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63 lines
2.2 KiB
C
63 lines
2.2 KiB
C
/*
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* Mesa 3-D graphics library
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* Version: 6.5
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*
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef S_RENDERBUFFER_H
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#define S_RENDERBUFFER_H
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#include "main/glheader.h"
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struct gl_context;
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struct gl_framebuffer;
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struct gl_renderbuffer;
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extern void
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_swrast_map_soft_renderbuffer(struct gl_context *ctx,
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struct gl_renderbuffer *rb,
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GLuint x, GLuint y, GLuint w, GLuint h,
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GLbitfield mode,
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GLubyte **out_map,
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GLint *out_stride);
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extern void
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_swrast_unmap_soft_renderbuffer(struct gl_context *ctx,
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struct gl_renderbuffer *rb);
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extern void
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_swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb);
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extern void
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_swrast_add_soft_renderbuffers(struct gl_framebuffer *fb,
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GLboolean color,
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GLboolean depth,
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GLboolean stencil,
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GLboolean accum,
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GLboolean alpha,
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GLboolean aux);
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#endif /* S_RENDERBUFFER_H */
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