reactos/win32ss/gdi/ntgdi/palette.h
Jérôme Gardou 3adf450867 [REACTOS] Addendum to 5c7ce4475e - Fix MSVC 2015 build
Put data into PAGEDATA or INITDATA sections
Keep section declaration for prototypes

CORE-17540
2021-05-12 11:04:29 +02:00

165 lines
4 KiB
C

#pragma once
#ifdef _MSC_VER
#pragma warning(disable:4200) // zero-sized array in struct/union
#endif // _MSC_VER
// Palette mode flags
enum _PALFLAGS
{
#ifndef _WINDDI_ // Defined in ddk/winddi.h
PAL_INDEXED = 0x00000001, // Indexed palette
PAL_BITFIELDS = 0x00000002, // Bit fields used for DIB, DIB section
PAL_RGB = 0x00000004, // Red, green, blue
PAL_BGR = 0x00000008, // Blue, green, red
PAL_CMYK = 0x00000010, // Cyan, magenta, yellow, black
#endif
PAL_DC = 0x00000100,
PAL_FIXED = 0x00000200, // Can't be changed
PAL_FREE = 0x00000400,
PAL_MANAGED = 0x00000800,
PAL_NOSTATIC = 0x00001000,
PAL_MONOCHROME = 0x00002000, // Two colors only
PAL_BRUSHHACK = 0x00004000,
PAL_DIBSECTION = 0x00008000, // Used for a DIB section
PAL_NOSTATIC256 = 0x00010000,
PAL_HT = 0x00100000, // Halftone palette
PAL_RGB16_555 = 0x00200000, // 16-bit RGB in 555 format
PAL_RGB16_565 = 0x00400000, // 16-bit RGB in 565 format
PAL_GAMMACORRECTION = 0x00800000, // Correct colors
};
typedef struct _PALETTE
{
/* Header for all gdi objects in the handle table.
Do not (re)move this. */
BASEOBJECT BaseObject;
PALOBJ PalObj;
XLATEOBJ *logicalToSystem;
FLONG flFlags; // PAL_INDEXED, PAL_BITFIELDS, PAL_RGB, PAL_BGR
ULONG NumColors;
PALETTEENTRY *IndexedColors;
ULONG RedMask;
ULONG GreenMask;
ULONG BlueMask;
ULONG ulRedShift;
ULONG ulGreenShift;
ULONG ulBlueShift;
HDEV hPDev;
PALETTEENTRY apalColors[0];
} PALETTE, *PPALETTE;
extern PALETTE gpalRGB, gpalBGR, gpalRGB555, gpalRGB565, *gppalMono, *gppalDefault;
extern PPALETTE appalSurfaceDefault[];
#define PALETTE_UnlockPalette(pPalette) GDIOBJ_vUnlockObject((POBJ)pPalette)
#define PALETTE_ShareLockPalette(hpal) \
((PPALETTE)GDIOBJ_ShareLockObj((HGDIOBJ)hpal, GDI_OBJECT_TYPE_PALETTE))
#define PALETTE_ShareUnlockPalette(ppal) \
GDIOBJ_vDereferenceObject(&ppal->BaseObject)
CODE_SEG("INIT")
NTSTATUS
NTAPI
InitPaletteImpl(VOID);
PPALETTE
NTAPI
PALETTE_AllocPalette(
_In_ ULONG iMode,
_In_ ULONG cColors,
_In_opt_ const PALETTEENTRY* pEntries,
_In_ FLONG flRed,
_In_ FLONG flGreen,
_In_ FLONG flBlue);
PPALETTE
NTAPI
PALETTE_AllocPalWithHandle(
_In_ ULONG iMode,
_In_ ULONG cColors,
_In_opt_ const PALETTEENTRY* pEntries,
_In_ FLONG flRed,
_In_ FLONG flGreen,
_In_ FLONG flBlue);
VOID
FASTCALL
PALETTE_ValidateFlags(
PALETTEENTRY* lpPalE,
INT size);
INT
FASTCALL
PALETTE_GetObject(
PPALETTE pGdiObject,
INT cbCount,
LPLOGBRUSH lpBuffer);
ULONG
NTAPI
PALETTE_ulGetNearestPaletteIndex(
PPALETTE ppal,
ULONG iColor);
ULONG
NTAPI
PALETTE_ulGetNearestIndex(
PPALETTE ppal,
ULONG iColor);
ULONG
NTAPI
PALETTE_ulGetNearestBitFieldsIndex(
PPALETTE ppal,
ULONG ulColor);
VOID
NTAPI
PALETTE_vGetBitMasks(
PPALETTE ppal,
PULONG pulColors);
VOID
NTAPI
PALETTE_vCleanup(PVOID ObjectBody);
FORCEINLINE
ULONG
CalculateShift(ULONG ulMask1, ULONG ulMask2)
{
ULONG ulShift1, ulShift2;
BitScanReverse(&ulShift1, ulMask1);
BitScanReverse(&ulShift2, ulMask2);
ulShift2 -= ulShift1;
if ((INT)ulShift2 < 0) ulShift2 += 32;
return ulShift2;
}
FORCEINLINE
ULONG
PALETTE_ulGetRGBColorFromIndex(PPALETTE ppal, ULONG ulIndex)
{
if (ulIndex >= ppal->NumColors) return 0;
return RGB(ppal->IndexedColors[ulIndex].peRed,
ppal->IndexedColors[ulIndex].peGreen,
ppal->IndexedColors[ulIndex].peBlue);
}
FORCEINLINE
VOID
PALETTE_vSetRGBColorForIndex(PPALETTE ppal, ULONG ulIndex, COLORREF crColor)
{
if (ulIndex >= ppal->NumColors) return;
ppal->IndexedColors[ulIndex].peRed = GetRValue(crColor);
ppal->IndexedColors[ulIndex].peGreen = GetGValue(crColor);
ppal->IndexedColors[ulIndex].peBlue = GetBValue(crColor);
}
HPALETTE
NTAPI
GreCreatePaletteInternal(
IN LPLOGPALETTE pLogPal,
IN UINT cEntries);