mirror of
https://github.com/reactos/reactos.git
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9393fc320e
Excluded: 3rd-party code (incl. wine) and most of the win32ss.
963 lines
30 KiB
C
963 lines
30 KiB
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS ReactX
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* FILE: dll/directx/d3d9/d3d9_device.c
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* PURPOSE: d3d9.dll internal device methods
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* PROGRAMERS: Gregor Brunmar <gregor (dot) brunmar (at) home (dot) se>
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*/
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#include "d3d9_device.h"
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#include "d3d9_helpers.h"
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#include "adapter.h"
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#include <debug.h>
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#include "d3d9_create.h"
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#include "d3d9_mipmap.h"
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#define LOCK_D3DDEVICE9() if (This->bLockDevice) EnterCriticalSection(&This->CriticalSection);
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#define UNLOCK_D3DDEVICE9() if (This->bLockDevice) LeaveCriticalSection(&This->CriticalSection);
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/* Convert a IDirect3DDevice9 pointer safely to the internal implementation struct */
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LPDIRECT3DDEVICE9_INT IDirect3DDevice9ToImpl(LPDIRECT3DDEVICE9 iface)
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{
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if (NULL == iface)
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return NULL;
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return (LPDIRECT3DDEVICE9_INT)((ULONG_PTR)iface - FIELD_OFFSET(DIRECT3DDEVICE9_INT, lpVtbl));
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}
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static HRESULT InvalidCall(LPDIRECT3DDEVICE9_INT This, LPSTR ErrorMsg)
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{
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DPRINT1("%s",ErrorMsg);
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UNLOCK_D3DDEVICE9();
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return D3DERR_INVALIDCALL;
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}
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/* IDirect3DDevice9: IUnknown implementation */
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HRESULT WINAPI IDirect3DDevice9Base_QueryInterface(LPDIRECT3DDEVICE9 iface, REFIID riid, void** ppvObject)
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{
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LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
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if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirect3DDevice9))
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{
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IUnknown_AddRef(iface);
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*ppvObject = &This->lpVtbl;
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return D3D_OK;
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}
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*ppvObject = NULL;
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return E_NOINTERFACE;
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}
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ULONG WINAPI IDirect3DDevice9Base_AddRef(LPDIRECT3DDEVICE9 iface)
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{
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LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
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ULONG ref = InterlockedIncrement(&This->lRefCnt);
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return ref;
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}
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ULONG WINAPI IDirect3DDevice9Base_Release(LPDIRECT3DDEVICE9 iface)
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{
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LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
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ULONG ref = InterlockedDecrement(&This->lRefCnt);
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if (ref == 0)
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{
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DWORD iAdapter;
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EnterCriticalSection(&This->CriticalSection);
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/* TODO: Free resources here */
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for (iAdapter = 0; iAdapter < This->NumAdaptersInDevice; iAdapter++)
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{
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DestroyD3D9DeviceData(&This->DeviceData[iAdapter]);
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}
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This->lpVtbl->VirtualDestructor(iface);
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LeaveCriticalSection(&This->CriticalSection);
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AlignedFree(This);
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}
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return ref;
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}
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/* IDirect3DDevice9 public interface */
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HRESULT WINAPI IDirect3DDevice9Base_TestCooperativeLevel(LPDIRECT3DDEVICE9 iface)
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{
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UNIMPLEMENTED
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return D3D_OK;
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}
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/*++
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* @name IDirect3DDevice9::GetAvailableTextureMem
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* @implemented
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*
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* The function IDirect3DDevice9Base_GetAvailableTextureMem returns a pointer to the IDirect3D9 object
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* that created this device.
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*
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* @param LPDIRECT3D iface
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* Pointer to the IDirect3DDevice9 object returned from IDirect3D9::CreateDevice()
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*
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* @return UINT
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* The method returns an estimated the currently available texture memory in bytes rounded
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* to the nearest MB. Applications should NOT use this as an exact number.
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*
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*/
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UINT WINAPI IDirect3DDevice9Base_GetAvailableTextureMem(LPDIRECT3DDEVICE9 iface)
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{
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UINT AvailableTextureMemory = 0;
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D3D9_GETAVAILDRIVERMEMORYDATA d3d9GetAvailDriverMemoryData;
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LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
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LOCK_D3DDEVICE9();
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memset(&d3d9GetAvailDriverMemoryData, 0, sizeof(d3d9GetAvailDriverMemoryData));
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d3d9GetAvailDriverMemoryData.pUnknown6BC = This->DeviceData[0].pUnknown6BC;
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d3d9GetAvailDriverMemoryData.dwMemoryType = D3D9_GETAVAILDRIVERMEMORY_TYPE_ALL;
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if (TRUE == (*This->DeviceData[0].D3D9Callbacks.DdGetAvailDriverMemory)(&d3d9GetAvailDriverMemoryData))
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{
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/* Round it up to the nearest MB */
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AvailableTextureMemory = (d3d9GetAvailDriverMemoryData.dwFree + 0x80000) & 0xFFF00000;
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}
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UNLOCK_D3DDEVICE9();
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return AvailableTextureMemory;
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}
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HRESULT WINAPI IDirect3DDevice9Base_EvictManagedResources(LPDIRECT3DDEVICE9 iface)
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{
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UNIMPLEMENTED
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return D3D_OK;
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}
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/*++
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* @name IDirect3DDevice9::GetDirect3D
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* @implemented
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*
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* The function IDirect3DDevice9Base_GetDirect3D returns a pointer to the IDirect3D9 object
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* that created this device.
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*
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* @param LPDIRECT3D iface
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* Pointer to the IDirect3DDevice9 object returned from IDirect3D9::CreateDevice()
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*
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* @param IDirect3D9** ppD3D9
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* Pointer to a IDirect3D9* to receive the IDirect3D9 object pointer.
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*
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* @return HRESULT
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* If the method successfully fills the ppD3D9 structure, the return value is D3D_OK.
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* If ppD3D9 is a bad pointer, the return value will be D3DERR_INVALIDCALL.
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*
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*/
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HRESULT WINAPI IDirect3DDevice9Base_GetDirect3D(LPDIRECT3DDEVICE9 iface, IDirect3D9** ppD3D9)
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{
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IDirect3D9* pDirect3D9;
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LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
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LOCK_D3DDEVICE9();
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if (NULL == ppD3D9)
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{
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DPRINT1("Invalid ppD3D9 parameter specified");
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UNLOCK_D3DDEVICE9();
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return D3DERR_INVALIDCALL;
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}
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pDirect3D9 = (IDirect3D9*)&This->pDirect3D9->lpVtbl;
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IDirect3D9_AddRef(pDirect3D9);
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*ppD3D9 = pDirect3D9;
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UNLOCK_D3DDEVICE9();
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return D3D_OK;
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}
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/*++
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* @name IDirect3DDevice9::GetDeviceCaps
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* @implemented
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*
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* The function IDirect3DDevice9Base_GetDeviceCaps fills the pCaps argument with the
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* capabilities of the device.
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*
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* @param LPDIRECT3D iface
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* Pointer to the IDirect3D9 object returned from Direct3DCreate9()
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*
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* @param D3DCAPS9* pCaps
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* Pointer to a D3DCAPS9 structure to be filled with the device's capabilities.
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*
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* @return HRESULT
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* If the method successfully fills the pCaps structure, the return value is D3D_OK.
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* If pCaps is a bad pointer the return value will be D3DERR_INVALIDCALL.
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*
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*/
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HRESULT WINAPI IDirect3DDevice9Base_GetDeviceCaps(LPDIRECT3DDEVICE9 iface, D3DCAPS9* pCaps)
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{
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LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
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LOCK_D3DDEVICE9();
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if (NULL == pCaps)
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{
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DPRINT1("Invalid pCaps parameter specified");
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UNLOCK_D3DDEVICE9();
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return D3DERR_INVALIDCALL;
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}
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GetAdapterCaps(&This->pDirect3D9->DisplayAdapters[0], This->DeviceData[0].DeviceType, pCaps);
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UNLOCK_D3DDEVICE9();
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return D3D_OK;
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}
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/*++
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* @name IDirect3DDevice9::GetDisplayMode
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* @implemented
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*
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* The function IDirect3DDevice9Base_GetDisplayMode fills the pMode argument with the
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* display mode for the specified swap chain.
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*
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* @param LPDIRECT3D iface
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* Pointer to the IDirect3D9 object returned from Direct3DCreate9()
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*
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* @param UINT iSwapChain
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* Swap chain index to get object for.
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* The maximum value for this is the value returned by IDirect3DDevice9::GetNumberOfSwapChains() - 1.
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*
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* @param D3DDISPLAYMODE* pMode
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* Pointer to a D3DDISPLAYMODE structure to be filled with the current swap chain's display mode information.
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*
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* @return HRESULT
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* If the method successfully fills the pMode structure, the return value is D3D_OK.
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* If iSwapChain is out of range or pMode is a bad pointer, the return value will be D3DERR_INVALIDCALL.
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*
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*/
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HRESULT WINAPI IDirect3DDevice9Base_GetDisplayMode(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, D3DDISPLAYMODE* pMode)
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{
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LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
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LOCK_D3DDEVICE9();
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if (iSwapChain >= IDirect3DDevice9_GetNumberOfSwapChains(iface))
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{
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DPRINT1("Invalid iSwapChain parameter specified");
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UNLOCK_D3DDEVICE9();
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return D3DERR_INVALIDCALL;
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}
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if (NULL == pMode)
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{
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DPRINT1("Invalid pMode parameter specified");
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UNLOCK_D3DDEVICE9();
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return D3DERR_INVALIDCALL;
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}
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pMode->Width = This->DeviceData[iSwapChain].DriverCaps.dwDisplayWidth;
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pMode->Height = This->DeviceData[iSwapChain].DriverCaps.dwDisplayHeight;
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pMode->Format = This->DeviceData[iSwapChain].DriverCaps.RawDisplayFormat;
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pMode->RefreshRate = This->DeviceData[iSwapChain].DriverCaps.dwRefreshRate;
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UNLOCK_D3DDEVICE9();
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return D3D_OK;
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}
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/*++
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* @name IDirect3DDevice9::GetCreationParameters
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* @implemented
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*
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* The function IDirect3DDevice9Base_GetCreationParameters fills the pParameters argument with the
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* parameters the device was created with.
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*
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* @param LPDIRECT3D iface
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* Pointer to the IDirect3D9 object returned from Direct3DCreate9()
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*
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* @param D3DDEVICE_CREATION_PARAMETERS* pParameters
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* Pointer to a D3DDEVICE_CREATION_PARAMETERS structure to be filled with the creation parameter
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* information for this device.
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*
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* @return HRESULT
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* If the method successfully fills the pParameters structure, the return value is D3D_OK.
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* If pParameters is a bad pointer, the return value will be D3DERR_INVALIDCALL.
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*
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*/
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HRESULT WINAPI IDirect3DDevice9Base_GetCreationParameters(LPDIRECT3DDEVICE9 iface, D3DDEVICE_CREATION_PARAMETERS* pParameters)
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{
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LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
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LOCK_D3DDEVICE9();
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if (NULL == pParameters)
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{
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DPRINT1("Invalid pParameters parameter specified");
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UNLOCK_D3DDEVICE9();
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return D3DERR_INVALIDCALL;
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}
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pParameters->AdapterOrdinal = This->AdapterIndexInGroup[0];
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pParameters->DeviceType = This->DeviceType;
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pParameters->hFocusWindow = This->hWnd;
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pParameters->BehaviorFlags = This->BehaviourFlags;
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UNLOCK_D3DDEVICE9();
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return D3D_OK;
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}
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HRESULT WINAPI IDirect3DDevice9Base_SetCursorProperties(LPDIRECT3DDEVICE9 iface, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap)
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{
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UNIMPLEMENTED
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return D3D_OK;
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}
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VOID WINAPI IDirect3DDevice9Base_SetCursorPosition(LPDIRECT3DDEVICE9 iface, int X, int Y, DWORD Flags)
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{
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UNIMPLEMENTED
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}
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BOOL WINAPI IDirect3DDevice9Base_ShowCursor(LPDIRECT3DDEVICE9 iface, BOOL bShow)
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{
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UNIMPLEMENTED
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return TRUE;
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}
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/*++
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* @name IDirect3DDevice9::CreateAdditionalSwapChain
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* @implemented
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*
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* The function IDirect3DDevice9Base_CreateAdditionalSwapChain creates a swap chain object,
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* useful when rendering multiple views.
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*
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* @param LPDIRECT3D iface
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* Pointer to the IDirect3DDevice9 object returned from IDirect3D9::CreateDevice()
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*
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* @param D3DPRESENT_PARAMETERS* pPresentationParameters
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* Pointer to a D3DPRESENT_PARAMETERS structure describing the parameters for the swap chain
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* to be created.
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*
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* @param IDirect3DSwapChain9** ppSwapChain
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* Pointer to a IDirect3DSwapChain9* to receive the swap chain object pointer.
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*
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* @return HRESULT
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* If the method successfully fills the ppSwapChain structure, the return value is D3D_OK.
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* If iSwapChain is out of range or ppSwapChain is a bad pointer, the return value
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* will be D3DERR_INVALIDCALL. Also D3DERR_OUTOFVIDEOMEMORY can be returned if allocation
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* of the new swap chain object failed.
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*
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*/
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HRESULT WINAPI IDirect3DDevice9Base_CreateAdditionalSwapChain(LPDIRECT3DDEVICE9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** ppSwapChain)
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{
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UINT iSwapChain;
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IDirect3DSwapChain9* pSwapChain;
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Direct3DSwapChain9_INT* pSwapChain_INT;
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LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
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LOCK_D3DDEVICE9();
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if (NULL == ppSwapChain)
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{
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DPRINT1("Invalid ppSwapChain parameter specified");
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UNLOCK_D3DDEVICE9();
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return D3DERR_INVALIDCALL;
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}
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*ppSwapChain = NULL;
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iSwapChain = IDirect3DDevice9_GetNumberOfSwapChains(iface) + 1;
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pSwapChain_INT = CreateDirect3DSwapChain9(RT_EXTERNAL, This, iSwapChain);
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if (NULL == pSwapChain_INT)
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{
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DPRINT1("Out of memory");
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UNLOCK_D3DDEVICE9();
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return D3DERR_OUTOFVIDEOMEMORY;
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}
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Direct3DSwapChain9_Init(pSwapChain_INT, pPresentationParameters);
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This->pSwapChains[iSwapChain] = pSwapChain_INT;
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pSwapChain = (IDirect3DSwapChain9*)&pSwapChain_INT->lpVtbl;
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IDirect3DSwapChain9_AddRef(pSwapChain);
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*ppSwapChain = pSwapChain;
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UNLOCK_D3DDEVICE9();
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return D3D_OK;
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}
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/*++
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* @name IDirect3DDevice9::GetSwapChain
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* @implemented
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*
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* The function IDirect3DDevice9Base_GetSwapChain returns a pointer to a swap chain object.
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*
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* @param LPDIRECT3D iface
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* Pointer to the IDirect3DDevice9 object returned from IDirect3D9::CreateDevice()
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*
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* @param UINT iSwapChain
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* Swap chain index to get object for.
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* The maximum value for this is the value returned by IDirect3DDevice9::GetNumberOfSwapChains() - 1.
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*
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* @param IDirect3DSwapChain9** ppSwapChain
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* Pointer to a IDirect3DSwapChain9* to receive the swap chain object pointer.
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*
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* @return HRESULT
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* If the method successfully fills the ppSwapChain structure, the return value is D3D_OK.
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* If iSwapChain is out of range or ppSwapChain is a bad pointer, the return value
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* will be D3DERR_INVALIDCALL.
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*
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*/
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HRESULT WINAPI IDirect3DDevice9Base_GetSwapChain(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, IDirect3DSwapChain9** ppSwapChain)
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{
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LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
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LOCK_D3DDEVICE9();
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if (NULL == ppSwapChain)
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{
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DPRINT1("Invalid ppSwapChain parameter specified");
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UNLOCK_D3DDEVICE9();
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return D3DERR_INVALIDCALL;
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}
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*ppSwapChain = NULL;
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if (iSwapChain >= IDirect3DDevice9_GetNumberOfSwapChains(iface))
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{
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DPRINT1("Invalid iSwapChain parameter specified");
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UNLOCK_D3DDEVICE9();
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return D3DERR_INVALIDCALL;
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}
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if (This->pSwapChains[iSwapChain] != NULL)
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{
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IDirect3DSwapChain9* pSwapChain = (IDirect3DSwapChain9*)&This->pSwapChains[iSwapChain]->lpVtbl;
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IDirect3DSwapChain9_AddRef(pSwapChain);
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*ppSwapChain = pSwapChain;
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}
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else
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{
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*ppSwapChain = NULL;
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}
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UNLOCK_D3DDEVICE9();
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return D3D_OK;
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}
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/*++
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* @name IDirect3DDevice9::GetNumberOfSwapChains
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* @implemented
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*
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* The function IDirect3DDevice9Base_GetNumberOfSwapChains returns the number of swap chains
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* created by IDirect3D9::CreateDevice().
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*
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* @param LPDIRECT3D iface
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* Pointer to the IDirect3DDevice9 object returned from IDirect3D9::CreateDevice().
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*
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* @return UINT
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* Returns the number of swap chains created by IDirect3D9::CreateDevice().
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*
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* NOTE: An application can create additional swap chains using the
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* IDirect3DDevice9::CreateAdditionalSwapChain() method.
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*
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*/
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UINT WINAPI IDirect3DDevice9Base_GetNumberOfSwapChains(LPDIRECT3DDEVICE9 iface)
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{
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UINT NumSwapChains;
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LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
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LOCK_D3DDEVICE9();
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NumSwapChains = This->NumAdaptersInDevice;
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UNLOCK_D3DDEVICE9();
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return NumSwapChains;
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}
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HRESULT WINAPI IDirect3DDevice9Base_Reset(LPDIRECT3DDEVICE9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters)
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{
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UNIMPLEMENTED
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return D3D_OK;
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}
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|
|
/*++
|
|
* @name IDirect3DDevice9::Present
|
|
* @implemented
|
|
*
|
|
* The function IDirect3DDevice9Base_Present displays the content of the next
|
|
* back buffer in sequence for the device.
|
|
*
|
|
* @param LPDIRECT3D iface
|
|
* Pointer to the IDirect3DDevice9 object returned from IDirect3D9::CreateDevice().
|
|
*
|
|
* @param CONST RECT* pSourceRect
|
|
* A pointer to a RECT structure representing an area of the back buffer to display where
|
|
* NULL means the whole back buffer. This parameter MUST be NULL unless the back buffer
|
|
* was created with the D3DSWAPEFFECT_COPY flag.
|
|
*
|
|
* @param CONST RECT* pDestRect
|
|
* A pointer to a RECT structure representing an area of the back buffer where the content
|
|
* will be displayed where NULL means the whole back buffer starting at (0,0).
|
|
* This parameter MUST be NULL unless the back buffer was created with the D3DSWAPEFFECT_COPY flag.
|
|
*
|
|
* @param HWND hDestWindowOverride
|
|
* A destination window where NULL means the window specified in the hWndDeviceWindow of the
|
|
* D3DPRESENT_PARAMETERS structure.
|
|
*
|
|
* @param CONST RGNDATA* pDirtyRegion
|
|
* A pointer to a RGNDATA structure representing an area of the back buffer to display where
|
|
* NULL means the whole back buffer. This parameter MUST be NULL unless the back buffer
|
|
* was created with the D3DSWAPEFFECT_COPY flag. This is an optimization region only.
|
|
*
|
|
* @return HRESULT
|
|
* If the method successfully displays the back buffer content, the return value is D3D_OK.
|
|
* If no swap chains are available, the return value will be D3DERR_INVALIDCALL.
|
|
*/
|
|
HRESULT WINAPI IDirect3DDevice9Base_Present(LPDIRECT3DDEVICE9 iface, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion)
|
|
{
|
|
UINT i;
|
|
UINT iNumSwapChains;
|
|
LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
|
|
LOCK_D3DDEVICE9();
|
|
|
|
iNumSwapChains = IDirect3DDevice9Base_GetNumberOfSwapChains(iface);
|
|
if (0 == iNumSwapChains)
|
|
{
|
|
DPRINT1("Not enough swap chains, Present() fails");
|
|
UNLOCK_D3DDEVICE9();
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
|
|
for (i = 0; i < iNumSwapChains; i++)
|
|
{
|
|
HRESULT hResult;
|
|
IDirect3DSwapChain9* pSwapChain;
|
|
|
|
IDirect3DDevice9Base_GetSwapChain(iface, i, &pSwapChain);
|
|
hResult = IDirect3DSwapChain9_Present(pSwapChain, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, 0);
|
|
|
|
if (FAILED(hResult))
|
|
{
|
|
UNLOCK_D3DDEVICE9();
|
|
return hResult;
|
|
}
|
|
}
|
|
|
|
UNLOCK_D3DDEVICE9();
|
|
return D3D_OK;
|
|
}
|
|
|
|
/*++
|
|
* @name IDirect3DDevice9::GetBackBuffer
|
|
* @implemented
|
|
*
|
|
* The function IDirect3DDevice9Base_GetBackBuffer retrieves the back buffer
|
|
* for the specified swap chain.
|
|
*
|
|
* @param LPDIRECT3D iface
|
|
* Pointer to the IDirect3DDevice9 object returned from IDirect3D9::CreateDevice().
|
|
*
|
|
* @param UINT iSwapChain
|
|
* Swap chain index to get object for.
|
|
* The maximum value for this is the value returned by IDirect3DDevice9::GetNumberOfSwapChains() - 1.
|
|
*
|
|
* @param UINT iBackBuffer
|
|
* Back buffer index to get object for.
|
|
* The maximum value for this is the the total number of back buffers - 1, as indexing starts at 0.
|
|
*
|
|
* @param IDirect3DSurface9** ppBackBuffer
|
|
* Pointer to a IDirect3DSurface9* to receive the back buffer object
|
|
*
|
|
* @return HRESULT
|
|
* If the method successfully sets the ppBackBuffer pointer, the return value is D3D_OK.
|
|
* If iSwapChain or iBackBuffer is out of range, Type is invalid or ppBackBuffer is a bad pointer,
|
|
* the return value will be D3DERR_INVALIDCALL.
|
|
*/
|
|
HRESULT WINAPI IDirect3DDevice9Base_GetBackBuffer(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer)
|
|
{
|
|
HRESULT hResult;
|
|
IDirect3DSwapChain9* pSwapChain = NULL;
|
|
LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
|
|
LOCK_D3DDEVICE9();
|
|
|
|
IDirect3DDevice9Base_GetSwapChain(iface, iSwapChain, &pSwapChain);
|
|
if (NULL == pSwapChain)
|
|
{
|
|
DPRINT1("Invalid iSwapChain parameter specified");
|
|
UNLOCK_D3DDEVICE9();
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
|
|
if (NULL == ppBackBuffer)
|
|
{
|
|
DPRINT1("Invalid ppBackBuffer parameter specified");
|
|
UNLOCK_D3DDEVICE9();
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
|
|
hResult = IDirect3DSwapChain9_GetBackBuffer(pSwapChain, iBackBuffer, Type, ppBackBuffer);
|
|
|
|
UNLOCK_D3DDEVICE9();
|
|
return hResult;
|
|
}
|
|
|
|
/*++
|
|
* @name IDirect3DDevice9::GetRasterStatus
|
|
* @implemented
|
|
*
|
|
* The function IDirect3DDevice9Base_GetRasterStatus retrieves raster information
|
|
* of the monitor for the specified swap chain.
|
|
*
|
|
* @param LPDIRECT3D iface
|
|
* Pointer to the IDirect3DDevice9 object returned from IDirect3D9::CreateDevice().
|
|
*
|
|
* @param UINT iSwapChain
|
|
* Swap chain index to get object for.
|
|
* The maximum value for this is the value returned by IDirect3DDevice9::GetNumberOfSwapChains() - 1.
|
|
*
|
|
* @param D3DRASTER_STATUS* pRasterStatus
|
|
* Pointer to a D3DRASTER_STATUS to receive the raster information
|
|
*
|
|
* @return HRESULT
|
|
* If the method successfully fills the pRasterStatus structure, the return value is D3D_OK.
|
|
* If iSwapChain is out of range or pRasterStatus is a bad pointer, the return value
|
|
* will be D3DERR_INVALIDCALL.
|
|
*/
|
|
HRESULT WINAPI IDirect3DDevice9Base_GetRasterStatus(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus)
|
|
{
|
|
HRESULT hResult;
|
|
IDirect3DSwapChain9* pSwapChain = NULL;
|
|
LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
|
|
LOCK_D3DDEVICE9();
|
|
|
|
IDirect3DDevice9Base_GetSwapChain(iface, iSwapChain, &pSwapChain);
|
|
if (NULL == pSwapChain)
|
|
{
|
|
DPRINT1("Invalid iSwapChain parameter specified");
|
|
UNLOCK_D3DDEVICE9();
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
|
|
if (NULL == pRasterStatus)
|
|
{
|
|
DPRINT1("Invalid pRasterStatus parameter specified");
|
|
UNLOCK_D3DDEVICE9();
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
|
|
hResult = IDirect3DSwapChain9_GetRasterStatus(pSwapChain, pRasterStatus);
|
|
|
|
UNLOCK_D3DDEVICE9();
|
|
return hResult;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3DDevice9Base_SetDialogBoxMode(LPDIRECT3DDEVICE9 iface, BOOL bEnableDialogs)
|
|
{
|
|
UNIMPLEMENTED
|
|
|
|
return D3D_OK;
|
|
}
|
|
|
|
/*++
|
|
* @name IDirect3DDevice9::SetGammaRamp
|
|
* @implemented
|
|
*
|
|
* The function IDirect3DDevice9Base_SetGammaRamp sets the gamma correction ramp values
|
|
* for the specified swap chain.
|
|
*
|
|
* @param LPDIRECT3D iface
|
|
* Pointer to the IDirect3DDevice9 object returned from IDirect3D9::CreateDevice().
|
|
*
|
|
* @param UINT iSwapChain
|
|
* Swap chain index to get object for.
|
|
* The maximum value for this is the value returned by IDirect3DDevice9::GetNumberOfSwapChains() - 1.
|
|
*
|
|
* @param UINT Flags
|
|
* Can be on of the following:
|
|
* D3DSGR_CALIBRATE - Detects if a gamma calibrator is installed and if so modifies the values to correspond to
|
|
* the monitor and system settings before sending them to the display device.
|
|
* D3DSGR_NO_CALIBRATION - The gamma calibrations values are sent directly to the display device without
|
|
* any modification.
|
|
*
|
|
* @param CONST D3DGAMMARAMP* pRamp
|
|
* Pointer to a D3DGAMMARAMP representing the gamma correction ramp values to be set.
|
|
*
|
|
*/
|
|
VOID WINAPI IDirect3DDevice9Base_SetGammaRamp(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp)
|
|
{
|
|
IDirect3DSwapChain9* pSwapChain = NULL;
|
|
Direct3DSwapChain9_INT* pSwapChain_INT;
|
|
LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
|
|
LOCK_D3DDEVICE9();
|
|
|
|
IDirect3DDevice9Base_GetSwapChain(iface, iSwapChain, &pSwapChain);
|
|
if (NULL == pSwapChain)
|
|
{
|
|
DPRINT1("Invalid iSwapChain parameter specified");
|
|
UNLOCK_D3DDEVICE9();
|
|
return;
|
|
}
|
|
|
|
if (NULL == pRamp)
|
|
{
|
|
DPRINT1("Invalid pRamp parameter specified");
|
|
UNLOCK_D3DDEVICE9();
|
|
return;
|
|
}
|
|
|
|
pSwapChain_INT = IDirect3DSwapChain9ToImpl(pSwapChain);
|
|
Direct3DSwapChain9_SetGammaRamp(pSwapChain_INT, Flags, pRamp);
|
|
|
|
UNLOCK_D3DDEVICE9();
|
|
}
|
|
|
|
/*++
|
|
* @name IDirect3DDevice9::GetGammaRamp
|
|
* @implemented
|
|
*
|
|
* The function IDirect3DDevice9Base_GetGammaRamp retrieves the gamma correction ramp values
|
|
* for the specified swap chain.
|
|
*
|
|
* @param LPDIRECT3D iface
|
|
* Pointer to the IDirect3DDevice9 object returned from IDirect3D9::CreateDevice().
|
|
*
|
|
* @param UINT iSwapChain
|
|
* Swap chain index to get object for.
|
|
* The maximum value for this is the value returned by IDirect3DDevice9::GetNumberOfSwapChains() - 1.
|
|
*
|
|
* @param D3DGAMMARAMP* pRamp
|
|
* Pointer to a D3DGAMMARAMP to receive the gamma correction ramp values.
|
|
*
|
|
*/
|
|
VOID WINAPI IDirect3DDevice9Base_GetGammaRamp(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, D3DGAMMARAMP* pRamp)
|
|
{
|
|
IDirect3DSwapChain9* pSwapChain = NULL;
|
|
Direct3DSwapChain9_INT* pSwapChain_INT;
|
|
LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
|
|
LOCK_D3DDEVICE9();
|
|
|
|
IDirect3DDevice9Base_GetSwapChain(iface, iSwapChain, &pSwapChain);
|
|
if (NULL == pSwapChain)
|
|
{
|
|
DPRINT1("Invalid iSwapChain parameter specified");
|
|
UNLOCK_D3DDEVICE9();
|
|
return;
|
|
}
|
|
|
|
if (NULL == pRamp)
|
|
{
|
|
DPRINT1("Invalid pRamp parameter specified");
|
|
UNLOCK_D3DDEVICE9();
|
|
return;
|
|
}
|
|
|
|
pSwapChain_INT = IDirect3DSwapChain9ToImpl(pSwapChain);
|
|
Direct3DSwapChain9_GetGammaRamp(pSwapChain_INT, pRamp);
|
|
|
|
UNLOCK_D3DDEVICE9();
|
|
}
|
|
|
|
/*++
|
|
* @name IDirect3DDevice9::CreateTexture
|
|
* @implemented
|
|
*
|
|
* The function IDirect3DDevice9Base_CreateTexture creates a D3D9 texture.
|
|
*
|
|
* @param LPDIRECT3D iface
|
|
* Pointer to the IDirect3DDevice9 object returned from IDirect3D9::CreateDevice()
|
|
*
|
|
* @param UINT Width
|
|
* Desired width of the texture
|
|
*
|
|
* @param UINT Height
|
|
* Desired height of the texture
|
|
*
|
|
* @param UINT Levels
|
|
* Number of mip-maps. If Levels are zero, mip-maps down to size 1x1 will be generated.
|
|
*
|
|
* @param DWORD Usage
|
|
* Valid combinations of the D3DUSAGE constants.
|
|
*
|
|
* @param D3DFORMAT Format
|
|
* One of the D3DFORMAT enum members for the surface format.
|
|
*
|
|
* @param D3DPOOL Pool
|
|
* One of the D3DPOOL enum members for where the texture should be placed.
|
|
*
|
|
* @param IDirect3DTexture9** ppTexture
|
|
* Return parameter for the created texture
|
|
*
|
|
* @param HANDLE* pSharedHandle
|
|
* Set to NULL, shared resources are not implemented yet
|
|
*
|
|
* @return HRESULT
|
|
* Returns D3D_OK if everything went well.
|
|
*
|
|
*/
|
|
HRESULT WINAPI IDirect3DDevice9Base_CreateTexture(LPDIRECT3DDEVICE9 iface, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle)
|
|
{
|
|
HRESULT hResult;
|
|
LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
|
|
LOCK_D3DDEVICE9();
|
|
|
|
if (NULL == This)
|
|
return InvalidCall(This, "Invalid 'this' parameter specified");
|
|
|
|
if (NULL == ppTexture)
|
|
return InvalidCall(This, "Invalid ppTexture parameter specified");
|
|
|
|
*ppTexture = NULL;
|
|
|
|
if (D3DFMT_UNKNOWN == Format)
|
|
return InvalidCall(This, "Invalid Format parameter specified, D3DFMT_UNKNOWN is not a valid Format");
|
|
|
|
if (NULL != pSharedHandle)
|
|
{
|
|
UNIMPLEMENTED;
|
|
return InvalidCall(This, "Invalid pSharedHandle parameter specified, only NULL is supported at the moment");
|
|
}
|
|
|
|
hResult = CreateD3D9MipMap(This, Width, Height, Levels, Usage, Format, Pool, ppTexture);
|
|
if (FAILED(hResult))
|
|
DPRINT1("Failed to create texture");
|
|
|
|
UNLOCK_D3DDEVICE9();
|
|
return hResult;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3DDevice9Base_CreateVolumeTexture(LPDIRECT3DDEVICE9 iface, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle)
|
|
{
|
|
UNIMPLEMENTED
|
|
|
|
return D3D_OK;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3DDevice9Base_CreateCubeTexture(LPDIRECT3DDEVICE9 iface, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle)
|
|
{
|
|
UNIMPLEMENTED
|
|
|
|
return D3D_OK;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3DDevice9Base_CreateVertexBuffer(LPDIRECT3DDEVICE9 iface, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle)
|
|
{
|
|
UNIMPLEMENTED
|
|
|
|
return D3D_OK;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3DDevice9Base_CreateIndexBuffer(LPDIRECT3DDEVICE9 iface, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle)
|
|
{
|
|
UNIMPLEMENTED
|
|
|
|
return D3D_OK;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3DDevice9Base_CreateRenderTarget(LPDIRECT3DDEVICE9 iface, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle)
|
|
{
|
|
UNIMPLEMENTED
|
|
|
|
return D3D_OK;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3DDevice9Base_CreateDepthStencilSurface(LPDIRECT3DDEVICE9 iface, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle)
|
|
{
|
|
UNIMPLEMENTED
|
|
|
|
return D3D_OK;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3DDevice9Base_UpdateSurface(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint)
|
|
{
|
|
UNIMPLEMENTED
|
|
|
|
return D3D_OK;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3DDevice9Base_UpdateTexture(LPDIRECT3DDEVICE9 iface, IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture)
|
|
{
|
|
UNIMPLEMENTED
|
|
|
|
return D3D_OK;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3DDevice9Base_GetRenderTargetData(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface)
|
|
{
|
|
UNIMPLEMENTED
|
|
|
|
return D3D_OK;
|
|
}
|
|
|
|
/*++
|
|
* @name IDirect3DDevice9::GetFrontBufferData
|
|
* @implemented
|
|
*
|
|
* The function IDirect3DDevice9Base_GetFrontBufferData copies the content of
|
|
* the display device's front buffer in a system memory surface buffer.
|
|
*
|
|
* @param LPDIRECT3D iface
|
|
* Pointer to the IDirect3DDevice9 object returned from IDirect3D9::CreateDevice().
|
|
*
|
|
* @param UINT iSwapChain
|
|
* Swap chain index to get object for.
|
|
* The maximum value for this is the value returned by IDirect3DDevice9::GetNumberOfSwapChains() - 1.
|
|
*
|
|
* @param IDirect3DSurface9* pDestSurface
|
|
* Pointer to a IDirect3DSurface9 to receive front buffer content
|
|
*
|
|
* @return HRESULT
|
|
* If the method successfully fills the pDestSurface buffer, the return value is D3D_OK.
|
|
* If iSwapChain is out of range or pDestSurface is a bad pointer, the return value
|
|
* will be D3DERR_INVALIDCALL.
|
|
*/
|
|
HRESULT WINAPI IDirect3DDevice9Base_GetFrontBufferData(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, IDirect3DSurface9* pDestSurface)
|
|
{
|
|
HRESULT hResult;
|
|
IDirect3DSwapChain9* pSwapChain = NULL;
|
|
LPDIRECT3DDEVICE9_INT This = IDirect3DDevice9ToImpl(iface);
|
|
LOCK_D3DDEVICE9();
|
|
|
|
IDirect3DDevice9Base_GetSwapChain(iface, iSwapChain, &pSwapChain);
|
|
if (NULL == pSwapChain)
|
|
{
|
|
DPRINT1("Invalid iSwapChain parameter specified");
|
|
UNLOCK_D3DDEVICE9();
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
|
|
if (NULL == pDestSurface)
|
|
{
|
|
DPRINT1("Invalid pDestSurface parameter specified");
|
|
UNLOCK_D3DDEVICE9();
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
|
|
hResult = IDirect3DSwapChain9_GetFrontBufferData(pSwapChain, pDestSurface);
|
|
|
|
UNLOCK_D3DDEVICE9();
|
|
return hResult;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3DDevice9Base_StretchRect(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter)
|
|
{
|
|
UNIMPLEMENTED
|
|
|
|
return D3D_OK;
|
|
}
|
|
|
|
HRESULT WINAPI IDirect3DDevice9Base_ColorFill(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color)
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|
{
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|
UNIMPLEMENTED
|
|
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return D3D_OK;
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|
}
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|
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HRESULT WINAPI IDirect3DDevice9Base_CreateOffscreenPlainSurface(LPDIRECT3DDEVICE9 iface, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle)
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|
{
|
|
UNIMPLEMENTED
|
|
|
|
return D3D_OK;
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|
}
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|
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|
/* IDirect3DDevice9 private interface */
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|
VOID WINAPI IDirect3DDevice9Base_Destroy(LPDIRECT3DDEVICE9 iface)
|
|
{
|
|
UNIMPLEMENTED
|
|
}
|
|
|
|
VOID WINAPI IDirect3DDevice9Base_VirtualDestructor(LPDIRECT3DDEVICE9 iface)
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|
{
|
|
UNIMPLEMENTED
|
|
}
|