reactos/drivers/filesystems/udfs/unload.cpp
2021-06-11 15:33:08 +03:00

53 lines
1.4 KiB
C++

////////////////////////////////////////////////////////////////////
// Copyright (C) Alexander Telyatnikov, Ivan Keliukh, Yegor Anchishkin, SKIF Software, 1999-2013. Kiev, Ukraine
// All rights reserved
// This file was released under the GPLv2 on June 2015.
////////////////////////////////////////////////////////////////////
#include "udffs.h"
VOID
NTAPI
UDFDriverUnload(
IN PDRIVER_OBJECT DriverObject
)
{
// UNICODE_STRING uniWin32NameString;
LARGE_INTEGER delay;
//
// All *THIS* driver needs to do is to delete the device object and the
// symbolic link between our device name and the Win32 visible name.
//
// Almost every other driver ever written would need to do a
// significant amount of work here deallocating stuff.
//
UDFPrint( ("UDF: Unloading!!\n") );
// prevent mount oparations
UDFGlobalData.UDFFlags |= UDF_DATA_FLAGS_BEING_UNLOADED;
// wait for all volumes to be dismounted
delay.QuadPart = 10*1000*1000*10;
while(TRUE) {
UDFPrint(("Poll...\n"));
KeDelayExecutionThread(KernelMode, FALSE, &delay);
}
// Create counted string version of our Win32 device name.
// RtlInitUnicodeString( &uniWin32NameString, DOS_DEVICE_NAME );
// Delete the link from our device name to a name in the Win32 namespace.
// IoDeleteSymbolicLink( &uniWin32NameString );
// Finally delete our device object
// IoDeleteDevice( DriverObject->DeviceObject );
}