCH_QUALITY
UINT Reserved1;
} D3DKMT_MULTIPLANE_OVERLAY_ATTRIBUTES2;
typedef struct _D3DKMT_CHECK_MULTIPLANE_OVERLAY_PLANE2
{
UINT LayerIndex;
D3DKMT_HANDLE hResource;
LUID CompSurfaceLuid;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
D3DKMT_MULTIPLANE_OVERLAY_ATTRIBUTES2 PlaneAttributes;
} D3DKMT_CHECK_MULTIPLANE_OVERLAY_PLANE2;
typedef struct _D3DKMT_CHECKMULTIPLANEOVERLAYSUPPORT2
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
D3DKMT_HANDLE hDevice; // in : Indentifies the device
UINT PlaneCount; // in : Number of resources to pin
D3DKMT_PTR(D3DKMT_CHECK_MULTIPLANE_OVERLAY_PLANE2*, pOverlayPlanes); // in : Array of resource handles to pin
BOOL Supported;
D3DKMT_CHECK_MULTIPLANE_OVERLAY_SUPPORT_RETURN_INFO ReturnInfo;
} D3DKMT_CHECKMULTIPLANEOVERLAYSUPPORT2;
typedef struct _D3DKMT_MULTIPLANE_OVERLAY2
{
UINT LayerIndex;
BOOL Enabled;
D3DKMT_HANDLE hAllocation;
D3DKMT_MULTIPLANE_OVERLAY_ATTRIBUTES2 PlaneAttributes;
} D3DKMT_MULTIPLANE_OVERLAY2;
typedef struct _D3DKMT_PRESENT_MULTIPLANE_OVERLAY2
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
union
{
D3DKMT_HANDLE hDevice; // in: D3D10 compatibility.
D3DKMT_HANDLE hContext; // in: Indentifies the context
};
ULONG BroadcastContextCount; // in: Specifies the number of context
// to broadcast this command buffer to.
D3DKMT_HANDLE BroadcastContext[D3DDDI_MAX_BROADCAST_CONTEXT]; // in: Specifies the handle of the context to
// broadcast to.
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: VidPn source ID if RestrictVidPnSource is flagged
UINT PresentCount; // in: present counter
D3DDDI_FLIPINTERVAL_TYPE FlipInterval; // in: flip interval
D3DKMT_PRESENTFLAGS Flags; // in:
UINT PresentPlaneCount;
D3DKMT_PTR(D3DKMT_MULTIPLANE_OVERLAY2*, pPresentPlanes);
UINT Duration;
} D3DKMT_PRESENT_MULTIPLANE_OVERLAY2;
#endif // DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
typedef struct _D3DKMT_MULTIPLANE_OVERLAY_ATTRIBUTES3
{
UINT Flags; // D3DKMT_MULTIPLANE_OVERLAY_FLAGS
RECT SrcRect; // Specifies the source rectangle, of type RECT, relative to the source resource.
RECT DstRect; // Specifies the destination rectangle, of type RECT, relative to the monitor resolution.
RECT ClipRect; // Specifies any additional clipping, of type RECT, relative to the DstRect rectangle,
// after the data has been stretched according to the values of SrcRect and DstRect.
// The driver and hardware can use the ClipRect member to apply a common stretch factor
// as the clipping changes when an app occludes part of the DstRect destination rectangle.
D3DDDI_ROTATION Rotation; // Specifies the clockwise rotation of the overlay plane, given as a value from the D3DDDI_ROTATION enumeration.
D3DKMT_MULTIPLANE_OVERLAY_BLEND Blend; // Specifies the blend mode that applies to this overlay plane and the plane beneath it, given as a value from the DXGK_MULTIPLANE_OVERLAY_BLEND enumeration.
UINT DirtyRectCount;
D3DKMT_PTR(_Field_size_(DirtyRectCount) RECT*, pDirtyRects);
D3DDDI_COLOR_SPACE_TYPE ColorSpace;
DXGKMT_MULTIPLANE_OVERLAY_STRETCH_QUALITY StretchQuality; // DXGK_MULTIPLANE_OVERLAY_STRETCH_QUALITY
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_3)
UINT SDRWhiteLevel;
#endif
} D3DKMT_MULTIPLANE_OVERLAY_ATTRIBUTES3;
typedef struct _D3DKMT_CHECK_MULTIPLANE_OVERLAY_PLANE3
{
UINT LayerIndex;
D3DKMT_HANDLE hResource;
LUID CompSurfaceLuid;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
D3DKMT_PTR(D3DKMT_MULTIPLANE_OVERLAY_ATTRIBUTES3*, pPlaneAttributes);
} D3DKMT_CHECK_MULTIPLANE_OVERLAY_PLANE3;
typedef struct _D3DKMT_MULTIPLANE_OVERLAY_POST_COMPOSITION_FLAGS
{
union
{
struct
{
UINT VerticalFlip : 1; // 0x00000001
UINT HorizontalFlip : 1; // 0x00000002
UINT Reserved :30; // 0xFFFFFFFC
};
UINT Value;
};
} D3DKMT_MULTIPLANE_OVERLAY_POST_COMPOSITION_FLAGS;
typedef struct _D3DKMT_MULTIPLANE_OVERLAY_POST_COMPOSITION
{
D3DKMT_MULTIPLANE_OVERLAY_POST_COMPOSITION_FLAGS Flags;
RECT SrcRect;
RECT DstRect;
D3DDDI_ROTATION Rotation;
} D3DKMT_MULTIPLANE_OVERLAY_POST_COMPOSITION;
typedef struct _D3DKMT_MULTIPLANE_OVERLAY_POST_COMPOSITION_WITH_SOURCE
{
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
D3DKMT_MULTIPLANE_OVERLAY_POST_COMPOSITION PostComposition;
} D3DKMT_MULTIPLANE_OVERLAY_POST_COMPOSITION_WITH_SOURCE;
typedef struct _D3DKMT_CHECKMULTIPLANEOVERLAYSUPPORT3
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
D3DKMT_HANDLE hDevice; // in : Indentifies the device
UINT PlaneCount; // in : Number of resources to pin
// Note: Array-of-pointers don't work in 32bit WSL
_Field_size_(PlaneCount)
D3DKMT_CHECK_MULTIPLANE_OVERLAY_PLANE3** ppOverlayPlanes; // in : Array of pointers to overlay planes
UINT PostCompositionCount; // in : Number of resources to pin
_Field_size_(PostCompositionCount)
D3DKMT_MULTIPLANE_OVERLAY_POST_COMPOSITION_WITH_SOURCE** ppPostComposition; // in : Array of pointers to overlay planes
BOOL Supported;
D3DKMT_CHECK_MULTIPLANE_OVERLAY_SUPPORT_RETURN_INFO ReturnInfo;
} D3DKMT_CHECKMULTIPLANEOVERLAYSUPPORT3;
typedef struct _D3DKMT_PLANE_SPECIFIC_INPUT_FLAGS
{
union
{
struct
{
UINT Enabled : 1; // 0x00000001
UINT Reserved :31; // 0xFFFFFFFE
};
UINT Value;
};
} D3DKMT_PLANE_SPECIFIC_INPUT_FLAGS;
typedef struct _D3DKMT_PLANE_SPECIFIC_OUTPUT_FLAGS
{
union
{
struct
{
UINT FlipConvertedToImmediate : 1; // 0x00000001
UINT Reserved :31; // 0xFFFFFFFE
};
UINT Value;
};
} D3DKMT_PLANE_SPECIFIC_OUTPUT_FLAGS;
typedef struct _D3DKMT_MULTIPLANE_OVERLAY3
{
UINT LayerIndex;
D3DKMT_PLANE_SPECIFIC_INPUT_FLAGS InputFlags;
D3DDDI_FLIPINTERVAL_TYPE FlipInterval;
UINT MaxImmediateFlipLine;
UINT AllocationCount;
D3DKMT_PTR(_Field_size_(AllocationCount)
D3DKMT_HANDLE*, pAllocationList);
UINT DriverPrivateDataSize;
D3DKMT_PTR(_Field_size_bytes_(DriverPrivateDataSize)
VOID*, pDriverPrivateData);
D3DKMT_PTR(const D3DKMT_MULTIPLANE_OVERLAY_ATTRIBUTES3*, pPlaneAttributes);
D3DKMT_HANDLE hFlipToFence;
D3DKMT_HANDLE hFlipAwayFence;
D3DKMT_ALIGN64 UINT64 FlipToFenceValue;
D3DKMT_ALIGN64 UINT64 FlipAwayFenceValue;
} D3DKMT_MULTIPLANE_OVERLAY3;
typedef struct _D3DKMT_PRESENT_MULTIPLANE_OVERLAY_FLAGS
{
union
{
struct
{
UINT FlipStereo : 1; // 0x00000001 This is a flip from a stereo alloc. Used in addition to FlipImmediate or FlipOnNextVSync.
UINT FlipStereoTemporaryMono : 1; // 0x00000002 This is a flip from a stereo alloc. The left image should used. Used in addition to FlipImmediate or FlipOnNextVSync.
UINT FlipStereoPreferRight : 1; // 0x00000004 This is a flip from a stereo alloc. The right image should used when cloning to a mono monitor. Used in addition to FlipImmediate or FlipOnNextVSync.
UINT FlipDoNotWait : 1; // 0x00000008
UINT FlipDoNotFlip : 1; // 0x00000010
UINT FlipRestart : 1; // 0x00000020
UINT DurationValid : 1; // 0x00000040
UINT HDRMetaDataValid : 1; // 0x00000080
UINT HMD : 1; // 0x00000100
UINT TrueImmediate : 1; // 0x00000200 If a present interval is 0, allow tearing rather than override a previously queued flip
UINT Reserved :22; // 0xFFFFFE00
};
UINT Value;
};
} D3DKMT_PRESENT_MULTIPLANE_OVERLAY_FLAGS;
typedef struct _D3DKMT_PRESENT_MULTIPLANE_OVERLAY3
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
UINT ContextCount;
D3DKMT_PTR(_Field_size_(ContextCount)
D3DKMT_HANDLE*, pContextList);
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: VidPn source ID if RestrictVidPnSource is flagged
UINT PresentCount; // in: present counter
D3DKMT_PRESENT_MULTIPLANE_OVERLAY_FLAGS Flags; // in:
UINT PresentPlaneCount;
// Note: Array-of-pointers don't work in 32bit WSL
_Field_size_(PresentPlaneCount)
D3DKMT_MULTIPLANE_OVERLAY3** ppPresentPlanes;
D3DKMT_PTR(D3DKMT_MULTIPLANE_OVERLAY_POST_COMPOSITION*, pPostComposition);
UINT Duration;
D3DDDI_HDR_METADATA_TYPE HDRMetaDataType;
UINT HDRMetaDataSize;
D3DKMT_PTR(_Field_size_bytes_(HDRMetaDataSize)
const VOID*, pHDRMetaData);
UINT BoostRefreshRateMultiplier;
} D3DKMT_PRESENT_MULTIPLANE_OVERLAY3;
#endif // DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_2)
typedef struct _D3DKMT_MULTIPLANE_OVERLAY_CAPS
{
union
{
struct
{
UINT Rotation : 1; // Full rotation
UINT RotationWithoutIndependentFlip : 1; // Rotation, but without simultaneous IndependentFlip support
UINT VerticalFlip : 1; // Can flip the data vertically
UINT HorizontalFlip : 1; // Can flip the data horizontally
UINT StretchRGB : 1; // Supports stretching RGB formats
UINT StretchYUV : 1; // Supports stretching YUV formats
UINT BilinearFilter : 1; // Blinear filtering
UINT HighFilter : 1; // Better than bilinear filtering
UINT Shared : 1; // MPO resources are shared across VidPnSources
UINT Immediate : 1; // Immediate flip support
UINT Plane0ForVirtualModeOnly : 1; // Stretching plane 0 will also stretch the HW cursor and should only be used for virtual mode support
UINT Version3DDISupport : 1; // Driver supports the 2.2 MPO DDIs
UINT Reserved : 20;
};
UINT Value;
};
} D3DKMT_MULTIPLANE_OVERLAY_CAPS;
typedef struct _D3DKMT_GET_MULTIPLANE_OVERLAY_CAPS
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in
UINT MaxPlanes; // out: Total number of planes currently supported
UINT MaxRGBPlanes; // out: Number of RGB planes currently supported
UINT MaxYUVPlanes; // out: Number of YUV planes currently supported
D3DKMT_MULTIPLANE_OVERLAY_CAPS OverlayCaps; // out: Overlay capabilities
float MaxStretchFactor; // out
float MaxShrinkFactor; // out
} D3DKMT_GET_MULTIPLANE_OVERLAY_CAPS;
typedef struct _D3DKMT_GET_POST_COMPOSITION_CAPS
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in
float MaxStretchFactor; // out
float MaxShrinkFactor; // out
} D3DKMT_GET_POST_COMPOSITION_CAPS;
typedef struct _D3DKMT_MULTIPLANEOVERLAY_STRETCH_SUPPORT
{
UINT VidPnSourceId;
BOOL Update;
BOOL Supported;
} D3DKMT_MULTIPLANEOVERLAY_STRETCH_SUPPORT;
#endif // DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_2
typedef struct D3DKMT_MULTIPLANE_OVERLAY
{
UINT LayerIndex;
BOOL Enabled;
D3DKMT_HANDLE hAllocation;
D3DKMT_MULTIPLANE_OVERLAY_ATTRIBUTES PlaneAttributes;
} D3DKMT_MULTIPLANE_OVERLAY;
typedef struct D3DKMT_PRESENT_MULTIPLANE_OVERLAY
{
union
{
D3DKMT_HANDLE hDevice; // in: D3D10 compatibility.
D3DKMT_HANDLE hContext; // in: Indentifies the context
};
ULONG BroadcastContextCount; // in: Specifies the number of context
// to broadcast this command buffer to.
D3DKMT_HANDLE BroadcastContext[D3DDDI_MAX_BROADCAST_CONTEXT]; // in: Specifies the handle of the context to
// broadcast to.
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: VidPn source ID if RestrictVidPnSource is flagged
UINT PresentCount; // in: present counter
D3DDDI_FLIPINTERVAL_TYPE FlipInterval; // in: flip interval
D3DKMT_PRESENTFLAGS Flags; // in:
UINT PresentPlaneCount;
D3DKMT_MULTIPLANE_OVERLAY* pPresentPlanes;
UINT Duration;
} D3DKMT_PRESENT_MULTIPLANE_OVERLAY;
typedef struct _D3DKMT_RENDERFLAGS
{
UINT ResizeCommandBuffer : 1; // 0x00000001
UINT ResizeAllocationList : 1; // 0x00000002
UINT ResizePatchLocationList : 1; // 0x00000004
UINT NullRendering : 1; // 0x00000008
UINT PresentRedirected : 1; // 0x00000010
UINT RenderKm : 1; // 0x00000020 Cannot be used with DxgkRender
UINT RenderKmReadback : 1; // 0x00000040 Cannot be used with DxgkRender
UINT Reserved : 25; // 0xFFFFFF80
} D3DKMT_RENDERFLAGS;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
typedef struct _D3DKMT_OUTPUTDUPLPRESENTFLAGS
{
union
{
struct
{
UINT ProtectedContentBlankedOut : 1;
UINT RemoteSession : 1;
UINT FullScreenPresent : 1;
UINT PresentIndirect : 1;
UINT Reserved : 28;
};
UINT Value;
};
}D3DKMT_OUTPUTDUPLPRESENTFLAGS;
typedef struct _D3DKMT_OUTPUTDUPLPRESENT
{
D3DKMT_HANDLE hContext; // in: Indentifies the context
D3DKMT_HANDLE hSource; // in: Source allocation to present from
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
ULONG BroadcastContextCount; // in: Specifies the number of context
D3DKMT_HANDLE BroadcastContext[D3DDDI_MAX_BROADCAST_CONTEXT]; // in: Specifies the handle of the context to
D3DKMT_PRESENT_RGNS PresentRegions; // in: Dirty and move regions
D3DKMT_OUTPUTDUPLPRESENTFLAGS Flags;
D3DKMT_HANDLE hIndirectContext;
} D3DKMT_OUTPUTDUPLPRESENT;
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_6)
typedef struct _D3DKMT_OUTPUTDUPLPRESENTTOHWQUEUE
{
D3DKMT_HANDLE hSource; // in: Source allocation to present from
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
ULONG BroadcastHwQueueCount;
D3DKMT_PTR(_Field_size_(BroadcastHwQueueCount)
D3DKMT_HANDLE*, hHwQueues);
D3DKMT_PRESENT_RGNS PresentRegions; // in: Dirty and move regions
D3DKMT_OUTPUTDUPLPRESENTFLAGS Flags;
D3DKMT_HANDLE hIndirectHwQueue;
} D3DKMT_OUTPUTDUPLPRESENTTOHWQUEUE;
#endif
typedef struct _D3DKMT_RENDER
{
union
{
D3DKMT_HANDLE hDevice; // in: D3D10 compatibility.
D3DKMT_HANDLE hContext; // in: Indentifies the context
};
UINT CommandOffset; // in: offset in bytes from start
UINT CommandLength; // in: number of bytes
UINT AllocationCount; // in: Number of allocations in allocation list.
UINT PatchLocationCount; // in: Number of patch locations in patch allocation list.
D3DKMT_PTR(VOID*, pNewCommandBuffer); // out: Pointer to the next command buffer to use.
// in: When RenderKm flag is set, it points to a command buffer.
UINT NewCommandBufferSize; // in: Size requested for the next command buffer.
// out: Size of the next command buffer to use.
D3DKMT_PTR(D3DDDI_ALLOCATIONLIST*, pNewAllocationList); // out: Pointer to the next allocation list to use.
// in: When RenderKm flag is set, it points to an allocation list.
UINT NewAllocationListSize; // in: Size requested for the next allocation list.
// out: Size of the new allocation list.
D3DKMT_PTR(D3DDDI_PATCHLOCATIONLIST*, pNewPatchLocationList); // out: Pointer to the next patch location list.
UINT NewPatchLocationListSize; // in: Size requested for the next patch location list.
// out: Size of the new patch location list.
D3DKMT_RENDERFLAGS Flags; // in:
D3DKMT_ALIGN64 ULONGLONG PresentHistoryToken; // in: Present history token for redirected present calls
ULONG BroadcastContextCount; // in: Specifies the number of context
// to broadcast this command buffer to.
D3DKMT_HANDLE BroadcastContext[D3DDDI_MAX_BROADCAST_CONTEXT]; // in: Specifies the handle of the context to
// broadcast to.
ULONG QueuedBufferCount; // out: Number of DMA buffer queued to this context after this submission.
D3DKMT_ALIGN64 D3DGPU_VIRTUAL_ADDRESS NewCommandBuffer; // out: GPU virtual address of next command buffer to use. _ADVSCH_
D3DKMT_PTR(VOID*, pPrivateDriverData); // in: pointer to private driver data. _ADVSCH_
UINT PrivateDriverDataSize; // in: size of private driver data. _ADVSCH_
} D3DKMT_RENDER;
typedef enum _D3DKMT_STANDARDALLOCATIONTYPE
{
D3DKMT_STANDARDALLOCATIONTYPE_EXISTINGHEAP = 1,
D3DKMT_STANDARDALLOCATIONTYPE_INTERNALBACKINGSTORE = 2,
D3DKMT_STANDARDALLOCATIONTYPE_MAX,
} D3DKMT_STANDARDALLOCATIONTYPE;
typedef struct _D3DKMT_STANDARDALLOCATION_EXISTINGHEAP
{
D3DKMT_ALIGN64 D3DKMT_SIZE_T Size; // in: Size in bytes of existing heap
} D3DKMT_STANDARDALLOCATION_EXISTINGHEAP;
typedef struct _D3DKMT_CREATESTANDARDALLOCATIONFLAGS
{
union
{
struct
{
UINT Reserved : 32; // 0xFFFFFFFF
};
UINT Value;
};
} D3DKMT_CREATESTANDARDALLOCATIONFLAGS;
typedef struct _D3DKMT_CREATESTANDARDALLOCATION
{
//
// update onecoreuap/windows/core/ntuser/inc/whwin32.tpl when adding new memeber
// to this struct
//
D3DKMT_STANDARDALLOCATIONTYPE Type;
union
{
D3DKMT_STANDARDALLOCATION_EXISTINGHEAP ExistingHeapData;
};
D3DKMT_CREATESTANDARDALLOCATIONFLAGS Flags;
} D3DKMT_CREATESTANDARDALLOCATION;
typedef struct _D3DKMT_CREATEALLOCATIONFLAGS
{
UINT CreateResource : 1; // 0x00000001
UINT CreateShared : 1; // 0x00000002
UINT NonSecure : 1; // 0x00000004
UINT CreateProtected : 1; // 0x00000008 Cannot be used when allocation is created from the user mode.
UINT RestrictSharedAccess : 1; // 0x00000010
UINT ExistingSysMem : 1; // 0x00000020 Cannot be used when allocation is created from the user mode.
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
UINT NtSecuritySharing : 1; // 0x00000040
UINT ReadOnly : 1; // 0x00000080
UINT CreateWriteCombined : 1; // 0x00000100 Cannot be used when allocation is created from the user mode.
UINT CreateCached : 1; // 0x00000200 Cannot be used when allocation is created from the user mode.
UINT SwapChainBackBuffer : 1; // 0x00000400 Specifies whether an allocation corresponds to a swap chain back buffer.
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
UINT CrossAdapter : 1; // 0x00000800
UINT OpenCrossAdapter : 1; // 0x00001000 Cannot be used when allocation is created from the user mode.
UINT PartialSharedCreation : 1; // 0x00002000
UINT Zeroed : 1; // 0x00004000 // out: set when allocation fulfilled by zero pages
UINT WriteWatch : 1; // 0x00008000 // in: request Mm to track writes to pages of this allocation
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_3)
UINT StandardAllocation : 1; // 0x00010000 // in: use pStandardAllocation instead of pPrivateDriverData
UINT ExistingSection : 1; // 0x00020000 // in: Use Section Handle instead of SysMem in D3DDI_ALLOCATIONINFO2
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_6)
UINT AllowNotZeroed : 1; // 0x00040000 // in: indicate zeroed pages are not required
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_7)
UINT PhysicallyContiguous : 1; // 0x00080000 // in: indicate allocation must be physically contguous
UINT NoKmdAccess : 1; // 0x00100000 // in: KMD is not notified about the allocation
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM3_0)
UINT SharedDisplayable : 1; // 0x00200000
UINT Reserved : 10; // 0xFFC00000
#else
UINT Reserved : 11; // 0xFFE00000
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM3_0)
#else
UINT Reserved : 13; // 0xFFF80000
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_7)
#else
UINT Reserved : 14; // 0xFFFC0000
#endif //(DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_6)
#else
UINT Reserved : 16; // 0xFFFF0000
#endif //(DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_3)
#else
UINT Reserved : 21; // 0xFFFFF800
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
#else
UINT Reserved : 26; // 0xFFFFFFC0
#endif
} D3DKMT_CREATEALLOCATIONFLAGS;
typedef struct _D3DKMT_CREATEALLOCATION
{
D3DKMT_HANDLE hDevice;
D3DKMT_HANDLE hResource; //in/out:valid only within device
D3DKMT_HANDLE hGlobalShare; //out:Shared handle if CreateShared and not NtSecuritySharing
D3DKMT_PTR(_Field_size_bytes_(PrivateRuntimeDataSize)
CONST VOID*, pPrivateRuntimeData);
UINT PrivateRuntimeDataSize;
union
{
//
// update onecoreuap/windows/core/ntuser/inc/whwin32.tpl when adding new memeber
// to this union
//
D3DKMT_CREATESTANDARDALLOCATION* pStandardAllocation;
_Field_size_bytes_(PrivateDriverDataSize)
CONST VOID* pPrivateDriverData;
D3DKMT_PTR_HELPER( AlignUnionTo64_1)
};
UINT PrivateDriverDataSize;
UINT NumAllocations;
union
{
_Field_size_(NumAllocations) D3DDDI_ALLOCATIONINFO* pAllocationInfo;
#if ((DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN7) || \
(D3D_UMD_INTERFACE_VERSION >= D3D_UMD_INTERFACE_VERSION_WIN7))
_Field_size_(NumAllocations) D3DDDI_ALLOCATIONINFO2* pAllocationInfo2; // _ADVSCH_
#endif
D3DKMT_PTR_HELPER( AlignUnionTo64_2)
};
D3DKMT_CREATEALLOCATIONFLAGS Flags;
D3DKMT_PTR(HANDLE, hPrivateRuntimeResourceHandle); // opaque handle used for event tracing
} D3DKMT_CREATEALLOCATION;
typedef struct _D3DKMT_OPENRESOURCE
{
D3DKMT_HANDLE hDevice; // in : Indentifies the device
D3DKMT_HANDLE hGlobalShare; // in : Shared resource handle
UINT NumAllocations; // in : Number of allocations associated with the resource
union {
_Field_size_(NumAllocations) D3DDDI_OPENALLOCATIONINFO* pOpenAllocationInfo; // in : Array of open allocation structs
#if ((DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN7) || \
(D3D_UMD_INTERFACE_VERSION >= D3D_UMD_INTERFACE_VERSION_WIN7))
_Field_size_(NumAllocations) D3DDDI_OPENALLOCATIONINFO2* pOpenAllocationInfo2; // in : Array of open allocation structs // _ADVSCH_
#endif
D3DKMT_PTR_HELPER(AlignUnionTo64)
};
D3DKMT_PTR(_Field_size_bytes_(PrivateRuntimeDataSize) VOID*, pPrivateRuntimeData); // in : Caller supplied buffer where the runtime private data associated with this resource will be copied
UINT PrivateRuntimeDataSize; // in : Size in bytes of the pPrivateRuntimeData buffer
D3DKMT_PTR(_Field_size_bytes_(ResourcePrivateDriverDataSize) VOID*, pResourcePrivateDriverData); // in : Caller supplied buffer where the driver private data associated with the resource will be copied
UINT ResourcePrivateDriverDataSize; // in : Size in bytes of the pResourcePrivateDriverData buffer
D3DKMT_PTR(_Field_size_bytes_(TotalPrivateDriverDataBufferSize) VOID*, pTotalPrivateDriverDataBuffer); // in : Caller supplied buffer where the Driver private data will be stored
UINT TotalPrivateDriverDataBufferSize; // in/out : Size in bytes of pTotalPrivateDriverDataBuffer / Size in bytes of data written to pTotalPrivateDriverDataBuffer
D3DKMT_HANDLE hResource; // out : Handle for this resource in this process
}D3DKMT_OPENRESOURCE;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
typedef struct _D3DKMT_OPENRESOURCEFROMNTHANDLE
{
D3DKMT_HANDLE hDevice; // in : Indentifies the device
D3DKMT_PTR( HANDLE, hNtHandle); // in : Process's NT handle
UINT NumAllocations; // in : Number of allocations associated with the resource
D3DKMT_PTR(_Field_size_(NumAllocations) D3DDDI_OPENALLOCATIONINFO2*, pOpenAllocationInfo2); // in : Array of open allocation structs // _ADVSCH_
UINT PrivateRuntimeDataSize; // in : Size in bytes of the pPrivateRuntimeData buffer
D3DKMT_PTR(_Field_size_bytes_(PrivateRuntimeDataSize) VOID*, pPrivateRuntimeData); // in : Caller supplied buffer where the runtime private data associated with this resource will be copied
UINT ResourcePrivateDriverDataSize; // in : Size in bytes of the pResourcePrivateDriverData buffer
D3DKMT_PTR(_Field_size_bytes_(ResourcePrivateDriverDataSize) VOID*, pResourcePrivateDriverData); // in : Caller supplied buffer where the driver private data associated with the resource will be copied
UINT TotalPrivateDriverDataBufferSize; // in/out : Size in bytes of pTotalPrivateDriverDataBuffer / Size in bytes of data written to pTotalPrivateDriverDataBuffer
D3DKMT_PTR(_Field_size_bytes_(TotalPrivateDriverDataBufferSize) VOID*, pTotalPrivateDriverDataBuffer); // in : Caller supplied buffer where the Driver private data will be stored
D3DKMT_HANDLE hResource; // out : Handle for this resource in this process
D3DKMT_HANDLE hKeyedMutex; // out: Handle to the keyed mutex in this process
D3DKMT_PTR(_In_reads_bytes_opt_(PrivateRuntimeDataSize) VOID*, pKeyedMutexPrivateRuntimeData); // in: Buffer containing initial private data.
// If NULL then PrivateRuntimeDataSize must be 0.
// It will only be copied if the keyed mutex does not already have private data.
UINT KeyedMutexPrivateRuntimeDataSize; // in: Size in bytes of pPrivateRuntimeData.
D3DKMT_HANDLE hSyncObject; // out: Handle to sync object in this process.
} D3DKMT_OPENRESOURCEFROMNTHANDLE;
typedef struct _D3DKMT_OPENSYNCOBJECTFROMNTHANDLE
{
D3DKMT_PTR(HANDLE, hNtHandle); // in : NT handle for the sync object.
D3DKMT_HANDLE hSyncObject; // out: Handle to sync object in this process.
} D3DKMT_OPENSYNCOBJECTFROMNTHANDLE;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
typedef struct _D3DKMT_OPENSYNCOBJECTFROMNTHANDLE2
{
D3DKMT_PTR(HANDLE, hNtHandle); // in : NT handle for the sync object.
D3DKMT_HANDLE hDevice; // in : Device handle to use this sync object on.
D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS Flags; // in : specifies sync object behavior for this device.
D3DKMT_HANDLE hSyncObject; // out: Handle to sync object in this process.
union
{
struct
{
D3DKMT_PTR(VOID*, FenceValueCPUVirtualAddress); // out: Read-only mapping of the fence value for the CPU
D3DKMT_ALIGN64 D3DGPU_VIRTUAL_ADDRESS FenceValueGPUVirtualAddress; // out: Read/write mapping of the fence value for the GPU
UINT EngineAffinity; // in: Defines physical adapters where the GPU VA should be mapped
} MonitoredFence;
D3DKMT_ALIGN64 UINT64 Reserved[8];
};
} D3DKMT_OPENSYNCOBJECTFROMNTHANDLE2;
typedef struct _D3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME
{
DWORD dwDesiredAccess;
D3DKMT_PTR(OBJECT_ATTRIBUTES*, pObjAttrib);
D3DKMT_PTR(HANDLE, hNtHandle);
} D3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME;
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_0
typedef struct _D3DKMT_OPENNTHANDLEFROMNAME
{
DWORD dwDesiredAccess;
D3DKMT_PTR(OBJECT_ATTRIBUTES*, pObjAttrib);
D3DKMT_PTR(HANDLE, hNtHandle);
} D3DKMT_OPENNTHANDLEFROMNAME;
#define SHARED_ALLOCATION_WRITE 0x1
#define SHARED_ALLOCATION_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED | SHARED_ALLOCATION_WRITE)
typedef struct _D3DKMT_QUERYRESOURCEINFOFROMNTHANDLE
{
D3DKMT_HANDLE hDevice; // in : Indentifies the device
D3DKMT_PTR(HANDLE, hNtHandle); // in : Global resource handle to open
D3DKMT_PTR(VOID*, pPrivateRuntimeData); // in : Ptr to buffer that will receive runtime private data for the resource
UINT PrivateRuntimeDataSize; // in/out : Size in bytes of buffer passed in for runtime private data / If pPrivateRuntimeData was NULL then size in bytes of buffer required for the runtime private data otherwise size in bytes of runtime private data copied into the buffer
UINT TotalPrivateDriverDataSize; // out : Size in bytes of buffer required to hold all the DriverPrivate data for all of the allocations associated withe the resource
UINT ResourcePrivateDriverDataSize; // out : Size in bytes of the driver's resource private data
UINT NumAllocations; // out : Number of allocations associated with this resource
}D3DKMT_QUERYRESOURCEINFOFROMNTHANDLE;
#endif
typedef struct _D3DKMT_QUERYRESOURCEINFO
{
D3DKMT_HANDLE hDevice; // in : Indentifies the device
D3DKMT_HANDLE hGlobalShare; // in : Global resource handle to open
D3DKMT_PTR(VOID*, pPrivateRuntimeData); // in : Ptr to buffer that will receive runtime private data for the resource
UINT PrivateRuntimeDataSize; // in/out : Size in bytes of buffer passed in for runtime private data / If pPrivateRuntimeData was NULL then size in bytes of buffer required for the runtime private data otherwise size in bytes of runtime private data copied into the buffer
UINT TotalPrivateDriverDataSize; // out : Size in bytes of buffer required to hold all the DriverPrivate data for all of the allocations associated withe the resource
UINT ResourcePrivateDriverDataSize; // out : Size in bytes of the driver's resource private data
UINT NumAllocations; // out : Number of allocations associated with this resource
}D3DKMT_QUERYRESOURCEINFO;
typedef struct _D3DKMT_DESTROYALLOCATION
{
D3DKMT_HANDLE hDevice; // in: Indentifies the device
D3DKMT_HANDLE hResource;
D3DKMT_PTR(CONST D3DKMT_HANDLE*, phAllocationList); // in: pointer to an array allocation handles to destroy
UINT AllocationCount; // in: Number of allocations in phAllocationList
} D3DKMT_DESTROYALLOCATION;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
typedef struct _D3DKMT_DESTROYALLOCATION2
{
D3DKMT_HANDLE hDevice; // in: Indentifies the device
D3DKMT_HANDLE hResource;
D3DKMT_PTR(CONST D3DKMT_HANDLE*, phAllocationList); // in: pointer to an array allocation handles to destroy
UINT AllocationCount; // in: Number of allocations in phAllocationList
D3DDDICB_DESTROYALLOCATION2FLAGS Flags; // in: Bit field defined by D3DDDICB_DESTROYALLOCATION2FLAGS
} D3DKMT_DESTROYALLOCATION2;
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_0
typedef struct _D3DKMT_SETALLOCATIONPRIORITY
{
D3DKMT_HANDLE hDevice; // in: Indentifies the device
D3DKMT_HANDLE hResource; // in: Specify the resource to set priority to.
D3DKMT_PTR(CONST D3DKMT_HANDLE*, phAllocationList); // in: pointer to an array allocation handles to destroy
UINT AllocationCount; // in: Number of allocations in phAllocationList
D3DKMT_PTR(CONST UINT*, pPriorities); // in: New priority for each of the allocation in the array.
} D3DKMT_SETALLOCATIONPRIORITY;
typedef enum _D3DKMT_ALLOCATIONRESIDENCYSTATUS
{
D3DKMT_ALLOCATIONRESIDENCYSTATUS_RESIDENTINGPUMEMORY=1,
D3DKMT_ALLOCATIONRESIDENCYSTATUS_RESIDENTINSHAREDMEMORY=2,
D3DKMT_ALLOCATIONRESIDENCYSTATUS_NOTRESIDENT=3,
} D3DKMT_ALLOCATIONRESIDENCYSTATUS;
typedef struct _D3DKMT_QUERYALLOCATIONRESIDENCY
{
D3DKMT_HANDLE hDevice; // in: Indentifies the device
D3DKMT_HANDLE hResource; // in: pointer to resource owning the list of allocation.
D3DKMT_PTR(CONST D3DKMT_HANDLE*, phAllocationList); // in: pointer to an array allocation to get residency status.
UINT AllocationCount; // in: Number of allocations in phAllocationList
D3DKMT_PTR(D3DKMT_ALLOCATIONRESIDENCYSTATUS*, pResidencyStatus); // out: Residency status of each allocation in the array.
} D3DKMT_QUERYALLOCATIONRESIDENCY;
typedef struct _D3DKMT_GETRUNTIMEDATA
{
D3DKMT_HANDLE hAdapter;
D3DKMT_HANDLE hGlobalShare; // in: shared handle
D3DKMT_PTR(VOID*, pRuntimeData); // out: in: for a version?
UINT RuntimeDataSize; // in:
} D3DKMT_GETRUNTIMEDATA;
typedef enum _KMTUMDVERSION
{
KMTUMDVERSION_DX9 = 0,
KMTUMDVERSION_DX10,
KMTUMDVERSION_DX11,
KMTUMDVERSION_DX12,
NUM_KMTUMDVERSIONS
} KMTUMDVERSION;
typedef struct _D3DKMT_UMDFILENAMEINFO
{
KMTUMDVERSION Version; // In: UMD version
WCHAR UmdFileName[MAX_PATH]; // Out: UMD file name
} D3DKMT_UMDFILENAMEINFO;
#define D3DKMT_COMPONENTIZED_INDICATOR L'#'
#define D3DKMT_SUBKEY_DX9 L"DX9"
#define D3DKMT_SUBKEY_OPENGL L"OpenGL"
typedef struct _D3DKMT_OPENGLINFO
{
WCHAR UmdOpenGlIcdFileName[MAX_PATH];
ULONG Version;
ULONG Flags;
} D3DKMT_OPENGLINFO;
typedef struct _D3DKMT_SEGMENTSIZEINFO
{
D3DKMT_ALIGN64 ULONGLONG DedicatedVideoMemorySize;
D3DKMT_ALIGN64 ULONGLONG DedicatedSystemMemorySize;
D3DKMT_ALIGN64 ULONGLONG SharedSystemMemorySize;
} D3DKMT_SEGMENTSIZEINFO;
typedef struct _D3DKMT_SEGMENTGROUPSIZEINFO
{
UINT32 PhysicalAdapterIndex;
D3DKMT_SEGMENTSIZEINFO LegacyInfo;
D3DKMT_ALIGN64 ULONGLONG LocalMemory;
D3DKMT_ALIGN64 ULONGLONG NonLocalMemory;
D3DKMT_ALIGN64 ULONGLONG NonBudgetMemory;
} D3DKMT_SEGMENTGROUPSIZEINFO;
typedef struct _D3DKMT_WORKINGSETFLAGS
{
UINT UseDefault : 1; // 0x00000001
UINT Reserved : 31; // 0xFFFFFFFE
} D3DKMT_WORKINGSETFLAGS;
typedef struct _D3DKMT_WORKINGSETINFO
{
D3DKMT_WORKINGSETFLAGS Flags;
ULONG MinimumWorkingSetPercentile;
ULONG MaximumWorkingSetPercentile;
} D3DKMT_WORKINGSETINFO;
typedef struct _D3DKMT_FLIPINFOFLAGS
{
UINT FlipInterval : 1; // 0x00000001 // Set when kmd driver support FlipInterval natively
UINT Reserved : 31; // 0xFFFFFFFE
} D3DKMT_FLIPINFOFLAGS;
typedef struct _D3DKMT_FLIPQUEUEINFO
{
UINT MaxHardwareFlipQueueLength; // Max flip can be queued for hardware flip queue.
UINT MaxSoftwareFlipQueueLength; // Max flip can be queued for software flip queue for non-legacy device.
D3DKMT_FLIPINFOFLAGS FlipFlags;
} D3DKMT_FLIPQUEUEINFO;
typedef struct _D3DKMT_ADAPTERADDRESS
{
UINT BusNumber; // Bus number on which the physical device is located.
UINT DeviceNumber; // Index of the physical device on the bus.
UINT FunctionNumber; // Function number of the adapter on the physical device.
} D3DKMT_ADAPTERADDRESS;
typedef struct _D3DKMT_ADAPTERREGISTRYINFO
{
WCHAR AdapterString[MAX_PATH];
WCHAR BiosString[MAX_PATH];
WCHAR DacType[MAX_PATH];
WCHAR ChipType[MAX_PATH];
} D3DKMT_ADAPTERREGISTRYINFO;
typedef struct _D3DKMT_CURRENTDISPLAYMODE
{
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
D3DKMT_DISPLAYMODE DisplayMode;
} D3DKMT_CURRENTDISPLAYMODE;
typedef struct _D3DKMT_VIRTUALADDRESSFLAGS // _ADVSCH_
{
UINT VirtualAddressSupported : 1;
UINT Reserved : 31;
} D3DKMT_VIRTUALADDRESSFLAGS;
typedef struct _D3DKMT_VIRTUALADDRESSINFO // _ADVSCH_
{
D3DKMT_VIRTUALADDRESSFLAGS VirtualAddressFlags;
} D3DKMT_VIRTUALADDRESSINFO;
typedef enum _QAI_DRIVERVERSION
{
KMT_DRIVERVERSION_WDDM_1_0 = 1000,
KMT_DRIVERVERSION_WDDM_1_1_PRERELEASE = 1102,
KMT_DRIVERVERSION_WDDM_1_1 = 1105,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
KMT_DRIVERVERSION_WDDM_1_2 = 1200,
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
KMT_DRIVERVERSION_WDDM_1_3 = 1300,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM1_3
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
KMT_DRIVERVERSION_WDDM_2_0 = 2000,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_0
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
KMT_DRIVERVERSION_WDDM_2_1 = 2100,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_1
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_2)
KMT_DRIVERVERSION_WDDM_2_2 = 2200,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_2
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_3)
KMT_DRIVERVERSION_WDDM_2_3 = 2300,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_3
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_4)
KMT_DRIVERVERSION_WDDM_2_4 = 2400,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_4
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_5)
KMT_DRIVERVERSION_WDDM_2_5 = 2500,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_5
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_6)
KMT_DRIVERVERSION_WDDM_2_6 = 2600,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_6
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_7)
KMT_DRIVERVERSION_WDDM_2_7 = 2700,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_7
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_8)
KMT_DRIVERVERSION_WDDM_2_8 = 2800,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_8
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_9)
KMT_DRIVERVERSION_WDDM_2_9 = 2900,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_9
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM3_0)
KMT_DRIVERVERSION_WDDM_3_0 = 3000
#endif // DXGKDDI_INTERFACE_VERSION_WDDM3_0
} D3DKMT_DRIVERVERSION;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
typedef struct _D3DKMT_ADAPTERTYPE
{
union
{
struct
{
UINT RenderSupported : 1;
UINT DisplaySupported : 1;
UINT SoftwareDevice : 1;
UINT PostDevice : 1;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
UINT HybridDiscrete : 1;
UINT HybridIntegrated : 1;
UINT IndirectDisplayDevice : 1;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_3)
UINT Paravirtualized : 1;
UINT ACGSupported : 1;
UINT SupportSetTimingsFromVidPn : 1;
UINT Detachable : 1;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_6)
UINT ComputeOnly : 1;
UINT Prototype : 1;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_9)
UINT RuntimePowerManagement : 1;
UINT Reserved : 18;
#else
UINT Reserved : 19;
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_9)
#else
UINT Reserved : 21;
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_6)
#else
UINT Reserved : 25;
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_3)
#else
UINT Reserved : 28;
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
};
UINT Value;
};
} D3DKMT_ADAPTERTYPE;
typedef struct _D3DKMT_OUTPUTDUPLCONTEXTSCOUNT
{
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
UINT OutputDuplicationCount;
} D3DKMT_OUTPUTDUPLCONTEXTSCOUNT;
typedef struct _D3DKMT_UMD_DRIVER_VERSION
{
D3DKMT_ALIGN64 LARGE_INTEGER DriverVersion;
} D3DKMT_UMD_DRIVER_VERSION;
typedef struct _D3DKMT_KMD_DRIVER_VERSION
{
D3DKMT_ALIGN64 LARGE_INTEGER DriverVersion;
} D3DKMT_KMD_DRIVER_VERSION;
typedef struct _D3DKMT_DIRECTFLIP_SUPPORT
{
BOOL Supported;
} D3DKMT_DIRECTFLIP_SUPPORT;
typedef struct _D3DKMT_MULTIPLANEOVERLAY_SUPPORT
{
BOOL Supported;
} D3DKMT_MULTIPLANEOVERLAY_SUPPORT;
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3_PATH_INDEPENDENT_ROTATION)
typedef struct _D3DKMT_MULTIPLANEOVERLAY_HUD_SUPPORT
{
UINT VidPnSourceId; // Not yet used.
BOOL Update;
BOOL KernelSupported;
BOOL HudSupported;
} D3DKMT_MULTIPLANEOVERLAY_HUD_SUPPORT;
#endif // DXGKDDI_INTERFACE_VERSION_WDDM1_3_PATH_INDEPENDENT_ROTATION
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
typedef struct _D3DKMT_DLIST_DRIVER_NAME
{
WCHAR DListFileName[MAX_PATH]; // Out: DList driver file name
} D3DKMT_DLIST_DRIVER_NAME;
typedef struct _D3DKMT_CPDRIVERNAME
{
WCHAR ContentProtectionFileName[MAX_PATH];
} D3DKMT_CPDRIVERNAME;
typedef struct _D3DKMT_MIRACASTCOMPANIONDRIVERNAME
{
WCHAR MiracastCompanionDriverName[MAX_PATH];
} D3DKMT_MIRACASTCOMPANIONDRIVERNAME;
#endif // DXGKDDI_INTERFACE_VERSION_WDDM1_3
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
typedef struct _D3DKMT_XBOX
{
BOOL IsXBOX;
} D3DKMT_XBOX;
typedef struct _D3DKMT_INDEPENDENTFLIP_SUPPORT
{
BOOL Supported;
} D3DKMT_INDEPENDENTFLIP_SUPPORT;
typedef struct _D3DKMT_MULTIPLANEOVERLAY_DECODE_SUPPORT
{
BOOL Supported;
} D3DKMT_MULTIPLANEOVERLAY_DECODE_SUPPORT;
typedef struct _D3DKMT_ISBADDRIVERFORHWPROTECTIONDISABLED
{
BOOL Disabled;
} D3DKMT_ISBADDRIVERFORHWPROTECTIONDISABLED;
typedef struct _D3DKMT_MULTIPLANEOVERLAY_SECONDARY_SUPPORT
{
BOOL Supported;
} D3DKMT_MULTIPLANEOVERLAY_SECONDARY_SUPPORT;
typedef struct _D3DKMT_INDEPENDENTFLIP_SECONDARY_SUPPORT
{
BOOL Supported;
} D3DKMT_INDEPENDENTFLIP_SECONDARY_SUPPORT;
typedef struct _D3DKMT_PANELFITTER_SUPPORT
{
BOOL Supported;
} D3DKMT_PANELFITTER_SUPPORT;
typedef struct _D3DKMT_PHYSICAL_ADAPTER_COUNT
{
UINT Count;
} D3DKMT_PHYSICAL_ADAPTER_COUNT;
typedef struct _D3DKMT_DEVICE_IDS
{
UINT VendorID;
UINT DeviceID;
UINT SubVendorID;
UINT SubSystemID;
UINT RevisionID;
UINT BusType;
} D3DKMT_DEVICE_IDS;
typedef struct _D3DKMT_QUERY_DEVICE_IDS
{
UINT PhysicalAdapterIndex; // in:
D3DKMT_DEVICE_IDS DeviceIds; // out:
} D3DKMT_QUERY_DEVICE_IDS;
typedef enum _D3DKMT_PNP_KEY_TYPE
{
D3DKMT_PNP_KEY_HARDWARE = 1,
D3DKMT_PNP_KEY_SOFTWARE = 2
} D3DKMT_PNP_KEY_TYPE;
typedef struct _D3DKMT_QUERY_PHYSICAL_ADAPTER_PNP_KEY
{
UINT PhysicalAdapterIndex;
D3DKMT_PNP_KEY_TYPE PnPKeyType;
D3DKMT_PTR(_Field_size_opt_(*pCchDest) WCHAR*, pDest);
D3DKMT_PTR(UINT*, pCchDest);
} D3DKMT_QUERY_PHYSICAL_ADAPTER_PNP_KEY;
typedef enum _D3DKMT_MIRACAST_DRIVER_TYPE
{
D3DKMT_MIRACAST_DRIVER_NOT_SUPPORTED = 0,
D3DKMT_MIRACAST_DRIVER_IHV = 1,
D3DKMT_MIRACAST_DRIVER_MS = 2,
} D3DKMT_MIRACAST_DRIVER_TYPE;
typedef struct _D3DKMT_QUERY_MIRACAST_DRIVER_TYPE
{
D3DKMT_MIRACAST_DRIVER_TYPE MiracastDriverType;
} D3DKMT_QUERY_MIRACAST_DRIVER_TYPE;
typedef struct _D3DKMT_GPUMMU_CAPS
{
union
{
struct
{
UINT ReadOnlyMemorySupported : 1;
UINT NoExecuteMemorySupported : 1;
UINT CacheCoherentMemorySupported : 1;
UINT Reserved : 29;
};
UINT Value;
} Flags;
UINT VirtualAddressBitCount;
} D3DKMT_GPUMMU_CAPS;
typedef struct _D3DKMT_QUERY_GPUMMU_CAPS
{
UINT PhysicalAdapterIndex; // in:
D3DKMT_GPUMMU_CAPS Caps; // out:
} D3DKMT_QUERY_GPUMMU_CAPS;
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_0
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_2)
typedef struct _D3DKMT_MPO3DDI_SUPPORT
{
BOOL Supported;
} D3DKMT_MPO3DDI_SUPPORT;
typedef struct _D3DKMT_HWDRM_SUPPORT
{
BOOLEAN Supported;
} D3DKMT_HWDRM_SUPPORT;
typedef struct _D3DKMT_MPOKERNELCAPS_SUPPORT
{
BOOL Supported;
} D3DKMT_MPOKERNELCAPS_SUPPORT;
typedef struct _D3DKMT_GET_DEVICE_VIDPN_OWNERSHIP_INFO
{
D3DKMT_HANDLE hDevice; // in : Indentifies the device
BOOLEAN bFailedDwmAcquireVidPn; // out : True if Dwm Acquire VidPn failed due to another Dwm device having ownership
} D3DKMT_GET_DEVICE_VIDPN_OWNERSHIP_INFO;
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_2
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_4)
typedef struct _D3DKMT_BLOCKLIST_INFO
{
UINT Size;
WCHAR BlockList[1];
} D3DKMT_BLOCKLIST_INFO;
typedef struct _D3DKMT_QUERY_ADAPTER_UNIQUE_GUID
{
WCHAR AdapterUniqueGUID[40];
} D3DKMT_QUERY_ADAPTER_UNIQUE_GUID;
typedef struct _D3DKMT_NODE_PERFDATA
{
UINT32 NodeOrdinal; // in: Node ordinal of the requested engine.
UINT32 PhysicalAdapterIndex; // in: The physical adapter index, in an LDA chain
D3DKMT_ALIGN64 ULONGLONG Frequency; // out: Clock frequency of the engine in hertz
D3DKMT_ALIGN64 ULONGLONG MaxFrequency; // out: Max engine clock frequency
D3DKMT_ALIGN64 ULONGLONG MaxFrequencyOC;// out: Max engine over clock frequency
ULONG Voltage; // out: Voltage of the engine in milli volts mV
ULONG VoltageMax; // out: Max voltage levels in milli volts.
ULONG VoltageMaxOC; // out: Max voltage level while overclocked in milli volts.
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_5)
D3DKMT_ALIGN64 ULONGLONG MaxTransitionLatency; // out: Max transition latency to change the frequency in 100 nanoseconds
#else
D3DKMT_ALIGN64 ULONGLONG Reserved;
#endif
} D3DKMT_NODE_PERFDATA;
typedef struct _D3DKMT_ADAPTER_PERFDATA
{
UINT32 PhysicalAdapterIndex; // in: The physical adapter index, in an LDA chain
D3DKMT_ALIGN64 ULONGLONG MemoryFrequency; // out: Clock frequency of the memory in hertz
D3DKMT_ALIGN64 ULONGLONG MaxMemoryFrequency; // out: Max memory clock frequency
D3DKMT_ALIGN64 ULONGLONG MaxMemoryFrequencyOC; // out: Clock frequency of the memory while overclocked in hertz.
D3DKMT_ALIGN64 ULONGLONG MemoryBandwidth; // out: Amount of memory transferred in bytes
D3DKMT_ALIGN64 ULONGLONG PCIEBandwidth; // out: Amount of memory transferred over PCI-E in bytes
ULONG FanRPM; // out: Fan rpm
ULONG Power; // out: Power draw of the adapter in tenths of a percentage
ULONG Temperature; // out: Temperature in deci-Celsius 1 = 0.1C
UCHAR PowerStateOverride; // out: Overrides dxgkrnls power view of linked adapters.
} D3DKMT_ADAPTER_PERFDATA;
typedef struct _D3DKMT_ADAPTER_PERFDATACAPS
{
UINT32 PhysicalAdapterIndex; // in: The physical adapter index, in an LDA chain
D3DKMT_ALIGN64 ULONGLONG MaxMemoryBandwidth; // out: Max memory bandwidth in bytes for 1 second
D3DKMT_ALIGN64 ULONGLONG MaxPCIEBandwidth; // out: Max pcie bandwidth in bytes for 1 second
ULONG MaxFanRPM; // out: Max fan rpm
ULONG TemperatureMax; // out: Max temperature before damage levels
ULONG TemperatureWarning; // out: The temperature level where throttling begins.
} D3DKMT_ADAPTER_PERFDATACAPS;
#define DXGK_MAX_GPUVERSION_NAME_LENGTH 32
typedef struct _D3DKMT_GPUVERSION
{
UINT32 PhysicalAdapterIndex; // in: The physical adapter index, in an LDA chain
WCHAR BiosVersion[DXGK_MAX_GPUVERSION_NAME_LENGTH]; //out: The gpu bios version
WCHAR GpuArchitecture[DXGK_MAX_GPUVERSION_NAME_LENGTH]; //out: The gpu architectures name.
} D3DKMT_GPUVERSION;
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_4
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_6)
typedef struct _D3DKMT_DRIVER_DESCRIPTION
{
WCHAR DriverDescription[4096]; //out: The driver description
} D3DKMT_DRIVER_DESCRIPTION;
typedef struct _D3DKMT_QUERY_SCANOUT_CAPS
{
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
UINT Caps;
} D3DKMT_QUERY_SCANOUT_CAPS;
typedef enum _KMT_DISPLAY_UMD_VERSION
{
KMT_DISPLAY_UMDVERSION_1 = 0,
NUM_KMT_DISPLAY_UMDVERSIONS
} KMT_DISPLAY_UMD_VERSION;
typedef struct _D3DKMT_DISPLAY_UMD_FILENAMEINFO
{
KMT_DISPLAY_UMD_VERSION Version; // In: UMD version
WCHAR UmdFileName[MAX_PATH]; // Out: UMD file name
} D3DKMT_DISPLAY_UMD_FILENAMEINFO;
typedef struct _D3DKMT_PARAVIRTUALIZATION
{
// This adapter property originates from the VM/ Container, and is currently replicated on adapters.
// It precludes extended device functions (i.e. Escapes) for paravirtualized devices which not known at all,
// and therefore assumed not to be secure enough for demanding server scenarios.
BOOLEAN SecureContainer;
} D3DKMT_PARAVIRTUALIZATION;
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_6
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_8)
typedef struct _D3DKMT_HYBRID_DLIST_DLL_SUPPORT
{
BOOL Supported;
} D3DKMT_HYBRID_DLIST_DLL_SUPPORT;
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_8
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_9)
typedef enum _D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER
{
D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER_NONE = 0,
D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER_COPY = 1,
D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER_TEXTURE = 2,
D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER_SCANOUT = 3,
} D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER;
typedef struct _D3DKMT_CROSSADAPTERRESOURCE_SUPPORT
{
D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER SupportTier;
} D3DKMT_CROSSADAPTERRESOURCE_SUPPORT;
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_9
typedef enum _KMTQUERYADAPTERINFOTYPE
{
KMTQAITYPE_UMDRIVERPRIVATE = 0,
KMTQAITYPE_UMDRIVERNAME = 1,
KMTQAITYPE_UMOPENGLINFO = 2,
KMTQAITYPE_GETSEGMENTSIZE = 3,
KMTQAITYPE_ADAPTERGUID = 4,
KMTQAITYPE_FLIPQUEUEINFO = 5,
KMTQAITYPE_ADAPTERADDRESS = 6,
KMTQAITYPE_SETWORKINGSETINFO = 7,
KMTQAITYPE_ADAPTERREGISTRYINFO = 8,
KMTQAITYPE_CURRENTDISPLAYMODE = 9,
KMTQAITYPE_MODELIST = 10,
KMTQAITYPE_CHECKDRIVERUPDATESTATUS = 11,
KMTQAITYPE_VIRTUALADDRESSINFO = 12, // _ADVSCH_
KMTQAITYPE_DRIVERVERSION = 13,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
KMTQAITYPE_ADAPTERTYPE = 15,
KMTQAITYPE_OUTPUTDUPLCONTEXTSCOUNT = 16,
KMTQAITYPE_WDDM_1_2_CAPS = 17,
KMTQAITYPE_UMD_DRIVER_VERSION = 18,
KMTQAITYPE_DIRECTFLIP_SUPPORT = 19,
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
KMTQAITYPE_MULTIPLANEOVERLAY_SUPPORT = 20,
KMTQAITYPE_DLIST_DRIVER_NAME = 21,
KMTQAITYPE_WDDM_1_3_CAPS = 22,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM1_3
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3_PATH_INDEPENDENT_ROTATION)
KMTQAITYPE_MULTIPLANEOVERLAY_HUD_SUPPORT = 23,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM1_3_PATH_INDEPENDENT_ROTATION
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
KMTQAITYPE_WDDM_2_0_CAPS = 24,
KMTQAITYPE_NODEMETADATA = 25,
KMTQAITYPE_CPDRIVERNAME = 26,
KMTQAITYPE_XBOX = 27,
KMTQAITYPE_INDEPENDENTFLIP_SUPPORT = 28,
KMTQAITYPE_MIRACASTCOMPANIONDRIVERNAME = 29,
KMTQAITYPE_PHYSICALADAPTERCOUNT = 30,
KMTQAITYPE_PHYSICALADAPTERDEVICEIDS = 31,
KMTQAITYPE_DRIVERCAPS_EXT = 32,
KMTQAITYPE_QUERY_MIRACAST_DRIVER_TYPE = 33,
KMTQAITYPE_QUERY_GPUMMU_CAPS = 34,
KMTQAITYPE_QUERY_MULTIPLANEOVERLAY_DECODE_SUPPORT = 35,
KMTQAITYPE_QUERY_HW_PROTECTION_TEARDOWN_COUNT = 36,
KMTQAITYPE_QUERY_ISBADDRIVERFORHWPROTECTIONDISABLED = 37,
KMTQAITYPE_MULTIPLANEOVERLAY_SECONDARY_SUPPORT = 38,
KMTQAITYPE_INDEPENDENTFLIP_SECONDARY_SUPPORT = 39,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_0
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
KMTQAITYPE_PANELFITTER_SUPPORT = 40,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_1
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_2)
KMTQAITYPE_PHYSICALADAPTERPNPKEY = 41,
KMTQAITYPE_GETSEGMENTGROUPSIZE = 42,
KMTQAITYPE_MPO3DDI_SUPPORT = 43,
KMTQAITYPE_HWDRM_SUPPORT = 44,
KMTQAITYPE_MPOKERNELCAPS_SUPPORT = 45,
KMTQAITYPE_MULTIPLANEOVERLAY_STRETCH_SUPPORT = 46,
KMTQAITYPE_GET_DEVICE_VIDPN_OWNERSHIP_INFO = 47,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_2
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_4)
KMTQAITYPE_QUERYREGISTRY = 48,
KMTQAITYPE_KMD_DRIVER_VERSION = 49,
KMTQAITYPE_BLOCKLIST_KERNEL = 50,
KMTQAITYPE_BLOCKLIST_RUNTIME = 51,
KMTQAITYPE_ADAPTERGUID_RENDER = 52,
KMTQAITYPE_ADAPTERADDRESS_RENDER = 53,
KMTQAITYPE_ADAPTERREGISTRYINFO_RENDER = 54,
KMTQAITYPE_CHECKDRIVERUPDATESTATUS_RENDER = 55,
KMTQAITYPE_DRIVERVERSION_RENDER = 56,
KMTQAITYPE_ADAPTERTYPE_RENDER = 57,
KMTQAITYPE_WDDM_1_2_CAPS_RENDER = 58,
KMTQAITYPE_WDDM_1_3_CAPS_RENDER = 59,
KMTQAITYPE_QUERY_ADAPTER_UNIQUE_GUID = 60,
KMTQAITYPE_NODEPERFDATA = 61,
KMTQAITYPE_ADAPTERPERFDATA = 62,
KMTQAITYPE_ADAPTERPERFDATA_CAPS = 63,
KMTQUITYPE_GPUVERSION = 64,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_4
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_6)
KMTQAITYPE_DRIVER_DESCRIPTION = 65,
KMTQAITYPE_DRIVER_DESCRIPTION_RENDER = 66,
KMTQAITYPE_SCANOUT_CAPS = 67,
KMTQAITYPE_DISPLAY_UMDRIVERNAME = 71, // Added in 19H2
KMTQAITYPE_PARAVIRTUALIZATION_RENDER = 68,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_6
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_7)
KMTQAITYPE_SERVICENAME = 69,
KMTQAITYPE_WDDM_2_7_CAPS = 70,
KMTQAITYPE_TRACKEDWORKLOAD_SUPPORT = 72,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_7
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_8)
KMTQAITYPE_HYBRID_DLIST_DLL_SUPPORT = 73,
KMTQAITYPE_DISPLAY_CAPS = 74,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_8
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_9)
KMTQAITYPE_WDDM_2_9_CAPS = 75,
KMTQAITYPE_CROSSADAPTERRESOURCE_SUPPORT = 76,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_9
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM3_0)
KMTQAITYPE_WDDM_3_0_CAPS = 77,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM3_0
// If a new enum will be used by DXGI or D3D11 software driver code, update the test content in the area.
// Search for KMTQAITYPE_PARAVIRTUALIZATION_RENDER in directx\dxg\dxgi\unittests for references.
} KMTQUERYADAPTERINFOTYPE;
typedef struct _D3DKMT_QUERYADAPTERINFO
{
D3DKMT_HANDLE hAdapter;
KMTQUERYADAPTERINFOTYPE Type;
D3DKMT_PTR(VOID*, pPrivateDriverData);
UINT PrivateDriverDataSize;
} D3DKMT_QUERYADAPTERINFO;
typedef struct _D3DKMT_OPENADAPTERFROMHDC
{
D3DKMT_PTR(HDC, hDc); // in: DC that maps to a single display
D3DKMT_HANDLE hAdapter; // out: adapter handle
LUID AdapterLuid; // out: adapter LUID
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // out: VidPN source ID for that particular display
} D3DKMT_OPENADAPTERFROMHDC;
typedef struct _D3DKMT_OPENADAPTERFROMGDIDISPLAYNAME
{
WCHAR DeviceName[32]; // in: Name of GDI device from which to open an adapter instance
D3DKMT_HANDLE hAdapter; // out: adapter handle
LUID AdapterLuid; // out: adapter LUID
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // out: VidPN source ID for that particular display
} D3DKMT_OPENADAPTERFROMGDIDISPLAYNAME;
typedef struct _D3DKMT_OPENADAPTERFROMDEVICENAME
{
D3DKMT_PTR(PCWSTR, pDeviceName); // in: NULL terminated string containing the device name to open
D3DKMT_HANDLE hAdapter; // out: adapter handle
LUID AdapterLuid; // out: adapter LUID
} D3DKMT_OPENADAPTERFROMDEVICENAME;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
#define MAX_ENUM_ADAPTERS 16
typedef struct _D3DKMT_ADAPTERINFO
{
D3DKMT_HANDLE hAdapter;
LUID AdapterLuid;
ULONG NumOfSources;
BOOL bPrecisePresentRegionsPreferred;
} D3DKMT_ADAPTERINFO;
typedef struct _D3DKMT_ENUMADAPTERS
{
_In_range_(0, MAX_ENUM_ADAPTERS) ULONG NumAdapters;
D3DKMT_ADAPTERINFO Adapters[MAX_ENUM_ADAPTERS];
} D3DKMT_ENUMADAPTERS;
typedef struct _D3DKMT_ENUMADAPTERS2
{
ULONG NumAdapters; // in/out: On input, the count of the pAdapters array buffer. On output, the number of adapters enumerated.
D3DKMT_PTR(D3DKMT_ADAPTERINFO*, pAdapters); // out: Array of enumerated adapters containing NumAdapters elements
} D3DKMT_ENUMADAPTERS2;
typedef struct _D3DKMT_OPENADAPTERFROMLUID
{
LUID AdapterLuid;
D3DKMT_HANDLE hAdapter;
} D3DKMT_OPENADAPTERFROMLUID;
typedef struct _D3DKMT_QUERYREMOTEVIDPNSOURCEFROMGDIDISPLAYNAME
{
WCHAR DeviceName[32]; // in: Name of GDI device from which to open an adapter instance
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // out: VidPN source ID for that particular display
} D3DKMT_QUERYREMOTEVIDPNSOURCEFROMGDIDISPLAYNAME;
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_7)
typedef union _D3DKMT_ENUMADAPTERS_FILTER
{
// Setting none of these flags will still enumerate adapters,
// but there are fewer adapters than EnumAdapters2 enumerates.
// ComputeOnly adapters are left out of the default enumeration, to avoid breaking applications.
// DisplayOnly adapters are also left out of the default enumeration.
struct
{
ULONGLONG IncludeComputeOnly : 1;
ULONGLONG IncludeDisplayOnly : 1;
ULONGLONG Reserved : 62;
};
D3DKMT_ALIGN64 ULONGLONG Value;
} D3DKMT_ENUMADAPTERS_FILTER;
typedef struct _D3DKMT_ENUMADAPTERS3
{
D3DKMT_ENUMADAPTERS_FILTER Filter; // in: Defines the filter
ULONG NumAdapters; // in/out: On input, the count of the pAdapters array buffer. On output, the number of adapters enumerated.
D3DKMT_PTR(D3DKMT_ADAPTERINFO*, pAdapters); // out: Array of enumerated adapters containing NumAdapters elements
} D3DKMT_ENUMADAPTERS3;
#endif
typedef struct _D3DKMT_CLOSEADAPTER
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
} D3DKMT_CLOSEADAPTER;
typedef struct _D3DKMT_GETSHAREDPRIMARYHANDLE
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: adapter's VidPN source ID
D3DKMT_HANDLE hSharedPrimary; // out: global shared primary handle (if one exists currently)
} D3DKMT_GETSHAREDPRIMARYHANDLE;
typedef struct _D3DKMT_SHAREDPRIMARYLOCKNOTIFICATION
{
LUID AdapterLuid;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
RECTL LockRect; // in: If zero rect then we are locking the whole primary else the lock sub-rect
} D3DKMT_SHAREDPRIMARYLOCKNOTIFICATION;
typedef struct _D3DKMT_SHAREDPRIMARYUNLOCKNOTIFICATION
{
LUID AdapterLuid;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
} D3DKMT_SHAREDPRIMARYUNLOCKNOTIFICATION;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
typedef struct _D3DKMT_PINDIRECTFLIPRESOURCES
{
D3DKMT_HANDLE hDevice; // in : Indentifies the device
UINT ResourceCount; // in : Number of resources to pin
D3DKMT_PTR(_Field_size_(ResourceCount) D3DKMT_HANDLE*, pResourceList); // in : Array of resource handles to pin
} D3DKMT_PINDIRECTFLIPRESOURCES;
typedef struct _D3DKMT_UNPINDIRECTFLIPRESOURCES
{
D3DKMT_HANDLE hDevice; // in : Indentifies the device
UINT ResourceCount; // in : Number of resources to unpin
D3DKMT_PTR(_Field_size_(ResourceCount) D3DKMT_HANDLE*, pResourceList); // in : Array of resource handles to unpin
} D3DKMT_UNPINDIRECTFLIPRESOURCES;
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_7)
typedef union _D3DKMT_PINRESOURCEFLAGS
{
struct
{
UINT DirectFlipResources : 1; // Used by DWM to indicate the resources are DirectFlip resources
// and should be pinned in-place.
UINT Reserved : 31;
};
UINT Value;
} D3DKMT_PINRESOURCEFLAGS;
typedef struct _D3DKMT_PINRESOURCES
{
D3DKMT_HANDLE hDevice; // in : Indentifies the device
UINT ResourceCount; // in : Number of resources to pin
D3DKMT_PTR(_Field_size_(ResourceCount) D3DKMT_HANDLE*, pResourceList); // in : Array of resource handles to pin
D3DKMT_PINRESOURCEFLAGS Flags; // in : Flags
D3DKMT_HANDLE hPagingQueue; // in opt : Handle to a paging queue used to synchronize the operation
D3DKMT_ALIGN64 UINT64 PagingFence; // out : Fence value returned if hPagingQueue is not NULL
} D3DKMT_PINRESOURCES;
typedef struct _D3DKMT_UNPINRESOURCES
{
D3DKMT_HANDLE hDevice; // in : Indentifies the device
UINT ResourceCount; // in : Number of resources to unpin
D3DKMT_PTR(_Field_size_(ResourceCount) D3DKMT_HANDLE*, pResourceList); // in : Array of resource handles to unpin
UINT Reserved;
} D3DKMT_UNPINRESOURCES;
#endif
typedef enum _D3DKMT_ESCAPETYPE
{
D3DKMT_ESCAPE_DRIVERPRIVATE = 0,
D3DKMT_ESCAPE_VIDMM = 1,
D3DKMT_ESCAPE_TDRDBGCTRL = 2,
D3DKMT_ESCAPE_VIDSCH = 3,
D3DKMT_ESCAPE_DEVICE = 4,
D3DKMT_ESCAPE_DMM = 5,
D3DKMT_ESCAPE_DEBUG_SNAPSHOT = 6,
// unused (7 was previously used to set driver update in-progress status, D3DKMT_ESCAPE_SETDRIVERUPDATESTATUS)
D3DKMT_ESCAPE_DRT_TEST = 8,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
D3DKMT_ESCAPE_DIAGNOSTICS = 9,
D3DKMT_ESCAPE_OUTPUTDUPL_SNAPSHOT = 10,
D3DKMT_ESCAPE_OUTPUTDUPL_DIAGNOSTICS = 11,
D3DKMT_ESCAPE_BDD_PNP = 12,
D3DKMT_ESCAPE_BDD_FALLBACK = 13,
D3DKMT_ESCAPE_ACTIVATE_SPECIFIC_DIAG = 14,
D3DKMT_ESCAPE_MODES_PRUNED_OUT = 15,
D3DKMT_ESCAPE_WHQL_INFO = 16,
D3DKMT_ESCAPE_BRIGHTNESS = 17,
D3DKMT_ESCAPE_EDID_CACHE = 18,
// unused (19 was previously D3DKMT_ESCAPE_GENERIC_ADAPTER_DIAG_INFO)
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
D3DKMT_ESCAPE_MIRACAST_DISPLAY_REQUEST = 20,
D3DKMT_ESCAPE_HISTORY_BUFFER_STATUS = 21,
// 22 can be reused for future needs as it was never exposed for external purposes
D3DKMT_ESCAPE_MIRACAST_ADAPTER_DIAG_INFO = 23,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
D3DKMT_ESCAPE_FORCE_BDDFALLBACK_HEADLESS = 24,
D3DKMT_ESCAPE_REQUEST_MACHINE_CRASH = 25,
// unused (26 was previously D3DKMT_ESCAPE_HMD_GET_EDID_BASE_BLOCK)
D3DKMT_ESCAPE_SOFTGPU_ENABLE_DISABLE_HMD = 27,
D3DKMT_ESCAPE_PROCESS_VERIFIER_OPTION = 28,
D3DKMT_ESCAPE_ADAPTER_VERIFIER_OPTION = 29,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
D3DKMT_ESCAPE_IDD_REQUEST = 30,
D3DKMT_ESCAPE_DOD_SET_DIRTYRECT_MODE = 31,
D3DKMT_ESCAPE_LOG_CODEPOINT_PACKET = 32,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_2)
D3DKMT_ESCAPE_LOG_USERMODE_DAIG_PACKET = 33,
D3DKMT_ESCAPE_GET_EXTERNAL_DIAGNOSTICS = 34,
// unused (35 previously was D3DKMT_ESCAPE_GET_PREFERRED_MODE)
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_3)
D3DKMT_ESCAPE_GET_DISPLAY_CONFIGURATIONS = 36,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_4)
D3DKMT_ESCAPE_QUERY_IOMMU_STATUS = 37,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_6)
D3DKMT_ESCAPE_CCD_DATABASE = 38,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM3_0)
D3DKMT_ESCAPE_QUERY_DMA_REMAPPING_STATUS = 39,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM3_0
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_6
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_4
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_3
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_2
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_1
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_0
#endif // DXGKDDI_INTERFACE_VERSION_WDDM1_3
D3DKMT_ESCAPE_WIN32K_START = 1024,
D3DKMT_ESCAPE_WIN32K_HIP_DEVICE_INFO = 1024,
D3DKMT_ESCAPE_WIN32K_QUERY_CD_ROTATION_BLOCK = 1025,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
D3DKMT_ESCAPE_WIN32K_DPI_INFO = 1026, // Use hContext for the desired hdev
D3DKMT_ESCAPE_WIN32K_PRESENTER_VIEW_INFO = 1027,
D3DKMT_ESCAPE_WIN32K_SYSTEM_DPI = 1028,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
D3DKMT_ESCAPE_WIN32K_BDD_FALLBACK = 1029,
D3DKMT_ESCAPE_WIN32K_DDA_TEST_CTL = 1030,
D3DKMT_ESCAPE_WIN32K_USER_DETECTED_BLACK_SCREEN = 1031,
// unused (1032 was previously D3DKMT_ESCAPE_WIN32K_HMD_ENUM)
// unused (1033 was previously D3DKMT_ESCAPE_WIN32K_HMD_CONTROL)
// unused (1034 was previously D3DKMT_ESCAPE_WIN32K_LPMDISPLAY_CONTROL)
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_5)
D3DKMT_ESCAPE_WIN32K_DISPBROKER_TEST = 1035,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_6)
D3DKMT_ESCAPE_WIN32K_COLOR_PROFILE_INFO = 1036,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_7)
D3DKMT_ESCAPE_WIN32K_SET_DIMMED_STATE = 1037,
D3DKMT_ESCAPE_WIN32K_SPECIALIZED_DISPLAY_TEST = 1038,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_7
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_6
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_5
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_0
#endif // DXGKDDI_INTERFACE_VERSION_WDDM1_3
#endif // DXGKDDI_INTERFACE_VERSION_WIN8
} D3DKMT_ESCAPETYPE;
typedef struct _D3DKMT_DOD_SET_DIRTYRECT_MODE
{
BOOL bForceFullScreenDirty; // in: indicates if this adapter should always give full screen dirty for every Dod present
}D3DKMT_DOD_SET_DIRTYRECT_MODE;
typedef enum _D3DKMT_TDRDBGCTRLTYPE
{
D3DKMT_TDRDBGCTRLTYPE_FORCETDR = 0, //Simulate a TDR
D3DKMT_TDRDBGCTRLTYPE_DISABLEBREAK = 1, //Disable DebugBreak on timeout
D3DKMT_TDRDBGCTRLTYPE_ENABLEBREAK = 2, //Enable DebugBreak on timeout
D3DKMT_TDRDBGCTRLTYPE_UNCONDITIONAL = 3, //Disables all safety conditions (e.g. check for consecutive recoveries)
D3DKMT_TDRDBGCTRLTYPE_VSYNCTDR = 4, //Simulate a Vsync TDR
D3DKMT_TDRDBGCTRLTYPE_GPUTDR = 5, //Simulate a GPU TDR
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
D3DKMT_TDRDBGCTRLTYPE_FORCEDODTDR = 6, //Simulate a Display Only Present TDR
D3DKMT_TDRDBGCTRLTYPE_FORCEDODVSYNCTDR = 7, //Simulate a Display Only Vsync TDR
D3DKMT_TDRDBGCTRLTYPE_ENGINETDR = 8, //Simulate an engine TDR
#endif
} D3DKMT_TDRDBGCTRLTYPE;
typedef enum _D3DKMT_VIDMMESCAPETYPE
{
D3DKMT_VIDMMESCAPETYPE_SETFAULT = 0,
D3DKMT_VIDMMESCAPETYPE_RUN_COHERENCY_TEST = 1,
D3DKMT_VIDMMESCAPETYPE_RUN_UNMAP_TO_DUMMY_PAGE_TEST = 2,
D3DKMT_VIDMMESCAPETYPE_APERTURE_CORRUPTION_CHECK = 3,
D3DKMT_VIDMMESCAPETYPE_SUSPEND_CPU_ACCESS_TEST = 4,
D3DKMT_VIDMMESCAPETYPE_EVICT = 5,
D3DKMT_VIDMMESCAPETYPE_EVICT_BY_NT_HANDLE = 6,
D3DKMT_VIDMMESCAPETYPE_GET_VAD_INFO = 7,
D3DKMT_VIDMMESCAPETYPE_SET_BUDGET = 8,
D3DKMT_VIDMMESCAPETYPE_SUSPEND_PROCESS = 9,
D3DKMT_VIDMMESCAPETYPE_RESUME_PROCESS = 10,
D3DKMT_VIDMMESCAPETYPE_GET_BUDGET = 11,
D3DKMT_VIDMMESCAPETYPE_SET_TRIM_INTERVALS = 12,
D3DKMT_VIDMMESCAPETYPE_EVICT_BY_CRITERIA = 13,
D3DKMT_VIDMMESCAPETYPE_WAKE = 14,
D3DKMT_VIDMMESCAPETYPE_DEFRAG = 15,
D3DKMT_VIDMMESCAPETYPE_DELAYEXECUTION = 16,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_7)
D3DKMT_VIDMMESCAPETYPE_VALIDATE_INTEGRITY = 17,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_9)
D3DKMT_VIDMMESCAPETYPE_SET_EVICTION_CONFIG = 18,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_9
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_7
} D3DKMT_VIDMMESCAPETYPE;
typedef enum _D3DKMT_VIDSCHESCAPETYPE
{
D3DKMT_VIDSCHESCAPETYPE_PREEMPTIONCONTROL = 0, //Enable/Disable preemption
D3DKMT_VIDSCHESCAPETYPE_SUSPENDSCHEDULER = 1, //Suspend/Resume scheduler (obsolate)
D3DKMT_VIDSCHESCAPETYPE_TDRCONTROL = 2, //Tdr control
D3DKMT_VIDSCHESCAPETYPE_SUSPENDRESUME = 3, //Suspend/Resume scheduler
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
D3DKMT_VIDSCHESCAPETYPE_ENABLECONTEXTDELAY = 4, //Enable/Disable context delay
#endif
D3DKMT_VIDSCHESCAPETYPE_CONFIGURE_TDR_LIMIT = 5, // Configure TdrLimitCount and TdrLimitTime
D3DKMT_VIDSCHESCAPETYPE_VGPU_RESET = 6, // Trigger VGPU reset
D3DKMT_VIDSCHESCAPETYPE_PFN_CONTROL = 7, // Periodic frame notification control
D3DKMT_VIDSCHESCAPETYPE_VIRTUAL_REFRESH_RATE = 8,
} D3DKMT_VIDSCHESCAPETYPE;
typedef enum _D3DKMT_DMMESCAPETYPE
{
D3DKMT_DMMESCAPETYPE_UNINITIALIZED = 0,
D3DKMT_DMMESCAPETYPE_GET_SUMMARY_INFO = 1,
D3DKMT_DMMESCAPETYPE_GET_VIDEO_PRESENT_SOURCES_INFO = 2,
D3DKMT_DMMESCAPETYPE_GET_VIDEO_PRESENT_TARGETS_INFO = 3,
D3DKMT_DMMESCAPETYPE_GET_ACTIVEVIDPN_INFO = 4,
D3DKMT_DMMESCAPETYPE_GET_MONITORS_INFO = 5,
D3DKMT_DMMESCAPETYPE_RECENTLY_COMMITTED_VIDPNS_INFO = 6,
D3DKMT_DMMESCAPETYPE_RECENT_MODECHANGE_REQUESTS_INFO = 7,
D3DKMT_DMMESCAPETYPE_RECENTLY_RECOMMENDED_VIDPNS_INFO = 8,
D3DKMT_DMMESCAPETYPE_RECENT_MONITOR_PRESENCE_EVENTS_INFO = 9,
D3DKMT_DMMESCAPETYPE_ACTIVEVIDPN_SOURCEMODESET_INFO = 10,
D3DKMT_DMMESCAPETYPE_ACTIVEVIDPN_COFUNCPATHMODALITY_INFO = 11,
D3DKMT_DMMESCAPETYPE_GET_LASTCLIENTCOMMITTEDVIDPN_INFO = 12,
D3DKMT_DMMESCAPETYPE_GET_VERSION_INFO = 13,
D3DKMT_DMMESCAPETYPE_VIDPN_MGR_DIAGNOSTICS = 14
} D3DKMT_DMMESCAPETYPE;
typedef struct _D3DKMT_HISTORY_BUFFER_STATUS
{
BOOLEAN Enabled;
UINT Reserved;
} D3DKMT_HISTORY_BUFFER_STATUS;
typedef enum _D3DKMT_VAD_ESCAPE_COMMAND
{
D3DKMT_VAD_ESCAPE_GETNUMVADS,
D3DKMT_VAD_ESCAPE_GETVAD,
D3DKMT_VAD_ESCAPE_GETVADRANGE,
D3DKMT_VAD_ESCAPE_GET_PTE,
D3DKMT_VAD_ESCAPE_GET_GPUMMU_CAPS,
D3DKMT_VAD_ESCAPE_GET_SEGMENT_CAPS,
} D3DKMT_VAD_ESCAPE_COMMAND;
typedef struct _D3DKMT_VAD_DESC
{
UINT VadIndex; // in: 0xFFFFFFFF to use the VAD address
D3DKMT_ALIGN64 UINT64 VadAddress; // in
UINT NumMappedRanges; // out
UINT VadType; // out: 0 - reserved, 1 - Mapped
D3DKMT_ALIGN64 UINT64 StartAddress; // out
D3DKMT_ALIGN64 UINT64 EndAddress; // out
} D3DKMT_VAD_DESC;
typedef struct _D3DKMT_VA_RANGE_DESC
{
D3DKMT_ALIGN64 UINT64 VadAddress; // in
UINT VaRangeIndex; // in
UINT PhysicalAdapterIndex; // in
D3DKMT_ALIGN64 UINT64 StartAddress; // out
D3DKMT_ALIGN64 UINT64 EndAddress; // out
D3DKMT_ALIGN64 UINT64 DriverProtection; // out
UINT OwnerType; // out: VIDMM_VAD_OWNER_TYPE
D3DKMT_ALIGN64 UINT64 pOwner; // out
D3DKMT_ALIGN64 UINT64 OwnerOffset; // out
UINT Protection; // out: D3DDDIGPUVIRTUALADDRESS_PROTECTION_TYPE
} D3DKMT_VA_RANGE_DESC;
typedef struct _D3DKMT_EVICTION_CRITERIA
{
D3DKMT_ALIGN64 UINT64 MinimumSize;
D3DKMT_ALIGN64 UINT64 MaximumSize;
struct
{
union
{
struct
{
UINT Primary : 1; // 0x00000001
UINT Reserved : 31; // 0xFFFFFFFE
} Flags;
UINT Value;
};
};
} D3DKMT_EVICTION_CRITERIA;
typedef enum _D3DKMT_DEFRAG_ESCAPE_OPERATION
{
D3DKMT_DEFRAG_ESCAPE_GET_FRAGMENTATION_STATS = 0,
D3DKMT_DEFRAG_ESCAPE_DEFRAG_UPWARD = 1,
D3DKMT_DEFRAG_ESCAPE_DEFRAG_DOWNWARD = 2,
D3DKMT_DEFRAG_ESCAPE_DEFRAG_PASS = 3,
D3DKMT_DEFRAG_ESCAPE_VERIFY_TRANSFER = 4,
} D3DKMT_DEFRAG_ESCAPE_OPERATION;
typedef struct _D3DKMT_PAGE_TABLE_LEVEL_DESC
{
UINT IndexBitCount;
D3DKMT_ALIGN64 UINT64 IndexMask;
D3DKMT_ALIGN64 UINT64 IndexShift;
D3DKMT_ALIGN64 UINT64 LowerLevelsMask;
D3DKMT_ALIGN64 UINT64 EntryCoverageInPages;
} D3DKMT_PAGE_TABLE_LEVEL_DESC;
typedef struct _DXGK_ESCAPE_GPUMMUCAPS
{
BOOLEAN ReadOnlyMemorySupported;
BOOLEAN NoExecuteMemorySupported;
BOOLEAN ZeroInPteSupported;
BOOLEAN CacheCoherentMemorySupported;
BOOLEAN LargePageSupported;
BOOLEAN DualPteSupported;
BOOLEAN AllowNonAlignedLargePageAddress;
UINT VirtualAddressBitCount;
UINT PageTableLevelCount;
D3DKMT_PAGE_TABLE_LEVEL_DESC PageTableLevelDesk[DXGK_MAX_PAGE_TABLE_LEVEL_COUNT];
} DXGK_ESCAPE_GPUMMUCAPS;
typedef struct _D3DKMT_GET_GPUMMU_CAPS
{
UINT PhysicalAdapterIndex; // In
DXGK_ESCAPE_GPUMMUCAPS GpuMmuCaps; // Out
} D3DKMT_GET_GPUMMU_CAPS;
#define D3DKMT_GET_PTE_MAX 64
typedef struct _D3DKMT_GET_PTE
{
UINT PhysicalAdapterIndex; // In
UINT PageTableLevel; // In
UINT PageTableIndex[DXGK_MAX_PAGE_TABLE_LEVEL_COUNT]; // In
BOOLEAN b64KBPte; // In - Valid only when dual PTEs are supported. Out - PT is 64KB.
UINT NumPtes; // In - Number of PTEs to fill. Out - number of filled PTEs
DXGK_PTE Pte[D3DKMT_GET_PTE_MAX]; // Out
UINT NumValidEntries; // Out
} D3DKMT_GET_PTE;
#define D3DKMT_MAX_SEGMENT_COUNT 32
typedef enum _D3DKMT_MEMORY_SEGMENT_GROUP
{
D3DKMT_MEMORY_SEGMENT_GROUP_LOCAL = 0,
D3DKMT_MEMORY_SEGMENT_GROUP_NON_LOCAL = 1
} D3DKMT_MEMORY_SEGMENT_GROUP;
typedef struct _D3DKMT_SEGMENT_CAPS
{
D3DKMT_ALIGN64 UINT64 Size;
UINT PageSize;
ULONG SegmentId;
BOOLEAN bAperture;
BOOLEAN bReservedSysMem;
D3DKMT_MEMORY_SEGMENT_GROUP BudgetGroup;
} D3DKMT_SEGMENT_CAPS;
typedef struct _D3DKMT_GET_SEGMENT_CAPS
{
UINT PhysicalAdapterIndex; // In
UINT NumSegments; // Out
D3DKMT_SEGMENT_CAPS SegmentCaps[D3DKMT_MAX_SEGMENT_COUNT]; // Out
} D3DKMT_GET_SEGMENT_CAPS;
typedef enum _D3DKMT_ESCAPE_PFN_CONTROL_COMMAND
{
D3DKMT_ESCAPE_PFN_CONTROL_DEFAULT,
D3DKMT_ESCAPE_PFN_CONTROL_FORCE_CPU,
D3DKMT_ESCAPE_PFN_CONTROL_FORCE_GPU
} D3DKMT_ESCAPE_PFN_CONTROL_COMMAND;
// params for D3DKMT_VIDSCHESCAPETYPE_VIRTUAL_REFRESH_RATE
typedef enum _D3DKMT_ESCAPE_VIRTUAL_REFRESH_RATE_TYPE
{
D3DKMT_ESCAPE_VIRTUAL_REFRESH_RATE_TYPE_SET_BASE_DESKTOP_DURATION = 0,
D3DKMT_ESCAPE_VIRTUAL_REFRESH_RATE_TYPE_SET_VSYNC_MULTIPLIER = 1,
D3DKMT_ESCAPE_VIRTUAL_REFRESH_RATE_TYPE_SET_PROCESS_BOOST_ELIGIBLE = 2,
} D3DKMT_ESCAPE_VIRTUAL_REFRESH_RATE_TYPE;
typedef struct _D3DKMT_ESCAPE_VIRTUAL_REFRESH_RATE
{
D3DKMT_ESCAPE_VIRTUAL_REFRESH_RATE_TYPE Type;
UINT VidPnSourceId;
BOOLEAN ProcessBoostEligible;
UINT VSyncMultiplier;
UINT BaseDesktopDuration;
UCHAR Reserved[16];
} D3DKMT_ESCAPE_VIRTUAL_REFRESH_RATE;
typedef struct _D3DKMT_VIDMM_ESCAPE
{
D3DKMT_VIDMMESCAPETYPE Type;
union
{
struct
{
union
{
struct
{
ULONG ProbeAndLock : 1;
ULONG SplitPoint : 1;
ULONG NoDemotion : 1;
ULONG SwizzlingAperture : 1;
ULONG PagingPathLockSubRange : 1;
ULONG PagingPathLockMinRange : 1;
ULONG ComplexLock : 1;
ULONG FailVARotation : 1;
ULONG NoWriteCombined : 1;
ULONG NoPrePatching : 1;
ULONG AlwaysRepatch : 1;
ULONG ExpectPreparationFailure : 1;
ULONG FailUserModeVAMapping : 1;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
ULONG NeverDiscardOfferedAllocation : 1;
ULONG AlwaysDiscardOfferedAllocation : 1;
ULONG Reserved : 17;
#else
ULONG Reserved : 19;
#endif
};
ULONG Value;
};
} SetFault;
struct
{
D3DKMT_HANDLE ResourceHandle;
D3DKMT_HANDLE AllocationHandle;
D3DKMT_PTR(HANDLE, hProcess); // 0 to evict memory for the current process, otherwise it is a process handle from OpenProcess(PROCESS_ALL_ACCESS, FALSE, ProcessId).
} Evict;
struct
{
D3DKMT_ALIGN64 UINT64 NtHandle; // Used by D3DKMT_VIDMMESCAPETYPE_EVICT_BY_NT_HANDLE
} EvictByNtHandle;
struct
{
union
{
struct
{
UINT NumVads;
} GetNumVads;
D3DKMT_VAD_DESC GetVad;
D3DKMT_VA_RANGE_DESC GetVadRange;
D3DKMT_GET_GPUMMU_CAPS GetGpuMmuCaps;
D3DKMT_GET_PTE GetPte;
D3DKMT_GET_SEGMENT_CAPS GetSegmentCaps;
};
D3DKMT_VAD_ESCAPE_COMMAND Command; // in
NTSTATUS Status; // out
} GetVads;
struct
{
D3DKMT_ALIGN64 ULONGLONG LocalMemoryBudget;
D3DKMT_ALIGN64 ULONGLONG SystemMemoryBudget;
} SetBudget;
struct
{
D3DKMT_PTR(HANDLE, hProcess);
BOOL bAllowWakeOnSubmission;
} SuspendProcess;
struct
{
D3DKMT_PTR(HANDLE, hProcess);
} ResumeProcess;
struct
{
D3DKMT_ALIGN64 UINT64 NumBytesToTrim;
} GetBudget;
struct
{
ULONG MinTrimInterval; // In 100ns units
ULONG MaxTrimInterval; // In 100ns units
ULONG IdleTrimInterval; // In 100ns units
} SetTrimIntervals;
D3DKMT_EVICTION_CRITERIA EvictByCriteria;
struct
{
BOOL bFlush;
} Wake;
struct
{
D3DKMT_DEFRAG_ESCAPE_OPERATION Operation;
UINT SegmentId;
D3DKMT_ALIGN64 ULONGLONG TotalCommitted;
D3DKMT_ALIGN64 ULONGLONG TotalFree;
D3DKMT_ALIGN64 ULONGLONG LargestGapBefore;
D3DKMT_ALIGN64 ULONGLONG LargestGapAfter;
} Defrag;
struct
{
D3DKMT_HANDLE hPagingQueue;
UINT PhysicalAdapterIndex;
ULONG Milliseconds;
D3DKMT_ALIGN64 ULONGLONG PagingFenceValue;
} DelayExecution;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_7)
struct
{
UINT SegmentId;
} VerifyIntegrity;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_9)
struct
{
D3DKMT_ALIGN64 LONGLONG TimerValue;
} DelayedEvictionConfig;
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_9
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_7
};
} D3DKMT_VIDMM_ESCAPE;
typedef struct _D3DKMT_VIDSCH_ESCAPE
{
D3DKMT_VIDSCHESCAPETYPE Type;
union
{
BOOL PreemptionControl; // enable/disable preemption
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
BOOL EnableContextDelay; // enable/disable context delay
struct
{
ULONG TdrControl; // control tdr
union
{
ULONG NodeOrdinal; // valid if TdrControl is set to D3DKMT_TDRDBGCTRLTYPE_ENGINETDR
};
} TdrControl2;
#endif
BOOL SuspendScheduler; // suspend/resume scheduler (obsolate)
ULONG TdrControl; // control tdr
ULONG SuspendTime; // time period to suspend.
struct
{
UINT Count;
UINT Time; // In seconds
} TdrLimit;
D3DKMT_ESCAPE_PFN_CONTROL_COMMAND PfnControl; // periodic frame notification control
};
D3DKMT_ESCAPE_VIRTUAL_REFRESH_RATE VirtualRefreshRateControl;
} D3DKMT_VIDSCH_ESCAPE;
typedef struct _D3DKMT_TDRDBGCTRL_ESCAPE
{
D3DKMT_TDRDBGCTRLTYPE TdrControl; // control tdr
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
union
{
ULONG NodeOrdinal; // valid if TdrControl is set to D3DKMT_TDRDBGCTRLTYPE_ENGINETDR
};
#endif
} D3DKMT_TDRDBGCTRL_ESCAPE;
// Upper boundary on the DMM escape data size (in bytes).
enum
{
D3DKMT_MAX_DMM_ESCAPE_DATASIZE = 100*1024
};
// NOTE: If (ProvidedBufferSize >= MinRequiredBufferSize), then MinRequiredBufferSize = size of the actual complete data set in the Data[] array.
typedef struct _D3DKMT_DMM_ESCAPE
{
_In_ D3DKMT_DMMESCAPETYPE Type;
_In_ D3DKMT_ALIGN64 D3DKMT_SIZE_T ProvidedBufferSize; // actual size of Data[] array, in bytes.
_Out_ D3DKMT_ALIGN64 D3DKMT_SIZE_T MinRequiredBufferSize; // minimum required size of Data[] array to contain requested data.
_Out_writes_bytes_(ProvidedBufferSize) UCHAR Data[1];
} D3DKMT_DMM_ESCAPE;
typedef enum _D3DKMT_BRIGHTNESS_INFO_TYPE
{
D3DKMT_BRIGHTNESS_INFO_GET_POSSIBLE_LEVELS = 1,
D3DKMT_BRIGHTNESS_INFO_GET = 2,
D3DKMT_BRIGHTNESS_INFO_SET = 3,
D3DKMT_BRIGHTNESS_INFO_GET_CAPS = 4,
D3DKMT_BRIGHTNESS_INFO_SET_STATE = 5,
D3DKMT_BRIGHTNESS_INFO_SET_OPTIMIZATION = 6,
D3DKMT_BRIGHTNESS_INFO_GET_REDUCTION = 7,
D3DKMT_BRIGHTNESS_INFO_BEGIN_MANUAL_MODE = 8,
D3DKMT_BRIGHTNESS_INFO_END_MANUAL_MODE = 9,
D3DKMT_BRIGHTNESS_INFO_TOGGLE_LOGGING = 10,
D3DKMT_BRIGHTNESS_INFO_GET_NIT_RANGES = 11,
} D3DKMT_BRIGHTNESS_INFO_TYPE;
typedef struct _D3DKMT_BRIGHTNESS_POSSIBLE_LEVELS
{
UCHAR LevelCount;
UCHAR BrightnessLevels[256];
} D3DKMT_BRIGHTNESS_POSSIBLE_LEVELS;
typedef struct _D3DKMT_BRIGHTNESS_INFO
{
D3DKMT_BRIGHTNESS_INFO_TYPE Type;
ULONG ChildUid;
union
{
D3DKMT_BRIGHTNESS_POSSIBLE_LEVELS PossibleLevels;
UCHAR Brightness;
DXGK_BRIGHTNESS_CAPS BrightnessCaps;
DXGK_BRIGHTNESS_STATE BrightnessState;
DXGK_BACKLIGHT_OPTIMIZATION_LEVEL OptimizationLevel;
DXGK_BACKLIGHT_INFO ReductionInfo;
BOOLEAN VerboseLogging;
DXGK_BRIGHTNESS_GET_NIT_RANGES_OUT NitRanges;
DXGK_BRIGHTNESS_GET_OUT GetBrightnessMillinits;
DXGK_BRIGHTNESS_SET_IN SetBrightnessMillinits;
};
} D3DKMT_BRIGHTNESS_INFO;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
typedef struct _D3DKMT_BDDFALLBACK_CTL
{
BOOLEAN ForceBddHeadlessNextFallback;
} D3DKMT_BDDFALLBACK_CTL;
typedef struct _D3DKMT_REQUEST_MACHINE_CRASH_ESCAPE
{
D3DKMT_ALIGN64 D3DKMT_ULONG_PTR Param1;
D3DKMT_ALIGN64 D3DKMT_ULONG_PTR Param2;
D3DKMT_ALIGN64 D3DKMT_ULONG_PTR Param3;
} D3DKMT_REQUEST_MACHINE_CRASH_ESCAPE;
//
// VERIFIER OPTIONS
//
typedef enum _D3DKMT_VERIFIER_OPTION_MODE
{
D3DKMT_VERIFIER_OPTION_QUERY,
D3DKMT_VERIFIER_OPTION_SET
} D3DKMT_VERIFIER_OPTION_MODE;
typedef enum _D3DKMT_PROCESS_VERIFIER_OPTION_TYPE
{
//
// Dxgkrnl (0xxx)
//
//
// VidMm (1xxx)
//
D3DKMT_PROCESS_VERIFIER_OPTION_VIDMM_FLAGS = 1000,
D3DKMT_PROCESS_VERIFIER_OPTION_VIDMM_RESTRICT_BUDGET = 1001,
//
// VidSch (2xxx)
//
} D3DKMT_PROCESS_VERIFIER_OPTION_TYPE;
typedef union _D3DKMT_PROCESS_VERIFIER_VIDMM_FLAGS
{
struct
{
UINT ForceSynchronousEvict : 1;
UINT NeverDeferEvictions : 1;
UINT AlwaysFailCommitOnReclaim : 1;
UINT AlwaysPlaceInDemotedLocation : 1;
UINT Reserved : 28;
};
UINT32 Value;
} D3DKMT_PROCESS_VERIFIER_VIDMM_FLAGS;
typedef struct _D3DKMT_PROCESS_VERIFIER_VIDMM_RESTRICT_BUDGET
{
D3DKMT_ALIGN64 UINT64 LocalBudget;
D3DKMT_ALIGN64 UINT64 NonLocalBudget;
} D3DKMT_PROCESS_VERIFIER_VIDMM_RESTRICT_BUDGET;
typedef union _D3DKMT_PROCESS_VERIFIER_OPTION_DATA
{
D3DKMT_PROCESS_VERIFIER_VIDMM_FLAGS VidMmFlags;
D3DKMT_PROCESS_VERIFIER_VIDMM_RESTRICT_BUDGET VidMmRestrictBudget;
} D3DKMT_PROCESS_VERIFIER_OPTION_DATA;
typedef struct _D3DKMT_PROCESS_VERIFIER_OPTION
{
D3DKMT_PTR(HANDLE, hProcess);
D3DKMT_PROCESS_VERIFIER_OPTION_TYPE Type;
D3DKMT_VERIFIER_OPTION_MODE Mode;
D3DKMT_PROCESS_VERIFIER_OPTION_DATA Data;
} D3DKMT_PROCESS_VERIFIER_OPTION;
typedef enum _D3DKMT_ADAPTER_VERIFIER_OPTION_TYPE
{
//
// Dxgkrnl (0xxx)
//
//
// VidMm (1xxx)
//
D3DKMT_ADAPTER_VERIFIER_OPTION_VIDMM_FLAGS = 1000,
D3DKMT_ADAPTER_VERIFIER_OPTION_VIDMM_TRIM_INTERVAL = 1001,
//
// VidSch (2xxx)
//
} D3DKMT_ADAPTER_VERIFIER_OPTION_TYPE;
typedef union _D3DKMT_ADAPTER_VERIFIER_VIDMM_FLAGS
{
struct
{
UINT AlwaysRepatch : 1;
UINT FailSharedPrimary : 1;
UINT FailProbeAndLock : 1;
UINT AlwaysDiscardOffer : 1;
UINT NeverDiscardOffer : 1;
UINT ForceComplexLock : 1;
UINT NeverPrepatch : 1;
UINT ExpectPreparationFailure : 1;
UINT TakeSplitPoint : 1;
UINT FailAcquireSwizzlingRange : 1;
UINT PagingPathLockSubrange : 1;
UINT PagingPathLockMinrange : 1;
UINT FailVaRotation : 1;
UINT NoDemotion : 1;
UINT FailDefragPass : 1;
UINT AlwaysProcessOfferList : 1;
UINT AlwaysDecommitOffer : 1;
UINT NeverMoveDefrag : 1;
UINT AlwaysRelocateDisplayableResources : 1;
UINT AlwaysFailGrowVPRMoves : 1;
UINT Reserved : 12;
};
UINT32 Value;
} D3DKMT_ADAPTER_VERIFIER_VIDMM_FLAGS;
typedef struct _D3DKMT_ADAPTER_VERIFIER_VIDMM_TRIM_INTERVAL
{
D3DKMT_ALIGN64 UINT64 MinimumTrimInterval;
D3DKMT_ALIGN64 UINT64 MaximumTrimInterval;
D3DKMT_ALIGN64 UINT64 IdleTrimInterval;
} D3DKMT_ADAPTER_VERIFIER_VIDMM_TRIM_INTERVAL;
typedef union _D3DKMT_ADAPTER_VERIFIER_OPTION_DATA
{
D3DKMT_ADAPTER_VERIFIER_VIDMM_FLAGS VidMmFlags;
D3DKMT_ADAPTER_VERIFIER_VIDMM_TRIM_INTERVAL VidMmTrimInterval;
} D3DKMT_ADAPTER_VERIFIER_OPTION_DATA;
typedef struct _D3DKMT_ADAPTER_VERIFIER_OPTION
{
D3DKMT_ADAPTER_VERIFIER_OPTION_TYPE Type;
D3DKMT_VERIFIER_OPTION_MODE Mode;
D3DKMT_ADAPTER_VERIFIER_OPTION_DATA Data;
} D3DKMT_ADAPTER_VERIFIER_OPTION;
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_0
typedef enum _D3DKMT_DEVICEESCAPE_TYPE
{
D3DKMT_DEVICEESCAPE_VIDPNFROMALLOCATION = 0,
D3DKMT_DEVICEESCAPE_RESTOREGAMMA = 1,
} D3DKMT_DEVICEESCAPE_TYPE;
typedef struct _D3DKMT_DEVICE_ESCAPE
{
D3DKMT_DEVICEESCAPE_TYPE Type;
union
{
struct
{
D3DKMT_HANDLE hPrimaryAllocation; // in: Primary allocation handle
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // out: VidPnSoureId of primary allocation
} VidPnFromAllocation;
};
} D3DKMT_DEVICE_ESCAPE;
typedef struct _D3DKMT_DEBUG_SNAPSHOT_ESCAPE
{
ULONG Length; // out: Actual length of the snapshot written in Buffer
BYTE Buffer[1]; // out: Buffer to place snapshot
} D3DKMT_DEBUG_SNAPSHOT_ESCAPE;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
#ifndef DXGK_DIAG_PROCESS_NAME_LENGTH
#define DXGK_DIAG_PROCESS_NAME_LENGTH 16
#endif
typedef enum _OUTPUTDUPL_CONTEXT_DEBUG_STATUS
{
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_INACTIVE = 0,
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_ACTIVE = 1,
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_PENDING_DESTROY = 2,
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_FORCE_UINT32 = 0xffffffff
}OUTPUTDUPL_CONTEXT_DEBUG_STATUS;
typedef struct _OUTPUTDUPL_CONTEXT_DEBUG_INFO
{
OUTPUTDUPL_CONTEXT_DEBUG_STATUS Status;
D3DKMT_PTR(HANDLE, ProcessID);
UINT32 AccumulatedPresents;
D3DKMT_ALIGN64 LARGE_INTEGER LastPresentTime;
D3DKMT_ALIGN64 LARGE_INTEGER LastMouseTime;
CHAR ProcessName[DXGK_DIAG_PROCESS_NAME_LENGTH];
} OUTPUTDUPL_CONTEXT_DEBUG_INFO;
#define GET_OUTPUT_DUPL_DEBUG_INFO_FROM_SNAPSHOT(pSnapshot, VidPnSource, OutputDuplContextIndex) \
(pSnapshot->OutputDuplDebugInfos[(VidPnSource * pSnapshot->NumOutputDuplContexts) + OutputDuplContextIndex])
typedef struct _D3DKMT_OUTPUTDUPL_SNAPSHOT
{
UINT Size; // _In_/out: Size of entire structure
UINT SessionProcessCount; // _Out_: Number of processes currently duplicating output in this session (max possible will be equal to NumOutputDuplContexts)
UINT SessionActiveConnectionsCount; // _Out_: Total number of active contexts in this session, may be more than number active in 2D array because that is per adapter
UINT NumVidPnSources; // _Out_: Max of first array index
UINT NumOutputDuplContexts; // _Out_: Max of second array index
UINT Padding;
// This field is in reality a two dimensional array, use GET_OUTPUT_DUPL_DEBUG_INFO_FROM_SNAPSHOT macro to get a specific one
_Field_size_bytes_(Size - sizeof(_D3DKMT_OUTPUTDUPL_SNAPSHOT)) OUTPUTDUPL_CONTEXT_DEBUG_INFO OutputDuplDebugInfos[0];
} D3DKMT_OUTPUTDUPL_SNAPSHOT;
#endif
typedef enum _D3DKMT_ACTIVATE_SPECIFIC_DIAG_TYPE
{
D3DKMT_ACTIVATE_SPECIFIC_DIAG_TYPE_EXTRA_CCD_DATABASE_INFO = 0,
D3DKMT_ACTIVATE_SPECIFIC_DIAG_TYPE_MODES_PRUNED = 15,
}D3DKMT_ACTIVATE_SPECIFIC_DIAG_TYPE;
typedef struct _D3DKMT_ACTIVATE_SPECIFIC_DIAG_ESCAPE
{
D3DKMT_ACTIVATE_SPECIFIC_DIAG_TYPE Type; // The escape type that needs to be (de)activated
BOOL Activate; // FALSE means deactivate
} D3DKMT_ACTIVATE_SPECIFIC_DIAG_ESCAPE;
typedef struct _D3DKMT_ESCAPE
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
D3DKMT_HANDLE hDevice; // in: device handle [Optional]
D3DKMT_ESCAPETYPE Type; // in: escape type.
D3DDDI_ESCAPEFLAGS Flags; // in: flags
D3DKMT_PTR(VOID*, pPrivateDriverData); // in/out: escape data
UINT PrivateDriverDataSize; // in: size of escape data
D3DKMT_HANDLE hContext; // in: context handle [Optional]
} D3DKMT_ESCAPE;
//
// begin D3DKMT_QUERYSTATISTICS
//
typedef enum _D3DKMT_QUERYRESULT_PREEMPTION_ATTEMPT_RESULT
{
D3DKMT_PreemptionAttempt = 0,
D3DKMT_PreemptionAttemptSuccess = 1,
D3DKMT_PreemptionAttemptMissNoCommand = 2,
D3DKMT_PreemptionAttemptMissNotEnabled = 3,
D3DKMT_PreemptionAttemptMissNextFence = 4,
D3DKMT_PreemptionAttemptMissPagingCommand = 5,
D3DKMT_PreemptionAttemptMissSplittedCommand = 6,
D3DKMT_PreemptionAttemptMissFenceCommand = 7,
D3DKMT_PreemptionAttemptMissRenderPendingFlip = 8,
D3DKMT_PreemptionAttemptMissNotMakingProgress = 9,
D3DKMT_PreemptionAttemptMissLessPriority = 10,
D3DKMT_PreemptionAttemptMissRemainingQuantum = 11,
D3DKMT_PreemptionAttemptMissRemainingPreemptionQuantum = 12,
D3DKMT_PreemptionAttemptMissAlreadyPreempting = 13,
D3DKMT_PreemptionAttemptMissGlobalBlock = 14,
D3DKMT_PreemptionAttemptMissAlreadyRunning = 15,
D3DKMT_PreemptionAttemptStatisticsMax = 16,
} D3DKMT_QUERYRESULT_PREEMPTION_ATTEMPT_RESULT;
//
// WOW will not allow enum member as array length, so define it as a constant
//
#define D3DKMT_QUERYRESULT_PREEMPTION_ATTEMPT_RESULT_MAX 16
C_ASSERT(D3DKMT_QUERYRESULT_PREEMPTION_ATTEMPT_RESULT_MAX == D3DKMT_PreemptionAttemptStatisticsMax);
//
// Command packet type
//
typedef enum _D3DKMT_QUERYSTATISTICS_DMA_PACKET_TYPE {
D3DKMT_ClientRenderBuffer = 0, // (Dma packet) should be 0 base.
D3DKMT_ClientPagingBuffer = 1, // (Dma packet)
D3DKMT_SystemPagingBuffer = 2, // (Dma packet)
D3DKMT_SystemPreemptionBuffer = 3, // (Dma packet)
D3DKMT_DmaPacketTypeMax = 4
} D3DKMT_QUERYSTATISTICS_DMA_PACKET_TYPE;
//
// WOW will not allow enum member as array length, so define it as a constant
//
#define D3DKMT_QUERYSTATISTICS_DMA_PACKET_TYPE_MAX 4
C_ASSERT(D3DKMT_QUERYSTATISTICS_DMA_PACKET_TYPE_MAX == D3DKMT_DmaPacketTypeMax);
typedef enum _D3DKMT_QUERYSTATISTICS_QUEUE_PACKET_TYPE {
D3DKMT_RenderCommandBuffer = 0, // (Queue Packet) should be 0 base.
D3DKMT_DeferredCommandBuffer = 1, // (Queue Packet)
D3DKMT_SystemCommandBuffer = 2, // (Queue Packet)
D3DKMT_MmIoFlipCommandBuffer = 3, // (Queue Packet)
D3DKMT_WaitCommandBuffer = 4, // (Queue Packet)
D3DKMT_SignalCommandBuffer = 5, // (Queue Packet)
D3DKMT_DeviceCommandBuffer = 6, // (Queue Packet)
D3DKMT_SoftwareCommandBuffer = 7, // (Queue Packet)
D3DKMT_QueuePacketTypeMax = 8
} D3DKMT_QUERYSTATISTICS_QUEUE_PACKET_TYPE;
//
// WOW will not allow enum member as array length, so define it as a constant
//
#define D3DKMT_QUERYSTATISTICS_QUEUE_PACKET_TYPE_MAX 8
C_ASSERT(D3DKMT_QUERYSTATISTICS_QUEUE_PACKET_TYPE_MAX == D3DKMT_QueuePacketTypeMax);
typedef enum _D3DKMT_QUERYSTATISTICS_ALLOCATION_PRIORITY_CLASS
{
D3DKMT_AllocationPriorityClassMinimum = 0,
D3DKMT_AllocationPriorityClassLow = 1,
D3DKMT_AllocationPriorityClassNormal = 2,
D3DKMT_AllocationPriorityClassHigh = 3,
D3DKMT_AllocationPriorityClassMaximum = 4,
D3DKMT_MaxAllocationPriorityClass = 5
} D3DKMT_QUERYSTATISTICS_ALLOCATION_PRIORITY_CLASS;
//
// WOW will not allow enum member as array length, so define it as a constant
//
#define D3DKMT_QUERYSTATISTICS_ALLOCATION_PRIORITY_CLASS_MAX 5
C_ASSERT(D3DKMT_QUERYSTATISTICS_ALLOCATION_PRIORITY_CLASS_MAX == D3DKMT_MaxAllocationPriorityClass);
//
// Allocation segment preference set can contain 5 preferences
//
#define D3DKMT_QUERYSTATISTICS_SEGMENT_PREFERENCE_MAX 5
typedef struct _D3DKMT_QUERYSTATISTICS_COUNTER
{
ULONG Count;
ULONGLONG Bytes;
} D3DKMT_QUERYSTATISTICS_COUNTER;
typedef struct _D3DKMT_QUERYSTATISTICS_DMA_PACKET_TYPE_INFORMATION {
ULONG PacketSubmited;
ULONG PacketCompleted;
ULONG PacketPreempted;
ULONG PacketFaulted;
} D3DKMT_QUERYSTATISTICS_DMA_PACKET_TYPE_INFORMATION;
typedef struct _D3DKMT_QUERYSTATISTICS_QUEUE_PACKET_TYPE_INFORMATION {
ULONG PacketSubmited;
ULONG PacketCompleted;
} D3DKMT_QUERYSTATISTICS_QUEUE_PACKET_TYPE_INFORMATION;
typedef struct _D3DKMT_QUERYSTATISTICS_PACKET_INFORMATION {
D3DKMT_QUERYSTATISTICS_QUEUE_PACKET_TYPE_INFORMATION QueuePacket[D3DKMT_QUERYSTATISTICS_QUEUE_PACKET_TYPE_MAX]; //Size = D3DKMT_QueuePacketTypeMax
D3DKMT_QUERYSTATISTICS_DMA_PACKET_TYPE_INFORMATION DmaPacket[D3DKMT_QUERYSTATISTICS_DMA_PACKET_TYPE_MAX]; //Size = D3DKMT_DmaPacketTypeMax
} D3DKMT_QUERYSTATISTICS_PACKET_INFORMATION;
typedef struct _D3DKMT_QUERYSTATISTICS_PREEMPTION_INFORMATION {
ULONG PreemptionCounter[D3DKMT_QUERYRESULT_PREEMPTION_ATTEMPT_RESULT_MAX];
} D3DKMT_QUERYSTATISTICS_PREEMPTION_INFORMATION;
typedef struct _D3DKMT_QUERYSTATISTICS_PROCESS_NODE_INFORMATION {
D3DKMT_ALIGN64 LARGE_INTEGER RunningTime; // Running time in micro-second.
ULONG ContextSwitch;
D3DKMT_QUERYSTATISTICS_PREEMPTION_INFORMATION PreemptionStatistics;
D3DKMT_QUERYSTATISTICS_PACKET_INFORMATION PacketStatistics;
D3DKMT_ALIGN64 UINT64 Reserved[8];
} D3DKMT_QUERYSTATISTICS_PROCESS_NODE_INFORMATION;
typedef struct _D3DKMT_QUERYSTATISTICS_NODE_INFORMATION {
D3DKMT_QUERYSTATISTICS_PROCESS_NODE_INFORMATION GlobalInformation; //Global statistics
D3DKMT_QUERYSTATISTICS_PROCESS_NODE_INFORMATION SystemInformation; //Statistics for system thread
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_4)
D3DKMT_NODE_PERFDATA NodePerfData;
UINT32 Reserved[3];
#else
D3DKMT_ALIGN64 UINT64 Reserved[8];
#endif
} D3DKMT_QUERYSTATISTICS_NODE_INFORMATION;
typedef struct _D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION {
ULONG Frame; // both by Blt and Flip.
ULONG CancelledFrame; // by restart (flip only).
ULONG QueuedPresent; // queued present.
UINT Padding;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_7)
D3DKMT_ALIGN64 UINT64 IsVSyncEnabled;
D3DKMT_ALIGN64 UINT64 VSyncOnTotalTimeMs;
D3DKMT_ALIGN64 UINT64 VSyncOffKeepPhaseTotalTimeMs;
D3DKMT_ALIGN64 UINT64 VSyncOffNoPhaseTotalTimeMs;
D3DKMT_ALIGN64 UINT64 Reserved[4];
#else
D3DKMT_ALIGN64 UINT64 Reserved[8];
#endif
} D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION;
typedef struct _D3DKMT_QUERYSTATISTICS_VIDPNSOURCE_INFORMATION {
D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION GlobalInformation; //Global statistics
D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION SystemInformation; //Statistics for system thread
D3DKMT_ALIGN64 UINT64 Reserved[8];
} D3DKMT_QUERYSTATISTICS_VIDPNSOURCE_INFORMATION;
typedef struct _D3DKMT_QUERYSTATSTICS_REFERENCE_DMA_BUFFER
{
ULONG NbCall;
ULONG NbAllocationsReferenced;
ULONG MaxNbAllocationsReferenced;
ULONG NbNULLReference;
ULONG NbWriteReference;
ULONG NbRenamedAllocationsReferenced;
ULONG NbIterationSearchingRenamedAllocation;
ULONG NbLockedAllocationReferenced;
ULONG NbAllocationWithValidPrepatchingInfoReferenced;
ULONG NbAllocationWithInvalidPrepatchingInfoReferenced;
ULONG NbDMABufferSuccessfullyPrePatched;
ULONG NbPrimariesReferencesOverflow;
ULONG NbAllocationWithNonPreferredResources;
ULONG NbAllocationInsertedInMigrationTable;
} D3DKMT_QUERYSTATSTICS_REFERENCE_DMA_BUFFER;
typedef struct _D3DKMT_QUERYSTATSTICS_RENAMING
{
ULONG NbAllocationsRenamed;
ULONG NbAllocationsShrinked;
ULONG NbRenamedBuffer;
ULONG MaxRenamingListLength;
ULONG NbFailuresDueToRenamingLimit;
ULONG NbFailuresDueToCreateAllocation;
ULONG NbFailuresDueToOpenAllocation;
ULONG NbFailuresDueToLowResource;
ULONG NbFailuresDueToNonRetiredLimit;
} D3DKMT_QUERYSTATSTICS_RENAMING;
typedef struct _D3DKMT_QUERYSTATSTICS_PREPRATION
{
ULONG BroadcastStall;
ULONG NbDMAPrepared;
ULONG NbDMAPreparedLongPath;
ULONG ImmediateHighestPreparationPass;
D3DKMT_QUERYSTATISTICS_COUNTER AllocationsTrimmed;
} D3DKMT_QUERYSTATSTICS_PREPRATION;
typedef struct _D3DKMT_QUERYSTATSTICS_PAGING_FAULT
{
D3DKMT_QUERYSTATISTICS_COUNTER Faults;
D3DKMT_QUERYSTATISTICS_COUNTER FaultsFirstTimeAccess;
D3DKMT_QUERYSTATISTICS_COUNTER FaultsReclaimed;
D3DKMT_QUERYSTATISTICS_COUNTER FaultsMigration;
D3DKMT_QUERYSTATISTICS_COUNTER FaultsIncorrectResource;
D3DKMT_QUERYSTATISTICS_COUNTER FaultsLostContent;
D3DKMT_QUERYSTATISTICS_COUNTER FaultsEvicted;
D3DKMT_QUERYSTATISTICS_COUNTER AllocationsMEM_RESET;
D3DKMT_QUERYSTATISTICS_COUNTER AllocationsUnresetSuccess;
D3DKMT_QUERYSTATISTICS_COUNTER AllocationsUnresetFail;
ULONG AllocationsUnresetSuccessRead;
ULONG AllocationsUnresetFailRead;
D3DKMT_QUERYSTATISTICS_COUNTER Evictions;
D3DKMT_QUERYSTATISTICS_COUNTER EvictionsDueToPreparation;
D3DKMT_QUERYSTATISTICS_COUNTER EvictionsDueToLock;
D3DKMT_QUERYSTATISTICS_COUNTER EvictionsDueToClose;
D3DKMT_QUERYSTATISTICS_COUNTER EvictionsDueToPurge;
D3DKMT_QUERYSTATISTICS_COUNTER EvictionsDueToSuspendCPUAccess;
} D3DKMT_QUERYSTATSTICS_PAGING_FAULT;
typedef struct _D3DKMT_QUERYSTATSTICS_PAGING_TRANSFER
{
D3DKMT_ALIGN64 ULONGLONG BytesFilled;
D3DKMT_ALIGN64 ULONGLONG BytesDiscarded;
D3DKMT_ALIGN64 ULONGLONG BytesMappedIntoAperture;
D3DKMT_ALIGN64 ULONGLONG BytesUnmappedFromAperture;
D3DKMT_ALIGN64 ULONGLONG BytesTransferredFromMdlToMemory;
D3DKMT_ALIGN64 ULONGLONG BytesTransferredFromMemoryToMdl;
D3DKMT_ALIGN64 ULONGLONG BytesTransferredFromApertureToMemory;
D3DKMT_ALIGN64 ULONGLONG BytesTransferredFromMemoryToAperture;
} D3DKMT_QUERYSTATSTICS_PAGING_TRANSFER;
typedef struct _D3DKMT_QUERYSTATSTICS_SWIZZLING_RANGE
{
ULONG NbRangesAcquired;
ULONG NbRangesReleased;
} D3DKMT_QUERYSTATSTICS_SWIZZLING_RANGE;
typedef struct _D3DKMT_QUERYSTATSTICS_LOCKS
{
ULONG NbLocks;
ULONG NbLocksWaitFlag;
ULONG NbLocksDiscardFlag;
ULONG NbLocksNoOverwrite;
ULONG NbLocksNoReadSync;
ULONG NbLocksLinearization;
ULONG NbComplexLocks;
} D3DKMT_QUERYSTATSTICS_LOCKS;
typedef struct _D3DKMT_QUERYSTATSTICS_ALLOCATIONS
{
D3DKMT_QUERYSTATISTICS_COUNTER Created;
D3DKMT_QUERYSTATISTICS_COUNTER Destroyed;
D3DKMT_QUERYSTATISTICS_COUNTER Opened;
D3DKMT_QUERYSTATISTICS_COUNTER Closed;
D3DKMT_QUERYSTATISTICS_COUNTER MigratedSuccess;
D3DKMT_QUERYSTATISTICS_COUNTER MigratedFail;
D3DKMT_QUERYSTATISTICS_COUNTER MigratedAbandoned;
} D3DKMT_QUERYSTATSTICS_ALLOCATIONS;
typedef struct _D3DKMT_QUERYSTATSTICS_TERMINATIONS
{
//
// We separate shared / nonshared because for nonshared we know that every alloc
// terminated will lead cause a global alloc destroyed, but not for nonshared.
//
D3DKMT_QUERYSTATISTICS_COUNTER TerminatedShared;
D3DKMT_QUERYSTATISTICS_COUNTER TerminatedNonShared;
D3DKMT_QUERYSTATISTICS_COUNTER DestroyedShared;
D3DKMT_QUERYSTATISTICS_COUNTER DestroyedNonShared;
} D3DKMT_QUERYSTATSTICS_TERMINATIONS;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
typedef struct _D3DKMT_QUERYSTATISTICS_ADAPTER_INFORMATION_FLAGS
{
union
{
struct
{
UINT64 NumberOfMemoryGroups : 2;
UINT64 SupportsDemotion : 1;
UINT64 Reserved :61;
};
D3DKMT_ALIGN64 UINT64 Value;
};
} D3DKMT_QUERYSTATISTICS_ADAPTER_INFORMATION_FLAGS;
#endif
typedef struct _D3DKMT_QUERYSTATISTICS_ADAPTER_INFORMATION
{
ULONG NbSegments;
ULONG NodeCount;
ULONG VidPnSourceCount;
ULONG VSyncEnabled;
ULONG TdrDetectedCount;
D3DKMT_ALIGN64 LONGLONG ZeroLengthDmaBuffers;
D3DKMT_ALIGN64 ULONGLONG RestartedPeriod;
D3DKMT_QUERYSTATSTICS_REFERENCE_DMA_BUFFER ReferenceDmaBuffer;
D3DKMT_QUERYSTATSTICS_RENAMING Renaming;
D3DKMT_QUERYSTATSTICS_PREPRATION Preparation;
D3DKMT_QUERYSTATSTICS_PAGING_FAULT PagingFault;
D3DKMT_QUERYSTATSTICS_PAGING_TRANSFER PagingTransfer;
D3DKMT_QUERYSTATSTICS_SWIZZLING_RANGE SwizzlingRange;
D3DKMT_QUERYSTATSTICS_LOCKS Locks;
D3DKMT_QUERYSTATSTICS_ALLOCATIONS Allocations;
D3DKMT_QUERYSTATSTICS_TERMINATIONS Terminations;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_2)
D3DKMT_QUERYSTATISTICS_ADAPTER_INFORMATION_FLAGS Flags;
D3DKMT_ALIGN64 UINT64 Reserved[7];
#else
D3DKMT_ALIGN64 UINT64 Reserved[8];
#endif
} D3DKMT_QUERYSTATISTICS_ADAPTER_INFORMATION;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_4)
typedef struct _D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER_INFORMATION
{
D3DKMT_ADAPTER_PERFDATA AdapterPerfData;
D3DKMT_ADAPTER_PERFDATACAPS AdapterPerfDataCaps;
D3DKMT_GPUVERSION GpuVersion;
} D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER_INFORMATION;
#endif
typedef struct _D3DKMT_QUERYSTATISTICS_SYSTEM_MEMORY
{
D3DKMT_ALIGN64 ULONGLONG BytesAllocated;
D3DKMT_ALIGN64 ULONGLONG BytesReserved;
ULONG SmallAllocationBlocks;
ULONG LargeAllocationBlocks;
D3DKMT_ALIGN64 ULONGLONG WriteCombinedBytesAllocated;
D3DKMT_ALIGN64 ULONGLONG WriteCombinedBytesReserved;
D3DKMT_ALIGN64 ULONGLONG CachedBytesAllocated;
D3DKMT_ALIGN64 ULONGLONG CachedBytesReserved;
D3DKMT_ALIGN64 ULONGLONG SectionBytesAllocated;
D3DKMT_ALIGN64 ULONGLONG SectionBytesReserved;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_4)
D3DKMT_ALIGN64 ULONGLONG BytesZeroed;
#else
D3DKMT_ALIGN64 ULONGLONG Reserved;
#endif
} D3DKMT_QUERYSTATISTICS_SYSTEM_MEMORY;
typedef struct _D3DKMT_QUERYSTATISTICS_PROCESS_INFORMATION
{
ULONG NodeCount;
ULONG VidPnSourceCount;
D3DKMT_QUERYSTATISTICS_SYSTEM_MEMORY SystemMemory;
D3DKMT_ALIGN64 UINT64 Reserved[7];
} D3DKMT_QUERYSTATISTICS_PROCESS_INFORMATION;
typedef struct _D3DKMT_QUERYSTATISTICS_DMA_BUFFER
{
D3DKMT_QUERYSTATISTICS_COUNTER Size;
ULONG AllocationListBytes;
ULONG PatchLocationListBytes;
} D3DKMT_QUERYSTATISTICS_DMA_BUFFER;
typedef struct _D3DKMT_QUERYSTATISTICS_COMMITMENT_DATA
{
D3DKMT_ALIGN64 UINT64 TotalBytesEvictedFromProcess;
D3DKMT_ALIGN64 UINT64 BytesBySegmentPreference[D3DKMT_QUERYSTATISTICS_SEGMENT_PREFERENCE_MAX];
} D3DKMT_QUERYSTATISTICS_COMMITMENT_DATA;
typedef struct _D3DKMT_QUERYSTATISTICS_POLICY
{
D3DKMT_ALIGN64 ULONGLONG PreferApertureForRead[D3DKMT_QUERYSTATISTICS_ALLOCATION_PRIORITY_CLASS_MAX];
D3DKMT_ALIGN64 ULONGLONG PreferAperture[D3DKMT_QUERYSTATISTICS_ALLOCATION_PRIORITY_CLASS_MAX];
D3DKMT_ALIGN64 ULONGLONG MemResetOnPaging;
D3DKMT_ALIGN64 ULONGLONG RemovePagesFromWorkingSetOnPaging;
D3DKMT_ALIGN64 ULONGLONG MigrationEnabled;
} D3DKMT_QUERYSTATISTICS_POLICY;
// Process interference counters indicate how much this process GPU workload interferes with packets
// attempting to preempt it. 9 buckets will be exposed based on how long preemption took:
// [0] 100 microseconds <= preemption time < 250 microseconds
// [1] 250 microseconds <= preemption time < 500 microseconds
// [2] 500 microseconds <= preemption time < 1 milliseconds
// [3] 1 milliseconds <= preemption time < 2.5 milliseconds
// [4] 2.5 milliseconds <= preemption time < 5 milliseconds
// [5] 5 milliseconds <= preemption time < 10 milliseconds
// [6] 10 milliseconds <= preemption time < 25 milliseconds
// [7] 25 milliseconds <= preemption time < 50 milliseconds
// [8] 50 milliseconds <= preemption time
//
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
#define D3DKMT_QUERYSTATISTICS_PROCESS_INTERFERENCE_BUCKET_COUNT 9
typedef struct _D3DKMT_QUERYSTATISTICS_PROCESS_INTERFERENCE_COUNTERS
{
D3DKMT_ALIGN64 UINT64 InterferenceCount[D3DKMT_QUERYSTATISTICS_PROCESS_INTERFERENCE_BUCKET_COUNT];
} D3DKMT_QUERYSTATISTICS_PROCESS_INTERFERENCE_COUNTERS;
#endif
typedef struct _D3DKMT_QUERYSTATISTICS_PROCESS_ADAPTER_INFORMATION
{
ULONG NbSegments;
ULONG NodeCount;
ULONG VidPnSourceCount;
//
// Virtual address space used by vidmm for this process
//
ULONG VirtualMemoryUsage;
D3DKMT_QUERYSTATISTICS_DMA_BUFFER DmaBuffer;
D3DKMT_QUERYSTATISTICS_COMMITMENT_DATA CommitmentData;
D3DKMT_QUERYSTATISTICS_POLICY _Policy;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
D3DKMT_QUERYSTATISTICS_PROCESS_INTERFERENCE_COUNTERS ProcessInterferenceCounters;
#else
D3DKMT_ALIGN64 UINT64 Reserved[9];
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_9)
D3DKMT_CLIENTHINT ClientHint;
#else
UINT Reserve;
#endif
} D3DKMT_QUERYSTATISTICS_PROCESS_ADAPTER_INFORMATION;
typedef struct _D3DKMT_QUERYSTATISTICS_MEMORY
{
D3DKMT_ALIGN64 ULONGLONG TotalBytesEvicted;
ULONG AllocsCommitted;
ULONG AllocsResident;
} D3DKMT_QUERYSTATISTICS_MEMORY;
typedef struct _D3DKMT_QUERYSTATISTICS_SEGMENT_INFORMATION
{
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
D3DKMT_ALIGN64 ULONGLONG CommitLimit;
D3DKMT_ALIGN64 ULONGLONG BytesCommitted;
D3DKMT_ALIGN64 ULONGLONG BytesResident;
#else
ULONG CommitLimit;
ULONG BytesCommitted;
ULONG BytesResident;
#endif
D3DKMT_QUERYSTATISTICS_MEMORY Memory;
//
// Boolean, whether this is an aperture segment
//
ULONG Aperture;
//
// Breakdown of bytes evicted by priority class
//
D3DKMT_ALIGN64 ULONGLONG TotalBytesEvictedByPriority[D3DKMT_QUERYSTATISTICS_ALLOCATION_PRIORITY_CLASS_MAX]; //Size = D3DKMT_MaxAllocationPriorityClass
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
D3DKMT_ALIGN64 UINT64 SystemMemoryEndAddress;
struct D3DKMT_ALIGN64
{
UINT64 PreservedDuringStandby : 1;
UINT64 PreservedDuringHibernate : 1;
UINT64 PartiallyPreservedDuringHibernate : 1;
UINT64 Reserved : 61;
} PowerFlags;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_9)
struct D3DKMT_ALIGN64
{
UINT64 SystemMemory : 1;
UINT64 PopulatedByReservedDDRByFirmware : 1;
UINT64 Reserved : 62;
} SegmentProperties;
D3DKMT_ALIGN64 UINT64 Reserved[5];
#else
D3DKMT_ALIGN64 UINT64 Reserved[6];
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_9)
#else
D3DKMT_ALIGN64 UINT64 Reserved[8];
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
} D3DKMT_QUERYSTATISTICS_SEGMENT_INFORMATION;
//
// Video memory statistics.
//
typedef struct _D3DKMT_QUERYSTATISTICS_VIDEO_MEMORY
{
ULONG AllocsCommitted;
D3DKMT_QUERYSTATISTICS_COUNTER AllocsResidentInP[D3DKMT_QUERYSTATISTICS_SEGMENT_PREFERENCE_MAX];
D3DKMT_QUERYSTATISTICS_COUNTER AllocsResidentInNonPreferred;
D3DKMT_ALIGN64 ULONGLONG TotalBytesEvictedDueToPreparation;
} D3DKMT_QUERYSTATISTICS_VIDEO_MEMORY;
//
// VidMM Policies
//
typedef struct _D3DKMT_QUERYSTATISTICS_PROCESS_SEGMENT_POLICY
{
D3DKMT_ALIGN64 ULONGLONG UseMRU;
} D3DKMT_QUERYSTATISTICS_PROCESS_SEGMENT_POLICY;
typedef struct _D3DKMT_QUERYSTATISTICS_PROCESS_SEGMENT_INFORMATION
{
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
D3DKMT_ALIGN64 ULONGLONG BytesCommitted;
D3DKMT_ALIGN64 ULONGLONG MaximumWorkingSet;
D3DKMT_ALIGN64 ULONGLONG MinimumWorkingSet;
ULONG NbReferencedAllocationEvictedInPeriod;
UINT Padding;
#else
ULONG BytesCommitted;
ULONG NbReferencedAllocationEvictedInPeriod;
ULONG MaximumWorkingSet;
ULONG MinimumWorkingSet;
#endif
D3DKMT_QUERYSTATISTICS_VIDEO_MEMORY VideoMemory;
D3DKMT_QUERYSTATISTICS_PROCESS_SEGMENT_POLICY _Policy;
D3DKMT_ALIGN64 UINT64 Reserved[8];
} D3DKMT_QUERYSTATISTICS_PROCESS_SEGMENT_INFORMATION;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
typedef struct _D3DKMT_QUERYSTATISTICS_PROCESS_SEGMENT_GROUP_INFORMATION
{
D3DKMT_ALIGN64 UINT64 Budget;
D3DKMT_ALIGN64 UINT64 Requested;
D3DKMT_ALIGN64 UINT64 Usage;
D3DKMT_ALIGN64 UINT64 Demoted[D3DKMT_QUERYSTATISTICS_ALLOCATION_PRIORITY_CLASS_MAX];
} D3DKMT_QUERYSTATISTICS_PROCESS_SEGMENT_GROUP_INFORMATION;
#endif
typedef enum _D3DKMT_QUERYSTATISTICS_TYPE
{
D3DKMT_QUERYSTATISTICS_ADAPTER = 0,
D3DKMT_QUERYSTATISTICS_PROCESS = 1,
D3DKMT_QUERYSTATISTICS_PROCESS_ADAPTER = 2,
D3DKMT_QUERYSTATISTICS_SEGMENT = 3,
D3DKMT_QUERYSTATISTICS_PROCESS_SEGMENT = 4,
D3DKMT_QUERYSTATISTICS_NODE = 5,
D3DKMT_QUERYSTATISTICS_PROCESS_NODE = 6,
D3DKMT_QUERYSTATISTICS_VIDPNSOURCE = 7,
D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE = 8,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
D3DKMT_QUERYSTATISTICS_PROCESS_SEGMENT_GROUP = 9,
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_4)
D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER = 10,
#endif
} D3DKMT_QUERYSTATISTICS_TYPE;
typedef struct _D3DKMT_QUERYSTATISTICS_QUERY_SEGMENT
{
ULONG SegmentId; // in: id of node to get statistics for
} D3DKMT_QUERYSTATISTICS_QUERY_SEGMENT;
typedef struct _D3DKMT_QUERYSTATISTICS_QUERY_NODE
{
ULONG NodeId;
} D3DKMT_QUERYSTATISTICS_QUERY_NODE;
typedef struct _D3DKMT_QUERYSTATISTICS_QUERY_VIDPNSOURCE
{
ULONG VidPnSourceId; // in: id of segment to get statistics for
} D3DKMT_QUERYSTATISTICS_QUERY_VIDPNSOURCE;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_4)
typedef struct _D3DKMT_QUERYSTATISTICS_QUERY_PHYSICAL_ADAPTER
{
ULONG PhysicalAdapterIndex;
} D3DKMT_QUERYSTATISTICS_QUERY_PHYSICAL_ADAPTER;
#endif
typedef union _D3DKMT_QUERYSTATISTICS_RESULT
{
D3DKMT_QUERYSTATISTICS_ADAPTER_INFORMATION AdapterInformation; // out: result of D3DKMT_QUERYSTATISTICS_ADAPTER query
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_4)
D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER_INFORMATION PhysAdapterInformation; // out: result of D3DKMT_QUERYSTATISTICS_PHYSICAL_ADAPTER query
#endif
D3DKMT_QUERYSTATISTICS_SEGMENT_INFORMATION SegmentInformation; // out: result of D3DKMT_QUERYSTATISTICS_SEGMENT query
D3DKMT_QUERYSTATISTICS_NODE_INFORMATION NodeInformation; // out: result of D3DKMT_QUERYSTATISTICS_NODE query
D3DKMT_QUERYSTATISTICS_VIDPNSOURCE_INFORMATION VidPnSourceInformation; // out: result of D3DKMT_QUERYSTATISTICS_VIDPNSOURCE query
D3DKMT_QUERYSTATISTICS_PROCESS_INFORMATION ProcessInformation; // out: result of D3DKMT_QUERYSTATISTICS_PROCESS query
D3DKMT_QUERYSTATISTICS_PROCESS_ADAPTER_INFORMATION ProcessAdapterInformation; // out: result of D3DKMT_QUERYSTATISTICS_PROCESS_ADAPTER query
D3DKMT_QUERYSTATISTICS_PROCESS_SEGMENT_INFORMATION ProcessSegmentInformation; // out: result of D3DKMT_QUERYSTATISTICS_PROCESS_SEGMENT query
D3DKMT_QUERYSTATISTICS_PROCESS_NODE_INFORMATION ProcessNodeInformation; // out: result of D3DKMT_QUERYSTATISTICS_PROCESS_NODE query
D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION ProcessVidPnSourceInformation; // out: result of D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE query
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
D3DKMT_QUERYSTATISTICS_PROCESS_SEGMENT_GROUP_INFORMATION ProcessSegmentGroupInformation;// out: result of D3DKMT_QUERYSTATISTICS_PROCESS_SEGMENT_GROUP query
#endif
} D3DKMT_QUERYSTATISTICS_RESULT;
typedef struct _D3DKMT_QUERYSTATISTICS
{
D3DKMT_QUERYSTATISTICS_TYPE Type; // in: type of data requested
LUID AdapterLuid; // in: adapter to get export / statistics from
D3DKMT_PTR(HANDLE, hProcess); // in: process to get statistics for, if required for this query type
D3DKMT_QUERYSTATISTICS_RESULT QueryResult; // out: requested data
union
{
D3DKMT_QUERYSTATISTICS_QUERY_SEGMENT QuerySegment; // in: id of segment to get statistics for
D3DKMT_QUERYSTATISTICS_QUERY_SEGMENT QueryProcessSegment; // in: id of segment to get statistics for
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
D3DKMT_MEMORY_SEGMENT_GROUP QueryProcessSegmentGroup; // in: id of segment group to get statistics for
#endif
D3DKMT_QUERYSTATISTICS_QUERY_NODE QueryNode; // in: id of node to get statistics for
D3DKMT_QUERYSTATISTICS_QUERY_NODE QueryProcessNode; // in: id of node to get statistics for
D3DKMT_QUERYSTATISTICS_QUERY_VIDPNSOURCE QueryVidPnSource; // in: id of vidpnsource to get statistics for
D3DKMT_QUERYSTATISTICS_QUERY_VIDPNSOURCE QueryProcessVidPnSource; // in: id of vidpnsource to get statistics for
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_4)
D3DKMT_QUERYSTATISTICS_QUERY_PHYSICAL_ADAPTER QueryPhysAdapter; // in: id of physical adapter to get statistics for
#endif
};
} D3DKMT_QUERYSTATISTICS;
#if defined(_AMD64_)
C_ASSERT(sizeof(D3DKMT_QUERYSTATISTICS) == 0x328);
#endif
//
// end D3DKMT_QUERYSTATISTICS
//
typedef struct _D3DKMT_PRESENT_STATS_DWM2
{
ULONG cbSize; // in: size of struct for versioning
UINT PresentCount;
UINT PresentRefreshCount;
D3DKMT_ALIGN64 LARGE_INTEGER PresentQPCTime;
UINT SyncRefreshCount;
D3DKMT_ALIGN64 LARGE_INTEGER SyncQPCTime;
UINT CustomPresentDuration;
UINT VirtualSyncRefreshCount;
D3DKMT_ALIGN64 LARGE_INTEGER VirtualSyncQPCTime;
} D3DKMT_PRESENT_STATS_DWM2;
typedef enum _D3DKMT_VIDPNSOURCEOWNER_TYPE
{
D3DKMT_VIDPNSOURCEOWNER_UNOWNED = 0, //Has no owner or GDI is the owner
D3DKMT_VIDPNSOURCEOWNER_SHARED = 1, //Has shared owner, that is owner can yield to any exclusive owner, not available to legacy devices
D3DKMT_VIDPNSOURCEOWNER_EXCLUSIVE = 2, //Has exclusive owner without shared gdi primary,
D3DKMT_VIDPNSOURCEOWNER_EXCLUSIVEGDI = 3, //Has exclusive owner with shared gdi primary and must be exclusive owner of all VidPn sources, only available to legacy devices
D3DKMT_VIDPNSOURCEOWNER_EMULATED = 4, //Does not have real primary ownership, but allows the device to set gamma on its owned sources
} D3DKMT_VIDPNSOURCEOWNER_TYPE;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
typedef struct _D3DKMT_VIDPNSOURCEOWNER_FLAGS
{
union
{
struct
{
UINT AllowOutputDuplication : 1;
UINT DisableDWMVirtualMode : 1;
UINT UseNtHandles : 1;
UINT Reserved : 29;
};
UINT Value;
};
} D3DKMT_VIDPNSOURCEOWNER_FLAGS;
#endif
typedef struct _D3DKMT_SETVIDPNSOURCEOWNER
{
D3DKMT_HANDLE hDevice; // in: Device handle
D3DKMT_PTR(CONST D3DKMT_VIDPNSOURCEOWNER_TYPE*, pType); // in: OwnerType array
D3DKMT_PTR(CONST D3DDDI_VIDEO_PRESENT_SOURCE_ID*, pVidPnSourceId); // in: VidPn source ID array
UINT VidPnSourceCount; // in: Number of valid entries in above array
} D3DKMT_SETVIDPNSOURCEOWNER;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
typedef struct _D3DKMT_SETVIDPNSOURCEOWNER1
{
D3DKMT_SETVIDPNSOURCEOWNER Version0;
D3DKMT_VIDPNSOURCEOWNER_FLAGS Flags;
} D3DKMT_SETVIDPNSOURCEOWNER1;
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_3)
typedef struct _D3DKMT_SETVIDPNSOURCEOWNER2
{
D3DKMT_SETVIDPNSOURCEOWNER1 Version1;
D3DKMT_PTR(CONST D3DKMT_PTR_TYPE*, pVidPnSourceNtHandles); // in: VidPn source owner DispMgr NT handles
} D3DKMT_SETVIDPNSOURCEOWNER2;
#endif
typedef struct _D3DKMT_CHECKVIDPNEXCLUSIVEOWNERSHIP
{
D3DKMT_HANDLE hAdapter; // in: Adapter handle
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: VidPn source ID array
} D3DKMT_CHECKVIDPNEXCLUSIVEOWNERSHIP;
#define D3DKMT_GETPRESENTHISTORY_MAXTOKENS 2048
typedef struct _D3DKMT_GETPRESENTHISTORY
{
D3DKMT_HANDLE hAdapter; // in: Handle to adapter
UINT ProvidedSize; // in: Size of provided buffer
UINT WrittenSize; // out: Copied token size or required size for first token
D3DKMT_PTR(_Field_size_bytes_(ProvidedSize) D3DKMT_PRESENTHISTORYTOKEN*, pTokens); // in: Pointer to buffer.
UINT NumTokens; // out: Number of copied token
} D3DKMT_GETPRESENTHISTORY;
typedef struct _D3DKMT_CREATEOVERLAY
{
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in
D3DKMT_HANDLE hDevice; // in: Indentifies the device
D3DDDI_KERNELOVERLAYINFO OverlayInfo; // in
D3DKMT_HANDLE hOverlay; // out: Kernel overlay handle
} D3DKMT_CREATEOVERLAY;
typedef struct _D3DKMT_UPDATEOVERLAY
{
D3DKMT_HANDLE hDevice; // in: Indentifies the device
D3DKMT_HANDLE hOverlay; // in: Kernel overlay handle
D3DDDI_KERNELOVERLAYINFO OverlayInfo; // in
} D3DKMT_UPDATEOVERLAY;
typedef struct _D3DKMT_FLIPOVERLAY
{
D3DKMT_HANDLE hDevice; // in: Indentifies the device
D3DKMT_HANDLE hOverlay; // in: Kernel overlay handle
D3DKMT_HANDLE hSource; // in: Allocation currently displayed
D3DKMT_PTR(VOID*, pPrivateDriverData); // in: Private driver data
UINT PrivateDriverDataSize; // in: Size of private driver data
} D3DKMT_FLIPOVERLAY;
typedef struct _D3DKMT_GETOVERLAYSTATE
{
D3DKMT_HANDLE hDevice; // in: Indentifies the device
D3DKMT_HANDLE hOverlay; // in: Kernel overlay handle
BOOLEAN OverlayEnabled;
} D3DKMT_GETOVERLAYSTATE;
typedef struct _D3DKMT_DESTROYOVERLAY
{
D3DKMT_HANDLE hDevice; // in: Indentifies the device
D3DKMT_HANDLE hOverlay; // in: Kernel overlay handle
} D3DKMT_DESTROYOVERLAY;
typedef struct _D3DKMT_WAITFORVERTICALBLANKEVENT
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
D3DKMT_HANDLE hDevice; // in: device handle [Optional]
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: adapter's VidPN Source ID
} D3DKMT_WAITFORVERTICALBLANKEVENT;
#define D3DKMT_MAX_WAITFORVERTICALBLANK_OBJECTS 8
typedef struct _D3DKMT_WAITFORVERTICALBLANKEVENT2
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
D3DKMT_HANDLE hDevice; // in: device handle [Optional]
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: adapter's VidPN Source ID
UINT NumObjects;
D3DKMT_PTR_TYPE ObjectHandleArray[D3DKMT_MAX_WAITFORVERTICALBLANK_OBJECTS]; // in: Specifies the objects to wait on.
} D3DKMT_WAITFORVERTICALBLANKEVENT2;
typedef struct _D3DKMT_GETVERTICALBLANKEVENT
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
D3DKMT_HANDLE hDevice; // in: device handle [Optional]
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: adapter's VidPN Source ID
D3DKMT_PTR(D3DKMT_PTR_TYPE*, phEvent);
} D3DKMT_GETVERTICALBLANKEVENT;
typedef struct _D3DKMT_SETSYNCREFRESHCOUNTWAITTARGET
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
D3DKMT_HANDLE hDevice; // in: device handle [Optional]
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: adapter's VidPN Source ID
UINT TargetSyncRefreshCount;
} D3DKMT_SETSYNCREFRESHCOUNTWAITTARGET;
typedef struct _D3DKMT_SETGAMMARAMP
{
D3DKMT_HANDLE hDevice; // in: device handle
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: adapter's VidPN Source ID
D3DDDI_GAMMARAMP_TYPE Type; // in: Gamma ramp type
union
{
D3DDDI_GAMMA_RAMP_RGB256x3x16* pGammaRampRgb256x3x16;
D3DDDI_GAMMA_RAMP_DXGI_1* pGammaRampDXGI1;
D3DKMT_PTR_HELPER( AlignUnionTo64)
};
UINT Size;
} D3DKMT_SETGAMMARAMP;
typedef struct _D3DKMT_ADJUSTFULLSCREENGAMMA
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: adapter's VidPN Source ID
D3DDDI_DXGI_RGB Scale;
D3DDDI_DXGI_RGB Offset;
} D3DKMT_ADJUSTFULLSCREENGAMMA;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_3)
typedef struct _D3DKMT_SET_COLORSPACE_TRANSFORM
{
_In_ LUID AdapterLuid;
_In_ D3DDDI_VIDEO_PRESENT_TARGET_ID VidPnTargetId;
_In_ D3DDDI_GAMMARAMP_TYPE Type;
_In_ UINT Size;
union
{
_In_reads_bytes_opt_(Size) D3DKMDT_3x4_COLORSPACE_TRANSFORM* pColorSpaceTransform;
D3DKMT_PTR_HELPER( AlignUnionTo64)
};
} D3DKMT_SET_COLORSPACE_TRANSFORM;
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_3
typedef struct _D3DKMT_SETVIDPNSOURCEHWPROTECTION
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: adapter's VidPN Source ID
BOOL HwProtected; // in: HW protection status
} D3DKMT_SETVIDPNSOURCEHWPROTECTION;
typedef struct _D3DKMT_SETHWPROTECTIONTEARDOWNRECOVERY
{
D3DKMT_HANDLE hAdapter; // in: adapter handle
BOOL Recovered; // in: HW protection teardown recovery
} D3DKMT_SETHWPROTECTIONTEARDOWNRECOVERY;
typedef enum _D3DKMT_DEVICEEXECUTION_STATE
{
D3DKMT_DEVICEEXECUTION_ACTIVE = 1,
D3DKMT_DEVICEEXECUTION_RESET = 2,
D3DKMT_DEVICEEXECUTION_HUNG = 3,
D3DKMT_DEVICEEXECUTION_STOPPED = 4,
D3DKMT_DEVICEEXECUTION_ERROR_OUTOFMEMORY = 5,
D3DKMT_DEVICEEXECUTION_ERROR_DMAFAULT = 6,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
D3DKMT_DEVICEEXECUTION_ERROR_DMAPAGEFAULT = 7,
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
} D3DKMT_DEVICEEXECUTION_STATE;
typedef struct _D3DKMT_DEVICERESET_STATE
{
union
{
struct
{
UINT DesktopSwitched : 1; // 0x00000001
UINT Reserved :31; // 0xFFFFFFFE
};
UINT Value;
};
} D3DKMT_DEVICERESET_STATE;
typedef struct _D3DKMT_PRESENT_STATS
{
UINT PresentCount;
UINT PresentRefreshCount;
UINT SyncRefreshCount;
D3DKMT_ALIGN64 LARGE_INTEGER SyncQPCTime;
D3DKMT_ALIGN64 LARGE_INTEGER SyncGPUTime;
} D3DKMT_PRESENT_STATS;
typedef struct _D3DKMT_DEVICEPRESENT_STATE
{
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: present source id
D3DKMT_PRESENT_STATS PresentStats; // out: present stats
} D3DKMT_DEVICEPRESENT_STATE;
typedef struct _D3DKMT_PRESENT_STATS_DWM
{
UINT PresentCount;
UINT PresentRefreshCount;
D3DKMT_ALIGN64 LARGE_INTEGER PresentQPCTime;
UINT SyncRefreshCount;
D3DKMT_ALIGN64 LARGE_INTEGER SyncQPCTime;
UINT CustomPresentDuration;
} D3DKMT_PRESENT_STATS_DWM;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
typedef struct _D3DKMT_DEVICEPAGEFAULT_STATE
{
D3DKMT_ALIGN64 UINT64 FaultedPrimitiveAPISequenceNumber; // when per draw fence write is enabled, identifies the draw that caused the page fault, or DXGK_PRIMITIVE_API_SEQUENCE_NUMBER_UNKNOWN if such information is not available.
DXGK_RENDER_PIPELINE_STAGE FaultedPipelineStage; // render pipeline stage during which the fault was generated, or DXGK_RENDER_PIPELINE_STAGE_UNKNOWN if such information is not available.
UINT FaultedBindTableEntry; // a bind table index of a resource being accessed at the time of the fault, or DXGK_BIND_TABLE_ENTRY_UNKNOWN if such information is not available.
DXGK_PAGE_FAULT_FLAGS PageFaultFlags; // flags specifying the nature of the fault
DXGK_FAULT_ERROR_CODE FaultErrorCode; // Structure that contains error code describing the fault.
D3DKMT_ALIGN64 D3DGPU_VIRTUAL_ADDRESS FaultedVirtualAddress; // virtual address of faulting resource, or D3DGPU_NULL if such information is not available.
} D3DKMT_DEVICEPAGEFAULT_STATE;
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
typedef struct _D3DKMT_DEVICEPRESENT_STATE_DWM
{
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: present source id
D3DKMT_PRESENT_STATS_DWM PresentStatsDWM; // out: present stats rev 2
} D3DKMT_DEVICEPRESENT_STATE_DWM;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
typedef struct _D3DKMT_DEVICEPRESENT_QUEUE_STATE
{
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: present source id
BOOLEAN bQueuedPresentLimitReached; // out: whether the queued present limit has been reached
} D3DKMT_DEVICEPRESENT_QUEUE_STATE;
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
typedef enum _D3DKMT_DEVICESTATE_TYPE
{
D3DKMT_DEVICESTATE_EXECUTION = 1,
D3DKMT_DEVICESTATE_PRESENT = 2,
D3DKMT_DEVICESTATE_RESET = 3,
D3DKMT_DEVICESTATE_PRESENT_DWM = 4,
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
D3DKMT_DEVICESTATE_PAGE_FAULT = 5,
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
D3DKMT_DEVICESTATE_PRESENT_QUEUE = 6,
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_1
} D3DKMT_DEVICESTATE_TYPE;
typedef struct _D3DKMT_GETDEVICESTATE
{
D3DKMT_HANDLE hDevice; // in: device handle
D3DKMT_DEVICESTATE_TYPE StateType; // in: device state type
union
{
D3DKMT_DEVICEEXECUTION_STATE ExecutionState; // out: device state
D3DKMT_DEVICEPRESENT_STATE PresentState; // in/out: present state
D3DKMT_DEVICERESET_STATE ResetState; // out: reset state
D3DKMT_DEVICEPRESENT_STATE_DWM PresentStateDWM; // in/out: present state
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
D3DKMT_DEVICEPAGEFAULT_STATE PageFaultState; // out: page fault state
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
D3DKMT_DEVICEPRESENT_QUEUE_STATE PresentQueueState; // in/out: present queue state
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_1
};
} D3DKMT_GETDEVICESTATE;
typedef struct _D3DKMT_CREATEDCFROMMEMORY
{
D3DKMT_PTR(VOID*, pMemory); // in: memory for DC
D3DDDIFORMAT Format; // in: Memory pixel format
UINT Width; // in: Memory Width
UINT Height; // in: Memory Height
UINT Pitch; // in: Memory pitch
D3DKMT_PTR(HDC, hDeviceDc); // in: DC describing the device
D3DKMT_PTR(PALETTEENTRY*, pColorTable); // in: Palette
D3DKMT_PTR(HDC, hDc); // out: HDC
D3DKMT_PTR(HANDLE, hBitmap); // out: Handle to bitmap
} D3DKMT_CREATEDCFROMMEMORY;
typedef struct _D3DKMT_DESTROYDCFROMMEMORY
{
D3DKMT_PTR(HDC, hDc); // in:
D3DKMT_PTR(HANDLE, hBitmap); // in:
} D3DKMT_DESTROYDCFROMMEMORY;
#define D3DKMT_SETCONTEXTSCHEDULINGPRIORITY_ABSOLUTE 0x40000000
typedef struct _D3DKMT_SETCONTEXTSCHEDULINGPRIORITY
{
D3DKMT_HANDLE hContext; // in: context handle
INT Priority; // in: context priority
} D3DKMT_SETCONTEXTSCHEDULINGPRIORITY;
typedef struct _D3DKMT_SETCONTEXTINPROCESSSCHEDULINGPRIORITY
{
D3DKMT_HANDLE hContext; // in: context handle
INT Priority; // in: context priority
} D3DKMT_SETCONTEXTINPROCESSSCHEDULINGPRIORITY;
typedef struct _D3DKMT_CHANGESURFACEPOINTER
{
D3DKMT_PTR(HDC, hDC); // in: dc handle
D3DKMT_PTR(HANDLE, hBitmap); // in: bitmap handle
D3DKMT_PTR(LPVOID, pSurfacePointer);// in: new surface pointer
UINT Width; // in: Memory Width
UINT Height; // in: Memory Height
UINT Pitch; // in: Memory pitch
} D3DKMT_CHANGESURFACEPOINTER;
typedef struct _D3DKMT_GETCONTEXTSCHEDULINGPRIORITY
{
D3DKMT_HANDLE hContext; // in: context handle
INT Priority; // out: context priority
} D3DKMT_GETCONTEXTSCHEDULINGPRIORITY;
typedef struct _D3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY
{
D3DKMT_HANDLE hContext; // in: context handle
INT Priority; // out: context priority
} D3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY;
typedef enum _D3DKMT_SCHEDULINGPRIORITYCLASS
{
D3DKMT_SCHEDULINGPRIORITYCLASS_IDLE = 0,
D3DKMT_SCHEDULINGPRIORITYCLASS_BELOW_NORMAL = 1,
D3DKMT_SCHEDULINGPRIORITYCLASS_NORMAL = 2,
D3DKMT_SCHEDULINGPRIORITYCLASS_ABOVE_NORMAL = 3,
D3DKMT_SCHEDULINGPRIORITYCLASS_HIGH = 4,
D3DKMT_SCHEDULINGPRIORITYCLASS_REALTIME = 5,
} D3DKMT_SCHEDULINGPRIORITYCLASS;
typedef struct _D3DKMT_GETSCANLINE
{
D3DKMT_HANDLE hAdapter; // in: Adapter handle
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: Adapter's VidPN Source ID
BOOLEAN InVerticalBlank; // out: Within vertical blank
UINT ScanLine; // out: Current scan line
} D3DKMT_GETSCANLINE;
typedef enum _D3DKMT_QUEUEDLIMIT_TYPE
{
D3DKMT_SET_QUEUEDLIMIT_PRESENT = 1,
D3DKMT_GET_QUEUEDLIMIT_PRESENT = 2,
} D3DKMT_QUEUEDLIMIT_TYPE;
typedef struct _D3DKMT_SETQUEUEDLIMIT
{
D3DKMT_HANDLE hDevice; // in: device handle
D3DKMT_QUEUEDLIMIT_TYPE Type; // in: limit type
union
{
UINT QueuedPresentLimit; // in (or out): queued present limit
struct
{
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: adapter's VidPN source ID
UINT QueuedPendingFlipLimit; // in (or out): flip pending limit
};
};
} D3DKMT_SETQUEUEDLIMIT;
typedef struct _D3DKMT_POLLDISPLAYCHILDREN
{
D3DKMT_HANDLE hAdapter; // in: Adapter handle
UINT NonDestructiveOnly : 1; // in: 0x00000001 Destructive or not
UINT SynchronousPolling : 1; // in: 0x00000002 Synchronous polling or not
UINT DisableModeReset : 1; // in: 0x00000004 Disable DMM mode reset on monitor event
UINT PollAllAdapters : 1; // in: 0x00000008 Poll all adapters
UINT PollInterruptible : 1; // in: 0x00000010 Poll interruptible targets as well.
UINT Reserved : 27; // in: 0xffffffc0
} D3DKMT_POLLDISPLAYCHILDREN;
typedef struct _D3DKMT_INVALIDATEACTIVEVIDPN
{
D3DKMT_HANDLE hAdapter; // in: Adapter handle
D3DKMT_PTR(VOID*, pPrivateDriverData); // in: Private driver data
UINT PrivateDriverDataSize; // in: Size of private driver data
} D3DKMT_INVALIDATEACTIVEVIDPN;
typedef struct _D3DKMT_CHECKOCCLUSION
{
D3DKMT_PTR(HWND, hWindow); // in: Destination window handle
} D3DKMT_CHECKOCCLUSION;
typedef struct _D3DKMT_WAITFORIDLE
{
D3DKMT_HANDLE hDevice; // in: Device to wait for idle
} D3DKMT_WAITFORIDLE;
typedef struct _D3DKMT_CHECKMONITORPOWERSTATE
{
D3DKMT_HANDLE hAdapter; // in: Adapter to check on
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: Adapter's VidPN Source ID
} D3DKMT_CHECKMONITORPOWERSTATE;
typedef struct _D3DKMT_SETDISPLAYPRIVATEDRIVERFORMAT
{
D3DKMT_HANDLE hDevice; // in: Identifies the device
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // in: Identifies which VidPn we are changing the private driver format attribute for
UINT PrivateDriverFormatAttribute; // In: Requested private format attribute for VidPn specified
} D3DKMT_SETDISPLAYPRIVATEDRIVERFORMAT;
typedef struct _D3DKMT_CREATEKEYEDMUTEX
{
D3DKMT_ALIGN64 UINT64 InitialValue; // in: Initial value to release to
D3DKMT_HANDLE hSharedHandle; // out: Global handle to keyed mutex
D3DKMT_HANDLE hKeyedMutex; // out: Handle to the keyed mutex in this process
} D3DKMT_CREATEKEYEDMUTEX;
typedef struct _D3DKMT_OPENKEYEDMUTEX
{
D3DKMT_HANDLE hSharedHandle; // in: Global handle to keyed mutex
D3DKMT_HANDLE hKeyedMutex; // out: Handle to the keyed mutex in this process
} D3DKMT_OPENKEYEDMUTEX;
typedef struct _D3DKMT_DESTROYKEYEDMUTEX
{
D3DKMT_HANDLE hKeyedMutex; // in: Identifies the keyed mutex being destroyed.
} D3DKMT_DESTROYKEYEDMUTEX;
typedef struct _D3DKMT_ACQUIREKEYEDMUTEX
{
D3DKMT_HANDLE hKeyedMutex; // in: Handle to the keyed mutex
D3DKMT_ALIGN64 UINT64 Key; // in: Key value to Acquire
D3DKMT_PTR(PLARGE_INTEGER, pTimeout); // in: NT-style timeout value
D3DKMT_ALIGN64 UINT64 FenceValue; // out: Current fence value of the GPU sync object
} D3DKMT_ACQUIREKEYEDMUTEX;
typedef struct _D3DKMT_RELEASEKEYEDMUTEX
{
D3DKMT_HANDLE hKeyedMutex; // in: Handle to the keyed mutex
D3DKMT_ALIGN64 UINT64 Key; // in: Key value to Release to
D3DKMT_ALIGN64 UINT64 FenceValue; // in: New fence value to use for GPU sync object
} D3DKMT_RELEASEKEYEDMUTEX;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
typedef struct _D3DKMT_CREATEKEYEDMUTEX2_FLAGS
{
union
{
struct
{
UINT NtSecuritySharing : 1; // If set, the keyed mutex will be shared using DxgkShareObjects instead of D3DKMT_CREATEKEYEDMUTEX2::hSharedHandle
UINT Reserved : 31;
};
UINT Value;
};
} D3DKMT_CREATEKEYEDMUTEX2_FLAGS;
typedef struct _D3DKMT_CREATEKEYEDMUTEX2
{
D3DKMT_ALIGN64 UINT64 InitialValue; // in: Initial value to release to
D3DKMT_HANDLE hSharedHandle; // out: Global handle to keyed mutex, NULL if NtSecuritySharing is set.
D3DKMT_HANDLE hKeyedMutex; // out: Handle to the keyed mutex in this process
D3DKMT_PTR(_In_reads_bytes_opt_(PrivateRuntimeDataSize)
VOID*, pPrivateRuntimeData); // in: Buffer containing initial private data.
// If NULL then PrivateRuntimeDataSize must be 0.
UINT PrivateRuntimeDataSize; // in: Size in bytes of pPrivateRuntimeData.
D3DKMT_CREATEKEYEDMUTEX2_FLAGS Flags; // in: Creation flags.
} D3DKMT_CREATEKEYEDMUTEX2;
typedef struct _D3DKMT_OPENKEYEDMUTEX2
{
D3DKMT_HANDLE hSharedHandle; // in: Global handle to keyed mutex
D3DKMT_HANDLE hKeyedMutex; // out: Handle to the keyed mutex in this process
D3DKMT_PTR(_In_reads_bytes_opt_(PrivateRuntimeDataSize)
VOID*, pPrivateRuntimeData); // in: Buffer containing initial private data.
// If NULL then PrivateRuntimeDataSize must be 0.
// It will only be copied if the keyed mutex does not already have private data.
UINT PrivateRuntimeDataSize; // in: Size in bytes of pPrivateRuntimeData.
} D3DKMT_OPENKEYEDMUTEX2;
typedef struct _D3DKMT_OPENKEYEDMUTEXFROMNTHANDLE
{
D3DKMT_PTR(HANDLE, hNtHandle); // in: NT handle to keyed mutex
D3DKMT_HANDLE hKeyedMutex; // out: Handle to the keyed mutex in this process
D3DKMT_PTR(_In_reads_bytes_opt_(PrivateRuntimeDataSize)
VOID*, pPrivateRuntimeData); // in: Buffer containing initial private data.
// If NULL then PrivateRuntimeDataSize must be 0.
// It will only be copied if the keyed mutex does not already have private data.
UINT PrivateRuntimeDataSize; // in: Size in bytes of pPrivateRuntimeData.
} D3DKMT_OPENKEYEDMUTEXFROMNTHANDLE;
typedef struct _D3DKMT_ACQUIREKEYEDMUTEX2
{
D3DKMT_HANDLE hKeyedMutex; // in: Handle to the keyed mutex
D3DKMT_ALIGN64 UINT64 Key; // in: Key value to Acquire
D3DKMT_PTR(PLARGE_INTEGER, pTimeout); // in: NT-style timeout value
D3DKMT_ALIGN64 UINT64 FenceValue; // out: Current fence value of the GPU sync object
D3DKMT_PTR(_Out_writes_bytes_all_opt_(PrivateRuntimeDataSize)
VOID*, pPrivateRuntimeData); // out: Buffer to copy private data to.
// If NULL then PrivateRuntimeDataSize must be 0.
UINT PrivateRuntimeDataSize; // in: Size in bytes of pPrivateRuntimeData.
} D3DKMT_ACQUIREKEYEDMUTEX2;
typedef struct _D3DKMT_RELEASEKEYEDMUTEX2
{
D3DKMT_HANDLE hKeyedMutex; // in: Handle to the keyed mutex
D3DKMT_ALIGN64 UINT64 Key; // in: Key value to Release to
D3DKMT_ALIGN64 UINT64 FenceValue; // in: New fence value to use for GPU sync object
D3DKMT_PTR(_In_reads_bytes_opt_(PrivateRuntimeDataSize)
VOID*, pPrivateRuntimeData); // in: Buffer containing new private data.
// If NULL then PrivateRuntimeDataSize must be 0.
UINT PrivateRuntimeDataSize; // in: Size in bytes of pPrivateRuntimeData.
} D3DKMT_RELEASEKEYEDMUTEX2;
#endif
typedef struct _D3DKMT_CONFIGURESHAREDRESOURCE
{
D3DKMT_HANDLE hDevice; // in: Device that created the resource
D3DKMT_HANDLE hResource; // in: Handle for shared resource
BOOLEAN IsDwm; // in: TRUE when the process is DWM
D3DKMT_PTR(HANDLE, hProcess); // in: Process handle for the non-DWM case
BOOLEAN AllowAccess; // in: Indicates whereh the process is allowed access
} D3DKMT_CONFIGURESHAREDRESOURCE;
typedef struct _D3DKMT_CHECKSHAREDRESOURCEACCESS
{
D3DKMT_HANDLE hResource; // in: Handle for the resource
UINT ClientPid; // in: Client process PID
} D3DKMT_CHECKSHAREDRESOURCEACCESS;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
typedef enum _D3DKMT_OFFER_PRIORITY
{
D3DKMT_OFFER_PRIORITY_LOW=1, // Content is not useful
D3DKMT_OFFER_PRIORITY_NORMAL, // Content is useful but easy to regenerate
D3DKMT_OFFER_PRIORITY_HIGH, // Content is useful and difficult to regenerate
D3DKMT_OFFER_PRIORITY_AUTO, // Let VidMm decide offer priority based on eviction priority
} D3DKMT_OFFER_PRIORITY;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
typedef struct _D3DKMT_OFFER_FLAGS
{
union
{
struct
{
UINT OfferImmediately : 1; // 0x00000001
UINT AllowDecommit : 1; // 0x00000002
UINT Reserved : 30; // 0xFFFFFFFC
};
UINT Value;
};
} D3DKMT_OFFER_FLAGS;
#endif // DXGKDDI_INTERFACE_VERSION
typedef struct _D3DKMT_OFFERALLOCATIONS
{
D3DKMT_HANDLE hDevice; // in: Device that created the allocations
D3DKMT_PTR(D3DKMT_HANDLE*, pResources); // in: array of D3D runtime resource handles.
D3DKMT_PTR(CONST D3DKMT_HANDLE*, HandleList); // in: array of allocation handles. If non-NULL, pResources must be NULL.
UINT NumAllocations; // in: number of items in whichever of pResources or HandleList is non-NULL.
D3DKMT_OFFER_PRIORITY Priority; // in: priority with which to offer the allocations
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
D3DKMT_OFFER_FLAGS Flags; // in: various flags for determining offer behavior
#endif // DXGKDDI_INTERFACE_VERSION
} D3DKMT_OFFERALLOCATIONS;
typedef struct _D3DKMT_RECLAIMALLOCATIONS
{
D3DKMT_HANDLE hDevice; // in: Device that created the allocations
D3DKMT_PTR(D3DKMT_HANDLE*, pResources); // in: array of D3D runtime resource handles.
D3DKMT_PTR(CONST D3DKMT_HANDLE*, HandleList); // in: array of allocation handles. If non-NULL, pResources must be NULL.
D3DKMT_PTR(BOOL*, pDiscarded); // out: optional array of booleans specifying whether each resource or allocation was discarded.
UINT NumAllocations; // in: number of items in pDiscarded and whichever of pResources or HandleList is non-NULL.
} D3DKMT_RECLAIMALLOCATIONS;
typedef struct _D3DKMT_RECLAIMALLOCATIONS2
{
D3DKMT_HANDLE hPagingQueue; // in: Device that created the allocations
UINT NumAllocations; // in: number of items in pDiscarded and whichever of pResources or HandleList is non-NULL.
D3DKMT_PTR(D3DKMT_HANDLE*, pResources); // in: array of D3D runtime resource handles.
D3DKMT_PTR(CONST D3DKMT_HANDLE*, HandleList); // in: array of allocation handles. If non-NULL, pResources must be NULL.
#if(DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1 || \
D3D_UMD_INTERFACE_VERSION >= D3D_UMD_INTERFACE_VERSION_WDDM2_1)
union
{
BOOL* pDiscarded; // out: optional array of booleans specifying whether each resource or allocation was discarded.
D3DDDI_RECLAIM_RESULT* pResults; // out: array of results specifying whether each resource or allocation is OK, discarded, or has no commitment.
D3DKMT_PTR_HELPER(AlignUnionTo64)
};
#else
D3DKMT_PTR(BOOL*, pDiscarded); // out: optional array of booleans specifying whether each resource or allocation was discarded.
#endif // (DXGKDDI_INTERFACE_VERSION || D3D_UMD_INTERFACE_VERSION)
D3DKMT_ALIGN64 UINT64 PagingFenceValue; // out: The paging fence to synchronize against before submitting work to the GPU which
// references any of the resources or allocations in the provided arrays
} D3DKMT_RECLAIMALLOCATIONS2;
typedef struct _D3DKMT_OUTPUTDUPLCREATIONFLAGS
{
union
{
struct
{
UINT CompositionUiCaptureOnly : 1;
UINT Reserved : 31;
};
UINT Value;
};
} D3DKMT_OUTPUTDUPLCREATIONFLAGS;
typedef struct _D3DKMT_OUTPUTDUPL_KEYEDMUTEX
{
D3DKMT_PTR(HANDLE, hSharedSurfaceNt);
}D3DKMT_OUTPUTDUPL_KEYEDMUTEX;
#define OUTPUTDUPL_CREATE_MAX_KEYEDMUTXES 3
typedef struct _D3DKMT_CREATE_OUTPUTDUPL
{
D3DKMT_HANDLE hAdapter;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
UINT KeyedMutexCount; // in : If zero then means is this the pre-create check
UINT RequiredKeyedMutexCount; // out: The number of keyed mutexs needed
D3DKMT_OUTPUTDUPL_KEYEDMUTEX KeyedMutexs[OUTPUTDUPL_CREATE_MAX_KEYEDMUTXES];
D3DKMT_OUTPUTDUPLCREATIONFLAGS Flags;
} D3DKMT_CREATE_OUTPUTDUPL;
typedef struct _D3DKMT_DESTROY_OUTPUTDUPL
{
D3DKMT_HANDLE hAdapter;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
BOOL bDestroyAllContexts;
} D3DKMT_DESTROY_OUTPUTDUPL;
typedef struct _D3DKMT_OUTPUTDUPL_POINTER_POSITION
{
POINT Position;
BOOL Visible;
} D3DKMT_OUTPUTDUPL_POINTER_POSITION;
typedef struct _D3DKMT_OUTPUTDUPL_FRAMEINFO
{
D3DKMT_ALIGN64 LARGE_INTEGER LastPresentTime;
D3DKMT_ALIGN64 LARGE_INTEGER LastMouseUpdateTime;
UINT AccumulatedFrames;
BOOL RectsCoalesced;
BOOL ProtectedContentMaskedOut;
D3DKMT_OUTPUTDUPL_POINTER_POSITION PointerPosition;
UINT TotalMetadataBufferSize;
UINT PointerShapeBufferSize;
} D3DKMT_OUTPUTDUPL_FRAMEINFO;
typedef struct _D3DKMT_OUTPUTDUPL_GET_FRAMEINFO
{
D3DKMT_HANDLE hAdapter;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
D3DKMT_OUTPUTDUPL_FRAMEINFO FrameInfo;
} D3DKMT_OUTPUTDUPL_GET_FRAMEINFO;
typedef enum _D3DKMT_OUTPUTDUPL_METADATATYPE
{
D3DKMT_OUTPUTDUPL_METADATATYPE_DIRTY_RECTS = 0,
D3DKMT_OUTPUTDUPL_METADATATYPE_MOVE_RECTS = 1
} D3DKMT_OUTPUTDUPL_METADATATYPE;
typedef struct _D3DKMT_OUTPUTDUPL_METADATA
{
D3DKMT_HANDLE hAdapter;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
D3DKMT_OUTPUTDUPL_METADATATYPE Type;
UINT BufferSizeSupplied;
D3DKMT_PTR(_Field_size_bytes_part_(BufferSizeSupplied, BufferSizeRequired) PVOID, pBuffer);
UINT BufferSizeRequired;
} D3DKMT_OUTPUTDUPL_METADATA;
typedef enum _D3DKMT_OUTDUPL_POINTER_SHAPE_TYPE
{
D3DKMT_OUTDUPL_POINTER_SHAPE_TYPE_MONOCHROME = 0x00000001,
D3DKMT_OUTDUPL_POINTER_SHAPE_TYPE_COLOR = 0x00000002,
D3DKMT_OUTDUPL_POINTER_SHAPE_TYPE_MASKED_COLOR = 0x00000004
} D3DKMT_OUTDUPL_POINTER_SHAPE_TYPE;
typedef struct _D3DKMT_OUTDUPL_POINTER_SHAPE_INFO
{
D3DKMT_OUTDUPL_POINTER_SHAPE_TYPE Type;
UINT Width;
UINT Height;
UINT Pitch;
POINT HotSpot;
} D3DKMT_OUTDUPL_POINTER_SHAPE_INFO;
typedef struct _D3DKMT_OUTPUTDUPL_GET_POINTER_SHAPE_DATA
{
D3DKMT_HANDLE hAdapter;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
UINT BufferSizeSupplied;
D3DKMT_PTR(_Field_size_bytes_part_(BufferSizeSupplied, BufferSizeRequired) PVOID, pShapeBuffer);
UINT BufferSizeRequired;
D3DKMT_OUTDUPL_POINTER_SHAPE_INFO ShapeInfo;
} D3DKMT_OUTPUTDUPL_GET_POINTER_SHAPE_DATA;
typedef struct _D3DKMT_OUTPUTDUPL_RELEASE_FRAME
{
D3DKMT_HANDLE hAdapter;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
UINT NextKeyMutexIdx; // out : index of the next keyed mutex to use
} D3DKMT_OUTPUTDUPL_RELEASE_FRAME;
#define D3DKMT_MAX_OBJECTS_PER_HANDLE 3
#define D3DKMT_MAX_BUNDLE_OBJECTS_PER_HANDLE 16
#define D3DKMT_GDI_STYLE_HANDLE_DECORATION 0x2
typedef struct _D3DKMT_GETSHAREDRESOURCEADAPTERLUID
{
D3DKMT_HANDLE hGlobalShare; // in : Shared resource handle
D3DKMT_PTR(HANDLE, hNtHandle); // in : Process's NT handle
LUID AdapterLuid; // out: adapter LUID
} D3DKMT_GETSHAREDRESOURCEADAPTERLUID;
typedef enum _D3DKMT_GPU_PREFERENCE_QUERY_STATE
{
D3DKMT_GPU_PREFERENCE_STATE_UNINITIALIZED,
D3DKMT_GPU_PREFERENCE_STATE_HIGH_PERFORMANCE,
D3DKMT_GPU_PREFERENCE_STATE_MINIMUM_POWER,
D3DKMT_GPU_PREFERENCE_STATE_UNSPECIFIED,
D3DKMT_GPU_PREFERENCE_STATE_NOT_FOUND,
D3DKMT_GPU_PREFERENCE_STATE_USER_SPECIFIED_GPU
} D3DKMT_GPU_PREFERENCE_QUERY_STATE;
typedef enum _D3DKMT_GPU_PREFERENCE_QUERY_TYPE
{
D3DKMT_GPU_PREFERENCE_TYPE_IHV_DLIST,
D3DKMT_GPU_PREFERENCE_TYPE_DX_DATABASE,
D3DKMT_GPU_PREFERENCE_TYPE_USER_PREFERENCE
} D3DKMT_GPU_PREFERENCE_QUERY_TYPE;
typedef struct _D3DKMT_HYBRID_LIST
{
D3DKMT_GPU_PREFERENCE_QUERY_STATE State; // Gpu preference query state
LUID AdapterLuid; // in,opt: Adapter luid to per-adapter DList state. Optional if QueryType == D3DKMT_GPU_PREFERENCE_TYPE_IHV_DLIST
BOOL bUserPreferenceQuery; // Whether referring to user gpu preference, or per-adapter DList query
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_6)
D3DKMT_GPU_PREFERENCE_QUERY_TYPE QueryType; // Replaced bUserPreferenceQuery, for referring to which D3DKMT_GPU_PREFERENCE_QUERY_TYPE
#endif
} D3DKMT_HYBRID_LIST;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
typedef struct
{
DXGK_MIRACAST_CHUNK_INFO ChunkInfo;
UINT PrivateDriverDataSize; // Size of private data
BYTE PrivateDriverData[1]; // Private data buffer
} D3DKMT_MIRACAST_CHUNK_DATA;
typedef enum
{
MiracastStopped = 0,
MiracastStartPending = 1,
MiracastStarted = 2,
MiracastStopPending = 3,
} D3DKMT_MIRACAST_DISPLAY_DEVICE_STATE;
typedef enum
{
D3DKMT_MIRACAST_DEVICE_STATUS_SUCCESS = 0,
D3DKMT_MIRACAST_DEVICE_STATUS_SUCCESS_NO_MONITOR = 1,
D3DKMT_MIRACAST_DEVICE_STATUS_PENDING = 2,
D3DKMT_MIRACAST_DEVICE_STATUS_UNKOWN_ERROR = 0x80000001,
D3DKMT_MIRACAST_DEVICE_STATUS_GPU_RESOURCE_IN_USE = 0x80000002,
D3DKMT_MIRACAST_DEVICE_STATUS_DEVICE_ERROR = 0x80000003,
D3DKMT_MIRACAST_DEVICE_STATUS_UNKOWN_PAIRING = 0x80000004,
D3DKMT_MIRACAST_DEVICE_STATUS_REMOTE_SESSION = 0x80000005,
D3DKMT_MIRACAST_DEVICE_STATUS_DEVICE_NOT_FOUND = 0x80000006,
D3DKMT_MIRACAST_DEVICE_STATUS_DEVICE_NOT_STARTED = 0x80000007,
D3DKMT_MIRACAST_DEVICE_STATUS_INVALID_PARAMETER = 0x80000008,
D3DKMT_MIRACAST_DEVICE_STATUS_INSUFFICIENT_BANDWIDTH = 0x80000009,
D3DKMT_MIRACAST_DEVICE_STATUS_INSUFFICIENT_MEMORY = 0x8000000A,
D3DKMT_MIRACAST_DEVICE_STATUS_CANCELLED = 0x8000000B,
} D3DKMT_MIRACAST_DEVICE_STATUS;
typedef struct _D3DKMT_MIRACAST_DISPLAY_DEVICE_STATUS
{
//
// Miracast display device state.
//
D3DKMT_MIRACAST_DISPLAY_DEVICE_STATE State;
} D3DKMT_MIRACAST_DISPLAY_DEVICE_STATUS, *PD3DKMT_MIRACAST_DISPLAY_DEVICE_STATUS;
typedef struct _D3DKMT_MIRACAST_DISPLAY_DEVICE_CAPS
{
BOOLEAN HdcpSupported;
ULONG DefaultControlPort;
BOOLEAN UsesIhvSolution;
} D3DKMT_MIRACAST_DISPLAY_DEVICE_CAPS, *PD3DKMT_MIRACAST_DISPLAY_DEVICE_CAPS;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
typedef struct _D3DKMT_MIRACAST_DISPLAY_STOP_SESSIONS
{
LUID AdapterLuid;
D3DDDI_VIDEO_PRESENT_TARGET_ID TargetId;
UINT StopReason;
} D3DKMT_MIRACAST_DISPLAY_STOP_SESSIONS, *PD3DKMT_MIRACAST_DISPLAY_STOP_SESSIONS;
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
typedef struct _D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU
{
D3DKMT_HANDLE hDevice; // in: Handle to the device.
UINT ObjectCount; // in: Number of objects to wait on.
D3DKMT_PTR(_Field_size_(ObjectCount)
const D3DKMT_HANDLE*, ObjectHandleArray); // in: Handle to monitored fence synchronization objects to wait on.
D3DKMT_PTR(_Field_size_(ObjectCount)
const UINT64*, FenceValueArray); // in: Fence values to be waited on.
D3DKMT_PTR(HANDLE, hAsyncEvent); // in: Event to be signaled when the wait condition is satisfied.
// When set to NULL, the call will not return until the wait condition is satisfied.
D3DDDI_WAITFORSYNCHRONIZATIONOBJECTFROMCPU_FLAGS Flags; // in: Flags that specify the wait mode.
} D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU;
typedef struct _D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMCPU
{
D3DKMT_HANDLE hDevice; // in: Handle to the device.
UINT ObjectCount; // in: Number of objects to signal.
D3DKMT_PTR(_Field_size_(ObjectCount)
const D3DKMT_HANDLE*, ObjectHandleArray); // in: Handle to monitored fence synchronization objects to signal.
D3DKMT_PTR(_Field_size_(ObjectCount)
const UINT64*, FenceValueArray); // in: Fence values to be signaled.
D3DDDICB_SIGNALFLAGS Flags; // in: Specifies signal behavior.
} D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMCPU;
typedef struct _D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU
{
D3DKMT_HANDLE hContext; // in: Specify the context that should be waiting.
UINT ObjectCount; // in: Number of object to wait on.
D3DKMT_PTR(_Field_size_(ObjectCount)
const D3DKMT_HANDLE*, ObjectHandleArray); // in: Handles to synchronization objects to wait on.
union
{
_Field_size_(ObjectCount)
const UINT64* MonitoredFenceValueArray; // in: monitored fence values to be waited.
D3DKMT_ALIGN64 UINT64 FenceValue; // in: fence value to be waited.
D3DKMT_ALIGN64 UINT64 Reserved[8];
};
} D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU;
typedef struct _D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU
{
D3DKMT_HANDLE hContext; // in: Identifies the context that the signal is being submitted to.
UINT ObjectCount; // in: Specifies the number of objects to signal.
D3DKMT_PTR(_Field_size_(ObjectCount)
const D3DKMT_HANDLE*, ObjectHandleArray); // in: Specifies the objects to signal.
union
{
_Field_size_(ObjectCount)
const UINT64* MonitoredFenceValueArray; // in: monitored fence values to be signaled
D3DKMT_ALIGN64 UINT64 Reserved[8];
};
} D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU;
typedef struct _D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2
{
UINT ObjectCount; // in: Specifies the number of objects to signal.
D3DKMT_PTR(_Field_size_(ObjectCount)
const D3DKMT_HANDLE*, ObjectHandleArray); // in: Specifies the objects to signal.
D3DDDICB_SIGNALFLAGS Flags; // in: Specifies signal behavior.
ULONG BroadcastContextCount; // in: Specifies the number of contexts to broadcast this signal to.
D3DKMT_PTR(_Field_size_(BroadcastContextCount)
const D3DKMT_HANDLE*, BroadcastContextArray); // in: Specifies context handles to broadcast to.
union
{
D3DKMT_ALIGN64 UINT64 FenceValue; // in: fence value to be signaled;
HANDLE CpuEventHandle; // in: handle of a CPU event to be signaled if Flags.EnqueueCpuEvent flag is set.
_Field_size_(ObjectCount)
const UINT64* MonitoredFenceValueArray; // in: monitored fence values to be signaled
D3DKMT_ALIGN64 UINT64 Reserved[8];
};
} D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2;
typedef struct _D3DKMT_CREATEPAGINGQUEUE
{
D3DKMT_HANDLE hDevice; // in: Handle to the device.
D3DDDI_PAGINGQUEUE_PRIORITY Priority; // in: scheduling priority relative to other paging queues on this device
D3DKMT_HANDLE hPagingQueue; // out: handle to the paging queue used to synchronize paging operations for this device.
D3DKMT_HANDLE hSyncObject; // out: handle to the monitored fence object used to synchronize paging operations for this paging queue.
D3DKMT_PTR(VOID*, FenceValueCPUVirtualAddress); // out: Read-only mapping of the fence value for the CPU
UINT PhysicalAdapterIndex; // in: Physical adapter index (engine ordinal)
} D3DKMT_CREATEPAGINGQUEUE;
typedef struct _D3DKMT_EVICT
{
D3DKMT_HANDLE hDevice; // in: Device that created the allocations
UINT NumAllocations; // in: number of allocation handles
D3DKMT_PTR(CONST D3DKMT_HANDLE*, AllocationList); // in: an array of NumAllocations allocation handles
D3DDDI_EVICT_FLAGS Flags; // in: eviction flags
D3DKMT_ALIGN64 UINT64 NumBytesToTrim; // out: This value indicates how much to trim in order to satisfy the new budget.
} D3DKMT_EVICT;
typedef struct _D3DKMT_LOCK2
{
D3DKMT_HANDLE hDevice; // in: Handle to the device.
D3DKMT_HANDLE hAllocation; // in: allocation to lock
D3DDDICB_LOCK2FLAGS Flags; // in: Bit field defined by D3DDDI_LOCK2FLAGS
D3DKMT_PTR(PVOID, pData); // out: Virtual address of the locked allocation
} D3DKMT_LOCK2;
typedef struct _D3DKMT_UNLOCK2
{
D3DKMT_HANDLE hDevice; // in: Handle to the device.
D3DKMT_HANDLE hAllocation; // in: allocation to unlock
} D3DKMT_UNLOCK2;
typedef struct _D3DKMT_INVALIDATECACHE
{
D3DKMT_HANDLE hDevice;
D3DKMT_HANDLE hAllocation;
D3DKMT_ALIGN64 D3DKMT_SIZE_T Offset;
D3DKMT_ALIGN64 D3DKMT_SIZE_T Length;
} D3DKMT_INVALIDATECACHE;
typedef struct _D3DKMT_FREEGPUVIRTUALADDRESS
{
D3DKMT_HANDLE hAdapter; // in: Handle to an adapter.
D3DKMT_ALIGN64 D3DGPU_VIRTUAL_ADDRESS BaseAddress; // in: Start of a virtual address range in bytes
D3DKMT_ALIGN64 D3DGPU_SIZE_T Size; // in: Size of the virtual address range in bytes
} D3DKMT_FREEGPUVIRTUALADDRESS;
typedef struct _D3DKMT_UPDATEGPUVIRTUALADDRESS
{
D3DKMT_HANDLE hDevice;
D3DKMT_HANDLE hContext;
D3DKMT_HANDLE hFenceObject;
UINT NumOperations;
D3DKMT_PTR(D3DDDI_UPDATEGPUVIRTUALADDRESS_OPERATION*, Operations);
D3DKMT_ALIGN64 D3DKMT_SIZE_T Reserved0;
D3DKMT_ALIGN64 UINT64 Reserved1;
D3DKMT_ALIGN64 UINT64 FenceValue;
union
{
struct
{
UINT DoNotWait : 1;
UINT Reserved : 31;
};
UINT Value;
} Flags;
} D3DKMT_UPDATEGPUVIRTUALADDRESS;
typedef struct _D3DKMT_CREATECONTEXTVIRTUAL
{
D3DKMT_HANDLE hDevice; // in:
UINT NodeOrdinal; // in:
UINT EngineAffinity; // in:
D3DDDI_CREATECONTEXTFLAGS Flags; // in:
D3DKMT_PTR(VOID*, pPrivateDriverData); // in:
UINT PrivateDriverDataSize; // in:
D3DKMT_CLIENTHINT ClientHint; // in: Hints which client is creating the context
D3DKMT_HANDLE hContext; // out:
} D3DKMT_CREATECONTEXTVIRTUAL;
typedef struct _D3DKMT_SUBMITCOMMANDFLAGS
{
UINT NullRendering : 1; // 0x00000001
UINT PresentRedirected : 1; // 0x00000002
UINT NoKmdAccess : 1; // 0x00000004
UINT Reserved : 29; // 0xFFFFFFF8
} D3DKMT_SUBMITCOMMANDFLAGS;
typedef struct _D3DKMT_SUBMITCOMMAND
{
D3DKMT_ALIGN64 D3DGPU_VIRTUAL_ADDRESS Commands;
UINT CommandLength;
D3DKMT_SUBMITCOMMANDFLAGS Flags;
D3DKMT_ALIGN64 ULONGLONG PresentHistoryToken; // in: Present history token for redirected present calls
UINT BroadcastContextCount;
D3DKMT_HANDLE BroadcastContext[D3DDDI_MAX_BROADCAST_CONTEXT];
D3DKMT_PTR(VOID*, pPrivateDriverData);
UINT PrivateDriverDataSize;
UINT NumPrimaries;
D3DKMT_HANDLE WrittenPrimaries[D3DDDI_MAX_WRITTEN_PRIMARIES];
UINT NumHistoryBuffers;
D3DKMT_PTR(D3DKMT_HANDLE*, HistoryBufferArray);
} D3DKMT_SUBMITCOMMAND;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_2)
typedef struct _D3DKMT_SUBMITCOMMANDTOHWQUEUE
{
D3DKMT_HANDLE hHwQueue; // in: Context queue to submit the command to.
D3DKMT_ALIGN64 UINT64 HwQueueProgressFenceId; // in: Hardware queue progress fence value that will be signaled once the command is finished.
D3DKMT_ALIGN64 D3DGPU_VIRTUAL_ADDRESS CommandBuffer;// in: GPU VA of the command buffer to be executed on the GPU.
UINT CommandLength; // in: Length in bytes of the command buffer.
UINT PrivateDriverDataSize; // in: Size of private driver data in bytes.
D3DKMT_PTR(_Field_size_bytes_(PrivateDriverDataSize)
VOID*, pPrivateDriverData); // in: Pointer to the private driver data.
UINT NumPrimaries; // in: The number of primaries written by this command buffer.
D3DKMT_PTR(_Field_size_ (NumPrimaries)
D3DKMT_HANDLE CONST*, WrittenPrimaries); // in: The array of primaries written by this command buffer.
} D3DKMT_SUBMITCOMMANDTOHWQUEUE;
typedef struct _D3DKMT_SUBMITWAITFORSYNCOBJECTSTOHWQUEUE
{
D3DKMT_HANDLE hHwQueue; // in: Context queue to submit the command to.
UINT ObjectCount; // in: Number of objects to wait on.
D3DKMT_PTR(_Field_size_(ObjectCount)
const D3DKMT_HANDLE*, ObjectHandleArray); // in: Handles to monitored fence synchronization objects to wait on.
D3DKMT_PTR(_Field_size_(ObjectCount)
const UINT64*, FenceValueArray); // in: monitored fence values to be waited.
} D3DKMT_SUBMITWAITFORSYNCOBJECTSTOHWQUEUE;
typedef struct _D3DKMT_SUBMITSIGNALSYNCOBJECTSTOHWQUEUE
{
D3DDDICB_SIGNALFLAGS Flags; // in: Specifies signal behavior.
ULONG BroadcastHwQueueCount; // in: Specifies the number of hardware queues to broadcast this signal to.
D3DKMT_PTR(_Field_size_(BroadcastHwQueueCount)
const D3DKMT_HANDLE*, BroadcastHwQueueArray); // in: Specifies hardware queue handles to broadcast to.
UINT ObjectCount; // in: Number of objects to signal.
D3DKMT_PTR(_Field_size_(ObjectCount)
const D3DKMT_HANDLE*, ObjectHandleArray); // in: Handles to monitored fence synchronization objects to signal.
D3DKMT_PTR(_Field_size_(ObjectCount)
const UINT64*, FenceValueArray); // in: monitored fence values to signal.
} D3DKMT_SUBMITSIGNALSYNCOBJECTSTOHWQUEUE;
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_2)
typedef struct _D3DKMT_QUERYVIDEOMEMORYINFO
{
D3DKMT_PTR(HANDLE, hProcess); // in,opt: A handle to a process. If NULL, the current process is used.
// The process handle must be opened with PROCESS_QUERY_INFORMATION privileges
D3DKMT_HANDLE hAdapter; // in : The adapter to query for this process
D3DKMT_MEMORY_SEGMENT_GROUP MemorySegmentGroup; // in : The memory segment group to query.
D3DKMT_ALIGN64 UINT64 Budget; // out: Total memory the application may use
D3DKMT_ALIGN64 UINT64 CurrentUsage; // out: Current memory usage of the device
D3DKMT_ALIGN64 UINT64 CurrentReservation; // out: Current reservation of the device
D3DKMT_ALIGN64 UINT64 AvailableForReservation; // out: Total that the device may reserve
UINT PhysicalAdapterIndex; // in : Zero based physical adapter index in the LDA configuration.
} D3DKMT_QUERYVIDEOMEMORYINFO;
typedef struct _D3DKMT_CHANGEVIDEOMMEMORYRESERVATION
{
D3DKMT_PTR(HANDLE, hProcess); // in,opt: A handle to a process. If NULL, the current process is used.
// The process handle must be opened with PROCESS_SET_INFORMATION privileges
D3DKMT_HANDLE hAdapter; // in : The adapter to change reservation for.
D3DKMT_MEMORY_SEGMENT_GROUP MemorySegmentGroup; // in : The memory segment group to change reservation for.
D3DKMT_ALIGN64 UINT64 Reservation; // in : Desired reservation in the range between 0 and AvailableForReservation returned by QueryVideoMemoryInfo.
UINT PhysicalAdapterIndex; // in : Zero based physical adapter index in the LDA configuration.
} D3DKMT_CHANGEVIDEOMEMORYRESERVATION;
typedef struct _D3DKMT_SETSTABLEPOWERSTATE
{
D3DKMT_HANDLE hAdapter; // in: The adapter to enable or disable stable power for
BOOL Enabled; // in: Whether or not stable power is being requested on or off.
} D3DKMT_SETSTABLEPOWERSTATE;
// Used by Linux ioctl
typedef struct _D3DKMT_SHAREOBJECTS {
UINT ObjectCount; // in
D3DKMT_PTR(_Field_size_(ObjectCount)
CONST D3DKMT_HANDLE*, ObjectHandleArray); // in
D3DKMT_PTR(PVOID, pObjectAttributes); // in
DWORD DesiredAccess; // in
D3DKMT_PTR(HANDLE*, pSharedNtHandle); // out
} D3DKMT_SHAREOBJECTS;
typedef struct _D3DKMT_SHAREOBJECTWITHHOST
{
D3DKMT_HANDLE hDevice; // in
D3DKMT_HANDLE hObject; // in
D3DKMT_ALIGN64 UINT64 Reserved; // in Must be zero. Reserved for future use
D3DKMT_ALIGN64 UINT64 hVailProcessNtHandle; // out
} D3DKMT_SHAREOBJECTWITHHOST;
//
// This API is used to support sync_file in Android.
// A sync_file is a wrapper around the given monitored fence and the fence value.
// When a sync_file is created, a wait for sync object on CPU is issued
// and a file descriptor (FD) it returned to the app. The app can wait on the FD,
// which will be unblocked when the sync object with this fence value is signaled.
//
typedef struct _D3DKMT_CREATESYNCFILE
{
D3DKMT_HANDLE hDevice; // in: Device owner of the monitored fence.
D3DKMT_HANDLE hMonitoredFence; // in: Monitored fence object
D3DKMT_ALIGN64 UINT64 FenceValue; // in: Fence value to wait for
D3DKMT_ALIGN64 UINT64 hSyncFile; // out: File descriptor on Android or a NT handle on Windows (when implemented)
} D3DKMT_CREATESYNCFILE;
typedef struct _D3DKMT_TRIMNOTIFICATION
{
D3DKMT_PTR(VOID*, Context); // In: context at Register
D3DDDI_TRIMRESIDENCYSET_FLAGS Flags; // In: trim flags
D3DKMT_ALIGN64 UINT64 NumBytesToTrim; // In: When TrimToBudget flag is set, this value indicates how much VidMm
// requests the app to trim to fit in the new budget.
} D3DKMT_TRIMNOTIFICATION;
typedef VOID (APIENTRY *PFND3DKMT_TRIMNOTIFICATIONCALLBACK)(_Inout_ D3DKMT_TRIMNOTIFICATION*);
typedef struct _D3DKMT_REGISTERTRIMNOTIFICATION
{
LUID AdapterLuid;
D3DKMT_HANDLE hDevice;
PFND3DKMT_TRIMNOTIFICATIONCALLBACK Callback;
D3DKMT_PTR(VOID*, Context); // In: callback context
D3DKMT_PTR(VOID*, Handle); // Out: for Unregister
} D3DKMT_REGISTERTRIMNOTIFICATION;
typedef struct _D3DKMT_UNREGISTERTRIMNOTIFICATION
{
D3DKMT_PTR(VOID*, Handle); // In: Handle returned from RegisterTrimNotification,
// or NULL to unregister all Callback instances.
D3DKMT_PTR(PFND3DKMT_TRIMNOTIFICATIONCALLBACK, Callback); // In: When Handle is NULL, this parameter specifies that all registered instances of Callback
// should be unregistered. This unregistration method should only be used
// in DLL unload scenarios when the DLL being unloaded cannot guarantee that
// all trim callbacks are unregistered through their handles.
} D3DKMT_UNREGISTERTRIMNOTIFICATION;
typedef struct _D3DKMT_BUDGETCHANGENOTIFICATION
{
D3DKMT_PTR(VOID*, Context); // In: context at Register
D3DKMT_ALIGN64 UINT64 Budget; // In: new budget
} D3DKMT_BUDGETCHANGENOTIFICATION;
typedef VOID (APIENTRY *PFND3DKMT_BUDGETCHANGENOTIFICATIONCALLBACK)(_In_ D3DKMT_BUDGETCHANGENOTIFICATION*);
typedef struct _D3DKMT_REGISTERBUDGETCHANGENOTIFICATION
{
D3DKMT_HANDLE hDevice;
D3DKMT_PTR(PFND3DKMT_BUDGETCHANGENOTIFICATIONCALLBACK, Callback);
D3DKMT_PTR(VOID*, Context); // In: callback context
D3DKMT_PTR(VOID*, Handle); // Out: for Unregister
} D3DKMT_REGISTERBUDGETCHANGENOTIFICATION;
typedef struct _D3DKMT_UNREGISTERBUDGETCHANGENOTIFICATION
{
D3DKMT_PTR(VOID*, Handle); // In: from register
} D3DKMT_UNREGISTERBUDGETCHANGENOTIFICATION;
typedef struct _D3DKMT_QUERYVIDPNEXCLUSIVEOWNERSHIP
{
D3DKMT_PTR(HANDLE, hProcess); // In: Process handle
D3DKMT_PTR(HWND, hWindow); // In: Window handle
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; // Out: VidPn source ID
LUID AdapterLuid; // Out: Adapter LUID
D3DKMT_VIDPNSOURCEOWNER_TYPE OwnerType; // Out: Owner Type
} D3DKMT_QUERYVIDPNEXCLUSIVEOWNERSHIP;
typedef enum _D3DKMT_DEVICE_ERROR_REASON {
D3DKMT_DEVICE_ERROR_REASON_GENERIC = 0x80000000,
D3DKMT_DEVICE_ERROR_REASON_DRIVER_ERROR = 0x80000006,
} D3DKMT_DEVICE_ERROR_REASON;
typedef struct _D3DKMT_MARKDEVICEASERROR
{
D3DKMT_HANDLE hDevice; // in: Device handle
D3DKMT_DEVICE_ERROR_REASON Reason; // in: Status code
} D3DKMT_MARKDEVICEASERROR;
typedef struct _D3DKMT_FLUSHHEAPTRANSITIONS
{
D3DKMT_HANDLE hAdapter;
} D3DKMT_FLUSHHEAPTRANSITIONS;
typedef struct _D3DKMT_QUERYPROCESSOFFERINFO
{
_In_ ULONG cbSize;
D3DKMT_PTR(_In_ HANDLE, hProcess);
_Out_ D3DKMT_ALIGN64 UINT64 DecommitUniqueness;
_Out_ D3DKMT_ALIGN64 UINT64 DecommittableBytes;
} D3DKMT_QUERYPROCESSOFFERINFO;
typedef union _D3DKMT_TRIMPROCESSCOMMITMENT_FLAGS
{
struct
{
UINT Lazy : 1;
UINT OnlyRepurposed : 1;
UINT Reserved : 30;
};
UINT Value;
} D3DKMT_TRIMPROCESSCOMMITMENT_FLAGS;
typedef struct _D3DKMT_TRIMPROCESSCOMMITMENT
{
_In_ ULONG cbSize;
D3DKMT_PTR(_In_ HANDLE, hProcess);
_In_ D3DKMT_TRIMPROCESSCOMMITMENT_FLAGS Flags;
_In_ D3DKMT_ALIGN64 UINT64 DecommitRequested;
_Out_ D3DKMT_ALIGN64 UINT64 NumBytesDecommitted;
} D3DKMT_TRIMPROCESSCOMMITMENT;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_2)
typedef struct _D3DKMT_CREATEHWCONTEXT
{
D3DKMT_HANDLE hDevice; // in: Handle to the device owning this context.
UINT NodeOrdinal; // in: Identifier for the node targetted by this context.
UINT EngineAffinity; // in: Engine affinity within the specified node.
D3DDDI_CREATEHWCONTEXTFLAGS Flags; // in: Context creation flags.
UINT PrivateDriverDataSize; // in: Size of private driver data
D3DKMT_PTR(_Inout_
_Field_size_bytes_ (PrivateDriverDataSize)
VOID*, pPrivateDriverData); // in/out: Private driver data
D3DKMT_HANDLE hHwContext; // out: Handle of the created context.
} D3DKMT_CREATEHWCONTEXT;
typedef struct _D3DKMT_DESTROYHWCONTEXT
{
D3DKMT_HANDLE hHwContext; // in: Identifies the context being destroyed.
} D3DKMT_DESTROYHWCONTEXT;
typedef struct _D3DKMT_CREATEHWQUEUE
{
D3DKMT_HANDLE hHwContext; // in: Handle to the hardware context the queue is associated with.
D3DDDI_CREATEHWQUEUEFLAGS Flags; // in: Hardware queue creation flags.
UINT PrivateDriverDataSize; // in: Size of private driver data
D3DKMT_PTR(_Inout_
_Field_size_bytes_ (PrivateDriverDataSize)
VOID*, pPrivateDriverData); // in/out: Private driver data
D3DKMT_HANDLE hHwQueue; // out: handle to the hardware queue object to submit work to.
D3DKMT_HANDLE hHwQueueProgressFence; // out: handle to the monitored fence object used to monitor the queue progress.
D3DKMT_PTR(VOID*, HwQueueProgressFenceCPUVirtualAddress); // out: Read-only mapping of the queue progress fence value for the CPU
D3DKMT_ALIGN64 D3DGPU_VIRTUAL_ADDRESS HwQueueProgressFenceGPUVirtualAddress; // out: Read/write mapping of the queue progress fence value for the GPU
} D3DKMT_CREATEHWQUEUE;
typedef struct _D3DKMT_DESTROYHWQUEUE
{
D3DKMT_HANDLE hHwQueue; // in: handle to the hardware queue to be destroyed.
} D3DKMT_DESTROYHWQUEUE;
typedef struct _D3DKMT_GETALLOCATIONPRIORITY
{
D3DKMT_HANDLE hDevice; // in: Indentifies the device
D3DKMT_HANDLE hResource; // in: Specify the resource to get priority of.
D3DKMT_PTR(CONST D3DKMT_HANDLE*, phAllocationList); // in: pointer to an array allocation to get priorities of.
UINT AllocationCount; // in: Number of allocations in phAllocationList
D3DKMT_PTR(UINT*, pPriorities); // out: Priority for each of the allocation in the array.
} D3DKMT_GETALLOCATIONPRIORITY;
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_2)
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
typedef union _D3DKMT_SETFSEBLOCKFLAGS
{
struct
{
UINT Block : 1;
UINT Reserved : 31;
};
UINT Value;
} D3DKMT_SETFSEBLOCKFLAGS;
typedef struct _D3DKMT_SETFSEBLOCK
{
LUID AdapterLuid;
D3DKMT_HANDLE hAdapter;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
D3DKMT_SETFSEBLOCKFLAGS Flags;
} D3DKMT_SETFSEBLOCK;
typedef union _D3DKMT_QUERYFSEFLAGS
{
struct
{
UINT Blocked : 1;
UINT Reserved : 31;
};
UINT Value;
} D3DKMT_QUERYFSEBLOCKFLAGS;
typedef struct _D3DKMT_QUERYFSEBLOCK
{
LUID AdapterLuid;
D3DKMT_HANDLE hAdapter;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
D3DKMT_QUERYFSEBLOCKFLAGS Flags;
} D3DKMT_QUERYFSEBLOCK;
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_2)
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_2)
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_3)
typedef struct _D3DKMT_CREATEPROTECTEDSESSION
{
D3DKMT_HANDLE hDevice; // in: device handle
D3DKMT_HANDLE hSyncObject; // in: monitored fence handle associated to this session (kernel handle)
D3DKMT_PTR(_Field_size_bytes_(PrivateDriverDataSize)
CONST VOID*, pPrivateDriverData); // in: Private driver data
UINT PrivateDriverDataSize; // in: Size of private runtime data
D3DKMT_PTR(_Field_size_bytes_(PrivateRuntimeDataSize)
CONST VOID*, pPrivateRuntimeData); // in: Private runtime data
UINT PrivateRuntimeDataSize; // in: Size of private runtime data
D3DKMT_HANDLE hHandle; // out: protected session handle (kernel handle)
} D3DKMT_CREATEPROTECTEDSESSION;
typedef struct _D3DKMT_DESTROYPROTECTEDSESSION
{
D3DKMT_HANDLE hHandle; // in: protected session handle (kernel handle)
} D3DKMT_DESTROYPROTECTEDSESSION;
typedef enum _D3DKMT_PROTECTED_SESSION_STATUS
{
D3DKMT_PROTECTED_SESSION_STATUS_OK = 0,
D3DKMT_PROTECTED_SESSION_STATUS_INVALID = 1,
} D3DKMT_PROTECTED_SESSION_STATUS;
typedef struct _D3DKMT_QUERYPROTECTEDSESSIONSTATUS
{
D3DKMT_HANDLE hHandle; // in: protected session handle (kernel handle)
D3DKMT_PROTECTED_SESSION_STATUS Status; // out: protected session status
} D3DKMT_QUERYPROTECTEDSESSIONSTATUS;
typedef struct _D3DKMT_QUERYPROTECTEDSESSIONINFOFROMNTHANDLE
{
D3DKMT_PTR(HANDLE, hNtHandle); // in: protected session handle (NT handle)
D3DKMT_PTR(_Field_size_bytes_(PrivateDriverDataSize)
CONST VOID*, pPrivateDriverData); // in: Private driver data
UINT PrivateDriverDataSize; // in/out: Size of private runtime data
D3DKMT_PTR(_Field_size_bytes_(PrivateRuntimeDataSize)
CONST VOID*, pPrivateRuntimeData); // in: Private runtime data
UINT PrivateRuntimeDataSize; // in/out: Size of private runtime data
} D3DKMT_QUERYPROTECTEDSESSIONINFOFROMNTHANDLE;
typedef struct _D3DKMT_OPENPROTECTEDSESSIONFROMNTHANDLE
{
D3DKMT_PTR(HANDLE, hNtHandle);// in: protected session handle (NT handle)
D3DKMT_HANDLE hHandle; // out: protected session handle (kernel handle)
} D3DKMT_OPENPROTECTEDSESSIONFROMNTHANDLE;
typedef struct _D3DKMT_GETPROCESSDEVICEREMOVALSUPPORT
{
D3DKMT_PTR(HANDLE, hProcess); // in: Process handle
LUID AdapterLuid; // in: Luid of Adapter that is potentially being detached
BOOLEAN Support; // out: Whether or not the process using the adapter can recover from graphics device removal
} D3DKMT_GETPROCESSDEVICEREMOVALSUPPORT;
#endif // (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_3)
// All tracked workload functionality is accessible just by the D3D11 and D3D12 runtimes
typedef enum _D3DKMT_TRACKEDWORKLOADPOLICY
{
D3DKMT_TRACKEDWORKLOADPOLICY_NORMAL = 0,
D3DKMT_TRACKEDWORKLOADPOLICY_ENERGY_EFFICIENT = 1,
D3DKMT_TRACKEDWORKLOADPOLICY_HIGH_SPEED = 2
} D3DKMT_TRACKEDWORKLOADPOLICY;
typedef enum _D3DKMT_TRACKEDWORKLOADDEADLINETYPE
{
D3DKMT_TRACKEDWORKLOADDEADLINETYPE_ABSOLUTE = 0,
D3DKMT_TRACKEDWORKLOADDEADLINETYPE_VBLANK = 1,
} D3DKMT_TRACKEDWORKLOADDEADLINETYPE;
typedef struct _D3DKMT_TRACKEDWORKLOADDEADLINE {
union {
D3DKMT_ALIGN64 UINT64 VBlankOffsetHundredsNS;
D3DKMT_ALIGN64 UINT64 AbsoluteQPC;
};
} D3DKMT_TRACKEDWORKLOADDEADLINE;
typedef struct _D3DKMT_TRACKEDWORKLOADFLAGS
{
union
{
struct
{
UINT Periodic : 1; // 0x00000001 - workload instances occur at a periodic rate
UINT SimilarLoad : 1; // 0x00000002 - workload instances have a similar load
UINT Reserved : 30;
};
UINT Value;
};
} D3DKMT_TRACKEDWORKLOADFLAGS;
#define D3DKMT_MAX_TRACKED_WORKLOAD_INSTANCE_PAIRS 32
typedef struct _D3DKMT_CREATETRACKEDWORKLOAD
{
ULONG cbSize; // in: size of structure for versioning
ULONG ContextCount; // in: Specifies the number of contexts to create the workload
D3DKMT_PTR(_Field_size_(ContextCount)
const D3DKMT_HANDLE*, ContextArray); // in: Specifies context handles in which to create the workload
D3DKMT_TRACKEDWORKLOADDEADLINETYPE DeadlineType; // in: Specifies the deadline type of the tracked workload
UINT32 VidPnTargetId; // in: Specifies the target ID. Needed for VBLANK DEADLINETYPE
D3DKMT_TRACKEDWORKLOADFLAGS Flags; // in: Flags to create the workload with
D3DKMT_TRACKEDWORKLOADPOLICY Policy; // in: Which policy to use
UINT MaxInstances; // in: maximum number of instances this workload can have
UINT MaxInstancePairs; // in: maximum number of instance pairs this workload can have (includes suspend/resume)
D3DKMT_HANDLE hResourceQueryTimestamps; // in: buffer which will contain the resolved query timestamps for the tracked workloads
D3DKMT_HANDLE hTrackedWorkload; // out: the tracked workload handle
} D3DKMT_CREATETRACKEDWORKLOAD;
typedef struct _D3DKMT_DESTROYTRACKEDWORKLOAD
{
ULONG cbSize; // in: size of structure for versioning
D3DKMT_HANDLE hTrackedWorkload; // in: tracked workload handle
} D3DKMT_DESTROYTRACKEDWORKLOAD;
typedef struct _D3DKMT_UPDATETRACKEDWORKLOAD
{
ULONG cbSize; // in: size of structure for versioning
D3DKMT_HANDLE hTrackedWorkload; // in: tracked workload handle
D3DKMT_TRACKEDWORKLOADDEADLINE FinishDeadline; // in: specifies the deadline by which this workload should be finished
UINT BeginTrackedWorkloadIndex;// in: slot for the timestamp for the start of this workload pair (index in buffer pointed to by hResourceQueryTimestamps)
UINT EndTrackedWorkloadIndex; // in: slot for the timestamp for the end of this workload pair (index in buffer pointed to by hResourceQueryTimestamps)
BOOL Resume; // in: TRUE if the start of this workload pair is a Resume instead of a Begin
BOOL Suspend; // in: TRUE if the end of this workload pair is a Suspend instead of an End
D3DKMT_ALIGN64 UINT64 PairID; // in: identifier for the Begin/End tracked workload pair (should include any suspend/resume in the pair)
D3DKMT_ALIGN64 UINT64 FenceSubmissionValue; // in: fence value for the submission of this workload
D3DKMT_ALIGN64 UINT64 FenceCompletedValue; // in: fence value for the completed workloads
D3DKMT_ALIGN64 UINT64 GPUTimestampFrequency; // in: GPU timestamp frequency for resolving query timestamps
D3DKMT_ALIGN64 UINT64 GPUCalibrationTimestamp; // in: value of the GPU calibration timestamp counter
D3DKMT_ALIGN64 UINT64 CPUCalibrationTimestamp; // in: value of the CPU calibration timestamp counter
D3DKMT_ALIGN64 UINT64 TimestampArray[D3DKMT_MAX_TRACKED_WORKLOAD_INSTANCE_PAIRS * 2]; // in: specifies the already read timestamp data (D3D11 only)
BOOL TimestampArrayProcessed; // out: TRUE if the timestamp array entries were processed (D3D11 only)
} D3DKMT_UPDATETRACKEDWORKLOAD;
typedef struct _D3DKMT_GETAVAILABLETRACKEDWORKLOADINDEX
{
ULONG cbSize; // in: size of structure for versioning
D3DKMT_HANDLE hTrackedWorkload; // in: tracked workload handle
D3DKMT_ALIGN64 UINT64 FenceCompletedValue; // in: fence value for the completed workloads
D3DKMT_ALIGN64 UINT64 TimestampArray[D3DKMT_MAX_TRACKED_WORKLOAD_INSTANCE_PAIRS * 2]; // in: specifies the already read timestamp data (D3D11 only)
UINT AvailableTrackedWorkloadIndex; // out: first available tracked workload slot
BOOL TimestampArrayProcessed; // out: TRUE if the timestamp array entries were processed (D3D11 only)
} D3DKMT_GETAVAILABLETRACKEDWORKLOADINDEX;
typedef struct _D3DKMT_TRACKEDWORKLOADSTATEFLAGS
{
union
{
struct
{
UINT Saturated : 1; // 0x00000001 - in the current state of execution, tracked workload cannot meet its deadline.
UINT NotEnoughSamples: 1; // 0x00000002 - we don't have enough samples to produce stats yet
UINT Reserved : 30;
};
UINT Value;
};
} D3DKMT_TRACKEDWORKLOADSTATEFLAGS;
typedef struct _D3DKMT_TRACKEDWORKLOAD_STATISTICS
{
D3DKMT_ALIGN64 INT64 Mean;
D3DKMT_ALIGN64 INT64 Minimum;
D3DKMT_ALIGN64 INT64 Maximum;
D3DKMT_ALIGN64 INT64 Variance;
D3DKMT_ALIGN64 UINT64 Count;
} D3DKMT_TRACKEDWORKLOAD_STATISTICS;
typedef struct _D3DKMT_GETTRACKEDWORKLOADSTATISTICS
{
ULONG cbSize; // in: size of structure for versioning
D3DKMT_HANDLE hTrackedWorkload; // in: tracked workload handle
D3DKMT_ALIGN64 UINT64 FenceCompletedValue; // in: fence value for the completed workloads
D3DKMT_ALIGN64 UINT64 TimestampArray[D3DKMT_MAX_TRACKED_WORKLOAD_INSTANCE_PAIRS * 2]; // in: specifies the already read timestamp data (D3D11 only)
BOOL TimestampArrayProcessed; // out: TRUE if the timestamp array entries were processed (D3D11 only)
D3DKMT_TRACKEDWORKLOAD_STATISTICS DeadlineOffsetHundredsNS; // out: statistics for the offset of the deadline achieved of the tracked workload in hundreds of nanosecs
D3DKMT_ALIGN64 UINT64 MissedDeadlines; // out: count of missed deadlines
D3DKMT_TRACKEDWORKLOADSTATEFLAGS Flags; // out: current state flags
} D3DKMT_GETTRACKEDWORKLOADSTATISTICS;
typedef struct _D3DKMT_RESETTRACKEDWORKLOADSTATISTICS
{
ULONG cbSize; // in: size of structure for versioning
D3DKMT_HANDLE hTrackedWorkload; // in: tracked workload handle
} D3DKMT_RESETTRACKEDWORKLOADSTATISTICS;
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_7)
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_7
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CREATEALLOCATION)(_Inout_ D3DKMT_CREATEALLOCATION*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CREATEALLOCATION2)(_Inout_ D3DKMT_CREATEALLOCATION*); // _ADVSCH_
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_QUERYRESOURCEINFO)(_Inout_ D3DKMT_QUERYRESOURCEINFO*);
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_QUERYRESOURCEINFOFROMNTHANDLE)(_Inout_ D3DKMT_QUERYRESOURCEINFOFROMNTHANDLE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SHAREOBJECTS)(
_In_range_(1, D3DKMT_MAX_OBJECTS_PER_HANDLE) UINT cObjects,
_In_reads_(cObjects) CONST D3DKMT_HANDLE * hObjects,
_In_ POBJECT_ATTRIBUTES pObjectAttributes,
_In_ DWORD dwDesiredAccess,
_Out_ HANDLE * phSharedNtHandle
);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OPENNTHANDLEFROMNAME)(_Inout_ D3DKMT_OPENNTHANDLEFROMNAME*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OPENRESOURCEFROMNTHANDLE)(_Inout_ D3DKMT_OPENRESOURCEFROMNTHANDLE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OPENSYNCOBJECTFROMNTHANDLE)(_Inout_ D3DKMT_OPENSYNCOBJECTFROMNTHANDLE*);
#endif
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OPENRESOURCE)(_Inout_ D3DKMT_OPENRESOURCE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OPENRESOURCE2)(_Inout_ D3DKMT_OPENRESOURCE*); // _ADVSCH_
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_DESTROYALLOCATION)(_In_ CONST D3DKMT_DESTROYALLOCATION*);
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_DESTROYALLOCATION2)(_In_ CONST D3DKMT_DESTROYALLOCATION2*);
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_0
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SETALLOCATIONPRIORITY)(_In_ CONST D3DKMT_SETALLOCATIONPRIORITY*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_QUERYALLOCATIONRESIDENCY)(_In_ CONST D3DKMT_QUERYALLOCATIONRESIDENCY*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CREATEDEVICE)(_Inout_ D3DKMT_CREATEDEVICE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_DESTROYDEVICE)(_In_ CONST D3DKMT_DESTROYDEVICE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CREATECONTEXT)(_Inout_ D3DKMT_CREATECONTEXT*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_DESTROYCONTEXT)(_In_ CONST D3DKMT_DESTROYCONTEXT*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CREATESYNCHRONIZATIONOBJECT)(_Inout_ D3DKMT_CREATESYNCHRONIZATIONOBJECT*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CREATESYNCHRONIZATIONOBJECT2)(_Inout_ D3DKMT_CREATESYNCHRONIZATIONOBJECT2*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OPENSYNCHRONIZATIONOBJECT)(_Inout_ D3DKMT_OPENSYNCHRONIZATIONOBJECT*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_DESTROYSYNCHRONIZATIONOBJECT)(_In_ CONST D3DKMT_DESTROYSYNCHRONIZATIONOBJECT*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_WAITFORSYNCHRONIZATIONOBJECT)(_In_ CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECT*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_WAITFORSYNCHRONIZATIONOBJECT2)(_In_ CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECT2*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECT)(_In_ CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECT*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECT2)(_In_ CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECT2*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_LOCK)(_Inout_ D3DKMT_LOCK*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_UNLOCK)(_In_ CONST D3DKMT_UNLOCK*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_GETDISPLAYMODELIST)(_Inout_ D3DKMT_GETDISPLAYMODELIST*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SETDISPLAYMODE)(_Inout_ CONST D3DKMT_SETDISPLAYMODE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_GETMULTISAMPLEMETHODLIST)(_Inout_ D3DKMT_GETMULTISAMPLEMETHODLIST*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_PRESENT)(_Inout_ D3DKMT_PRESENT*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_RENDER)(_Inout_ D3DKMT_RENDER*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_GETRUNTIMEDATA)(_Inout_ CONST D3DKMT_GETRUNTIMEDATA*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_QUERYADAPTERINFO)(_Inout_ CONST D3DKMT_QUERYADAPTERINFO*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OPENADAPTERFROMHDC)(_Inout_ D3DKMT_OPENADAPTERFROMHDC*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OPENADAPTERFROMGDIDISPLAYNAME)(_Inout_ D3DKMT_OPENADAPTERFROMGDIDISPLAYNAME*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OPENADAPTERFROMDEVICENAME)(_Inout_ D3DKMT_OPENADAPTERFROMDEVICENAME*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CLOSEADAPTER)(_In_ CONST D3DKMT_CLOSEADAPTER*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_GETSHAREDPRIMARYHANDLE)(_Inout_ D3DKMT_GETSHAREDPRIMARYHANDLE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_ESCAPE)(_In_ CONST D3DKMT_ESCAPE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_QUERYSTATISTICS)(_In_ CONST D3DKMT_QUERYSTATISTICS*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SETVIDPNSOURCEOWNER)(_In_ CONST D3DKMT_SETVIDPNSOURCEOWNER*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_GETPRESENTHISTORY)(_Inout_ D3DKMT_GETPRESENTHISTORY*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CREATEOVERLAY)(_Inout_ D3DKMT_CREATEOVERLAY*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_UPDATEOVERLAY)(_In_ CONST D3DKMT_UPDATEOVERLAY*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_FLIPOVERLAY)(_In_ CONST D3DKMT_FLIPOVERLAY*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_DESTROYOVERLAY)(_In_ CONST D3DKMT_DESTROYOVERLAY*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_WAITFORVERTICALBLANKEVENT)(_In_ CONST D3DKMT_WAITFORVERTICALBLANKEVENT*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SETGAMMARAMP)(_In_ CONST D3DKMT_SETGAMMARAMP*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_GETDEVICESTATE)(_Inout_ D3DKMT_GETDEVICESTATE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CREATEDCFROMMEMORY)(_Inout_ D3DKMT_CREATEDCFROMMEMORY*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_DESTROYDCFROMMEMORY)(_In_ CONST D3DKMT_DESTROYDCFROMMEMORY*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SETCONTEXTSCHEDULINGPRIORITY)(_In_ CONST D3DKMT_SETCONTEXTSCHEDULINGPRIORITY*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_GETCONTEXTSCHEDULINGPRIORITY)(_Inout_ D3DKMT_GETCONTEXTSCHEDULINGPRIORITY*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SETPROCESSSCHEDULINGPRIORITYCLASS)(_In_ HANDLE, _In_ D3DKMT_SCHEDULINGPRIORITYCLASS);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_GETPROCESSSCHEDULINGPRIORITYCLASS)(_In_ HANDLE, _Out_ D3DKMT_SCHEDULINGPRIORITYCLASS*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_RELEASEPROCESSVIDPNSOURCEOWNERS)(_In_ HANDLE);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_GETSCANLINE)(_Inout_ D3DKMT_GETSCANLINE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CHANGESURFACEPOINTER)(_In_ CONST D3DKMT_CHANGESURFACEPOINTER*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SETQUEUEDLIMIT)(_In_ CONST D3DKMT_SETQUEUEDLIMIT*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_POLLDISPLAYCHILDREN)(_In_ CONST D3DKMT_POLLDISPLAYCHILDREN*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_INVALIDATEACTIVEVIDPN)(_In_ CONST D3DKMT_INVALIDATEACTIVEVIDPN*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CHECKOCCLUSION)(_In_ CONST D3DKMT_CHECKOCCLUSION*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_WAITFORIDLE)(_In_ CONST D3DKMT_WAITFORIDLE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CHECKMONITORPOWERSTATE)(_In_ CONST D3DKMT_CHECKMONITORPOWERSTATE*);
typedef _Check_return_ BOOLEAN (APIENTRY *PFND3DKMT_CHECKEXCLUSIVEOWNERSHIP)();
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CHECKVIDPNEXCLUSIVEOWNERSHIP)(_In_ CONST D3DKMT_CHECKVIDPNEXCLUSIVEOWNERSHIP*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SETDISPLAYPRIVATEDRIVERFORMAT)(_In_ CONST D3DKMT_SETDISPLAYPRIVATEDRIVERFORMAT*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SHAREDPRIMARYLOCKNOTIFICATION)(_In_ CONST D3DKMT_SHAREDPRIMARYLOCKNOTIFICATION*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SHAREDPRIMARYUNLOCKNOTIFICATION)(_In_ CONST D3DKMT_SHAREDPRIMARYUNLOCKNOTIFICATION*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CREATEKEYEDMUTEX)(_Inout_ D3DKMT_CREATEKEYEDMUTEX*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OPENKEYEDMUTEX)(_Inout_ D3DKMT_OPENKEYEDMUTEX*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_DESTROYKEYEDMUTEX)(_In_ CONST D3DKMT_DESTROYKEYEDMUTEX*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_ACQUIREKEYEDMUTEX)(_Inout_ D3DKMT_ACQUIREKEYEDMUTEX*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_RELEASEKEYEDMUTEX)(_Inout_ D3DKMT_RELEASEKEYEDMUTEX*);
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CREATEKEYEDMUTEX2)(_Inout_ D3DKMT_CREATEKEYEDMUTEX2*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OPENKEYEDMUTEX2)(_Inout_ D3DKMT_OPENKEYEDMUTEX2*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_ACQUIREKEYEDMUTEX2)(_Inout_ D3DKMT_ACQUIREKEYEDMUTEX2*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_RELEASEKEYEDMUTEX2)(_Inout_ D3DKMT_RELEASEKEYEDMUTEX2*);
#endif
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CONFIGURESHAREDRESOURCE)(_In_ CONST D3DKMT_CONFIGURESHAREDRESOURCE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_GETOVERLAYSTATE)(_Inout_ D3DKMT_GETOVERLAYSTATE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CHECKSHAREDRESOURCEACCESS)(_In_ CONST D3DKMT_CHECKSHAREDRESOURCEACCESS*);
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OFFERALLOCATIONS)(_In_ CONST D3DKMT_OFFERALLOCATIONS*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_RECLAIMALLOCATIONS)(_Inout_ CONST D3DKMT_RECLAIMALLOCATIONS*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CREATEOUTPUTDUPL)(_In_ CONST D3DKMT_CREATE_OUTPUTDUPL*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_DESTROYOUTPUTDUPL)(_In_ CONST D3DKMT_DESTROY_OUTPUTDUPL*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OUTPUTDUPLGETFRAMEINFO)(_Inout_ D3DKMT_OUTPUTDUPL_GET_FRAMEINFO*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OUTPUTDUPLGETMETADATA)(_Inout_ D3DKMT_OUTPUTDUPL_METADATA*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OUTPUTDUPLGETPOINTERSHAPEDATA)(_Inout_ D3DKMT_OUTPUTDUPL_GET_POINTER_SHAPE_DATA*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OUTPUTDUPLRELEASEFRAME)(_In_ D3DKMT_OUTPUTDUPL_RELEASE_FRAME*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OUTPUTDUPLPRESENT)(_In_ CONST D3DKMT_OUTPUTDUPLPRESENT*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_ENUMADAPTERS)(_Inout_ CONST D3DKMT_ENUMADAPTERS*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_ENUMADAPTERS2)(_Inout_ CONST D3DKMT_ENUMADAPTERS2*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OPENADAPTERFROMLUID)(_Inout_ D3DKMT_OPENADAPTERFROMLUID*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_QUERYREMOTEVIDPNSOURCEFROMGDIDISPLAYNAME)(_Inout_ D3DKMT_QUERYREMOTEVIDPNSOURCEFROMGDIDISPLAYNAME*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SETVIDPNSOURCEOWNER1)(_In_ CONST D3DKMT_SETVIDPNSOURCEOWNER1*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_PINDIRECTFLIPRESOURCES)(_In_ CONST D3DKMT_PINDIRECTFLIPRESOURCES*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_UNPINDIRECTFLIPRESOURCES)(_In_ CONST D3DKMT_UNPINDIRECTFLIPRESOURCES*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_WAITFORVERTICALBLANKEVENT2)(_In_ CONST D3DKMT_WAITFORVERTICALBLANKEVENT2*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_GETDWMVERTICALBLANKEVENT)(_In_ CONST D3DKMT_GETVERTICALBLANKEVENT*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SETSYNCREFRESHCOUNTWAITTARGET)(_In_ CONST D3DKMT_SETSYNCREFRESHCOUNTWAITTARGET*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SETCONTEXTINPROCESSSCHEDULINGPRIORITY)(_In_ CONST D3DKMT_SETCONTEXTINPROCESSSCHEDULINGPRIORITY*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY)(_Inout_ D3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_PRESENTMULTIPLANEOVERLAY)(_In_ CONST D3DKMT_PRESENT_MULTIPLANE_OVERLAY*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_GETSHAREDRESOURCEADAPTERLUID)(_Inout_ D3DKMT_GETSHAREDRESOURCEADAPTERLUID*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SETSTEREOENABLED)(_In_ BOOL);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_QUERYHYBRIDLISTVALUE)(_Inout_ D3DKMT_HYBRID_LIST*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SETHYBRIDLISTVVALUE)(_Inout_ D3DKMT_HYBRID_LIST*);
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CHECKMULTIPLANEOVERLAYSUPPORT)(_Inout_ D3DKMT_CHECKMULTIPLANEOVERLAYSUPPORT*);
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_MAKERESIDENT)(_Inout_ D3DDDI_MAKERESIDENT*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_EVICT)(_Inout_ D3DKMT_EVICT*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU)(_In_ CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMCPU)(_In_ CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMCPU*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU)(_In_ CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU)(_In_ CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2)(_In_ CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CREATEPAGINGQUEUE)(_Inout_ D3DKMT_CREATEPAGINGQUEUE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_DESTROYPAGINGQUEUE)(_Inout_ D3DDDI_DESTROYPAGINGQUEUE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_LOCK2)(_Inout_ D3DKMT_LOCK2*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_UNLOCK2)(_In_ CONST D3DKMT_UNLOCK2*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_INVALIDATECACHE)(_In_ const D3DKMT_INVALIDATECACHE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_RESERVEGPUVIRTUALADDRESS)(_Inout_ D3DDDI_RESERVEGPUVIRTUALADDRESS*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_MAPGPUVIRTUALADDRESS)(_Inout_ D3DDDI_MAPGPUVIRTUALADDRESS*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_FREEGPUVIRTUALADDRESS)(_In_ CONST D3DKMT_FREEGPUVIRTUALADDRESS*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_UPDATEGPUVIRTUALADDRESS)(_In_ CONST D3DKMT_UPDATEGPUVIRTUALADDRESS*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_GETRESOURCEPRESENTPRIVATEDRIVERDATA)(_Inout_ D3DDDI_GETRESOURCEPRESENTPRIVATEDRIVERDATA*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CREATECONTEXTVIRTUAL)(_Inout_ D3DKMT_CREATECONTEXTVIRTUAL*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SUBMITCOMMAND)(_In_ CONST D3DKMT_SUBMITCOMMAND*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OPENSYNCOBJECTFROMNTHANDLE2)(_Inout_ D3DKMT_OPENSYNCOBJECTFROMNTHANDLE2*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME)(_Inout_ D3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_QUERYVIDEOMEMORYINFO)(_Inout_ D3DKMT_QUERYVIDEOMEMORYINFO*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CHANGEVIDEOMEMORYRESERVATION)(_In_ CONST D3DKMT_CHANGEVIDEOMEMORYRESERVATION*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_REGISTERTRIMNOTIFICATION)(_Inout_ D3DKMT_REGISTERTRIMNOTIFICATION*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_UNREGISTERTRIMNOTIFICATION)(_Inout_ D3DKMT_UNREGISTERTRIMNOTIFICATION*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_REGISTERBUDGETCHANGENOTIFICATION)(_Inout_ D3DKMT_REGISTERBUDGETCHANGENOTIFICATION*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_UNREGISTERBUDGETCHANGENOTIFICATION)(_Inout_ D3DKMT_UNREGISTERBUDGETCHANGENOTIFICATION*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CHECKMULTIPLANEOVERLAYSUPPORT2)(_Inout_ D3DKMT_CHECKMULTIPLANEOVERLAYSUPPORT2*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_PRESENTMULTIPLANEOVERLAY2)(_In_ CONST D3DKMT_PRESENT_MULTIPLANE_OVERLAY2*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_RECLAIMALLOCATIONS2)(_Inout_ D3DKMT_RECLAIMALLOCATIONS2*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SETSTABLEPOWERSTATE)(_In_ CONST D3DKMT_SETSTABLEPOWERSTATE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_QUERYCLOCKCALIBRATION)(_Inout_ D3DKMT_QUERYCLOCKCALIBRATION*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_QUERYVIDPNEXCLUSIVEOWNERSHIP)(_Inout_ D3DKMT_QUERYVIDPNEXCLUSIVEOWNERSHIP*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_ADJUSTFULLSCREENGAMMA)(_In_ D3DKMT_ADJUSTFULLSCREENGAMMA*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SETVIDPNSOURCEHWPROTECTION)(_In_ D3DKMT_SETVIDPNSOURCEHWPROTECTION*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_MARKDEVICEASERROR)(_In_ D3DKMT_MARKDEVICEASERROR*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_FLUSHHEAPTRANSITIONS)(_In_ D3DKMT_FLUSHHEAPTRANSITIONS*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SETHWPROTECTIONTEARDOWNRECOVERY)(_In_ D3DKMT_SETHWPROTECTIONTEARDOWNRECOVERY*);
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_QUERYPROCESSOFFERINFO)(_Inout_ D3DKMT_QUERYPROCESSOFFERINFO*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_TRIMPROCESSCOMMITMENT)(_Inout_ D3DKMT_TRIMPROCESSCOMMITMENT*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_UPDATEALLOCATIONPROPERTY)(_Inout_ D3DDDI_UPDATEALLOCPROPERTY*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CHECKMULTIPLANEOVERLAYSUPPORT3)(_Inout_ D3DKMT_CHECKMULTIPLANEOVERLAYSUPPORT3*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_PRESENTMULTIPLANEOVERLAY3)(_In_ CONST D3DKMT_PRESENT_MULTIPLANE_OVERLAY3*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SETFSEBLOCK)(_In_ CONST D3DKMT_SETFSEBLOCK*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_QUERYFSEBLOCK)(_Inout_ D3DKMT_QUERYFSEBLOCK*);
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_2)
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_GETALLOCATIONPRIORITY)(_In_ CONST D3DKMT_GETALLOCATIONPRIORITY*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_GETMULTIPLANEOVERLAYCAPS)(_Inout_ D3DKMT_GET_MULTIPLANE_OVERLAY_CAPS*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_GETPOSTCOMPOSITIONCAPS)(_Inout_ D3DKMT_GET_POST_COMPOSITION_CAPS*);
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_3)
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SETVIDPNSOURCEOWNER2)(_In_ CONST D3DKMT_SETVIDPNSOURCEOWNER2*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_GETPROCESSDEVICEREMOVALSUPPORT)(_Inout_ D3DKMT_GETPROCESSDEVICEREMOVALSUPPORT*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CREATEPROTECTEDSESSION)(_Inout_ D3DKMT_CREATEPROTECTEDSESSION*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_DESTROYPROTECTEDSESSION)(_Inout_ D3DKMT_DESTROYPROTECTEDSESSION*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_QUERYPROTECTEDSESSIONSTATUS)(_Inout_ D3DKMT_QUERYPROTECTEDSESSIONSTATUS*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_QUERYPROTECTEDSESSIONINFOFROMNTHANDLE)(_Inout_ D3DKMT_QUERYPROTECTEDSESSIONINFOFROMNTHANDLE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OPENPROTECTEDSESSIONFROMNTHANDLE)(_Inout_ D3DKMT_OPENPROTECTEDSESSIONFROMNTHANDLE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OPENKEYEDMUTEXFROMNTHANDLE)(_Inout_ D3DKMT_OPENKEYEDMUTEXFROMNTHANDLE*);
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_4)
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CREATEHWQUEUE)(_Inout_ D3DKMT_CREATEHWQUEUE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_DESTROYHWQUEUE)(_In_ CONST D3DKMT_DESTROYHWQUEUE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SUBMITCOMMANDTOHWQUEUE)(_In_ CONST D3DKMT_SUBMITCOMMANDTOHWQUEUE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SUBMITWAITFORSYNCOBJECTSTOHWQUEUE)(_In_ CONST D3DKMT_SUBMITWAITFORSYNCOBJECTSTOHWQUEUE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SUBMITSIGNALSYNCOBJECTSTOHWQUEUE)(_In_ CONST D3DKMT_SUBMITSIGNALSYNCOBJECTSTOHWQUEUE*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SUBMITPRESENTBLTTOHWQUEUE)(_In_ CONST D3DKMT_SUBMITPRESENTBLTTOHWQUEUE*);
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_5)
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_SUBMITPRESENTTOHWQUEUE)(_Inout_ D3DKMT_SUBMITPRESENTTOHWQUEUE*);
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_5
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_6)
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_OUTPUTDUPLPRESENTTOHWQUEUE)(_In_ CONST D3DKMT_OUTPUTDUPLPRESENTTOHWQUEUE*);
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_6
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_7)
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_ENUMADAPTERS3)(_Inout_ D3DKMT_ENUMADAPTERS3*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_PINRESOURCES)(_Inout_ D3DKMT_PINRESOURCES*);
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_UNPINRESOURCES)(_In_ CONST D3DKMT_UNPINRESOURCES*);
#ifdef _WIN32
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_DISPLAYPORT_OPERATION)(_Inout_ D3DKMT_DISPLAYPORT_OPERATION_HEADER*);
#endif // _WIN32
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_9)
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM3_0)
typedef _Check_return_ NTSTATUS (APIENTRY *PFND3DKMT_CANCELPRESENTS)(_In_ D3DKMT_CANCEL_PRESENTS*);
#endif
#ifdef __REACTOS__
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_2)
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTShareObjectWithHost(_Inout_ D3DKMT_SHAREOBJECTWITHHOST*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCreateSyncFile(_Inout_ D3DKMT_CREATESYNCFILE*);
// Used in WSL to close the internal file descriptor to /dev/dxg
EXTERN_C VOID APIENTRY D3DKMTCloseDxCoreDevice();
#endif // DXGKDDI_INTERFACE_VERSION_WDDM3_0
#endif // __REACTOS__
#if !defined(D3DKMDT_SPECIAL_MULTIPLATFORM_TOOL)
#ifdef __cplusplus
extern "C"
{
#endif
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCreateAllocation(_Inout_ D3DKMT_CREATEALLOCATION*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCreateAllocation2(_Inout_ D3DKMT_CREATEALLOCATION*); // _ADVSCH_
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryResourceInfo(_Inout_ D3DKMT_QUERYRESOURCEINFO*);
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryResourceInfoFromNtHandle(_Inout_ D3DKMT_QUERYRESOURCEINFOFROMNTHANDLE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTShareObjects(
_In_range_(1, D3DKMT_MAX_OBJECTS_PER_HANDLE) UINT cObjects,
_In_reads_(cObjects) CONST D3DKMT_HANDLE * hObjects,
_In_ POBJECT_ATTRIBUTES pObjectAttributes,
_In_ DWORD dwDesiredAccess,
_Out_ HANDLE * phSharedNtHandle
);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenNtHandleFromName(_Inout_ D3DKMT_OPENNTHANDLEFROMNAME*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenResourceFromNtHandle(_Inout_ D3DKMT_OPENRESOURCEFROMNTHANDLE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenSyncObjectFromNtHandle(_Inout_ D3DKMT_OPENSYNCOBJECTFROMNTHANDLE*);
#endif
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenResource(_Inout_ D3DKMT_OPENRESOURCE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenResource2(_Inout_ D3DKMT_OPENRESOURCE*); // _ADVSCH_
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTDestroyAllocation(_In_ CONST D3DKMT_DESTROYALLOCATION*);
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTDestroyAllocation2(_In_ CONST D3DKMT_DESTROYALLOCATION2*);
#endif // DXGKDDI_INTERFACE_VERSION_WDDM2_0
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSetAllocationPriority(_In_ CONST D3DKMT_SETALLOCATIONPRIORITY*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryAllocationResidency(_In_ CONST D3DKMT_QUERYALLOCATIONRESIDENCY*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCreateDevice(_Inout_ D3DKMT_CREATEDEVICE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTDestroyDevice(_In_ CONST D3DKMT_DESTROYDEVICE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCreateContext(_Inout_ D3DKMT_CREATECONTEXT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTDestroyContext(_In_ CONST D3DKMT_DESTROYCONTEXT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCreateSynchronizationObject(_Inout_ D3DKMT_CREATESYNCHRONIZATIONOBJECT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCreateSynchronizationObject2(_Inout_ D3DKMT_CREATESYNCHRONIZATIONOBJECT2*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenSynchronizationObject(_Inout_ D3DKMT_OPENSYNCHRONIZATIONOBJECT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTDestroySynchronizationObject(_In_ CONST D3DKMT_DESTROYSYNCHRONIZATIONOBJECT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTWaitForSynchronizationObject(_In_ CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTWaitForSynchronizationObject2(_In_ CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECT2*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSignalSynchronizationObject(_In_ CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSignalSynchronizationObject2(_In_ CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECT2*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTLock(_Inout_ D3DKMT_LOCK*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTUnlock(_In_ CONST D3DKMT_UNLOCK*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetDisplayModeList(_Inout_ D3DKMT_GETDISPLAYMODELIST*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSetDisplayMode(_Inout_ CONST D3DKMT_SETDISPLAYMODE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetMultisampleMethodList(_Inout_ D3DKMT_GETMULTISAMPLEMETHODLIST*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTPresent(_Inout_ D3DKMT_PRESENT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTRender(_Inout_ D3DKMT_RENDER*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetRuntimeData(_Inout_ CONST D3DKMT_GETRUNTIMEDATA*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryAdapterInfo(_Inout_ CONST D3DKMT_QUERYADAPTERINFO*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenAdapterFromHdc(_Inout_ D3DKMT_OPENADAPTERFROMHDC*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenAdapterFromGdiDisplayName(_Inout_ D3DKMT_OPENADAPTERFROMGDIDISPLAYNAME*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenAdapterFromDeviceName(_Inout_ D3DKMT_OPENADAPTERFROMDEVICENAME*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCloseAdapter(_In_ CONST D3DKMT_CLOSEADAPTER*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetSharedPrimaryHandle(_Inout_ D3DKMT_GETSHAREDPRIMARYHANDLE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTEscape(_In_ CONST D3DKMT_ESCAPE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryStatistics(_In_ CONST D3DKMT_QUERYSTATISTICS*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSetVidPnSourceOwner(_In_ CONST D3DKMT_SETVIDPNSOURCEOWNER*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetPresentHistory(_Inout_ D3DKMT_GETPRESENTHISTORY*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetPresentQueueEvent(_In_ D3DKMT_HANDLE hAdapter, _Inout_ HANDLE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCreateOverlay(_Inout_ D3DKMT_CREATEOVERLAY*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTUpdateOverlay(_In_ CONST D3DKMT_UPDATEOVERLAY*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTFlipOverlay(_In_ CONST D3DKMT_FLIPOVERLAY*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTDestroyOverlay(_In_ CONST D3DKMT_DESTROYOVERLAY*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTWaitForVerticalBlankEvent(_In_ CONST D3DKMT_WAITFORVERTICALBLANKEVENT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSetGammaRamp(_In_ CONST D3DKMT_SETGAMMARAMP*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetDeviceState(_Inout_ D3DKMT_GETDEVICESTATE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCreateDCFromMemory(_Inout_ D3DKMT_CREATEDCFROMMEMORY*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTDestroyDCFromMemory(_In_ CONST D3DKMT_DESTROYDCFROMMEMORY*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSetContextSchedulingPriority(_In_ CONST D3DKMT_SETCONTEXTSCHEDULINGPRIORITY*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetContextSchedulingPriority(_Inout_ D3DKMT_GETCONTEXTSCHEDULINGPRIORITY*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSetProcessSchedulingPriorityClass(_In_ HANDLE, _In_ D3DKMT_SCHEDULINGPRIORITYCLASS);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetProcessSchedulingPriorityClass(_In_ HANDLE, _Out_ D3DKMT_SCHEDULINGPRIORITYCLASS*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTReleaseProcessVidPnSourceOwners(_In_ HANDLE);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetScanLine(_Inout_ D3DKMT_GETSCANLINE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTChangeSurfacePointer(_In_ CONST D3DKMT_CHANGESURFACEPOINTER*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSetQueuedLimit(_In_ CONST D3DKMT_SETQUEUEDLIMIT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTPollDisplayChildren(_In_ CONST D3DKMT_POLLDISPLAYCHILDREN*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTInvalidateActiveVidPn(_In_ CONST D3DKMT_INVALIDATEACTIVEVIDPN*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCheckOcclusion(_In_ CONST D3DKMT_CHECKOCCLUSION*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTWaitForIdle(IN CONST D3DKMT_WAITFORIDLE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCheckMonitorPowerState(_In_ CONST D3DKMT_CHECKMONITORPOWERSTATE*);
EXTERN_C _Check_return_ BOOLEAN APIENTRY D3DKMTCheckExclusiveOwnership(VOID);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCheckVidPnExclusiveOwnership(_In_ CONST D3DKMT_CHECKVIDPNEXCLUSIVEOWNERSHIP*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSetDisplayPrivateDriverFormat(_In_ CONST D3DKMT_SETDISPLAYPRIVATEDRIVERFORMAT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSharedPrimaryLockNotification(_In_ CONST D3DKMT_SHAREDPRIMARYLOCKNOTIFICATION*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSharedPrimaryUnLockNotification(_In_ CONST D3DKMT_SHAREDPRIMARYUNLOCKNOTIFICATION*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCreateKeyedMutex(_Inout_ D3DKMT_CREATEKEYEDMUTEX*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenKeyedMutex(_Inout_ D3DKMT_OPENKEYEDMUTEX*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTDestroyKeyedMutex(_In_ CONST D3DKMT_DESTROYKEYEDMUTEX*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTAcquireKeyedMutex(_Inout_ D3DKMT_ACQUIREKEYEDMUTEX*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTReleaseKeyedMutex(_Inout_ D3DKMT_RELEASEKEYEDMUTEX*);
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCreateKeyedMutex2(_Inout_ D3DKMT_CREATEKEYEDMUTEX2*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenKeyedMutex2(_Inout_ D3DKMT_OPENKEYEDMUTEX2*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTAcquireKeyedMutex2(_Inout_ D3DKMT_ACQUIREKEYEDMUTEX2*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTReleaseKeyedMutex2(_Inout_ D3DKMT_RELEASEKEYEDMUTEX2*);
#endif
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTConfigureSharedResource(_In_ CONST D3DKMT_CONFIGURESHAREDRESOURCE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetOverlayState(_Inout_ D3DKMT_GETOVERLAYSTATE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCheckSharedResourceAccess(_In_ CONST D3DKMT_CHECKSHAREDRESOURCEACCESS*);
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WIN8)
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOfferAllocations(_In_ CONST D3DKMT_OFFERALLOCATIONS*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTReclaimAllocations(_Inout_ CONST D3DKMT_RECLAIMALLOCATIONS*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCreateOutputDupl(_In_ CONST D3DKMT_CREATE_OUTPUTDUPL*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTDestroyOutputDupl(_In_ CONST D3DKMT_DESTROY_OUTPUTDUPL*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOutputDuplGetFrameInfo(_Inout_ D3DKMT_OUTPUTDUPL_GET_FRAMEINFO*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOutputDuplGetMetaData(_Inout_ D3DKMT_OUTPUTDUPL_METADATA*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOutputDuplGetPointerShapeData(_Inout_ D3DKMT_OUTPUTDUPL_GET_POINTER_SHAPE_DATA*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOutputDuplReleaseFrame(_Inout_ D3DKMT_OUTPUTDUPL_RELEASE_FRAME*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOutputDuplPresent(_In_ CONST D3DKMT_OUTPUTDUPLPRESENT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTEnumAdapters(_Inout_ CONST D3DKMT_ENUMADAPTERS*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTEnumAdapters2(_Inout_ CONST D3DKMT_ENUMADAPTERS2*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenAdapterFromLuid(_Inout_ CONST D3DKMT_OPENADAPTERFROMLUID*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryRemoteVidPnSourceFromGdiDisplayName(_Inout_ D3DKMT_QUERYREMOTEVIDPNSOURCEFROMGDIDISPLAYNAME*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSetVidPnSourceOwner1(_In_ CONST D3DKMT_SETVIDPNSOURCEOWNER1*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTWaitForVerticalBlankEvent2(_In_ CONST D3DKMT_WAITFORVERTICALBLANKEVENT2*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSetSyncRefreshCountWaitTarget(_In_ CONST D3DKMT_SETSYNCREFRESHCOUNTWAITTARGET*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetDWMVerticalBlankEvent(_In_ CONST D3DKMT_GETVERTICALBLANKEVENT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTPresentMultiPlaneOverlay(_In_ CONST D3DKMT_PRESENT_MULTIPLANE_OVERLAY*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetSharedResourceAdapterLuid(_Inout_ D3DKMT_GETSHAREDRESOURCEADAPTERLUID*);
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM1_3)
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCheckMultiPlaneOverlaySupport(_Inout_ D3DKMT_CHECKMULTIPLANEOVERLAYSUPPORT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSetContextInProcessSchedulingPriority(_In_ CONST D3DKMT_SETCONTEXTINPROCESSSCHEDULINGPRIORITY*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetContextInProcessSchedulingPriority(_Inout_ D3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY*);
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_0)
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTMakeResident(_Inout_ D3DDDI_MAKERESIDENT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTEvict(_Inout_ D3DKMT_EVICT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTWaitForSynchronizationObjectFromCpu(_In_ CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSignalSynchronizationObjectFromCpu(_In_ CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMCPU*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTWaitForSynchronizationObjectFromGpu(_In_ CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSignalSynchronizationObjectFromGpu(_In_ CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSignalSynchronizationObjectFromGpu2(_In_ CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCreatePagingQueue(_Inout_ D3DKMT_CREATEPAGINGQUEUE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTDestroyPagingQueue(_Inout_ D3DDDI_DESTROYPAGINGQUEUE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTLock2(_Inout_ D3DKMT_LOCK2*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTUnlock2(_In_ CONST D3DKMT_UNLOCK2*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTInvalidateCache(_In_ CONST D3DKMT_INVALIDATECACHE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTMapGpuVirtualAddress(_Inout_ D3DDDI_MAPGPUVIRTUALADDRESS*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTReserveGpuVirtualAddress(_Inout_ D3DDDI_RESERVEGPUVIRTUALADDRESS*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTFreeGpuVirtualAddress(_In_ CONST D3DKMT_FREEGPUVIRTUALADDRESS*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTUpdateGpuVirtualAddress(_In_ CONST D3DKMT_UPDATEGPUVIRTUALADDRESS*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetResourcePresentPrivateDriverData(_Inout_ D3DDDI_GETRESOURCEPRESENTPRIVATEDRIVERDATA*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCreateContextVirtual(_In_ D3DKMT_CREATECONTEXTVIRTUAL*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSubmitCommand(_In_ CONST D3DKMT_SUBMITCOMMAND*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenSyncObjectFromNtHandle2(_Inout_ D3DKMT_OPENSYNCOBJECTFROMNTHANDLE2*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenSyncObjectNtHandleFromName(_Inout_ D3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryVideoMemoryInfo(_Inout_ D3DKMT_QUERYVIDEOMEMORYINFO*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTChangeVideoMemoryReservation(_In_ CONST D3DKMT_CHANGEVIDEOMEMORYRESERVATION*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTRegisterTrimNotification(_Inout_ D3DKMT_REGISTERTRIMNOTIFICATION*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTUnregisterTrimNotification(_Inout_ D3DKMT_UNREGISTERTRIMNOTIFICATION*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCheckMultiPlaneOverlaySupport2(_Inout_ D3DKMT_CHECKMULTIPLANEOVERLAYSUPPORT2*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTPresentMultiPlaneOverlay2(_In_ CONST D3DKMT_PRESENT_MULTIPLANE_OVERLAY2*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTReclaimAllocations2(_Inout_ D3DKMT_RECLAIMALLOCATIONS2*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSetStablePowerState(_In_ CONST D3DKMT_SETSTABLEPOWERSTATE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryClockCalibration(_Inout_ D3DKMT_QUERYCLOCKCALIBRATION*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryVidPnExclusiveOwnership(_Inout_ D3DKMT_QUERYVIDPNEXCLUSIVEOWNERSHIP*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTAdjustFullscreenGamma(_In_ D3DKMT_ADJUSTFULLSCREENGAMMA*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSetVidPnSourceHwProtection(_In_ D3DKMT_SETVIDPNSOURCEHWPROTECTION*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTMarkDeviceAsError(_In_ D3DKMT_MARKDEVICEASERROR*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTFlushHeapTransitions(_In_ D3DKMT_FLUSHHEAPTRANSITIONS*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSetHwProtectionTeardownRecovery(_In_ D3DKMT_SETHWPROTECTIONTEARDOWNRECOVERY*);
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_1)
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryProcessOfferInfo(_Inout_ D3DKMT_QUERYPROCESSOFFERINFO*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTTrimProcessCommitment(_Inout_ D3DKMT_TRIMPROCESSCOMMITMENT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTUpdateAllocationProperty(_Inout_ D3DDDI_UPDATEALLOCPROPERTY*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCheckMultiPlaneOverlaySupport3(_Inout_ D3DKMT_CHECKMULTIPLANEOVERLAYSUPPORT3*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTPresentMultiPlaneOverlay3(_In_ CONST D3DKMT_PRESENT_MULTIPLANE_OVERLAY3*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSetFSEBlock(_In_ CONST D3DKMT_SETFSEBLOCK*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryFSEBlock(_Inout_ D3DKMT_QUERYFSEBLOCK*);
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_2)
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCreateHwContext(_Inout_ D3DKMT_CREATEHWCONTEXT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTDestroyHwContext(_In_ CONST D3DKMT_DESTROYHWCONTEXT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCreateHwQueue(_Inout_ D3DKMT_CREATEHWQUEUE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTDestroyHwQueue(_In_ CONST D3DKMT_DESTROYHWQUEUE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSubmitCommandToHwQueue(_In_ CONST D3DKMT_SUBMITCOMMANDTOHWQUEUE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSubmitWaitForSyncObjectsToHwQueue(_In_ CONST D3DKMT_SUBMITWAITFORSYNCOBJECTSTOHWQUEUE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSubmitSignalSyncObjectsToHwQueue(_In_ CONST D3DKMT_SUBMITSIGNALSYNCOBJECTSTOHWQUEUE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetAllocationPriority(_In_ CONST D3DKMT_GETALLOCATIONPRIORITY*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetMultiPlaneOverlayCaps(_Inout_ D3DKMT_GET_MULTIPLANE_OVERLAY_CAPS*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetPostCompositionCaps(_Inout_ D3DKMT_GET_POST_COMPOSITION_CAPS*);
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_3)
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTPresentRedirected(_In_ D3DKMT_PRESENT_REDIRECTED*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSetVidPnSourceOwner2(_In_ CONST D3DKMT_SETVIDPNSOURCEOWNER2*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSetMonitorColorSpaceTransform(_In_ D3DKMT_SET_COLORSPACE_TRANSFORM*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCreateProtectedSession(_Inout_ D3DKMT_CREATEPROTECTEDSESSION*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTDestroyProtectedSession(_Inout_ D3DKMT_DESTROYPROTECTEDSESSION*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryProtectedSessionStatus(_Inout_ D3DKMT_QUERYPROTECTEDSESSIONSTATUS*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTQueryProtectedSessionInfoFromNtHandle(_Inout_ D3DKMT_QUERYPROTECTEDSESSIONINFOFROMNTHANDLE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenProtectedSessionFromNtHandle(_Inout_ D3DKMT_OPENPROTECTEDSESSIONFROMNTHANDLE*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTGetProcessDeviceRemovalSupport(_Inout_ D3DKMT_GETPROCESSDEVICEREMOVALSUPPORT*);
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOpenKeyedMutexFromNtHandle(_Inout_ D3DKMT_OPENKEYEDMUTEXFROMNTHANDLE*);
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_4)
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSubmitPresentBltToHwQueue(_In_ CONST D3DKMT_SUBMITPRESENTBLTTOHWQUEUE*);
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_5)
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTSubmitPresentToHwQueue(_Inout_ D3DKMT_SUBMITPRESENTTOHWQUEUE*);
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_6)
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTOutputDuplPresentToHwQueue(_In_ CONST D3DKMT_OUTPUTDUPLPRESENTTOHWQUEUE*);
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_7)
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTEnumAdapters3(_Inout_ D3DKMT_ENUMADAPTERS3*);
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM2_9)
#endif
#if (DXGKDDI_INTERFACE_VERSION >= DXGKDDI_INTERFACE_VERSION_WDDM3_0)
EXTERN_C _Check_return_ NTSTATUS APIENTRY D3DKMTCancelPresents(_In_ D3DKMT_CANCEL_PRESENTS*);
#endif
//
// Interface used for shared power component management
// {ea5c6870-e93c-4588-bef1-fec42fc9429a}
//
DEFINE_GUID(GUID_DEVINTERFACE_GRAPHICSPOWER, 0xea5c6870, 0xe93c, 0x4588, 0xbe, 0xf1, 0xfe, 0xc4, 0x2f, 0xc9, 0x42, 0x9a);
#define IOCTL_INTERNAL_GRAPHICSPOWER_REGISTER \
CTL_CODE(FILE_DEVICE_VIDEO, 0xa01, METHOD_NEITHER, FILE_ANY_ACCESS)
#define DXGK_GRAPHICSPOWER_VERSION_1_0 0x1000
#define DXGK_GRAPHICSPOWER_VERSION_1_1 0x1001
#define DXGK_GRAPHICSPOWER_VERSION_1_2 0x1002
#define DXGK_GRAPHICSPOWER_VERSION DXGK_GRAPHICSPOWER_VERSION_1_2
typedef
_IRQL_requires_max_(PASSIVE_LEVEL)
VOID
(*PDXGK_POWER_NOTIFICATION)(
PVOID GraphicsDeviceHandle,
DEVICE_POWER_STATE NewGrfxPowerState,
BOOLEAN PreNotification,
PVOID PrivateHandle
);
typedef
_IRQL_requires_max_(PASSIVE_LEVEL)
VOID
(*PDXGK_REMOVAL_NOTIFICATION)(
PVOID GraphicsDeviceHandle,
PVOID PrivateHandle
);
typedef
_IRQL_requires_max_(DISPATCH_LEVEL)
VOID
(*PDXGK_FSTATE_NOTIFICATION)(
PVOID GraphicsDeviceHandle,
ULONG ComponentIndex,
UINT NewFState,
BOOLEAN PreNotification,
PVOID PrivateHandle
);
typedef
_IRQL_requires_(DISPATCH_LEVEL)
VOID
(*PDXGK_INITIAL_COMPONENT_STATE) (
PVOID GraphicsDeviceHandle,
PVOID PrivateHandle,
ULONG ComponentIndex,
BOOLEAN IsBlockingType,
UINT InitialFState,
GUID ComponentGuid,
UINT PowerComponentMappingFlag
);
typedef struct _DXGK_GRAPHICSPOWER_REGISTER_INPUT_V_1_2 {
ULONG Version;
PVOID PrivateHandle;
PDXGK_POWER_NOTIFICATION PowerNotificationCb;
PDXGK_REMOVAL_NOTIFICATION RemovalNotificationCb;
PDXGK_FSTATE_NOTIFICATION FStateNotificationCb;
PDXGK_INITIAL_COMPONENT_STATE InitialComponentStateCb;
} DXGK_GRAPHICSPOWER_REGISTER_INPUT_V_1_2, *PDXGK_GRAPHICSPOWER_REGISTER_INPUT_V_1_2;
typedef DXGK_GRAPHICSPOWER_REGISTER_INPUT_V_1_2 DXGK_GRAPHICSPOWER_REGISTER_INPUT;
typedef DXGK_GRAPHICSPOWER_REGISTER_INPUT *PDXGK_GRAPHICSPOWER_REGISTER_INPUT;
typedef
_Check_return_
_IRQL_requires_max_(APC_LEVEL)
NTSTATUS
(*PDXGK_SET_SHARED_POWER_COMPONENT_STATE)(
PVOID DeviceHandle,
PVOID PrivateHandle,
ULONG ComponentIndex,
BOOLEAN Active
);
typedef
_Check_return_
_IRQL_requires_max_(APC_LEVEL)
NTSTATUS
(*PDXGK_GRAPHICSPOWER_UNREGISTER)(
PVOID DeviceHandle,
PVOID PrivateHandle
);
typedef struct _DXGK_GRAPHICSPOWER_REGISTER_OUTPUT
{
PVOID DeviceHandle;
DEVICE_POWER_STATE InitialGrfxPowerState;
PDXGK_SET_SHARED_POWER_COMPONENT_STATE SetSharedPowerComponentStateCb;
PDXGK_GRAPHICSPOWER_UNREGISTER UnregisterCb;
} DXGK_GRAPHICSPOWER_REGISTER_OUTPUT, *PDXGK_GRAPHICSPOWER_REGISTER_OUTPUT;
typedef enum _DXGKMT_POWER_SHARED_TYPE
{
DXGKMT_POWER_SHARED_TYPE_AUDIO = 0,
} DXGKMT_POWER_SHARED_TYPE;
#ifdef __cplusplus
}
#endif
#endif // !defined(D3DKMDT_SPECIAL_MULTIPLATFORM_TOOL)
#endif // (NTDDI_VERSION >= NTDDI_LONGHORN) || defined(D3DKMDT_SPECIAL_MULTIPLATFORM_TOOL)
#pragma warning(pop)
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) */
#pragma endregion
#endif /* _D3DKMTHK_H_ */