reactos/win32ss/user/consrv/conoutput.h
Hermès Bélusca-Maïto e1ef078741 Create this branch to work on loading of different Kernel-Debugger DLL providers, and see whether it is possible to move KDBG from ntoskrnl to a new DLL called, say, KDROSDBG.DLL.
The idea then would be to have the following behaviour (when specifying the following options in the kernel command line):

/DEBUGPORT=COMi --> load KDCOM.DLL and use COMi port (i == 1,2,3,4) if possible.
/DEBUGPORT=FOO  --> load KDFOO.DLL (useful for KDUSB.DLL, KD1394.DLL, KDBAZIS.DLL for VirtualKD, etc...)
/DEBUGPORT=ROSDBG:[COMi|SCREEN|FILE|GDB|...] --> load KDROSDBG.DLL which contains the ROS kernel debugger, and use COMi or SCREEN or... as output port.

svn path=/branches/kd++/; revision=58883
2013-04-28 13:26:45 +00:00

32 lines
1.5 KiB
C

/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS Console Server DLL
* FILE: win32ss/user/consrv/conoutput.h
* PURPOSE: Console Output functions
* PROGRAMMERS: Jeffrey Morlan
* Hermes Belusca-Maito (hermes.belusca@sfr.fr)
*/
#pragma once
#define ConSrvGetScreenBuffer(ProcessData, Handle, Ptr, Access, LockConsole) \
ConSrvGetObject((ProcessData), (Handle), (PCONSOLE_IO_OBJECT*)(Ptr), NULL, \
(Access), (LockConsole), SCREEN_BUFFER)
#define ConSrvGetScreenBufferAndHandleEntry(ProcessData, Handle, Ptr, Entry, Access, LockConsole) \
ConSrvGetObject((ProcessData), (Handle), (PCONSOLE_IO_OBJECT*)(Ptr), (Entry), \
(Access), (LockConsole), SCREEN_BUFFER)
#define ConSrvReleaseScreenBuffer(Buff, IsConsoleLocked) \
ConSrvReleaseObject(&(Buff)->Header, (IsConsoleLocked))
NTSTATUS FASTCALL ConSrvCreateScreenBuffer(IN OUT PCONSOLE Console,
OUT PCONSOLE_SCREEN_BUFFER* Buffer,
IN COORD ScreenBufferSize,
IN USHORT ScreenAttrib,
IN USHORT PopupAttrib,
IN ULONG DisplayMode,
IN BOOLEAN IsCursorVisible,
IN ULONG CursorSize);
VOID WINAPI ConioDeleteScreenBuffer(PCONSOLE_SCREEN_BUFFER Buffer);
/* EOF */