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e1ef078741
The idea then would be to have the following behaviour (when specifying the following options in the kernel command line): /DEBUGPORT=COMi --> load KDCOM.DLL and use COMi port (i == 1,2,3,4) if possible. /DEBUGPORT=FOO --> load KDFOO.DLL (useful for KDUSB.DLL, KD1394.DLL, KDBAZIS.DLL for VirtualKD, etc...) /DEBUGPORT=ROSDBG:[COMi|SCREEN|FILE|GDB|...] --> load KDROSDBG.DLL which contains the ROS kernel debugger, and use COMi or SCREEN or... as output port. svn path=/branches/kd++/; revision=58883
32 lines
1.5 KiB
C
32 lines
1.5 KiB
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS Console Server DLL
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* FILE: win32ss/user/consrv/conoutput.h
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* PURPOSE: Console Output functions
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* PROGRAMMERS: Jeffrey Morlan
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* Hermes Belusca-Maito (hermes.belusca@sfr.fr)
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*/
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#pragma once
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#define ConSrvGetScreenBuffer(ProcessData, Handle, Ptr, Access, LockConsole) \
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ConSrvGetObject((ProcessData), (Handle), (PCONSOLE_IO_OBJECT*)(Ptr), NULL, \
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(Access), (LockConsole), SCREEN_BUFFER)
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#define ConSrvGetScreenBufferAndHandleEntry(ProcessData, Handle, Ptr, Entry, Access, LockConsole) \
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ConSrvGetObject((ProcessData), (Handle), (PCONSOLE_IO_OBJECT*)(Ptr), (Entry), \
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(Access), (LockConsole), SCREEN_BUFFER)
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#define ConSrvReleaseScreenBuffer(Buff, IsConsoleLocked) \
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ConSrvReleaseObject(&(Buff)->Header, (IsConsoleLocked))
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NTSTATUS FASTCALL ConSrvCreateScreenBuffer(IN OUT PCONSOLE Console,
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OUT PCONSOLE_SCREEN_BUFFER* Buffer,
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IN COORD ScreenBufferSize,
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IN USHORT ScreenAttrib,
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IN USHORT PopupAttrib,
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IN ULONG DisplayMode,
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IN BOOLEAN IsCursorVisible,
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IN ULONG CursorSize);
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VOID WINAPI ConioDeleteScreenBuffer(PCONSOLE_SCREEN_BUFFER Buffer);
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/* EOF */
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