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e1ef078741
The idea then would be to have the following behaviour (when specifying the following options in the kernel command line): /DEBUGPORT=COMi --> load KDCOM.DLL and use COMi port (i == 1,2,3,4) if possible. /DEBUGPORT=FOO --> load KDFOO.DLL (useful for KDUSB.DLL, KD1394.DLL, KDBAZIS.DLL for VirtualKD, etc...) /DEBUGPORT=ROSDBG:[COMi|SCREEN|FILE|GDB|...] --> load KDROSDBG.DLL which contains the ROS kernel debugger, and use COMi or SCREEN or... as output port. svn path=/branches/kd++/; revision=58883
71 lines
1.2 KiB
C
71 lines
1.2 KiB
C
#pragma once
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VOID
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FORCEINLINE
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RECTL_vSetRect(RECTL *prcl, LONG left, LONG top, LONG right, LONG bottom)
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{
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prcl->left = left;
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prcl->top = top;
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prcl->right = right;
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prcl->bottom = bottom;
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}
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VOID
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FORCEINLINE
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RECTL_vSetEmptyRect(RECTL *prcl)
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{
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prcl->left = 0;
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prcl->top = 0;
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prcl->right = 0;
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prcl->bottom = 0;
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}
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VOID
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FORCEINLINE
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RECTL_vOffsetRect(RECTL *prcl, INT cx, INT cy)
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{
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prcl->left += cx;
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prcl->right += cx;
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prcl->top += cy;
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prcl->bottom += cy;
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}
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BOOL
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FORCEINLINE
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RECTL_bIsEmptyRect(const RECTL *prcl)
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{
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return (prcl->left >= prcl->right || prcl->top >= prcl->bottom);
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}
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BOOL
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FORCEINLINE
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RECTL_bPointInRect(const RECTL *prcl, INT x, INT y)
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{
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return (x >= prcl->left && x < prcl->right &&
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y >= prcl->top && y < prcl->bottom);
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}
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BOOL
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FORCEINLINE
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RECTL_bIsWellOrdered(const RECTL *prcl)
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{
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return ((prcl->left <= prcl->right) &&
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(prcl->top <= prcl->bottom));
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}
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BOOL
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FASTCALL
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RECTL_bUnionRect(RECTL *prclDst, const RECTL *prcl1, const RECTL *prcl2);
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BOOL
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FASTCALL
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RECTL_bIntersectRect(RECTL *prclDst, const RECTL *prcl1, const RECTL *prcl2);
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VOID
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FASTCALL
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RECTL_vMakeWellOrdered(RECTL *prcl);
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VOID
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FASTCALL
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RECTL_vInflateRect(RECTL *rect, INT dx, INT dy);
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