mirror of
https://github.com/reactos/reactos.git
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126 lines
3.9 KiB
C++
126 lines
3.9 KiB
C++
/*
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*
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* Copyright (c) 1994
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* Hewlett-Packard Company
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*
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* Permission to use, copy, modify, distribute and sell this software
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* and its documentation for any purpose is hereby granted without fee,
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* provided that the above copyright notice appear in all copies and
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* that both that copyright notice and this permission notice appear
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* in supporting documentation. Hewlett-Packard Company makes no
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* representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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* Copyright (c) 1997
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* Silicon Graphics Computer Systems, Inc.
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*
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* Permission to use, copy, modify, distribute and sell this software
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* and its documentation for any purpose is hereby granted without fee,
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* provided that the above copyright notice appear in all copies and
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* that both that copyright notice and this permission notice appear
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* in supporting documentation. Silicon Graphics makes no
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* representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*/
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/* NOTE: This is an internal header file, included by other STL headers.
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* You should not attempt to use it directly.
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*/
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#ifndef _STLP_INTERNAL_HEAP_H
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#define _STLP_INTERNAL_HEAP_H
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_STLP_BEGIN_NAMESPACE
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// Heap-manipulation functions: push_heap, pop_heap, make_heap, sort_heap.
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template <class _RandomAccessIterator>
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void
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push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last);
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template <class _RandomAccessIterator, class _Compare>
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void
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push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
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_Compare __comp);
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template <class _RandomAccessIterator, class _Distance, class _Tp>
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void
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__adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
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_Distance __len, _Tp __val);
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template <class _RandomAccessIterator, class _Tp, class _Distance>
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inline void
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__pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
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_RandomAccessIterator __result, _Tp __val, _Distance*)
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{
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*__result = *__first;
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__adjust_heap(__first, _Distance(0), _Distance(__last - __first), __val);
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}
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template <class _RandomAccessIterator>
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void pop_heap(_RandomAccessIterator __first,
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_RandomAccessIterator __last);
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template <class _RandomAccessIterator, class _Distance,
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class _Tp, class _Compare>
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void
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__adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
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_Distance __len, _Tp __val, _Compare __comp);
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template <class _RandomAccessIterator, class _Tp, class _Compare,
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class _Distance>
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inline void
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__pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
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_RandomAccessIterator __result, _Tp __val, _Compare __comp,
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_Distance*)
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{
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*__result = *__first;
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__adjust_heap(__first, _Distance(0), _Distance(__last - __first),
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__val, __comp);
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}
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template <class _RandomAccessIterator, class _Compare>
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void
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pop_heap(_RandomAccessIterator __first,
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_RandomAccessIterator __last, _Compare __comp);
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template <class _RandomAccessIterator>
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void
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make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last);
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template <class _RandomAccessIterator, class _Compare>
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void
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make_heap(_RandomAccessIterator __first,
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_RandomAccessIterator __last, _Compare __comp);
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template <class _RandomAccessIterator>
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_STLP_INLINE_LOOP
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void sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
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{
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while (__last - __first > 1)
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pop_heap(__first, __last--);
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}
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template <class _RandomAccessIterator, class _Compare>
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_STLP_INLINE_LOOP
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void
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sort_heap(_RandomAccessIterator __first,
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_RandomAccessIterator __last, _Compare __comp)
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{
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while (__last - __first > 1)
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pop_heap(__first, __last--, __comp);
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}
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_STLP_END_NAMESPACE
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# if !defined (_STLP_LINK_TIME_INSTANTIATION)
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# include <stl/_heap.c>
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# endif
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#endif /* _STLP_INTERNAL_HEAP_H */
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// Local Variables:
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// mode:C++
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// End:
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