reactos/freeldr/freeldr/ui/gui.h
Brian Palmer 70d2e3812d Changes in v1.7 (8/6/2002) (brianp)
- EXT2/EXT3 file system support.
- Does not yet support symbolic links or booting from an EXT2/3 partition.
- Fixed bug in UI code.
- Added '%%' format specifier to printf()-like functions.
- Added functions __udivdi3 & __umoddi3 so that 64-bit division is now supported.
- Changed types BYTE, WORD, DWORD, LONG, ULONG to U8, U16, U32, S32, U32
  so that you know the size of the variable across different
  architectures with different sized words & dwords, etc.
- Types CHAR, UCHAR, PCHAR, PUCHAR, WCHAR, PWCHAR have not been
  changed yet (I haven't decided exactly how I'm going to handle unicode)

(isn't this an awesome commit? ;-) Just look at that list of files)

svn path=/trunk/; revision=3318
2002-08-07 05:13:18 +00:00

56 lines
2.9 KiB
C

/*
* FreeLoader
* Copyright (C) 1998-2002 Brian Palmer <brianp@sginet.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __GUI_H
#define __GUI_H
#define TUI_SCREEN_MEM 0xB8000
#define TITLE_BOX_CHAR_HEIGHT 5
///////////////////////////////////////////////////////////////////////////////////////
//
// Graphical User Interface Functions
//
///////////////////////////////////////////////////////////////////////////////////////
VOID GuiDrawBackdrop(VOID); // Fills the entire screen with a backdrop
VOID GuiFillArea(U32 Left, U32 Top, U32 Right, U32 Bottom, UCHAR FillChar, UCHAR Attr /* Color Attributes */); // Fills the area specified with FillChar and Attr
VOID GuiDrawShadow(U32 Left, U32 Top, U32 Right, U32 Bottom); // Draws a shadow on the bottom and right sides of the area specified
VOID GuiDrawBox(U32 Left, U32 Top, U32 Right, U32 Bottom, UCHAR VertStyle, UCHAR HorzStyle, BOOL Fill, BOOL Shadow, UCHAR Attr); // Draws a box around the area specified
VOID GuiDrawText(U32 X, U32 Y, PUCHAR Text, UCHAR Attr); // Draws text at coordinates specified
VOID GuiDrawStatusText(PUCHAR StatusText); // Draws text at the very bottom line on the screen
VOID GuiUpdateDateTime(VOID); // Updates the date and time
VOID GuiSaveScreen(PUCHAR Buffer); // Saves the screen so that it can be restored later
VOID GuiRestoreScreen(PUCHAR Buffer); // Restores the screen from a previous save
VOID GuiMessageBox(PUCHAR MessageText); // Displays a message box on the screen with an ok button
VOID GuiMessageBoxCritical(PUCHAR MessageText); // Displays a message box on the screen with an ok button using no system resources
VOID GuiDrawProgressBar(U32 Position, U32 Range); // Draws the progress bar showing nPos percent filled
UCHAR GuiTextToColor(PUCHAR ColorText); // Converts the text color into it's equivalent color value
UCHAR GuiTextToFillStyle(PUCHAR FillStyleText); // Converts the text fill into it's equivalent fill value
///////////////////////////////////////////////////////////////////////////////////////
//
// Menu Functions
//
///////////////////////////////////////////////////////////////////////////////////////
BOOL GuiDisplayMenu(PUCHAR MenuItemList[], U32 MenuItemCount, U32 DefaultMenuItem, S32 MenuTimeOut, U32* SelectedMenuItem);
#endif // #defined __GUI_H